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00012 #include "stdafx.h"
00013 #include "company_func.h"
00014 #include "command_func.h"
00015 #include "industry.h"
00016 #include "town.h"
00017 #include "news_func.h"
00018 #include "network/network.h"
00019 #include "network/network_func.h"
00020 #include "ai/ai.hpp"
00021 #include "aircraft.h"
00022 #include "newgrf_engine.h"
00023 #include "engine_base.h"
00024 #include "ground_vehicle.hpp"
00025 #include "newgrf_cargo.h"
00026 #include "newgrf_sound.h"
00027 #include "newgrf_industrytiles.h"
00028 #include "newgrf_station.h"
00029 #include "newgrf_airporttiles.h"
00030 #include "object.h"
00031 #include "strings_func.h"
00032 #include "date_func.h"
00033 #include "vehicle_func.h"
00034 #include "sound_func.h"
00035 #include "autoreplace_func.h"
00036 #include "company_gui.h"
00037 #include "signs_base.h"
00038 #include "subsidy_base.h"
00039 #include "subsidy_func.h"
00040 #include "station_base.h"
00041 #include "waypoint_base.h"
00042 #include "economy_base.h"
00043 #include "core/pool_func.hpp"
00044 #include "core/backup_type.hpp"
00045 #include "cargo_type.h"
00046 #include "water.h"
00047 #include "game/game.hpp"
00048 #include "cargomonitor.h"
00049 #include "goal_base.h"
00050 #include "story_base.h"
00051 #include "linkgraph/refresh.h"
00052
00053 #include "table/strings.h"
00054 #include "table/pricebase.h"
00055
00056
00057
00058 CargoPaymentPool _cargo_payment_pool("CargoPayment");
00059 INSTANTIATE_POOL_METHODS(CargoPayment)
00060
00061
00072 static inline int32 BigMulS(const int32 a, const int32 b, const uint8 shift)
00073 {
00074 return (int32)((int64)a * (int64)b >> shift);
00075 }
00076
00077 typedef SmallVector<Industry *, 16> SmallIndustryList;
00078
00082 const ScoreInfo _score_info[] = {
00083 { 120, 100},
00084 { 80, 100},
00085 { 10000, 100},
00086 { 50000, 50},
00087 { 100000, 100},
00088 { 40000, 400},
00089 { 8, 50},
00090 {10000000, 50},
00091 { 250000, 50},
00092 { 0, 0}
00093 };
00094
00095 int _score_part[MAX_COMPANIES][SCORE_END];
00096 Economy _economy;
00097 Prices _price;
00098 Money _additional_cash_required;
00099 static PriceMultipliers _price_base_multiplier;
00100
00110 Money CalculateCompanyValue(const Company *c, bool including_loan)
00111 {
00112 Owner owner = c->index;
00113
00114 Station *st;
00115 uint num = 0;
00116
00117 FOR_ALL_STATIONS(st) {
00118 if (st->owner == owner) num += CountBits((byte)st->facilities);
00119 }
00120
00121 Money value = num * _price[PR_STATION_VALUE] * 25;
00122
00123 Vehicle *v;
00124 FOR_ALL_VEHICLES(v) {
00125 if (v->owner != owner) continue;
00126
00127 if (v->type == VEH_TRAIN ||
00128 v->type == VEH_ROAD ||
00129 (v->type == VEH_AIRCRAFT && Aircraft::From(v)->IsNormalAircraft()) ||
00130 v->type == VEH_SHIP) {
00131 value += v->value * 3 >> 1;
00132 }
00133 }
00134
00135
00136 if (including_loan) value -= c->current_loan;
00137 value += c->money;
00138
00139 return max(value, (Money)1);
00140 }
00141
00150 int UpdateCompanyRatingAndValue(Company *c, bool update)
00151 {
00152 Owner owner = c->index;
00153 int score = 0;
00154
00155 memset(_score_part[owner], 0, sizeof(_score_part[owner]));
00156
00157
00158 {
00159 Vehicle *v;
00160 Money min_profit = 0;
00161 bool min_profit_first = true;
00162 uint num = 0;
00163
00164 FOR_ALL_VEHICLES(v) {
00165 if (v->owner != owner) continue;
00166 if (IsCompanyBuildableVehicleType(v->type) && v->IsPrimaryVehicle()) {
00167 if (v->profit_last_year > 0) num++;
00168 if (v->age > 730) {
00169
00170 if (min_profit_first || min_profit > v->profit_last_year) {
00171 min_profit = v->profit_last_year;
00172 min_profit_first = false;
00173 }
00174 }
00175 }
00176 }
00177
00178 min_profit >>= 8;
00179
00180 _score_part[owner][SCORE_VEHICLES] = num;
00181
00182 if (min_profit > 0) {
00183 _score_part[owner][SCORE_MIN_PROFIT] = ClampToI32(min_profit);
00184 }
00185 }
00186
00187
00188 {
00189 uint num = 0;
00190 const Station *st;
00191
00192 FOR_ALL_STATIONS(st) {
00193
00194 if (st->owner == owner && (st->time_since_load <= 20 || st->time_since_unload <= 20)) num += CountBits((byte)st->facilities);
00195 }
00196 _score_part[owner][SCORE_STATIONS] = num;
00197 }
00198
00199
00200 {
00201 int numec = min(c->num_valid_stat_ent, 12);
00202 if (numec != 0) {
00203 const CompanyEconomyEntry *cee = c->old_economy;
00204 Money min_income = cee->income + cee->expenses;
00205 Money max_income = cee->income + cee->expenses;
00206
00207 do {
00208 min_income = min(min_income, cee->income + cee->expenses);
00209 max_income = max(max_income, cee->income + cee->expenses);
00210 } while (++cee, --numec);
00211
00212 if (min_income > 0) {
00213 _score_part[owner][SCORE_MIN_INCOME] = ClampToI32(min_income);
00214 }
00215
00216 _score_part[owner][SCORE_MAX_INCOME] = ClampToI32(max_income);
00217 }
00218 }
00219
00220
00221 {
00222 int numec = min(c->num_valid_stat_ent, 4);
00223 if (numec != 0) {
00224 const CompanyEconomyEntry *cee = c->old_economy;
00225 OverflowSafeInt64 total_delivered = 0;
00226 do {
00227 total_delivered += cee->delivered_cargo.GetSum<OverflowSafeInt64>();
00228 } while (++cee, --numec);
00229
00230 _score_part[owner][SCORE_DELIVERED] = ClampToI32(total_delivered);
00231 }
00232 }
00233
00234
00235 {
00236 _score_part[owner][SCORE_CARGO] = c->old_economy->delivered_cargo.GetCount();
00237 }
00238
00239
00240 {
00241 if (c->money > 0) {
00242 _score_part[owner][SCORE_MONEY] = ClampToI32(c->money);
00243 }
00244 }
00245
00246
00247 {
00248 _score_part[owner][SCORE_LOAN] = ClampToI32(_score_info[SCORE_LOAN].needed - c->current_loan);
00249 }
00250
00251
00252 {
00253 int total_score = 0;
00254 int s;
00255 score = 0;
00256 for (ScoreID i = SCORE_BEGIN; i < SCORE_END; i++) {
00257
00258 if (i == SCORE_TOTAL) continue;
00259
00260 s = Clamp(_score_part[owner][i], 0, _score_info[i].needed) * _score_info[i].score / _score_info[i].needed;
00261 score += s;
00262 total_score += _score_info[i].score;
00263 }
00264
00265 _score_part[owner][SCORE_TOTAL] = score;
00266
00267
00268 if (total_score != SCORE_MAX) score = score * SCORE_MAX / total_score;
00269 }
00270
00271 if (update) {
00272 c->old_economy[0].performance_history = score;
00273 UpdateCompanyHQ(c->location_of_HQ, score);
00274 c->old_economy[0].company_value = CalculateCompanyValue(c);
00275 }
00276
00277 SetWindowDirty(WC_PERFORMANCE_DETAIL, 0);
00278 return score;
00279 }
00280
00286 void ChangeOwnershipOfCompanyItems(Owner old_owner, Owner new_owner)
00287 {
00288
00289
00290
