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00012 #include "stdafx.h"
00013 #include "openttd.h"
00014 #include "gui.h"
00015 #include "window_gui.h"
00016 #include "textbuf_gui.h"
00017 #include "network/network.h"
00018 #include "genworld.h"
00019 #include "network/network_gui.h"
00020 #include "network/network_content.h"
00021 #include "landscape_type.h"
00022 #include "strings_func.h"
00023 #include "fios.h"
00024 #include "functions.h"
00025 #include "ai/ai_gui.hpp"
00026 #include "gfx_func.h"
00027 #include "core/geometry_func.hpp"
00028
00029 #include "table/strings.h"
00030 #include "table/sprites.h"
00031
00032 enum SelectGameIntroWidgets {
00033 SGI_GENERATE_GAME,
00034 SGI_LOAD_GAME,
00035 SGI_PLAY_SCENARIO,
00036 SGI_PLAY_HEIGHTMAP,
00037 SGI_EDIT_SCENARIO,
00038 SGI_PLAY_NETWORK,
00039 SGI_TEMPERATE_LANDSCAPE,
00040 SGI_ARCTIC_LANDSCAPE,
00041 SGI_TROPIC_LANDSCAPE,
00042 SGI_TOYLAND_LANDSCAPE,
00043 SGI_OPTIONS,
00044 SGI_DIFFICULTIES,
00045 SGI_SETTINGS_OPTIONS,
00046 SGI_GRF_SETTINGS,
00047 SGI_CONTENT_DOWNLOAD,
00048 SGI_AI_SETTINGS,
00049 SGI_EXIT,
00050 };
00051
00052 struct SelectGameWindow : public Window {
00053
00054 SelectGameWindow(const WindowDesc *desc) : Window()
00055 {
00056 this->InitNested(desc);
00057 this->OnInvalidateData();
00058 }
00059
00060 virtual void OnInvalidateData(int data = 0)
00061 {
00062 this->SetWidgetLoweredState(SGI_TEMPERATE_LANDSCAPE, _settings_newgame.game_creation.landscape == LT_TEMPERATE);
00063 this->SetWidgetLoweredState(SGI_ARCTIC_LANDSCAPE, _settings_newgame.game_creation.landscape == LT_ARCTIC);
00064 this->SetWidgetLoweredState(SGI_TROPIC_LANDSCAPE, _settings_newgame.game_creation.landscape == LT_TROPIC);
00065 this->SetWidgetLoweredState(SGI_TOYLAND_LANDSCAPE, _settings_newgame.game_creation.landscape == LT_TOYLAND);
00066 }
00067
00068 virtual void SetStringParameters(int widget) const
00069 {
00070 if (widget == SGI_DIFFICULTIES) SetDParam(0, STR_DIFFICULTY_LEVEL_EASY + _settings_newgame.difficulty.diff_level);
00071 }
00072
00073 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00074 {
00075 if (widget != SGI_DIFFICULTIES) return;
00076
00077 Dimension textdim = {0, 0};
00078 for (uint i = STR_DIFFICULTY_LEVEL_EASY; i <= STR_DIFFICULTY_LEVEL_CUSTOM; i++) {
00079 SetDParam(0, i);
00080 textdim = maxdim(textdim, GetStringBoundingBox(STR_INTRO_DIFFICULTY));
00081 }
00082 textdim.width += padding.width;
00083 textdim.height += padding.height;
00084 *size = maxdim(*size, textdim);
00085 }
00086
00087 virtual void OnClick(Point pt, int widget, int click_count)
00088 {
00089 #ifdef ENABLE_NETWORK
00090
00091
00092 if (IsInsideMM(widget, SGI_GENERATE_GAME, SGI_EDIT_SCENARIO + 1)) _is_network_server = false;
00093 #endif
00094
00095 switch (widget) {
00096 case SGI_GENERATE_GAME:
00097 if (_ctrl_pressed) {
