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00012 #include "stdafx.h"
00013 #include "aircraft.h"
00014 #include "bridge_map.h"
00015 #include "cmd_helper.h"
00016 #include "landscape.h"
00017 #include "viewport_func.h"
00018 #include "command_func.h"
00019 #include "town.h"
00020 #include "news_func.h"
00021 #include "train.h"
00022 #include "roadveh.h"
00023 #include "industry.h"
00024 #include "newgrf_cargo.h"
00025 #include "newgrf_station.h"
00026 #include "pathfinder/yapf/yapf_cache.h"
00027 #include "road_internal.h"
00028 #include "variables.h"
00029 #include "autoslope.h"
00030 #include "water.h"
00031 #include "station_gui.h"
00032 #include "strings_func.h"
00033 #include "functions.h"
00034 #include "window_func.h"
00035 #include "date_func.h"
00036 #include "vehicle_func.h"
00037 #include "string_func.h"
00038 #include "animated_tile_func.h"
00039 #include "elrail_func.h"
00040 #include "station_base.h"
00041 #include "roadstop_base.h"
00042 #include "newgrf_railtype.h"
00043 #include "waypoint_base.h"
00044 #include "waypoint_func.h"
00045 #include "pbs.h"
00046 #include "debug.h"
00047 #include "core/random_func.hpp"
00048 #include "company_base.h"
00049 #include "newgrf.h"
00050 #include "table/airporttile_ids.h"
00051
00052 #include "table/strings.h"
00053
00060 bool IsHangar(TileIndex t)
00061 {
00062 assert(IsTileType(t, MP_STATION));
00063
00064
00065 if (!IsAirport(t)) return false;
00066
00067 const Station *st = Station::GetByTile(t);
00068 const AirportSpec *as = st->GetAirportSpec();
00069
00070 for (uint i = 0; i < as->nof_depots; i++) {
00071 if (st->GetHangarTile(i) == t) return true;
00072 }
00073
00074 return false;
00075 }
00076
00084 template <class T>
00085 bool GetStationAround(TileArea ta, StationID closest_station, T **st)
00086 {
00087
00088 TILE_LOOP(tile_cur, ta.w + 2, ta.h + 2, ta.tile - TileDiffXY(1, 1)) {
00089 if (IsTileType(tile_cur, MP_STATION)) {
00090 StationID t = GetStationIndex(tile_cur);
00091
00092 if (closest_station == INVALID_STATION) {
00093 if (T::IsValidID(t)) closest_station = t;
00094 } else if (closest_station != t) {
00095 _error_message = STR_ERROR_ADJOINS_MORE_THAN_ONE_EXISTING;
00096 return false;
00097 }
00098 }
00099 }
00100 *st = (closest_station == INVALID_STATION) ? NULL : T::Get(closest_station);
00101 return true;
00102 }
00103
00109 typedef bool (*CMSAMatcher)(TileIndex tile);
00110
00117 static int CountMapSquareAround(TileIndex tile, CMSAMatcher cmp)
00118 {
00119 int num = 0;
00120
00121 for (int dx = -3; dx <= 3; dx++) {
00122 for (int dy = -3; dy <= 3; dy++) {
00123 TileIndex t = TileAddWrap(tile, dx, dy);
00124 if (t != INVALID_TILE && cmp(t)) num++;
00125 }
00126 }
00127
00128 return num;
00129 }
00130
00136 static bool CMSAMine(TileIndex tile)
00137 {
00138
00139 if (!IsTileType(tile, MP_INDUSTRY)) return false;
00140
00141 const Industry *ind = Industry::GetByTile(tile);
00142
00143
00144 if ((GetIndustrySpec(ind->type)->life_type & INDUSTRYLIFE_EXTRACTIVE) == 0) return false;
00145
00146 for (uint i = 0; i < lengthof(ind->produced_cargo); i++) {
00147
00148
00149 if (ind->produced_cargo[i] != CT_INVALID &&