00291 Backup<CompanyByte> cur_company(_current_company, old_owner, FILE_LINE);
00292 #ifdef ENABLE_NETWORK
00293
00294 if (_networking) NetworkClientsToSpectators(old_owner);
00295 #endif
00296 if (old_owner == _local_company) {
00297
00298
00299 assert(!_networking);
00300 Backup<CompanyByte> cur_company(_current_company, FILE_LINE);
00301 Company *c;
00302 FOR_ALL_COMPANIES(c) {
00303 if (c->index != old_owner) {
00304 SetLocalCompany(c->index);
00305 break;
00306 }
00307 }
00308 cur_company.Restore();
00309 assert(old_owner != _local_company);
00310 }
00311
00312 Town *t;
00313
00314 assert(old_owner != new_owner);
00315
00316 {
00317 Company *c;
00318 uint i;
00319
00320
00321 FOR_ALL_COMPANIES(c) {
00322 for (i = 0; i < 4; i++) {
00323 if (c->share_owners[i] == old_owner) {
00324
00325 CommandCost res = DoCommand(0, c->index, 0, DC_EXEC | DC_BANKRUPT, CMD_SELL_SHARE_IN_COMPANY);
00326
00327
00328 SubtractMoneyFromCompany(res);
00329 }
00330 }
00331 }
00332
00333
00334 Backup<CompanyByte> cur_company2(_current_company, FILE_LINE);
00335 c = Company::Get(old_owner);
00336 for (i = 0; i < 4; i++) {
00337 cur_company2.Change(c->share_owners[i]);
00338 if (_current_company != INVALID_OWNER) {
00339
00340 CommandCost res = DoCommand(0, old_owner, 0, DC_EXEC | DC_BANKRUPT, CMD_SELL_SHARE_IN_COMPANY);
00341
00342
00343 SubtractMoneyFromCompany(res);
00344 }
00345 }
00346 cur_company2.Restore();
00347 }
00348
00349
00350
00351
00352 if (new_owner == INVALID_OWNER) {
00353 Company::Get(old_owner)->money = UINT64_MAX >> 2;
00354 }
00355
00356 Subsidy *s;
00357 FOR_ALL_SUBSIDIES(s) {
00358 if (s->awarded == old_owner) {
00359 if (new_owner == INVALID_OWNER) {
00360 delete s;
00361 } else {
00362 s->awarded = new_owner;
00363 }
00364 }
00365 }
00366 if (new_owner == INVALID_OWNER) RebuildSubsidisedSourceAndDestinationCache();
00367
00368
00369 FOR_ALL_TOWNS(t) {
00370
00371 if (new_owner != INVALID_OWNER) {
00372 if (HasBit(t->have_ratings, old_owner)) {
00373 if (HasBit(t->have_ratings, new_owner)) {
00374
00375 t->ratings[new_owner] = max(t->ratings[new_owner], t->ratings[old_owner]);
00376 } else {
00377 SetBit(t->have_ratings, new_owner);
00378 t->ratings[new_owner] = t->ratings[old_owner];
00379 }
00380 }
00381 }
00382
00383
00384 t->ratings[old_owner] = RATING_INITIAL;
00385 ClrBit(t->have_ratings, old_owner);
00386
00387
00388 if (t->exclusive_counter > 0 && t->exclusivity == old_owner) {
00389 if (new_owner != INVALID_OWNER) {
00390 t->exclusivity = new_owner;
00391 } else {
00392 t->exclusive_counter = 0;
00393 t->exclusivity = INVALID_COMPANY;
00394 }
00395 }
00396 }
00397
00398 {
00399 Vehicle *v;
00400 FOR_ALL_VEHICLES(v) {
00401 if (v->owner == old_owner && IsCompanyBuildableVehicleType(v->type)) {
00402 if (new_owner == INVALID_OWNER) {
00403 if (v->Previous() == NULL) delete v;
00404 } else {
00405 if (v->IsEngineCountable()) GroupStatistics::CountEngine(v, -1);
00406 if (v->IsPrimaryVehicle()) GroupStatistics::CountVehicle(v, -1);
00407 }
00408 }
00409 }
00410 }
00411
00412
00413
00414 RemoveAllEngineReplacementForCompany(Company::Get(old_owner));
00415
00416 if (new_owner == INVALID_OWNER) {
00417 RemoveAllGroupsForCompany(old_owner);
00418 } else {
00419 Group *g;
00420 FOR_ALL_GROUPS(g) {
00421 if (g->owner == old_owner) g->owner = new_owner;
00422 }
00423 }
00424
00425 {
00426 FreeUnitIDGenerator unitidgen[] = {
00427 FreeUnitIDGenerator(VEH_TRAIN, new_owner), FreeUnitIDGenerator(VEH_ROAD, new_owner),
00428 FreeUnitIDGenerator(VEH_SHIP, new_owner), FreeUnitIDGenerator(VEH_AIRCRAFT, new_owner)
00429 };
00430
00431 Vehicle *v;
00432 FOR_ALL_VEHICLES(v) {
00433 if (v->owner == old_owner && IsCompanyBuildableVehicleType(v->type)) {
00434 assert(new_owner != INVALID_OWNER);
00435
00436 v->owner = new_owner;
00437
00438
00439 v->colourmap = PAL_NONE;
00440 v->InvalidateNewGRFCache();
00441
00442 if (v->IsEngineCountable()) {
00443 GroupStatistics::CountEngine(v, 1);
00444 }
00445 if (v->IsPrimaryVehicle()) {
00446 GroupStatistics::CountVehicle(v, 1);
00447 v->unitnumber = unitidgen[v->type].NextID();
00448 }
00449
00450
00451 if (v->cargo_payment != NULL) v->cargo_payment->owner = NULL;
00452 }
00453 }
00454
00455 if (new_owner != INVALID_OWNER) GroupStatistics::UpdateAutoreplace(new_owner);
00456 }
00457
00458
00459 {
00460 TileIndex tile = 0;
00461 do {
00462 ChangeTileOwner(tile, old_owner, new_owner);
00463 } while (++tile != MapSize());
00464
00465 if (new_owner != INVALID_OWNER) {
00466
00467
00468
00469
00470 tile = 0;
00471
00472 do {
00473 if (IsTileType(tile, MP_RAILWAY) && IsTileOwner(tile, new_owner) && HasSignals(tile)) {
00474 TrackBits tracks = GetTrackBits(tile);
00475 do {
00476 Track track = RemoveFirstTrack(&tracks);
00477 if (HasSignalOnTrack(tile, track)) AddTrackToSignalBuffer(tile, track, new_owner);
00478 } while (tracks != TRACK_BIT_NONE);
00479 } else if (IsLevelCrossingTile(tile) && IsTileOwner(tile, new_owner)) {
00480 UpdateLevelCrossing(tile);
00481 }
00482 } while (++tile != MapSize());
00483 }
00484
00485
00486 UpdateSignalsInBuffer();
00487 }
00488
00489
00490 if (new_owner != INVALID_OWNER) Company::Get(new_owner)->infrastructure.airport += Company::Get(old_owner)->infrastructure.airport;
00491
00492
00493 Station *st;
00494 FOR_ALL_STATIONS(st) {
00495 if (st->owner == old_owner) {
00496
00497
00498 st->owner = new_owner == INVALID_OWNER ? OWNER_NONE : new_owner;
00499 }
00500 }
00501
00502
00503 Waypoint *wp;
00504 FOR_ALL_WAYPOINTS(wp) {
00505 if (wp->owner == old_owner) {
00506 wp->owner = new_owner == INVALID_OWNER ? OWNER_NONE : new_owner;
00507 }
00508 }
00509
00510 Sign *si;
00511 FOR_ALL_SIGNS(si) {
00512 if (si->owner == old_owner) si->owner = new_owner == INVALID_OWNER ? OWNER_NONE : new_owner;
00513 }
00514
00515
00516 Goal *g;
00517 FOR_ALL_GOALS(g) {
00518 if (g->company == old_owner) delete g;
00519 }
00520
00521 ClearCargoPickupMonitoring(old_owner);
00522 ClearCargoDeliveryMonitoring(old_owner);
00523
00524 StoryPage *sp;
00525 FOR_ALL_STORY_PAGES(sp) {
00526 if (sp->company == old_owner) delete sp;
00527 }
00528
00529
00530 if (new_owner != INVALID_OWNER) ChangeWindowOwner(old_owner, new_owner);
00531
00532 cur_company.Restore();
00533
00534 MarkWholeScreenDirty();
00535 }
00536
00541 static void CompanyCheckBankrupt(Company *c)
00542 {
00543
00544 if (c->money - c->current_loan >= -_economy.max_loan) {
00545 c->months_of_bankruptcy = 0;
00546 c->bankrupt_asked = 0;
00547 return;
00548 }
00549
00550 c->months_of_bankruptcy++;
00551
00552 switch (c->months_of_bankruptcy) {