00098 StartNewGameWithoutGUI(GENERATE_NEW_SEED);
00099 } else {
00100 ShowGenerateLandscape();
00101 }
00102 break;
00103
00104 case SGI_LOAD_GAME: ShowSaveLoadDialog(SLD_LOAD_GAME); break;
00105 case SGI_PLAY_SCENARIO: ShowSaveLoadDialog(SLD_LOAD_SCENARIO); break;
00106 case SGI_PLAY_HEIGHTMAP: ShowSaveLoadDialog(SLD_LOAD_HEIGHTMAP); break;
00107 case SGI_EDIT_SCENARIO: StartScenarioEditor(); break;
00108
00109 case SGI_PLAY_NETWORK:
00110 if (!_network_available) {
00111 ShowErrorMessage(STR_NETWORK_ERROR_NOTAVAILABLE, INVALID_STRING_ID, WL_ERROR);
00112 } else {
00113 ShowNetworkGameWindow();
00114 }
00115 break;
00116
00117 case SGI_TEMPERATE_LANDSCAPE: case SGI_ARCTIC_LANDSCAPE:
00118 case SGI_TROPIC_LANDSCAPE: case SGI_TOYLAND_LANDSCAPE:
00119 SetNewLandscapeType(widget - SGI_TEMPERATE_LANDSCAPE);
00120 break;
00121
00122 case SGI_OPTIONS: ShowGameOptions(); break;
00123 case SGI_DIFFICULTIES: ShowGameDifficulty(); break;
00124 case SGI_SETTINGS_OPTIONS:ShowGameSettings(); break;
00125 case SGI_GRF_SETTINGS: ShowNewGRFSettings(true, true, false, &_grfconfig_newgame); break;
00126 case SGI_CONTENT_DOWNLOAD:
00127 if (!_network_available) {
00128 ShowErrorMessage(STR_NETWORK_ERROR_NOTAVAILABLE, INVALID_STRING_ID, WL_ERROR);
00129 } else {
00130 ShowNetworkContentListWindow();
00131 }
00132 break;
00133 case SGI_AI_SETTINGS: ShowAIConfigWindow(); break;
00134 case SGI_EXIT: HandleExitGameRequest(); break;
00135 }
00136 }
00137 };
00138
00139 static const NWidgetPart _nested_select_game_widgets[] = {
00140 NWidget(WWT_CAPTION, COLOUR_BROWN), SetDataTip(STR_INTRO_CAPTION, STR_NULL),
00141 NWidget(WWT_PANEL, COLOUR_BROWN),
00142 NWidget(NWID_SPACER), SetMinimalSize(0, 8),
00143
00144
00145 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00146 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_GENERATE_GAME), SetMinimalSize(158, 12),
00147 SetDataTip(STR_INTRO_NEW_GAME, STR_INTRO_TOOLTIP_NEW_GAME), SetPadding(0, 0, 0, 10), SetFill(1, 0),
00148 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_LOAD_GAME), SetMinimalSize(158, 12),
00149 SetDataTip(STR_INTRO_LOAD_GAME, STR_INTRO_TOOLTIP_LOAD_GAME), SetPadding(0, 10, 0, 0), SetFill(1, 0),
00150 EndContainer(),
00151
00152 NWidget(NWID_SPACER), SetMinimalSize(0, 6),
00153
00154
00155 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00156 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_PLAY_SCENARIO), SetMinimalSize(158, 12),
00157 SetDataTip(STR_INTRO_PLAY_SCENARIO, STR_INTRO_TOOLTIP_PLAY_SCENARIO), SetPadding(0, 0, 0, 10), SetFill(1, 0),
00158 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_PLAY_HEIGHTMAP), SetMinimalSize(158, 12),
00159 SetDataTip(STR_INTRO_PLAY_HEIGHTMAP, STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP), SetPadding(0, 10, 0, 0), SetFill(1, 0),
00160 EndContainer(),
00161
