OpenTTD
|
Functions related to the graphics initialization. More...
Go to the source code of this file.
Functions | |
void | GfxLoadSprites () |
Initialise and load all the sprites. More... | |
Functions related to the graphics initialization.
Definition in file gfxinit.h.
void GfxLoadSprites | ( | ) |
Initialise and load all the sprites.
Definition at line 337 of file gfxinit.cpp.
References _settings_game, DEBUG, GameSettings::game_creation, GameCreationSettings::landscape, and SwitchNewGRFBlitter().
Referenced by ReloadNewGRFData().