00150 (CargoSpec::Get(ind->produced_cargo[i])->classes & (CC_LIQUID | CC_PASSENGERS | CC_MAIL)) == 0) {
00151 return true;
00152 }
00153 }
00154
00155 return false;
00156 }
00157
00163 static bool CMSAWater(TileIndex tile)
00164 {
00165 return IsTileType(tile, MP_WATER) && IsWater(tile);
00166 }
00167
00173 static bool CMSATree(TileIndex tile)
00174 {
00175 return IsTileType(tile, MP_TREES);
00176 }
00177
00183 static bool CMSAForest(TileIndex tile)
00184 {
00185
00186 if (!IsTileType(tile, MP_INDUSTRY)) return false;
00187
00188 const Industry *ind = Industry::GetByTile(tile);
00189
00190
00191 if ((GetIndustrySpec(ind->type)->life_type & INDUSTRYLIFE_ORGANIC) == 0) return false;
00192
00193 for (uint i = 0; i < lengthof(ind->produced_cargo); i++) {
00194
00195 if (ind->produced_cargo[i] != CT_INVALID && CargoSpec::Get(ind->produced_cargo[i])->label == 'WOOD') return true;
00196 }
00197
00198 return false;
00199 }
00200
00201 #define M(x) ((x) - STR_SV_STNAME)
00202
00203 enum StationNaming {
00204 STATIONNAMING_RAIL,
00205 STATIONNAMING_ROAD,
00206 STATIONNAMING_AIRPORT,
00207 STATIONNAMING_OILRIG,
00208 STATIONNAMING_DOCK,
00209 STATIONNAMING_HELIPORT,
00210 };
00211
00213 struct StationNameInformation {
00214 uint32 free_names;
00215 bool *indtypes;
00216 };
00217
00226 static bool FindNearIndustryName(TileIndex tile, void *user_data)
00227 {
00228
00229 StationNameInformation *sni = (StationNameInformation*)user_data;
00230 if (!IsTileType(tile, MP_INDUSTRY)) return false;
00231
00232
00233 IndustryType indtype = GetIndustryType(tile);
00234 if (GetIndustrySpec(indtype)->station_name == STR_UNDEFINED) return false;
00235
00236
00237
00238 sni->free_names &= ~(1 << M(STR_SV_STNAME_OILFIELD) | 1 << M(STR_SV_STNAME_MINES));
00239 return !sni->indtypes[indtype];
00240 }
00241
00242 static StringID GenerateStationName(Station *st, TileIndex tile, StationNaming name_class)
00243 {
00244 static const uint32 _gen_station_name_bits[] = {
00245 0,
00246 0,
00247 1U << M(STR_SV_STNAME_AIRPORT),
00248 1U << M(STR_SV_STNAME_OILFIELD),
00249 1U << M(STR_SV_STNAME_DOCKS),
00250 1U << M(STR_SV_STNAME_HELIPORT),
00251 };
00252
00253 const Town *t = st->town;
00254 uint32 free_names = UINT32_MAX;
00255
00256 bool indtypes[NUM_INDUSTRYTYPES];
00257 memset(indtypes, 0, sizeof(indtypes));
00258
00259 const Station *s;
00260 FOR_ALL_STATIONS(s) {
00261 if (s != st && s->town == t) {
00262 if (s->indtype != IT_INVALID) {
00263 indtypes[s->indtype] = true;
00264 continue;
00265 }
00266 uint str = M(s->string_id);
00267 if (str <= 0x20) {
00268 if (str == M(STR_SV_STNAME_FOREST)) {
00269 str = M(STR_SV_STNAME_WOODS);
00270 }
00271 ClrBit(free_names, str);
00272 }
00273 }
00274 }
00275
00276 TileIndex indtile = tile;
00277 StationNameInformation sni = { free_names, indtypes };
00278 if (CircularTileSearch(&indtile, 7, FindNearIndustryName, &sni)) {
00279
00280 IndustryType indtype = GetIndustryType(indtile);
00281 const IndustrySpec *indsp = GetIndustrySpec(indtype);
00282
00283 if (indsp->station_name != STR_NULL) {
00284 st->indtype = indtype;
00285 return STR_SV_STNAME_FALLBACK;
00286 }
00287 }
00288
00289
00290 free_names = sni.free_names;