00162 NWidget(NWID_SPACER), SetMinimalSize(0, 6),
00163
00164
00165 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00166 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_EDIT_SCENARIO), SetMinimalSize(158, 12),
00167 SetDataTip(STR_INTRO_SCENARIO_EDITOR, STR_INTRO_TOOLTIP_SCENARIO_EDITOR), SetPadding(0, 0, 0, 10), SetFill(1, 0),
00168 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_PLAY_NETWORK), SetMinimalSize(158, 12),
00169 SetDataTip(STR_INTRO_MULTIPLAYER, STR_INTRO_TOOLTIP_MULTIPLAYER), SetPadding(0, 10, 0, 0), SetFill(1, 0),
00170 EndContainer(),
00171
00172 NWidget(NWID_SPACER), SetMinimalSize(0, 7),
00173
00174
00175 NWidget(NWID_HORIZONTAL),
00176 NWidget(NWID_SPACER), SetMinimalSize(10, 0), SetFill(1, 0),
00177 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, SGI_TEMPERATE_LANDSCAPE), SetMinimalSize(77, 55),
00178 SetDataTip(SPR_SELECT_TEMPERATE, STR_INTRO_TOOLTIP_TEMPERATE),
00179 NWidget(NWID_SPACER), SetMinimalSize(3, 0), SetFill(1, 0),
00180 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, SGI_ARCTIC_LANDSCAPE), SetMinimalSize(77, 55),
00181 SetDataTip(SPR_SELECT_SUB_ARCTIC, STR_INTRO_TOOLTIP_SUB_ARCTIC_LANDSCAPE),
00182 NWidget(NWID_SPACER), SetMinimalSize(3, 0), SetFill(1, 0),
00183 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, SGI_TROPIC_LANDSCAPE), SetMinimalSize(77, 55),
00184 SetDataTip(SPR_SELECT_SUB_TROPICAL, STR_INTRO_TOOLTIP_SUB_TROPICAL_LANDSCAPE),
00185 NWidget(NWID_SPACER), SetMinimalSize(3, 0), SetFill(1, 0),
00186 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, SGI_TOYLAND_LANDSCAPE), SetMinimalSize(77, 55),
00187 SetDataTip(SPR_SELECT_TOYLAND, STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE),
00188 NWidget(NWID_SPACER), SetMinimalSize(10, 0), SetFill(1, 0),
00189 EndContainer(),
00190
00191 NWidget(NWID_SPACER), SetMinimalSize(0, 7),
00192
00193
00194 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00195 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_OPTIONS), SetMinimalSize(158, 12),
00196 SetDataTip(STR_INTRO_GAME_OPTIONS, STR_INTRO_TOOLTIP_GAME_OPTIONS), SetPadding(0, 0, 0, 10), SetFill(1, 0),
00197 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_DIFFICULTIES), SetMinimalSize(158, 12),
00198 SetDataTip(STR_INTRO_DIFFICULTY, STR_INTRO_TOOLTIP_DIFFICULTY_OPTIONS), SetPadding(0, 10, 0, 0), SetFill(1, 0),
00199 EndContainer(),
00200
00201 NWidget(NWID_SPACER), SetMinimalSize(0, 6),
00202
00203
00204 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00205 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_SETTINGS_OPTIONS), SetMinimalSize(158, 12),
00206 SetDataTip(STR_INTRO_ADVANCED_SETTINGS, STR_INTRO_TOOLTIP_ADVANCED_SETTINGS), SetPadding(0, 0, 0, 10), SetFill(1, 0),
00207 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_GRF_SETTINGS), SetMinimalSize(158, 12),
