104 _new_goal_id = g->
index;
246 byte type =
GB(p1, 24, 8);
static void NewEvent(class ScriptEvent *event)
Queue a new event for a Game Script.
Definition of stuff that is very close to a company, like the company struct itself.
bool _networking
are we in networking mode?
CommandCost CmdCreateGoal(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
Create a new goal.
CommandCost CmdGoalQuestion(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
Ask a goal related question.
Destination is a story page.
static Titem * Get(size_t index)
Returns Titem with given index.
Destination is a company.
uint16 GoalID
ID of a goal.
Popup with a set of buttons, designed to ask the user a question from a GameScript.
static const CommandCost CMD_ERROR
Define a default return value for a failed command.
Destination is not linked.
Struct about goals, current and completed.
Goals list; Window numbers:
Tindex index
Index of this pool item.
Common return value for all commands.
CompanyByte _local_company
Company controlled by the human player at this client. Can also be COMPANY_SPECTATOR.
GoalTypeID dst
Index of type.
The object is owned by a superuser / goal script.
static bool IsValidTile(TileIndex tile)
Checks if a tile is valid.
void InvalidateWindowClassesData(WindowClass cls, int data, bool gui_scope)
Mark window data of all windows of a given class as invalid (in need of re-computing) Note that by de...
Functions related to low-level strings.
Some methods of Pool are placed here in order to reduce compilation time and binary size...
CommandCost CmdSetGoalProgress(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
Update progress text of a goal.
Destination is an industry.
DoCommandFlag
List of flags for a command.
GoalType
Types of goal destinations.
Definition of base types and functions in a cross-platform compatible way.
A number of safeguards to prevent using unsafe methods.
char * stredup(const char *s, const char *last)
Create a duplicate of the given string.
Basic functions/variables used all over the place.
GoalTypeByte type
Type of the goal.
Base class for all pools.
#define INSTANTIATE_POOL_METHODS(name)
Force instantiation of pool methods so we don't get linker errors.
void DeleteWindowById(WindowClass cls, WindowNumber number, bool force)
Delete a window by its class and window number (if it is open).
execute the given command
Functions related to companies.
CompanyByte company
Goal is for a specific company; INVALID_COMPANY if it is global.
char * progress
Progress text of the goal.
static bool StrEmpty(const char *s)
Check if a string buffer is empty.
CompanyByte _current_company
Company currently doing an action.
uint32 TileIndex
The index/ID of a Tile.
static size_t GetNumItems()
Returns number of valid items in the pool.
bool completed
Is the goal completed or not?
void ShowGoalQuestion(uint16 id, byte type, uint32 button_mask, const char *question)
Display a goal question.
static uint GB(const T x, const uint8 s, const uint8 n)
Fetch n bits from x, started at bit s.
CommandCost CmdRemoveGoal(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
Remove a goal.
static bool CanAllocateItem(size_t n=1)
Helper functions so we can use PoolItem::Function() instead of _poolitem_pool.Function() ...
static uint CountBits(T value)
Counts the number of set bits in a variable.
Base functions for all Games.
Functions related to commands.
bool _network_server
network-server is active
Main toolbar (the long bar at the top); Window numbers:
static bool IsValidID(size_t index)
Tests whether given index can be used to get valid (non-NULL) Titem.
CommandCost CmdSetGoalText(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
Update goal text of a goal.
static void free(const void *ptr)
Version of the standard free that accepts const pointers.
static const uint32 GOAL_QUESTION_BUTTON_COUNT
Amount of buttons available.
CommandCost CmdGoalQuestionAnswer(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
Reply to a goal question.
char * text
Text of the goal.
static const byte GOAL_QUESTION_TYPE_COUNT
Amount of question types.
Owner
Enum for all companies/owners.
Window functions not directly related to making/drawing windows.
CommandCost CmdSetGoalCompleted(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
Update completed state of a goal.
GUI functions that shouldn't be here.
void InvalidateWindowData(WindowClass cls, WindowNumber number, int data, bool gui_scope)
Mark window data of the window of a given class and specific window number as invalid (in need of re-...