00001 /* $Id: game_config.cpp 23740 2012-01-03 21:32:51Z rubidium $ */ 00002 00003 /* 00004 * This file is part of OpenTTD. 00005 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. 00006 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. 00007 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. 00008 */ 00009 00012 #include "../stdafx.h" 00013 #include "../settings_type.h" 00014 #include "game.hpp" 00015 #include "game_config.hpp" 00016 #include "game_info.hpp" 00017 00018 /* static */ GameConfig *GameConfig::GetConfig(ScriptSettingSource source) 00019 { 00020 GameConfig **config; 00021 if (source == SSS_FORCE_NEWGAME || (source == SSS_DEFAULT && _game_mode == GM_MENU)) { 00022 config = &_settings_newgame.game_config; 00023 } else { 00024 config = &_settings_game.game_config; 00025 } 00026 if (*config == NULL) *config = new GameConfig(); 00027 return *config; 00028 } 00029 00030 class GameInfo *GameConfig::GetInfo() const 00031 { 00032 return static_cast<class GameInfo *>(ScriptConfig::GetInfo()); 00033 } 00034 00035 ScriptInfo *GameConfig::FindInfo(const char *name, int version, bool force_exact_match) 00036 { 00037 return static_cast<ScriptInfo *>(Game::FindInfo(name, version, force_exact_match)); 00038 } 00039 00040 bool GameConfig::ResetInfo(bool force_exact_match) 00041 { 00042 this->info = (ScriptInfo *)Game::FindInfo(this->name, force_exact_match ? this->version : -1, force_exact_match); 00043 return this->info != NULL; 00044 }