00291
00292
00293 uint32 tmp = free_names & _gen_station_name_bits[name_class];
00294 if (tmp != 0) return STR_SV_STNAME + FindFirstBit(tmp);
00295
00296
00297 if (HasBit(free_names, M(STR_SV_STNAME_MINES))) {
00298 if (CountMapSquareAround(tile, CMSAMine) >= 2) {
00299 return STR_SV_STNAME_MINES;
00300 }
00301 }
00302
00303
00304 if (DistanceMax(tile, t->xy) < 8) {
00305 if (HasBit(free_names, M(STR_SV_STNAME))) return STR_SV_STNAME;
00306
00307 if (HasBit(free_names, M(STR_SV_STNAME_CENTRAL))) return STR_SV_STNAME_CENTRAL;
00308 }
00309
00310
00311 if (HasBit(free_names, M(STR_SV_STNAME_LAKESIDE)) &&
00312 DistanceFromEdge(tile) < 20 &&
00313 CountMapSquareAround(tile, CMSAWater) >= 5) {
00314 return STR_SV_STNAME_LAKESIDE;
00315 }
00316
00317
00318 if (HasBit(free_names, M(STR_SV_STNAME_WOODS)) && (
00319 CountMapSquareAround(tile, CMSATree) >= 8 ||
00320 CountMapSquareAround(tile, CMSAForest) >= 2)
00321 ) {
00322 return _settings_game.game_creation.landscape == LT_TROPIC ? STR_SV_STNAME_FOREST : STR_SV_STNAME_WOODS;
00323 }
00324
00325
00326 uint z = GetTileZ(tile);
00327 uint z2 = GetTileZ(t->xy);
00328 if (z < z2) {
00329 if (HasBit(free_names, M(STR_SV_STNAME_VALLEY))) return STR_SV_STNAME_VALLEY;
00330 } else if (z > z2) {
00331 if (HasBit(free_names, M(STR_SV_STNAME_HEIGHTS))) return STR_SV_STNAME_HEIGHTS;
00332 }
00333
00334
00335 static const int8 _direction_and_table[] = {
00336 ~( (1 << M(STR_SV_STNAME_WEST)) | (1 << M(STR_SV_STNAME_EAST)) | (1 << M(STR_SV_STNAME_NORTH)) ),
00337 ~( (1 << M(STR_SV_STNAME_SOUTH)) | (1 << M(STR_SV_STNAME_WEST)) | (1 << M(STR_SV_STNAME_NORTH)) ),
00338 ~( (1 << M(STR_SV_STNAME_SOUTH)) | (1 << M(STR_SV_STNAME_EAST)) | (1 << M(STR_SV_STNAME_NORTH)) ),
00339 ~( (1 << M(STR_SV_STNAME_SOUTH)) | (1 << M(STR_SV_STNAME_WEST)) | (1 << M(STR_SV_STNAME_EAST)) ),
00340 };
00341
00342 free_names &= _direction_and_table[
00343 (TileX(tile) < TileX(t->xy)) +
00344 (TileY(tile) < TileY(t->xy)) * 2];
00345
00346 tmp = free_names & ((1 << 1) | (1 << 2) | (1 << 3) | (1 << 4) | (1 << 6) | (1 << 7) | (1 << 12) | (1 << 26) | (1 << 27) | (1 << 28) | (1 << 29) | (1 << 30));
00347 return (tmp == 0) ? STR_SV_STNAME_FALLBACK : (STR_SV_STNAME + FindFirstBit(tmp));
00348 }
00349 #undef M
00350
00356 static Station *GetClosestDeletedStation(TileIndex tile)
00357 {
00358 uint threshold = 8;
00359 Station *best_station = NULL;
00360 Station *st;
00361
00362 FOR_ALL_STATIONS(st) {
00363 if (!st->IsInUse() && st->owner == _current_company) {
00364 uint cur_dist = DistanceManhattan(tile, st->xy);
00365
00366 if (cur_dist < threshold) {
00367 threshold = cur_dist;
00368 best_station = st;
00369 }
00370 }
00371 }
00372
00373 return best_station;
00374 }
00375
00376
00377 void Station::GetTileArea(TileArea *ta, StationType type) const
00378 {
00379 switch (type) {
00380 case STATION_RAIL:
00381 *ta = this->train_station;
00382 return;
00383
00384 case STATION_AIRPORT:
00385 ta->tile = this->airport_tile;
00386 ta->w = this->GetAirportSpec()->size_x;
00387 ta->h = this->GetAirportSpec()->size_y;
00388 return;
00389
00390 case STATION_TRUCK:
00391 *ta = this->truck_station;
00392 return;
