Types related to windows.
Draw only passenger class cargoes.
Types related to commands.
Data structure for an opened window.
void ShowSelectWaypointIfNeeded(const CommandContainer &cmd, TileArea ta)
Show the waypoint selection window when needed.
void CheckRedrawStationCoverage(const Window *w)
Check whether we need to redraw the station coverage text.
Structure for buffering the build command when selecting a station to join.
void ShowSelectStationIfNeeded(const CommandContainer &cmd, TileArea ta)
Show the station selection window when needed.
StationCoverageType
Types of cargo to display for station coverage.
Represents the covered area of e.g.
int DrawStationCoverageAreaText(int left, int right, int top, StationCoverageType sct, int rad, bool supplies)
Calculates and draws the accepted or supplied cargo around the selected tile(s)
Draw all non-passenger class cargoes.
Type for storing the 'area' of something uses on the map.