00553
00554 case 0:
00555 case 1:
00556 case 2:
00557 case 3:
00558
00559 case 5:
00560 case 6:
00561
00562 case 8:
00563 case 9:
00564 break;
00565
00566
00567 case 4: {
00568 CompanyNewsInformation *cni = MallocT<CompanyNewsInformation>(1);
00569 cni->FillData(c);
00570 SetDParam(0, STR_NEWS_COMPANY_IN_TROUBLE_TITLE);
00571 SetDParam(1, STR_NEWS_COMPANY_IN_TROUBLE_DESCRIPTION);
00572 SetDParamStr(2, cni->company_name);
00573 AddCompanyNewsItem(STR_MESSAGE_NEWS_FORMAT, cni);
00574 AI::BroadcastNewEvent(new ScriptEventCompanyInTrouble(c->index));
00575 Game::NewEvent(new ScriptEventCompanyInTrouble(c->index));
00576 break;
00577 }
00578
00579
00580 case 7: {
00581
00582 Money val = CalculateCompanyValue(c, false);
00583
00584 c->bankrupt_value = val;
00585 c->bankrupt_asked = 1 << c->index;
00586 c->bankrupt_timeout = 0;
00587
00588
00589 assert(c->bankrupt_value > 0);
00590 break;
00591 }
00592
00593
00594
00595 default:
00596 case 10: {
00597 if (!_networking && _local_company == c->index) {
00598
00599
00600
00601
00602 c->bankrupt_asked = MAX_UVALUE(CompanyMask);
00603 break;
00604 }
00605
00606
00607
00608
00609
00610
00611
00612
00613
00614
00615 if (!_networking || _network_server) DoCommandP(0, 2 | (c->index << 16), CRR_BANKRUPT, CMD_COMPANY_CTRL);
00616 break;
00617 }
00618 }
00619 }
00620
00625 static void CompaniesGenStatistics()
00626 {
00627 Station *st;
00628
00629 Backup<CompanyByte> cur_company(_current_company, FILE_LINE);
00630 Company *c;
00631
00632 if (!_settings_game.economy.infrastructure_maintenance) {
00633 FOR_ALL_STATIONS(st) {
00634 cur_company.Change(st->owner);
00635 CommandCost cost(EXPENSES_PROPERTY, _price[PR_STATION_VALUE] >> 1);
00636 SubtractMoneyFromCompany(cost);
00637 }
00638 } else {
00639
00640 FOR_ALL_COMPANIES(c) {
00641 cur_company.Change(c->index);
00642
00643 CommandCost cost(EXPENSES_PROPERTY);
00644 uint32 rail_total = c->infrastructure.GetRailTotal();
00645 for (RailType rt = RAILTYPE_BEGIN; rt < RAILTYPE_END; rt++) {
00646 if (c->infrastructure.rail[rt] != 0) cost.AddCost(RailMaintenanceCost(rt, c->infrastructure.rail[rt], rail_total));
00647 }
00648 cost.AddCost(SignalMaintenanceCost(c->infrastructure.signal));
00649 for (RoadType rt = ROADTYPE_BEGIN; rt < ROADTYPE_END; rt++) {
00650 if (c->infrastructure.road[rt] != 0) cost.AddCost(RoadMaintenanceCost(rt, c->infrastructure.road[rt]));
00651 }
00652 cost.AddCost(CanalMaintenanceCost(c->infrastructure.water));
00653 cost.AddCost(StationMaintenanceCost(c->infrastructure.station));
00654 cost.AddCost(AirportMaintenanceCost(c->index));
00655
00656 SubtractMoneyFromCompany(cost);
00657 }
00658 }
00659 cur_company.Restore();
00660
00661
00662 FOR_ALL_COMPANIES(c) {
00663 CompanyCheckBankrupt(c);
00664 }
00665
00666
00667 if (!HasBit(1 << 0 | 1 << 3 | 1 << 6 | 1 << 9, _cur_month)) return;
00668
00669 FOR_ALL_COMPANIES(c) {
00670 memmove(&c->old_economy[1], &c->old_economy[0], sizeof(c->old_economy) - sizeof(c->old_economy[0]));
00671 c->old_economy[0] = c->cur_economy;
00672 memset(&c->cur_economy, 0, sizeof(c->cur_economy));
00673
00674 if (c->num_valid_stat_ent != MAX_HISTORY_QUARTERS) c->num_valid_stat_ent++;
00675
00676 UpdateCompanyRatingAndValue(c, true);
00677 if (c->block_preview != 0) c->block_preview--;
00678 }
00679
00680 SetWindowDirty(WC_INCOME_GRAPH, 0);
00681 SetWindowDirty(WC_OPERATING_PROFIT, 0);
00682 SetWindowDirty(WC_DELIVERED_CARGO, 0);
00683 SetWindowDirty(WC_PERFORMANCE_HISTORY, 0);
00684 SetWindowDirty(WC_COMPANY_VALUE, 0);
00685 SetWindowDirty(WC_COMPANY_LEAGUE, 0);
00686 }
00687
00693 bool AddInflation(bool check_year)
00694 {
00695
00696
00697
00698
00699
00700
00701
00702
00703
00704
00705
00706
00707
00708
00709
00710 if (check_year && (_cur_year - _settings_game.game_creation.starting_year) >= (ORIGINAL_MAX_YEAR - ORIGINAL_BASE_YEAR)) return true;
00711
00712 if (_economy.inflation_prices == MAX_INFLATION || _economy.inflation_payment == MAX_INFLATION) return true;
00713
00714
00715
00716
00717
00718
00719 _economy.inflation_prices += (_economy.inflation_prices * _economy.infl_amount * 54) >> 16;
00720 _economy.inflation_payment += (_economy.inflation_payment * _economy.infl_amount_pr * 54) >> 16;
00721
00722 if (_economy.inflation_prices > MAX_INFLATION) _economy.inflation_prices = MAX_INFLATION;
00723 if (_economy.inflation_payment > MAX_INFLATION) _economy.inflation_payment = MAX_INFLATION;
00724
00725 return false;
00726 }
00727
00731 void RecomputePrices()
00732 {
00733
00734 _economy.max_loan = (_settings_game.difficulty.max_loan * _economy.inflation_prices >> 16) / 50000 * 50000;
00735
00736
00737 for (Price i = PR_BEGIN; i < PR_END; i++) {
00738 Money price = _price_base_specs[i].start_price;
00739
00740
00741 uint mod = 1;
00742 switch (_price_base_specs[i].category) {
00743 case PCAT_RUNNING:
00744 mod = _settings_game.difficulty.vehicle_costs;
00745 break;
00746
00747 case PCAT_CONSTRUCTION:
00748 mod = _settings_game.difficulty.construction_cost;
00749 break;
00750
00751 default: break;
00752 }
00753 switch (mod) {
00754 case 0: price *= 6; break;
00755 case 1: price *= 8; break;
00756 case 2: price *= 9; break;
00757 default: NOT_REACHED();
00758 }
00759
00760
00761 price = (int64)price * _economy.inflation_prices;
00762
00763
00764 int shift = _price_base_multiplier[i] - 16 - 3;
00765 if (shift >= 0) {
00766 price <<= shift;
00767 } else {
00768 price >>= -shift;
00769 }
00770
00771
00772
00773
00774
00775
00776 if (price == 0) {
00777 price = Clamp(_price_base_specs[i].start_price, -1, 1);
00778
00779 assert(price != 0);
00780 }
00781
00782 _price[i] = price;
00783 }
00784
00785
00786 CargoSpec *cs;
00787 FOR_ALL_CARGOSPECS(cs) {
00788 cs->current_payment = ((int64)cs->initial_payment * _economy.inflation_payment) >> 16;
00789 }
00790
00791 SetWindowClassesDirty(WC_BUILD_VEHICLE);
00792 SetWindowClassesDirty(WC_REPLACE_VEHICLE);
00793 SetWindowClassesDirty(WC_VEHICLE_DETAILS);
00794 SetWindowClassesDirty(WC_COMPANY_INFRASTRUCTURE);
00795 InvalidateWindowData(WC_PAYMENT_RATES, 0);
00796 }
00797
00799 static void CompaniesPayInterest()
00800 {
00801 const Company *c;
00802
00803 Backup<CompanyByte> cur_company(_current_company, FILE_LINE);
00804 FOR_ALL_COMPANIES(c) {
00805 cur_company.Change(c->index);
00806
00807
00808
00809
00810
00811
00812
00813
00814
00815
00816
00817
00818 Money yearly_fee = c->current_loan * _economy.interest_rate / 100;
00819 if (c->money < 0) {
00820 yearly_fee += -c->money *_economy.interest_rate / 100;
00821 }