00393
00394 case STATION_BUS:
00395 *ta = this->bus_station;
00396 return;
00397
00398 case STATION_DOCK:
00399 case STATION_OILRIG:
00400 ta->tile = this->dock_tile;
00401 break;
00402
00403 default: NOT_REACHED();
00404 }
00405
00406 ta->w = 1;
00407 ta->h = 1;
00408 }
00409
00413 void Station::UpdateVirtCoord()
00414 {
00415 Point pt = RemapCoords2(TileX(this->xy) * TILE_SIZE, TileY(this->xy) * TILE_SIZE);
00416
00417 pt.y -= 32;
00418 if ((this->facilities & FACIL_AIRPORT) && this->airport_type == AT_OILRIG) pt.y -= 16;
00419
00420 SetDParam(0, this->index);
00421 SetDParam(1, this->facilities);
00422 this->sign.UpdatePosition(pt.x, pt.y, STR_VIEWPORT_STATION);
00423
00424 SetWindowDirty(WC_STATION_VIEW, this->index);
00425 }
00426
00428 void UpdateAllStationVirtCoords()
00429 {
00430 BaseStation *st;
00431
00432 FOR_ALL_BASE_STATIONS(st) {
00433 st->UpdateVirtCoord();
00434 }
00435 }
00436
00441 static uint GetAcceptanceMask(const Station *st)
00442 {
00443 uint mask = 0;
00444
00445 for (CargoID i = 0; i < NUM_CARGO; i++) {
00446 if (HasBit(st->goods[i].acceptance_pickup, GoodsEntry::ACCEPTANCE)) mask |= 1 << i;
00447 }
00448 return mask;
00449 }
00450
00454 static void ShowRejectOrAcceptNews(const Station *st, uint num_items, CargoID *cargo, StringID msg)
00455 {
00456 for (uint i = 0; i < num_items; i++) {
00457 SetDParam(i + 1, CargoSpec::Get(cargo[i])->name);
00458 }
00459
00460 SetDParam(0, st->index);
00461 AddNewsItem(msg, NS_ACCEPTANCE, NR_STATION, st->index);
00462 }
00463
00471 CargoArray GetProductionAroundTiles(TileIndex tile, int w, int h, int rad)
00472 {
00473 CargoArray produced;
00474
00475 int x = TileX(tile);
00476 int y = TileY(tile);
00477
00478
00479
00480 int x2 = min(x + w + rad, MapSizeX());
00481 int x1 = max(x - rad, 0);
00482
00483 int y2 = min(y + h + rad, MapSizeY());
00484 int y1 = max(y - rad, 0);
00485
00486 assert(x1 < x2);
00487 assert(y1 < y2);
00488 assert(w > 0);
00489 assert(h > 0);
00490
00491 TileArea ta(TileXY(x1, y1), TileXY(x2 - 1, y2 - 1));
00492
00493
00494
00495 TILE_AREA_LOOP(tile, ta) AddProducedCargo(tile, produced);
00496
00497
00498
00499
00500
00501
00502
00503 const Industry *i;
00504 FOR_ALL_INDUSTRIES(i) {
00505 if (!ta.Intersects(i->location)) continue;
00506
00507 for (uint j = 0; j < lengthof(i->produced_cargo); j++) {
00508 CargoID cargo = i->produced_cargo[j];
00509 if (cargo != CT_INVALID) produced[cargo]++;
00510 }
00511 }
00512
00513 return produced;
00514 }
00515
00524 CargoArray GetAcceptanceAroundTiles(TileIndex tile, int w, int h, int rad, uint32 *always_accepted)
00525 {
00526 CargoArray acceptance;
00527 if (always_accepted != NULL) *always_accepted = 0;
00528
00529 int x = TileX(tile);
00530 int y = TileY(tile);
00531
00532
00533
00534 int x2 = min(x + w + rad, MapSizeX());
00535 int y2 = min(y + h + rad, MapSizeY());
00536 int x1 = max(x - rad, 0);
00537 int y1 = max(y - rad, 0);
00538
00539 assert(x1 < x2);
00540 assert(y1 < y2);
00541 assert(w > 0);
00542 assert(h > 0);
00543
00544 for (int yc = y1; yc != y2; yc++) {
00545 for (int xc = x1; xc != x2; xc++) {
00546 TileIndex tile = TileXY(xc, yc);
