Data Structures | |
struct | CommonPixel |
struct | Sprite |
Structure for passing information from the sprite loader to the blitter. More... | |
Public Member Functions | |
virtual bool | LoadSprite (SpriteLoader::Sprite *sprite, uint8 file_slot, size_t file_pos, SpriteType sprite_type)=0 |
Load a sprite from the disk and return a sprite struct which is the same for all loaders. |
Definition at line 18 of file spriteloader.hpp.