00822 Money up_to_previous_month = yearly_fee * _cur_month / 12;
00823 Money up_to_this_month = yearly_fee * (_cur_month + 1) / 12;
00824
00825 SubtractMoneyFromCompany(CommandCost(EXPENSES_LOAN_INT, up_to_this_month - up_to_previous_month));
00826
00827 SubtractMoneyFromCompany(CommandCost(EXPENSES_OTHER, _price[PR_STATION_VALUE] >> 2));
00828 }
00829 cur_company.Restore();
00830 }
00831
00832 static void HandleEconomyFluctuations()
00833 {
00834 if (_settings_game.difficulty.economy != 0) {
00835
00836 _economy.fluct--;
00837 } else if (EconomyIsInRecession()) {
00838
00839 _economy.fluct = -12;
00840 } else {
00841
00842 return;
00843 }
00844
00845 if (_economy.fluct == 0) {
00846 _economy.fluct = -(int)GB(Random(), 0, 2);
00847 AddNewsItem(STR_NEWS_BEGIN_OF_RECESSION, NT_ECONOMY, NF_NORMAL);
00848 } else if (_economy.fluct == -12) {
00849 _economy.fluct = GB(Random(), 0, 8) + 312;
00850 AddNewsItem(STR_NEWS_END_OF_RECESSION, NT_ECONOMY, NF_NORMAL);
00851 }
00852 }
00853
00854
00858 void ResetPriceBaseMultipliers()
00859 {
00860 memset(_price_base_multiplier, 0, sizeof(_price_base_multiplier));
00861 }
00862
00870 void SetPriceBaseMultiplier(Price price, int factor)
00871 {
00872 assert(price < PR_END);
00873 _price_base_multiplier[price] = Clamp(factor, MIN_PRICE_MODIFIER, MAX_PRICE_MODIFIER);
00874 }
00875
00880 void StartupIndustryDailyChanges(bool init_counter)
00881 {
00882 uint map_size = MapLogX() + MapLogY();
00883
00884
00885
00886
00887
00888
00889 _economy.industry_daily_increment = (1 << map_size) / 31;
00890
00891 if (init_counter) {
00892
00893 _economy.industry_daily_change_counter = 0;
00894 }
00895 }
00896
00897 void StartupEconomy()
00898 {
00899 _economy.interest_rate = _settings_game.difficulty.initial_interest;
00900 _economy.infl_amount = _settings_game.difficulty.initial_interest;
00901 _economy.infl_amount_pr = max(0, _settings_game.difficulty.initial_interest - 1);
00902 _economy.fluct = GB(Random(), 0, 8) + 168;
00903
00904
00905 RecomputePrices();
00906
00907 StartupIndustryDailyChanges(true);
00908
00909 }
00910
00914 void InitializeEconomy()
00915 {
00916 _economy.inflation_prices = _economy.inflation_payment = 1 << 16;
00917 ClearCargoPickupMonitoring();
00918 ClearCargoDeliveryMonitoring();
00919 }
00920
00929 Money GetPrice(Price index, uint cost_factor, const GRFFile *grf_file, int shift)
00930 {
00931 if (index >= PR_END) return 0;
00932
00933 Money cost = _price[index] * cost_factor;
00934 if (grf_file != NULL) shift += grf_file->price_base_multipliers[index];
00935
00936 if (shift >= 0) {
00937 cost <<= shift;
00938 } else {
00939 cost >>= -shift;
00940 }
00941
00942 return cost;
00943 }
00944
00945 Money GetTransportedGoodsIncome(uint num_pieces, uint dist, byte transit_days, CargoID cargo_type)
00946 {
00947 const CargoSpec *cs = CargoSpec::Get(cargo_type);
00948 if (!cs->IsValid()) {
00949
00950 return 0;
00951 }
00952
00953
00954 if (HasBit(cs->callback_mask, CBM_CARGO_PROFIT_CALC)) {
00955 uint32 var18 = min(dist, 0xFFFF) | (min(num_pieces, 0xFF) << 16) | (transit_days << 24);
00956 uint16 callback = GetCargoCallback(CBID_CARGO_PROFIT_CALC, 0, var18, cs);
00957 if (callback != CALLBACK_FAILED) {
00958 int result = GB(callback, 0, 14);
00959
00960
00961 if (HasBit(callback, 14)) result -= 0x4000;
00962
00963
00964
00965
00966 return result * num_pieces * cs->current_payment / 8192;
00967 }
00968 }
00969
00970 static const int MIN_TIME_FACTOR = 31;
00971 static const int MAX_TIME_FACTOR = 255;
00972
00973 const int days1 = cs->transit_days[0];
00974 const int days2 = cs->transit_days[1];
00975 const int days_over_days1 = max( transit_days - days1, 0);
00976 const int days_over_days2 = max(days_over_days1 - days2, 0);
00977
00978
00979
00980
00981
00982
00983
00984
00985
00986
00987
00988 const int time_factor = max(MAX_TIME_FACTOR - days_over_days1 - days_over_days2, MIN_TIME_FACTOR);
00989
00990 return BigMulS(dist * time_factor * num_pieces, cs->current_payment, 21);
00991 }
00992
00994 static SmallIndustryList _cargo_delivery_destinations;
00995
01005 static uint DeliverGoodsToIndustry(const Station *st, CargoID cargo_type, uint num_pieces, IndustryID source)
01006 {
01007
01008
01009
01010
01011
01012
01013
01014 uint accepted = 0;
01015
01016 for (uint i = 0; i < st->industries_near.Length() && num_pieces != 0; i++) {
01017 Industry *ind = st->industries_near[i];
01018 if (ind->index == source) continue;
01019
01020 uint cargo_index;
01021 for (cargo_index = 0; cargo_index < lengthof(ind->accepts_cargo); cargo_index++) {
01022 if (cargo_type == ind->accepts_cargo[cargo_index]) break;
01023 }
01024
01025 if (cargo_index >= lengthof(ind->accepts_cargo)) continue;
01026
01027
01028 if (IndustryTemporarilyRefusesCargo(ind, cargo_type)) continue;
01029
01030
01031 _cargo_delivery_destinations.Include(ind);
01032
01033 uint amount = min(num_pieces, 0xFFFFU - ind->incoming_cargo_waiting[cargo_index]);
01034 ind->incoming_cargo_waiting[cargo_index] += amount;
01035 num_pieces -= amount;
01036 accepted += amount;
01037 }
01038
01039 return accepted;
01040 }
01041
01055 static Money DeliverGoods(int num_pieces, CargoID cargo_type, StationID dest, TileIndex source_tile, byte days_in_transit, Company *company, SourceType src_type, SourceID src)
01056 {
01057 assert(num_pieces > 0);
01058
01059 Station *st = Station::Get(dest);
01060
01061
01062 uint accepted = DeliverGoodsToIndustry(st, cargo_type, num_pieces, src_type == ST_INDUSTRY ? src : INVALID_INDUSTRY);
01063
01064
01065 if (HasBit(st->always_accepted, cargo_type)) accepted = num_pieces;
01066
01067
01068 if (accepted > 0) {
01069 SetBit(st->goods[cargo_type].acceptance_pickup, GoodsEntry::GES_EVER_ACCEPTED);
01070 SetBit(st->goods[cargo_type].acceptance_pickup, GoodsEntry::GES_CURRENT_MONTH);
01071 SetBit(st->goods[cargo_type].acceptance_pickup, GoodsEntry::GES_ACCEPTED_BIGTICK);
01072 }
01073
01074
01075 company->cur_economy.delivered_cargo[cargo_type] += accepted;
01076
01077
01078 const CargoSpec *cs = CargoSpec::Get(cargo_type);
01079 st->town->received[cs->town_effect].new_act += accepted;
01080
01081
01082 Money profit = GetTransportedGoodsIncome(accepted, DistanceManhattan(source_tile, st->xy), days_in_transit, cargo_type);
01083
01084
01085 AddCargoDelivery(cargo_type, company->index, accepted, src_type, src, st);
01086
01087
01088 if (CheckSubsidised(cargo_type, company->index, src_type, src, st)) {
01089 switch (_settings_game.difficulty.subsidy_multiplier) {
01090 case 0: profit += profit >> 1; break;
01091 case 1: profit *= 2; break;