00547 AddAcceptedCargo(tile, acceptance, always_accepted);
00548 }
00549 }
00550
00551 return acceptance;
00552 }
00553
00558 void UpdateStationAcceptance(Station *st, bool show_msg)
00559 {
00560
00561 uint old_acc = GetAcceptanceMask(st);
00562
00563
00564 CargoArray acceptance;
00565 if (!st->rect.IsEmpty()) {
00566 acceptance = GetAcceptanceAroundTiles(
00567 TileXY(st->rect.left, st->rect.top),
00568 st->rect.right - st->rect.left + 1,
00569 st->rect.bottom - st->rect.top + 1,
00570 st->GetCatchmentRadius(),
00571 &st->always_accepted
00572 );
00573 }
00574
00575
00576 for (CargoID i = 0; i < NUM_CARGO; i++) {
00577 uint amt = min(acceptance[i], 15);
00578
00579
00580 bool is_passengers = IsCargoInClass(i, CC_PASSENGERS);
00581 if ((!is_passengers && !(st->facilities & ~FACIL_BUS_STOP)) ||
00582 (is_passengers && !(st->facilities & ~FACIL_TRUCK_STOP))) {
00583 amt = 0;
00584 }
00585
00586 SB(st->goods[i].acceptance_pickup, GoodsEntry::ACCEPTANCE, 1, amt >= 8);
00587 }
00588
00589
00590 uint new_acc = GetAcceptanceMask(st);
00591 if (old_acc == new_acc) return;
00592
00593
00594 if (show_msg && st->owner == _local_company && st->IsInUse()) {
00595
00596
00597 static const StringID accept_msg[] = {
00598 STR_NEWS_STATION_NOW_ACCEPTS_CARGO,
00599 STR_NEWS_STATION_NOW_ACCEPTS_CARGO_AND_CARGO,
00600 };
00601 static const StringID reject_msg[] = {
00602 STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO,
00603 STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO_OR_CARGO,
00604 };
00605
00606
00607 CargoID accepts[2] = { CT_INVALID, CT_INVALID };
00608 CargoID rejects[2] = { CT_INVALID, CT_INVALID };
00609 uint num_acc = 0;
00610 uint num_rej = 0;
00611
00612
00613 for (CargoID i = 0; i < NUM_CARGO; i++) {
00614 if (HasBit(new_acc, i)) {
00615 if (!HasBit(old_acc, i) && num_acc < lengthof(accepts)) {
00616
00617 accepts[num_acc++] = i;
00618 }
00619 } else {
00620 if (HasBit(old_acc, i) && num_rej < lengthof(rejects)) {
00621
00622 rejects[num_rej++] = i;
00623 }
00624 }
00625 }
00626
00627
00628 if (num_acc > 0) ShowRejectOrAcceptNews(st, num_acc, accepts, accept_msg[num_acc - 1]);
00629 if (num_rej > 0) ShowRejectOrAcceptNews(st, num_rej, rejects, reject_msg[num_rej - 1]);
00630 }
00631
00632
00633 SetWindowWidgetDirty(WC_STATION_VIEW, st->index, SVW_ACCEPTLIST);
00634 }
00635
00636 static void UpdateStationSignCoord(BaseStation *st)
00637 {
00638 const StationRect *r = &st->rect;
00639
00640 if (r->IsEmpty()) return;
00641
00642
00643 st->xy = TileXY(ClampU(TileX(st->xy), r->left, r->right), ClampU(TileY(st->xy), r->top, r->bottom));
00644 st->UpdateVirtCoord();
00645 }
00646
00652 static void DeleteStationIfEmpty(BaseStation *st)
00653 {
00654 if (!st->IsInUse()) {
00655 st->delete_ctr = 0;
00656 InvalidateWindowData(WC_STATION_LIST, st->owner, 0);
00657 }
00658
00659 UpdateStationSignCoord(st);
00660 }
00661
00662 CommandCost ClearTile_Station(TileIndex tile, DoCommandFlag flags);
00663
00675 CommandCost CheckFlatLandBelow(TileIndex tile, uint w, uint h, DoCommandFlag flags, uint invalid_dirs, StationID *station, bool check_clear = true, RailType rt = INVALID_RAILTYPE, SmallVector<Train *, 4> *affected_vehicles = NULL)
