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00012 #ifndef VEHICLE_GUI_H
00013 #define VEHICLE_GUI_H
00014
00015 #include "window_type.h"
00016 #include "vehicle_type.h"
00017 #include "order_type.h"
00018 #include "station_type.h"
00019 #include "engine_type.h"
00020 #include "company_type.h"
00021
00022 void ShowVehicleRefitWindow(const Vehicle *v, VehicleOrderID order, Window *parent);
00023
00025 enum VehicleViewWindowWidgets {
00026 VVW_WIDGET_CAPTION,
00027 VVW_WIDGET_VIEWPORT,
00028 VVW_WIDGET_START_STOP_VEH,
00029 VVW_WIDGET_CENTER_MAIN_VIEH,
00030 VVW_WIDGET_GOTO_DEPOT,
00031 VVW_WIDGET_REFIT_VEH,
00032 VVW_WIDGET_SHOW_ORDERS,
00033 VVW_WIDGET_SHOW_DETAILS,
00034 VVW_WIDGET_CLONE_VEH,
00035 VVW_WIDGET_SELECT_DEPOT_CLONE,
00036 VVW_WIDGET_SELECT_REFIT_TURN,
00037 VVW_WIDGET_TURN_AROUND,
00038 VVW_WIDGET_FORCE_PROCEED,
00039 };
00040
00042 enum TrainDetailsWindowTabs {
00043 TDW_TAB_CARGO = 0,
00044 TDW_TAB_INFO,
00045 TDW_TAB_CAPACITY,
00046 TDW_TAB_TOTALS,
00047 };
00048
00050 enum {
00051 VLW_STANDARD = 0 << 8,
00052 VLW_SHARED_ORDERS = 1 << 8,
00053 VLW_STATION_LIST = 2 << 8,
00054 VLW_DEPOT_LIST = 3 << 8,
00055 VLW_GROUP_LIST = 4 << 8,
00056 VLW_WAYPOINT_LIST = 5 << 8,
00057 VLW_MASK = 0x700,
00058 };
00059
00060 static inline bool ValidVLWFlags(uint16 flags)
00061 {
00062 return (flags == VLW_STANDARD || flags == VLW_SHARED_ORDERS || flags == VLW_STATION_LIST || flags == VLW_DEPOT_LIST || flags == VLW_GROUP_LIST || flags == VLW_WAYPOINT_LIST);
00063 }
00064
00065 int DrawVehiclePurchaseInfo(int left, int right, int y, EngineID engine_number);
00066
00067 void DrawTrainImage(const Train *v, int left, int right, int y, VehicleID selection, int skip);
00068 void DrawRoadVehImage(const Vehicle *v, int left, int right, int y, VehicleID selection);
00069 void DrawShipImage(const Vehicle *v, int left, int right, int y, VehicleID selection);
00070 void DrawAircraftImage(const Vehicle *v, int left, int right, int y, VehicleID selection);
00071
00072 void ShowBuildVehicleWindow(TileIndex tile, VehicleType type);
00073
00074 uint ShowRefitOptionsList(int left, int right, int y, EngineID engine);
00075 StringID GetCargoSubtypeText(const Vehicle *v);
00076
00077 void ShowVehicleListWindow(const Vehicle *v);
00078 void ShowVehicleListWindow(CompanyID company, VehicleType vehicle_type, const Waypoint *wp);
00079 void ShowVehicleListWindow(CompanyID company, VehicleType vehicle_type);
00080 void ShowVehicleListWindow(CompanyID company, VehicleType vehicle_type, StationID station);
00081 void ShowVehicleListWindow(CompanyID company, VehicleType vehicle_type, TileIndex depot_tile);
00082
00088 static inline uint GetVehicleHeight(VehicleType type)
00089 {
00090 return (type == VEH_TRAIN || type == VEH_ROAD) ? 14 : 24;
00091 }
00092
00098 static inline WindowClass GetWindowClassForVehicleType(VehicleType vt)
00099 {
00100 switch (vt) {
00101 default: NOT_REACHED();
00102 case VEH_TRAIN: return WC_TRAINS_LIST;
00103 case VEH_ROAD: return WC_ROADVEH_LIST;
00104 case VEH_SHIP: return WC_SHIPS_LIST;
00105 case VEH_AIRCRAFT: return WC_AIRCRAFT_LIST;
00106 }
00107 }
00108
00109
00110 void ShowVehicleViewWindow(const Vehicle *v);
00111
00112 Vehicle *CheckClickOnVehicle(const struct ViewPort *vp, int x, int y);
00113
00114 #endif