01092 case 2: profit *= 3; break;
01093 default: profit *= 4; break;
01094 }
01095 }
01096
01097 return profit;
01098 }
01099
01105 static void TriggerIndustryProduction(Industry *i)
01106 {
01107 const IndustrySpec *indspec = GetIndustrySpec(i->type);
01108 uint16 callback = indspec->callback_mask;
01109
01110 i->was_cargo_delivered = true;
01111 i->last_cargo_accepted_at = _date;
01112
01113 if (HasBit(callback, CBM_IND_PRODUCTION_CARGO_ARRIVAL) || HasBit(callback, CBM_IND_PRODUCTION_256_TICKS)) {
01114 if (HasBit(callback, CBM_IND_PRODUCTION_CARGO_ARRIVAL)) {
01115 IndustryProductionCallback(i, 0);
01116 } else {
01117 SetWindowDirty(WC_INDUSTRY_VIEW, i->index);
01118 }
01119 } else {
01120 for (uint cargo_index = 0; cargo_index < lengthof(i->incoming_cargo_waiting); cargo_index++) {
01121 uint cargo_waiting = i->incoming_cargo_waiting[cargo_index];
01122 if (cargo_waiting == 0) continue;
01123
01124 i->produced_cargo_waiting[0] = min(i->produced_cargo_waiting[0] + (cargo_waiting * indspec->input_cargo_multiplier[cargo_index][0] / 256), 0xFFFF);
01125 i->produced_cargo_waiting[1] = min(i->produced_cargo_waiting[1] + (cargo_waiting * indspec->input_cargo_multiplier[cargo_index][1] / 256), 0xFFFF);
01126
01127 i->incoming_cargo_waiting[cargo_index] = 0;
01128 }
01129 }
01130
01131 TriggerIndustry(i, INDUSTRY_TRIGGER_RECEIVED_CARGO);
01132 StartStopIndustryTileAnimation(i, IAT_INDUSTRY_RECEIVED_CARGO);
01133 }
01134
01139 CargoPayment::CargoPayment(Vehicle *front) :
01140 front(front),
01141 current_station(front->last_station_visited)
01142 {
01143 }
01144
01145 CargoPayment::~CargoPayment()
01146 {
01147 if (this->CleaningPool()) return;
01148
01149 this->front->cargo_payment = NULL;
01150
01151 if (this->visual_profit == 0 && this->visual_transfer == 0) return;
01152
01153 Backup<CompanyByte> cur_company(_current_company, this->front->owner, FILE_LINE);
01154
01155 SubtractMoneyFromCompany(CommandCost(this->front->GetExpenseType(true), -this->route_profit));
01156 this->front->profit_this_year += (this->visual_profit + this->visual_transfer) << 8;
01157
01158 if (this->route_profit != 0 && IsLocalCompany() && !PlayVehicleSound(this->front, VSE_LOAD_UNLOAD)) {
01159 SndPlayVehicleFx(SND_14_CASHTILL, this->front);
01160 }
01161
01162 if (this->visual_transfer != 0) {
01163 ShowFeederIncomeAnimation(this->front->x_pos, this->front->y_pos,
01164 this->front->z_pos, this->visual_transfer, -this->visual_profit);
01165 } else if (this->visual_profit != 0) {
01166 ShowCostOrIncomeAnimation(this->front->x_pos, this->front->y_pos,
01167 this->front->z_pos, -this->visual_profit);
01168 }
01169
01170 cur_company.Restore();
01171 }
01172
01178 void CargoPayment::PayFinalDelivery(const CargoPacket *cp, uint count)
01179 {
01180 if (this->owner == NULL) {
01181 this->owner = Company::Get(this->front->owner);
01182 }
01183
01184
01185 Money profit = DeliverGoods(count, this->ct, this->current_station, cp->SourceStationXY(), cp->DaysInTransit(), this->owner, cp->SourceSubsidyType(), cp->SourceSubsidyID());
01186 this->route_profit += profit;
01187
01188
01189 this->visual_profit += profit - cp->FeederShare(count);
01190 }
01191
01198 Money CargoPayment::PayTransfer(const CargoPacket *cp, uint count)
01199 {
01200 Money profit = GetTransportedGoodsIncome(
01201 count,
01202
01203 DistanceManhattan(cp->LoadedAtXY(), Station::Get(this->current_station)->xy),
01204 cp->DaysInTransit(),
01205 this->ct);
01206
01207 profit = profit * _settings_game.economy.feeder_payment_share / 100;
01208
01209 this->visual_transfer += profit;
01210 return profit;
01211 }
01212
01218 void PrepareUnload(Vehicle *front_v)
01219 {
01220 Station *curr_station = Station::Get(front_v->last_station_visited);
01221 curr_station->loading_vehicles.push_back(front_v);
01222
01223
01224 ClrBit(front_v->vehicle_flags, VF_LOADING_FINISHED);
01225
01226
01227 front_v->load_unload_ticks = 1;
01228
01229 assert(front_v->cargo_payment == NULL);
01230
01231
01232 assert_compile(CargoPaymentPool::MAX_SIZE == VehiclePool::MAX_SIZE);
01233 assert(CargoPayment::CanAllocateItem());
01234 front_v->cargo_payment = new CargoPayment(front_v);
01235
01236 StationIDStack next_station = front_v->GetNextStoppingStation();
01237 if (front_v->orders.list == NULL || (front_v->current_order.GetUnloadType() & OUFB_NO_UNLOAD) == 0) {
01238 Station *st = Station::Get(front_v->last_station_visited);
01239 for (Vehicle *v = front_v; v != NULL; v = v->Next()) {
01240 const GoodsEntry *ge = &st->goods[v->cargo_type];
01241 if (v->cargo_cap > 0 && v->cargo.TotalCount() > 0) {
01242 v->cargo.Stage(
01243 HasBit(ge->acceptance_pickup, GoodsEntry::GES_ACCEPTANCE),
01244 front_v->last_station_visited, next_station,
01245 front_v->current_order.GetUnloadType(), ge,
01246 front_v->cargo_payment);
01247 if (v->cargo.UnloadCount() > 0) SetBit(v->vehicle_flags, VF_CARGO_UNLOADING);
01248 }
01249 }
01250 }
01251 }
01252
01259 static uint GetLoadAmount(Vehicle *v)
01260 {
01261 const Engine *e = v->GetEngine();
01262 uint load_amount = e->info.load_amount;
01263
01264
01265 bool air_mail = v->type == VEH_AIRCRAFT && !Aircraft::From(v)->IsNormalAircraft();
01266 if (air_mail) load_amount = CeilDiv(load_amount, 4);
01267
01268 if (_settings_game.order.gradual_loading) {
01269 uint16 cb_load_amount = CALLBACK_FAILED;
01270 if (e->GetGRF() != NULL && e->GetGRF()->grf_version >= 8) {
01271
01272 cb_load_amount = GetVehicleProperty(v, PROP_VEHICLE_LOAD_AMOUNT, CALLBACK_FAILED);
01273 } else if (HasBit(e->info.callback_mask, CBM_VEHICLE_LOAD_AMOUNT)) {
01274
01275 cb_load_amount = GetVehicleCallback(CBID_VEHICLE_LOAD_AMOUNT, 0, 0, v->engine_type, v);
01276 }
01277 if (cb_load_amount != CALLBACK_FAILED) {
01278 if (e->GetGRF()->grf_version < 8) cb_load_amount = GB(cb_load_amount, 0, 8);
01279 if (cb_load_amount >= 0x100) {
01280 ErrorUnknownCallbackResult(e->GetGRFID(), CBID_VEHICLE_LOAD_AMOUNT, cb_load_amount);
01281 } else if (cb_load_amount != 0) {
01282 load_amount = cb_load_amount;
01283 }
01284 }
01285 }
01286
01287
01288 if (HasBit(e->info.misc_flags, EF_NO_DEFAULT_CARGO_MULTIPLIER) && !air_mail) load_amount = CeilDiv(load_amount * CargoSpec::Get(v->cargo_type)->multiplier, 0x100);
01289
01290 return load_amount;
01291 }
01292
01301 static void ReserveConsist(Station *st, Vehicle *u, CargoArray *consist_capleft, StationIDStack next_station)
01302 {
01303 Vehicle *next_cargo = u;
01304 uint32 seen_cargos = 0;
01305
01306 while (next_cargo != NULL) {
01307 if (next_cargo->cargo_cap == 0) {