00676 {
00677 CommandCost cost(EXPENSES_CONSTRUCTION);
00678 int allowed_z = -1;
00679
00680 TILE_LOOP(tile_cur, w, h, tile) {
00681 if (MayHaveBridgeAbove(tile_cur) && IsBridgeAbove(tile_cur)) {
00682 return_cmd_error(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST);
00683 }
00684
00685 if (!EnsureNoVehicleOnGround(tile_cur)) return CMD_ERROR;
00686
00687 uint z;
00688 Slope tileh = GetTileSlope(tile_cur, &z);
00689
00690
00691
00692
00693
00694 if (IsSteepSlope(tileh) ||
00695 ((!_settings_game.construction.build_on_slopes) && tileh != SLOPE_FLAT)) {
00696 return_cmd_error(STR_ERROR_FLAT_LAND_REQUIRED);
00697 }
00698
00699 int flat_z = z;
00700 if (tileh != SLOPE_FLAT) {
00701
00702
00703 if ((HasBit(invalid_dirs, DIAGDIR_NE) && !(tileh & SLOPE_NE)) ||
00704 (HasBit(invalid_dirs, DIAGDIR_SE) && !(tileh & SLOPE_SE)) ||
00705 (HasBit(invalid_dirs, DIAGDIR_SW) && !(tileh & SLOPE_SW)) ||
00706 (HasBit(invalid_dirs, DIAGDIR_NW) && !(tileh & SLOPE_NW))) {
00707 return_cmd_error(STR_ERROR_FLAT_LAND_REQUIRED);
00708 }
00709 cost.AddCost(_price[PR_BUILD_FOUNDATION]);
00710 flat_z += TILE_HEIGHT;
00711 }
00712
00713
00714 if (allowed_z == -1) {
00715
00716 allowed_z = flat_z;
00717 } else if (allowed_z != flat_z) {
00718 return_cmd_error(STR_ERROR_FLAT_LAND_REQUIRED);
00719 }
00720
00721
00722
00723
00724 if (station != NULL && IsTileType(tile_cur, MP_STATION)) {
00725 if (!IsRailStation(tile_cur)) {
00726 return ClearTile_Station(tile_cur, DC_AUTO);
00727 } else {
00728 StationID st = GetStationIndex(tile_cur);
00729 if (*station == INVALID_STATION) {
00730 *station = st;
00731 } else if (*station != st) {
00732 return_cmd_error(STR_ERROR_ADJOINS_MORE_THAN_ONE_EXISTING);
00733 }
00734 }
00735 } else if (check_clear) {
00736
00737
00738 if (rt != INVALID_RAILTYPE &&
00739 IsPlainRailTile(tile_cur) && !HasSignals(tile_cur) &&
00740 HasPowerOnRail(GetRailType(tile_cur), rt)) {
00741
00742
00743
00744
00745
00746
00747 TrackBits tracks = GetTrackBits(tile_cur);
00748 Track track = RemoveFirstTrack(&tracks);
00749 Track expected_track = HasBit(invalid_dirs, DIAGDIR_NE) ? TRACK_X : TRACK_Y;
00750
00751 if (tracks == TRACK_BIT_NONE && track == expected_track) {
00752
00753 if (HasBit(GetRailReservationTrackBits(tile_cur), track)) {
00754 Train *v = GetTrainForReservation(tile_cur, track);
00755 if (v != NULL && affected_vehicles != NULL) {
00756 *(*affected_vehicles).Append() = v;
00757 }
00758 }
00759 CommandCost ret = DoCommand(tile_cur, 0, track, flags, CMD_REMOVE_SINGLE_RAIL);
00760 if (ret.Failed()) return ret;
00761 cost.AddCost(ret);
00762
00763 continue;
00764 }
00765 }
00766 CommandCost ret = DoCommand(tile_cur, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
00767 if (ret.Failed()) return ret;
00768 cost.AddCost(ret);
00769 }
00770 }
00771
00772 return cost;
00773 }
00774
00782 bool CanExpandRailStation(const BaseStation *st, TileArea &new_ta, Axis axis)
00783 {
00784 TileArea cur_ta = st->train_station;
00785
00786 if (_settings_game.station.nonuniform_stations) {
00787
00788 int x = min(TileX(cur_ta.tile), TileX(new_ta.tile));
00789 int y = min(TileY(cur_ta.tile), TileY(new_ta.tile));
