The GUI for objects. More...
#include "stdafx.h"
#include "command_func.h"
#include "core/geometry_func.hpp"
#include "newgrf.h"
#include "newgrf_object.h"
#include "newgrf_text.h"
#include "sprite.h"
#include "strings_func.h"
#include "viewport_func.h"
#include "widgets/dropdown_type.h"
#include "window_gui.h"
#include "table/strings.h"
Go to the source code of this file.
Data Structures | |
class | BuildObjectWindow |
The window used for building objects. More... | |
Enumerations | |
enum | BuildObjectWidgets { BOW_CLASS_DROPDOWN, BOW_OBJECT_LIST, BOW_SCROLLBAR, BOW_OBJECT_MATRIX, BOW_OBJECT_SPRITE, BOW_OBJECT_SIZE, BOW_INFO } |
Object widgets in the object picker window. More... | |
Functions | |
void | ShowBuildObjectPicker (Window *w) |
Show our object picker. | |
void | InitializeObjectGui () |
Reset all data of the object GUI. | |
void | PlaceProc_Object (TileIndex tile) |
PlaceProc function, called when someone pressed the button if the object-tool is selected. | |
Variables | |
static ObjectClassID | _selected_object_class |
the currently visible object class | |
static int | _selected_object_index |
the index of the selected object in the current class or -1 | |
static uint8 | _selected_object_view |
the view of the selected object | |
static const NWidgetPart | _nested_build_object_widgets [] |
static const WindowDesc | _build_object_desc (WDP_AUTO, 0, 0, WC_BUILD_OBJECT, WC_BUILD_TOOLBAR, WDF_CONSTRUCTION, _nested_build_object_widgets, lengthof(_nested_build_object_widgets)) |
The GUI for objects.
Definition in file object_gui.cpp.
enum BuildObjectWidgets |
Object widgets in the object picker window.
Definition at line 31 of file object_gui.cpp.
void InitializeObjectGui | ( | ) |
Reset all data of the object GUI.
Definition at line 384 of file object_gui.cpp.
References _selected_object_class.
void PlaceProc_Object | ( | TileIndex | tile | ) |
PlaceProc function, called when someone pressed the button if the object-tool is selected.
tile | on which to place the object |
Definition at line 394 of file object_gui.cpp.
References _selected_object_class, _selected_object_index, _selected_object_view, CMD_BUILD_OBJECT, CMD_MSG, DoCommandP(), and NewGRFClass< Tspec, Tid, Tmax >::Get().
Referenced by ScenarioEditorLandscapeGenerationWindow::OnPlaceObject(), and TerraformToolbarWindow::OnPlaceObject().
void ShowBuildObjectPicker | ( | Window * | w | ) |
Show our object picker.
w | The toolbar window we're associated with. |
Definition at line 378 of file object_gui.cpp.
Referenced by ScenarioEditorLandscapeGenerationWindow::OnClick(), and TerraformToolbarWindow::OnClick().
const NWidgetPart _nested_build_object_widgets[] [static] |
{ NWidget(NWID_HORIZONTAL), NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN), NWidget(WWT_CAPTION, COLOUR_DARK_GREEN), SetDataTip(STR_OBJECT_BUILD_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS), EndContainer(), NWidget(WWT_PANEL, COLOUR_DARK_GREEN), SetFill(1, 0), NWidget(WWT_LABEL, COLOUR_DARK_GREEN), SetPadding(2, 5, 2, 5), SetDataTip(STR_OBJECT_BUILD_CLASS_LABEL, STR_NULL), SetFill(1, 0), NWidget(WWT_DROPDOWN, COLOUR_GREY, BOW_CLASS_DROPDOWN), SetPadding(0, 5, 2, 5), SetFill(1, 0), SetDataTip(STR_BLACK_STRING, STR_OBJECT_BUILD_TOOLTIP), NWidget(NWID_HORIZONTAL), SetPadding(0, 5, 2, 5), NWidget(WWT_MATRIX, COLOUR_GREY, BOW_OBJECT_LIST), SetFill(1, 0), SetDataTip(0x501, STR_OBJECT_BUILD_TOOLTIP), SetScrollbar(BOW_SCROLLBAR), NWidget(NWID_VSCROLLBAR, COLOUR_GREY, BOW_SCROLLBAR), EndContainer(), NWidget(NWID_HORIZONTAL), SetPadding(0, 5, 0, 5), NWidget(NWID_MATRIX, COLOUR_DARK_GREEN, BOW_OBJECT_MATRIX), SetPIP(0, 2, 0), NWidget(WWT_PANEL, COLOUR_GREY, BOW_OBJECT_SPRITE), SetDataTip(0x0, STR_OBJECT_BUILD_PREVIEW_TOOLTIP), EndContainer(), EndContainer(), EndContainer(), NWidget(WWT_TEXT, COLOUR_DARK_GREEN, BOW_OBJECT_SIZE), SetDataTip(STR_OBJECT_BUILD_SIZE, STR_NULL), SetPadding(2, 5, 2, 5), NWidget(WWT_EMPTY, COLOUR_DARK_GREEN, BOW_INFO), SetPadding(2, 5, 0, 5), EndContainer(), }
Definition at line 345 of file object_gui.cpp.