01308
01309 next_cargo = next_cargo->Next();
01310 continue;
01311 }
01312
01313 CargoID current_cargo = next_cargo->cargo_type;
01314
01315 Vehicle *v = next_cargo;
01316 SetBit(seen_cargos, current_cargo);
01317 next_cargo = NULL;
01318 for (; v != NULL; v = v->Next()) {
01319 if (v->cargo_type != current_cargo) {
01320
01321 if (next_cargo == NULL && !HasBit(seen_cargos, v->cargo_type)) next_cargo = v;
01322 continue;
01323 }
01324
01325 assert(v->cargo_cap >= v->cargo.RemainingCount());
01326 uint cap = v->cargo_cap - v->cargo.RemainingCount();
01327
01328
01329 if (cap > 0) {
01330 cap -= st->goods[v->cargo_type].cargo.Reserve(cap, &v->cargo, st->xy, next_station);
01331 }
01332
01333 if (consist_capleft != NULL) {
01334 (*consist_capleft)[current_cargo] += cap;
01335 }
01336 }
01337 }
01338 }
01339
01345 static bool IsArticulatedVehicleEmpty(Vehicle *v)
01346 {
01347 v = v->GetFirstEnginePart();
01348
01349 for (; v != NULL; v = v->HasArticulatedPart() ? v->GetNextArticulatedPart() : NULL) {
01350 if (v->cargo.StoredCount() != 0) return false;
01351 }
01352
01353 return true;
01354 }
01355
01364 static void HandleStationRefit(Vehicle *v, CargoArray &consist_capleft, Station *st, StationIDStack next_station, CargoID new_cid)
01365 {
01366 if (v->type == VEH_AIRCRAFT && (!Aircraft::From(v)->IsNormalAircraft() || v->Next()->cargo.StoredCount() > 0)) {
01367 return;
01368 }
01369
01370 bool is_normal_aircraft = (v->type == VEH_AIRCRAFT && Aircraft::From(v)->IsNormalAircraft());
01371 Vehicle *v_start = v->GetFirstEnginePart();
01372
01373
01374 consist_capleft[v_start->cargo_type] -= (v_start->cargo_cap - v_start->cargo.ReservedCount());
01375 for (Vehicle *w = v_start; w->HasArticulatedPart(); ) {
01376 w = w->GetNextArticulatedPart();
01377 consist_capleft[w->cargo_type] -= (w->cargo_cap - w->cargo.ReservedCount());
01378 }
01379 if (is_normal_aircraft) {
01380 consist_capleft[v->Next()->cargo_type] -= (v->Next()->cargo_cap - v->Next()->cargo.ReservedCount());
01381 }
01382
01383 Backup<CompanyByte> cur_company(_current_company, v->owner, FILE_LINE);
01384
01385
01386 uint32 refit_mask = v->GetEngine()->info.refit_mask;
01387 Vehicle *w = v_start;
01388 while (w->HasArticulatedPart()) {
01389 w = w->GetNextArticulatedPart();
01390 refit_mask |= EngInfo(w->engine_type)->refit_mask;
01391 }
01392
01393 if (new_cid == CT_AUTO_REFIT) {
01394
01395 CargoID cid;
01396 new_cid = v_start->cargo_type;
01397 FOR_EACH_SET_CARGO_ID(cid, refit_mask) {
01398 if (st->goods[cid].cargo.HasCargoFor(next_station)) {
01399
01400
01401 DoCommand(v_start->tile, v_start->index, cid | 1U << 6 | 0xFF << 8 | 1U << 16, DC_QUERY_COST, GetCmdRefitVeh(v_start));
01402
01403
01404
01405
01406
01407
01408 if (_returned_refit_capacity > 0 && (consist_capleft[cid] < consist_capleft[new_cid] ||
01409 (consist_capleft[cid] == consist_capleft[new_cid] &&
01410 st->goods[cid].cargo.AvailableCount() > st->goods[new_cid].cargo.AvailableCount()))) {
01411 new_cid = cid;
01412 }
01413 }
01414 }
01415 }
01416
01417
01418 if (new_cid < NUM_CARGO && new_cid != v_start->cargo_type) {
01419 StationID next_one = StationIDStack(next_station).Pop();
01420 v_start->cargo.Return(UINT_MAX, &st->goods[v_start->cargo_type].cargo, next_one);
01421 for (w = v_start; w->HasArticulatedPart();) {
01422 w = w->GetNextArticulatedPart();
01423 w->cargo.Return(UINT_MAX, &st->goods[w->cargo_type].cargo, next_one);
01424 }
01425 if (is_normal_aircraft) {
01426 v->Next()->cargo.Return(UINT_MAX, &st->goods[v->Next()->cargo_type].cargo, next_one);
01427 }
01428 CommandCost cost = DoCommand(v_start->tile, v_start->index, new_cid | 1U << 6 | 0xFF << 8 | 1U << 16, DC_EXEC, GetCmdRefitVeh(v_start));
01429 if (cost.Succeeded()) v->First()->profit_this_year -= cost.GetCost() << 8;
01430 }
01431
01432
01433 w = v_start;
01434 do {
01435 st->goods[w->cargo_type].cargo.Reserve(w->cargo_cap - w->cargo.RemainingCount(), &w->cargo, st->xy, next_station);
01436 consist_capleft[w->cargo_type] += w->cargo_cap - w->cargo.RemainingCount();
01437 w = w->HasArticulatedPart() ? w->GetNextArticulatedPart() : NULL;
01438 } while (w != NULL);
01439 if (is_normal_aircraft) {
01440 w = v->Next();
01441 st->goods[w->cargo_type].cargo.Reserve(w->cargo_cap - w->cargo.RemainingCount(), &w->cargo, st->xy, next_station);
01442 consist_capleft[w->cargo_type] += w->cargo_cap - w->cargo.RemainingCount();
01443 }
01444
01445 cur_company.Restore();
01446 }
01447
01452 static void LoadUnloadVehicle(Vehicle *front)
01453 {
01454 assert(front->current_order.IsType(OT_LOADING));
01455
01456 StationID last_visited = front->last_station_visited;
01457 Station *st = Station::Get(last_visited);
01458
01459 StationIDStack next_station = front->GetNextStoppingStation();
01460 bool use_autorefit = front->current_order.IsRefit() && front->current_order.GetRefitCargo() == CT_AUTO_REFIT;
01461 CargoArray consist_capleft;
01462 if (_settings_game.order.improved_load &&
01463 ((front->current_order.GetLoadType() & OLFB_FULL_LOAD) != 0 || use_autorefit)) {
01464 ReserveConsist(st, front,
01465 (use_autorefit && front->load_unload_ticks != 0) ? &consist_capleft : NULL,
01466 next_station);
01467 }
01468
01469
01470 if (front->load_unload_ticks != 0) return;
01471
01472 if (front->type == VEH_TRAIN && (!IsTileType(front->tile, MP_STATION) || GetStationIndex(front->tile) != st->index)) {
01473
01474
01475 SetBit(front->vehicle_flags, VF_LOADING_FINISHED);
01476 front->load_unload_ticks = 1;
01477 return;
01478 }
01479
01480 int unloading_time = 0;
01481 bool dirty_vehicle = false;
01482 bool dirty_station = false;
01483
01484 bool completely_emptied = true;
01485 bool anything_unloaded = false;
01486 bool anything_loaded = false;
01487 uint32 full_load_amount = 0;
01488 uint32 cargo_not_full = 0;
01489 uint32 cargo_full = 0;
01490 uint32 reservation_left = 0;
01491
01492 front->cur_speed = 0;
01493
01494 CargoPayment *payment = front->cargo_payment;
01495
01496 uint artic_part = 0;
01497 for (Vehicle *v = front; v != NULL; v = v->Next()) {
01498 if (v == front || !v->Previous()->HasArticulatedPart()) artic_part = 0;
01499 if (v->cargo_cap == 0) continue;
01500 artic_part++;
01501
01502 uint load_amount = GetLoadAmount(v);
01503
01504 GoodsEntry *ge = &st->goods[v->cargo_type];
01505
01506 if (HasBit(v->vehicle_flags, VF_CARGO_UNLOADING) && (front->current_order.GetUnloadType() & OUFB_NO_UNLOAD) == 0) {
01507 uint cargo_count = v->cargo.UnloadCount();
01508 uint amount_unloaded = _settings_game.order.gradual_loading ? min(cargo_count, load_amount) : cargo_count;