00208 SetDataTip(STR_INTRO_NEWGRF_SETTINGS, STR_INTRO_TOOLTIP_NEWGRF_SETTINGS), SetPadding(0, 10, 0, 0), SetFill(1, 0),
00209 EndContainer(),
00210
00211 NWidget(NWID_SPACER), SetMinimalSize(0, 6),
00212
00213
00214 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00215 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_CONTENT_DOWNLOAD), SetMinimalSize(158, 12),
00216 SetDataTip(STR_INTRO_ONLINE_CONTENT, STR_INTRO_TOOLTIP_ONLINE_CONTENT), SetPadding(0, 0, 0, 10), SetFill(1, 0),
00217 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_AI_SETTINGS), SetMinimalSize(158, 12),
00218 SetDataTip(STR_INTRO_AI_SETTINGS, STR_INTRO_TOOLTIP_AI_SETTINGS), SetPadding(0, 10, 0, 0), SetFill(1, 0),
00219 EndContainer(),
00220
00221 NWidget(NWID_SPACER), SetMinimalSize(0, 6),
00222
00223
00224 NWidget(NWID_HORIZONTAL),
00225 NWidget(NWID_SPACER), SetFill(1, 0),
00226 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_EXIT), SetMinimalSize(128, 12),
00227 SetDataTip(STR_INTRO_QUIT, STR_INTRO_TOOLTIP_QUIT),
00228 NWidget(NWID_SPACER), SetFill(1, 0),
00229 EndContainer(),
00230
00231 NWidget(NWID_SPACER), SetMinimalSize(0, 8),
00232
00233 EndContainer(),
00234 };
00235
00236 static const WindowDesc _select_game_desc(
00237 WDP_CENTER, 0, 0,
00238 WC_SELECT_GAME, WC_NONE,
00239 WDF_UNCLICK_BUTTONS,
00240 _nested_select_game_widgets, lengthof(_nested_select_game_widgets)
00241 );
00242
00243 void ShowSelectGameWindow()
00244 {
00245 new SelectGameWindow(&_select_game_desc);
00246 }
00247
00248 static void AskExitGameCallback(Window *w, bool confirmed)
00249 {
00250 if (confirmed) _exit_game = true;
00251 }
00252
00253 void AskExitGame()
00254 {
00255 #if defined(_WIN32)
00256 SetDParam(0, STR_OSNAME_WINDOWS);
00257 #elif defined(__APPLE__)
00258 SetDParam(0, STR_OSNAME_OSX);
00259 #elif defined(__BEOS__)
00260 SetDParam(0, STR_OSNAME_BEOS);
00261 #elif defined(__HAIKU__)
00262 SetDParam(0, STR_OSNAME_HAIKU);
00263 #elif defined(__MORPHOS__)
00264 SetDParam(0, STR_OSNAME_MORPHOS);
00265 #elif defined(__AMIGA__)
00266 SetDParam(0, STR_OSNAME_AMIGAOS);
00267 #elif defined(__OS2__)
00268 SetDParam(0, STR_OSNAME_OS2);
00269 #elif defined(SUNOS)
00270 SetDParam(0, STR_OSNAME_SUNOS);
00271 #elif defined(DOS)
00272 SetDParam(0, STR_OSNAME_DOS);
00273 #else
00274 SetDParam(0, STR_OSNAME_UNIX);
00275 #endif
00276 ShowQuery(
00277 STR_QUIT_CAPTION,
00278 STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD,
00279 NULL,
00280 AskExitGameCallback
00281 );
00282 }
00283
00284
00285 static void AskExitToGameMenuCallback(Window *w, bool confirmed)
00286 {
00287 if (confirmed) _switch_mode = SM_MENU;
00288 }
00289
00290 void AskExitToGameMenu()
00291 {
00292 ShowQuery(
00293 STR_ABANDON_GAME_CAPTION,
00294 (_game_mode != GM_EDITOR) ? STR_ABANDON_GAME_QUERY : STR_ABANDON_SCENARIO_QUERY,
00295 NULL,
00296 AskExitToGameMenuCallback
00297 );
00298 }