01509 bool remaining = false;
01510
01511 payment->SetCargo(v->cargo_type);
01512
01513 if (!HasBit(ge->acceptance_pickup, GoodsEntry::GES_ACCEPTANCE) && v->cargo.ActionCount(VehicleCargoList::MTA_DELIVER) > 0) {
01514
01515 if (front->current_order.GetUnloadType() & (OUFB_TRANSFER | OUFB_UNLOAD)) {
01516
01517 v->cargo.Reassign<VehicleCargoList::MTA_DELIVER, VehicleCargoList::MTA_TRANSFER>(
01518 v->cargo.ActionCount(VehicleCargoList::MTA_DELIVER), INVALID_STATION);
01519 } else {
01520 uint new_remaining = v->cargo.RemainingCount() + v->cargo.ActionCount(VehicleCargoList::MTA_DELIVER);
01521 if (v->cargo_cap < new_remaining) {
01522
01523 v->cargo.Return(new_remaining - v->cargo_cap, &ge->cargo, INVALID_STATION);
01524 }
01525
01526
01527 v->cargo.Reassign<VehicleCargoList::MTA_DELIVER, VehicleCargoList::MTA_KEEP>(
01528 v->cargo.ActionCount(VehicleCargoList::MTA_DELIVER));
01529
01530
01531
01532
01533
01534 anything_unloaded = true;
01535 }
01536 }
01537
01538
01539 dirty_station = v->cargo.ActionCount(VehicleCargoList::MTA_TRANSFER) > 0;
01540 amount_unloaded = v->cargo.Unload(amount_unloaded, &ge->cargo, payment);
01541 remaining = v->cargo.UnloadCount() > 0;
01542 if (amount_unloaded > 0) {
01543 dirty_vehicle = true;
01544 anything_unloaded = true;
01545 unloading_time += amount_unloaded;
01546
01547
01548 st->time_since_unload = 0;
01549 }
01550
01551 if (_settings_game.order.gradual_loading && remaining) {
01552 completely_emptied = false;
01553 } else {
01554
01555 ClrBit(v->vehicle_flags, VF_CARGO_UNLOADING);
01556 }
01557
01558 continue;
01559 }
01560
01561
01562 if (front->current_order.GetLoadType() & OLFB_NO_LOAD || HasBit(front->vehicle_flags, VF_STOP_LOADING)) continue;
01563
01564
01565 if (front->current_order.IsRefit() && artic_part == 1 && IsArticulatedVehicleEmpty(v)) {
01566 HandleStationRefit(v, consist_capleft, st, next_station, front->current_order.GetRefitCargo());
01567 ge = &st->goods[v->cargo_type];
01568 }
01569
01570
01571 v->refit_cap = v->cargo_cap;
01572
01573
01574 int t;
01575 switch (front->type) {
01576 case VEH_TRAIN:
01577 case VEH_SHIP:
01578 t = front->vcache.cached_max_speed;
01579 break;
01580
01581 case VEH_ROAD:
01582 t = front->vcache.cached_max_speed / 2;
01583 break;
01584
01585 case VEH_AIRCRAFT:
01586 t = Aircraft::From(front)->GetSpeedOldUnits();
01587 break;
01588
01589 default: NOT_REACHED();
01590 }
01591
01592
01593 ge->last_speed = min(t, 255);
01594 ge->last_age = min(_cur_year - front->build_year, 255);
01595 ge->time_since_pickup = 0;
01596
01597 assert(v->cargo_cap >= v->cargo.StoredCount());
01598
01599
01600 uint cap_left = v->cargo_cap - v->cargo.StoredCount();
01601 if (cap_left > 0 && (v->cargo.ActionCount(VehicleCargoList::MTA_LOAD) > 0 || ge->cargo.AvailableCount() > 0)) {
01602 if (_settings_game.order.gradual_loading) cap_left = min(cap_left, load_amount);
01603 if (v->cargo.StoredCount() == 0) TriggerVehicle(v, VEHICLE_TRIGGER_NEW_CARGO);
01604
01605 uint loaded = ge->cargo.Load(cap_left, &v->cargo, st->xy, next_station);
01606 if (v->cargo.ActionCount(VehicleCargoList::MTA_LOAD) > 0) {
01607
01608
01609 SetBit(reservation_left, v->cargo_type);
01610 }
01611
01612
01613 if (loaded == cap_left) {
01614 SetBit(full_load_amount, v->cargo_type);
01615 } else {
01616 ClrBit(full_load_amount, v->cargo_type);
01617 }
01618
01619
01620
01621
01622
01623
01624
01625
01626 if (loaded > 0) {
01627 completely_emptied = false;
01628 anything_loaded = true;
01629
01630 st->time_since_load = 0;
01631 st->last_vehicle_type = v->type;
01632
01633 if (ge->cargo.TotalCount() == 0) {
01634 TriggerStationRandomisation(st, st->xy, SRT_CARGO_TAKEN, v->cargo_type);
01635 TriggerStationAnimation(st, st->xy, SAT_CARGO_TAKEN, v->cargo_type);
01636 AirportAnimationTrigger(st, AAT_STATION_CARGO_TAKEN, v->cargo_type);
01637 }
01638
01639 unloading_time += loaded;
01640
01641 dirty_vehicle = dirty_station = true;
01642 }
01643 }
01644
01645 if (v->cargo.StoredCount() >= v->cargo_cap) {
01646 SetBit(cargo_full, v->cargo_type);
01647 } else {
01648 SetBit(cargo_not_full, v->cargo_type);
01649 }
01650 }
01651
01652 if (anything_loaded || anything_unloaded) {
01653 if (front->type == VEH_TRAIN) {
01654 TriggerStationRandomisation(st, front->tile, SRT_TRAIN_LOADS);
01655 TriggerStationAnimation(st, front->tile, SAT_TRAIN_LOADS);
01656 }
01657 }
01658
01659
01660 completely_emptied &= anything_unloaded;
01661
01662 if (!anything_unloaded) delete payment;
01663
01664 ClrBit(front->vehicle_flags, VF_STOP_LOADING);
01665 if (anything_loaded || anything_unloaded) {
01666 if (_settings_game.order.gradual_loading) {
01667
01668
01669 const uint gradual_loading_wait_time[] = { 40, 20, 10, 20 };
01670
01671 unloading_time = gradual_loading_wait_time[front->type];
01672 }
01673
01674
01675 if (!anything_unloaded && full_load_amount == 0 && reservation_left == 0 && !(front->current_order.GetLoadType() & OLFB_FULL_LOAD) &&
01676 front->current_order_time >= (uint)max(front->current_order.wait_time - front->lateness_counter, 0)) {
01677 SetBit(front->vehicle_flags, VF_STOP_LOADING);
01678 }
01679 } else {
01680 bool finished_loading = true;
01681 if (front->current_order.GetLoadType() & OLFB_FULL_LOAD) {
01682 if (front->current_order.GetLoadType() == OLF_FULL_LOAD_ANY) {
01683
01684
01685 if ((front->type == VEH_AIRCRAFT && IsCargoInClass(front->cargo_type, CC_PASSENGERS) && front->cargo_cap > front->cargo.StoredCount()) ||
01686 (cargo_not_full && (cargo_full & ~cargo_not_full) == 0)) {
01687 finished_loading = false;
01688 }
01689 } else if (cargo_not_full != 0) {
01690 finished_loading = false;
01691 }
01692
01693
01694
01695
01696
01697
01698 if (!finished_loading) LinkRefresher::Run(front);
01699 }
01700 unloading_time = 20;
01701
01702 SB(front->vehicle_flags, VF_LOADING_FINISHED, 1, finished_loading);
01703 }
01704
01705 if (front->type == VEH_TRAIN) {
01706
01707 int overhang = front->GetGroundVehicleCache()->cached_total_length - st->GetPlatformLength(front->tile) * TILE_SIZE;
01708 if (overhang > 0) {
01709 unloading_time <<= 1;
01710 unloading_time += (overhang * unloading_time) / 8;
01711 }
01712 }
01713
01714
01715
01716
01717
01718
01719
01720 if (_game_mode != GM_MENU && (_settings_client.gui.loading_indicators > (uint)(front->owner != _local_company && _local_company != COMPANY_SPECTATOR))) {
01721 StringID percent_up_down = STR_NULL;
01722 int percent = CalcPercentVehicleFilled(front, &percent_up_down);
01723 if (front->fill_percent_te_id == INVALID_TE_ID) {
01724 front->fill_percent_te_id = ShowFillingPercent(front->x_pos, front->y_pos, front->z_pos + 20, percent, percent_up_down);
01725 } else {
01726 UpdateFillingPercent(front->fill_percent_te_id, percent, percent_up_down);
01727 }
01728 }
01729
01730
01731 front->load_unload_ticks = max(1, unloading_time);
01732
01733 if (completely_emptied) {
01734
01735
01736 dirty_vehicle = true;
01737 TriggerVehicle(front, VEHICLE_TRIGGER_EMPTY);
01738 }
01739
01740 if (dirty_vehicle) {
01741 SetWindowDirty(GetWindowClassForVehicleType(front->type), front->owner);
01742 SetWindowDirty(WC_VEHICLE_DETAILS, front->index);
01743 front->MarkDirty();
01744 }
01745 if (dirty_station) {
01746 st->MarkTilesDirty(true);
01747 SetWindowDirty(WC_STATION_VIEW, last_visited);
01748 }
01749 }
01750
01756 void LoadUnloadStation(Station *st)
01757 {
01758
01759 if (st->loading_vehicles.empty()) return;
01760
01761 Vehicle *last_loading = NULL;
01762 std::list<Vehicle *>::iterator iter;
01763
01764
01765 for (iter = st->loading_vehicles.begin(); iter != st->loading_vehicles.end(); ++iter) {
01766 Vehicle *v = *iter;
01767
01768 if ((v->vehstatus & (VS_STOPPED | VS_CRASHED))) continue;
01769
01770 assert(v->load_unload_ticks != 0);
01771 if (--v->load_unload_ticks == 0) last_loading = v;
01772 }
01773
01774
01775
01776
01777
01778
01779
01780
01781 if (last_loading == NULL) return;
01782
01783 for (iter = st->loading_vehicles.begin(); iter != st->loading_vehicles.end(); ++iter) {
01784 Vehicle *v = *iter;
01785 if (!(v->vehstatus & (VS_STOPPED | VS_CRASHED))) LoadUnloadVehicle(v);
01786 if (v == last_loading) break;
01787 }
01788
01789
01790 const Industry * const *isend = _cargo_delivery_destinations.End();
01791 for (Industry **iid = _cargo_delivery_destinations.Begin(); iid != isend; iid++) {
01792 TriggerIndustryProduction(*iid);
01793 }
01794 _cargo_delivery_destinations.Clear();
01795 }
01796
01800 void CompaniesMonthlyLoop()
01801 {
01802 CompaniesGenStatistics();
01803 if (_settings_game.economy.inflation) {
01804 AddInflation();
01805 RecomputePrices();
01806 }
01807 CompaniesPayInterest();
01808 HandleEconomyFluctuations();
01809 }
01810
01811 static void DoAcquireCompany(Company *c)
01812 {
01813 CompanyID ci = c->index;
01814
01815 CompanyNewsInformation *cni = MallocT<CompanyNewsInformation>(1);
01816 cni->FillData(c, Company::Get(_current_company));
01817
01818 SetDParam(0, STR_NEWS_COMPANY_MERGER_TITLE);
01819 SetDParam(1, c->bankrupt_value == 0 ? STR_NEWS_MERGER_TAKEOVER_TITLE : STR_NEWS_COMPANY_MERGER_DESCRIPTION);
01820 SetDParamStr(2, cni->company_name);
01821 SetDParamStr(3, cni->other_company_name);
01822 SetDParam(4, c->bankrupt_value);
01823 AddCompanyNewsItem(STR_MESSAGE_NEWS_FORMAT, cni);
01824 AI::BroadcastNewEvent(new ScriptEventCompanyMerger(ci, _current_company));
01825 Game::NewEvent(new ScriptEventCompanyMerger(ci, _current_company));
01826
01827 ChangeOwnershipOfCompanyItems(ci, _current_company);
01828
01829 if (c->bankrupt_value == 0) {
01830 Company *owner = Company::Get(_current_company);
01831 owner->current_loan += c->current_loan;
01832 }
01833
01834 if (c->is_ai) AI::Stop(c->index);
01835
01836 DeleteCompanyWindows(ci);
01837 InvalidateWindowClassesData(WC_TRAINS_LIST, 0);
01838 InvalidateWindowClassesData(WC_SHIPS_LIST, 0);
01839 InvalidateWindowClassesData(WC_ROADVEH_LIST, 0);
01840 InvalidateWindowClassesData(WC_AIRCRAFT_LIST, 0);
01841
01842 delete c;
01843 }
01844
01845 extern int GetAmountOwnedBy(const Company *c, Owner owner);
01846
01856 CommandCost CmdBuyShareInCompany(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
01857 {
01858 CommandCost cost(EXPENSES_OTHER);
01859 CompanyID target_company = (CompanyID)p1;
01860 Company *c = Company::GetIfValid(target_company);
01861
01862
01863
01864 if (c == NULL || !_settings_game.economy.allow_shares || _current_company == target_company) return CMD_ERROR;
01865
01866
01867 if (_cur_year - c->inaugurated_year < 6) return_cmd_error(STR_ERROR_PROTECTED);
01868
01869
01870 if (GetAmountOwnedBy(c, COMPANY_SPECTATOR) == 0) return cost;
01871
01872 if (GetAmountOwnedBy(c, COMPANY_SPECTATOR) == 1) {
01873 if (!c->is_ai) return cost;
01874
01875 if (GetAmountOwnedBy(c, _current_company) == 3 && !MayCompanyTakeOver(_current_company, target_company)) return_cmd_error(STR_ERROR_TOO_MANY_VEHICLES_IN_GAME);
01876 }
01877
01878
01879 cost.AddCost(CalculateCompanyValue(c) >> 2);
01880 if (flags & DC_EXEC) {
01881 OwnerByte *b = c->share_owners;
01882
01883 while (*b != COMPANY_SPECTATOR) b++;
01884 *b = _current_company;
01885
01886 for (int i = 0; c->share_owners[i] == _current_company;) {
01887 if (++i == 4) {
01888 c->bankrupt_value = 0;
01889 DoAcquireCompany(c);
01890 break;
01891 }
01892 }
01893 InvalidateWindowData(WC_COMPANY, target_company);
01894 CompanyAdminUpdate(c);
01895 }
01896 return cost;
01897 }
01898
01908 CommandCost CmdSellShareInCompany(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
01909 {
01910 CompanyID target_company = (CompanyID)p1;
01911 Company *c = Company::GetIfValid(target_company);
01912
01913
01914 if (c == NULL || _current_company == target_company) return CMD_ERROR;
01915
01916
01917
01918 if (!_settings_game.economy.allow_shares && !(flags & DC_BANKRUPT)) return CMD_ERROR;
01919
01920
01921 if (GetAmountOwnedBy(c, _current_company) == 0) return CommandCost();
01922
01923
01924 Money cost = CalculateCompanyValue(c) >> 2;
01925 cost = -(cost - (cost >> 7));
01926
01927 if (flags & DC_EXEC) {
01928 OwnerByte *b = c->share_owners;
01929 while (*b != _current_company) b++;
01930 *b = COMPANY_SPECTATOR;
01931 InvalidateWindowData(WC_COMPANY, target_company);
01932 CompanyAdminUpdate(c);
01933 }
01934 return CommandCost(EXPENSES_OTHER, cost);
01935 }
01936
01949 CommandCost CmdBuyCompany(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
01950 {
01951 CompanyID target_company = (CompanyID)p1;
01952 Company *c = Company::GetIfValid(target_company);
01953 if (c == NULL) return CMD_ERROR;
01954
01955
01956 if (!HasBit(c->bankrupt_asked, _current_company)) return CMD_ERROR;
01957
01958
01959 if (!_networking && _local_company == c->index) return CMD_ERROR;
01960
01961
01962 if (target_company == _current_company) return CMD_ERROR;
01963
01964
01965 if (!MayCompanyTakeOver(_current_company, target_company)) return CMD_ERROR;
01966
01967
01968 CommandCost cost(EXPENSES_OTHER, c->bankrupt_value);
01969
01970 if (flags & DC_EXEC) {
01971 DoAcquireCompany(c);
01972 }
01973 return cost;
01974 }