00790 new_ta.w = max(TileX(cur_ta.tile) + cur_ta.w, TileX(new_ta.tile) + new_ta.w) - x;
00791 new_ta.h = max(TileY(cur_ta.tile) + cur_ta.h, TileY(new_ta.tile) + new_ta.h) - y;
00792 new_ta.tile = TileXY(x, y);
00793 } else {
00794
00795
00796 TILE_LOOP(t, cur_ta.w, cur_ta.h, cur_ta.tile) {
00797 if (!st->TileBelongsToRailStation(t)) {
00798 _error_message = STR_ERROR_NONUNIFORM_STATIONS_DISALLOWED;
00799 return false;
00800 }
00801 }
00802
00803
00804 if (GetRailStationAxis(cur_ta.tile) != axis) {
00805 _error_message = STR_ERROR_NONUNIFORM_STATIONS_DISALLOWED;
00806 return false;
00807 }
00808
00809
00810 if (cur_ta.w == new_ta.w && cur_ta.tile == new_ta.tile + TileDiffXY(0, new_ta.h)) {
00811
00812 new_ta.h += cur_ta.h;
00813 } else if (cur_ta.w == new_ta.w && cur_ta.tile == new_ta.tile - TileDiffXY(0, cur_ta.h)) {
00814
00815 new_ta.tile = cur_ta.tile;
00816 new_ta.h += new_ta.h;
00817 } else if (cur_ta.h == new_ta.h && cur_ta.tile == new_ta.tile + TileDiffXY(new_ta.w, 0)) {
00818
00819 new_ta.w += cur_ta.w;
00820 } else if (cur_ta.h == new_ta.h && cur_ta.tile == new_ta.tile - TileDiffXY(cur_ta.w, 0)) {
00821
00822 new_ta.tile = cur_ta.tile;
00823 new_ta.w += cur_ta.w;
00824 } else {
00825 _error_message = STR_ERROR_NONUNIFORM_STATIONS_DISALLOWED;
00826 return false;
00827 }
00828 }
00829
00830 if (new_ta.w > _settings_game.station.station_spread || new_ta.h > _settings_game.station.station_spread) {
00831 _error_message = STR_ERROR_STATION_TOO_SPREAD_OUT;
00832 return false;
00833 }
00834
00835 return true;
00836 }
00837
00838 static inline byte *CreateSingle(byte *layout, int n)
00839 {
00840 int i = n;
00841 do *layout++ = 0; while (--i);
00842 layout[((n - 1) >> 1) - n] = 2;
00843 return layout;
00844 }
00845
00846 static inline byte *CreateMulti(byte *layout, int n, byte b)
00847 {
00848 int i = n;
00849 do *layout++ = b; while (--i);
00850 if (n > 4) {
00851 layout[0 - n] = 0;
00852 layout[n - 1 - n] = 0;
00853 }
00854 return layout;
00855 }
00856
00857 void GetStationLayout(byte *layout, int numtracks, int plat_len, const StationSpec *statspec)
00858 {
00859 if (statspec != NULL && statspec->lengths >= plat_len &&
00860 statspec->platforms[plat_len - 1] >= numtracks &&
00861 statspec->layouts[plat_len - 1][numtracks - 1]) {
00862
00863 memcpy(layout, statspec->layouts[plat_len - 1][numtracks - 1],
00864 plat_len * numtracks);
00865 return;
00866 }
00867
00868 if (plat_len == 1) {
00869 CreateSingle(layout, numtracks);
00870 } else {
00871 if (numtracks & 1) layout = CreateSingle(layout, plat_len);
00872 numtracks >>= 1;
00873
00874 while (--numtracks >= 0) {
00875 layout = CreateMulti(layout, plat_len, 4);
00876 layout = CreateMulti(layout, plat_len, 6);
00877 }
00878 }
00879 }
00880
00892 template <class T, StringID error_message>
00893 CommandCost FindJoiningBaseStation(StationID existing_station, StationID station_to_join, bool adjacent, TileArea ta, T **st)
00894 {
00895 assert(*st == NULL);
00896 bool check_surrounding = true;
00897
00898 if (_settings_game.station.adjacent_stations) {
00899 if (existing_station != INVALID_STATION) {
00900 if (adjacent && existing_station != station_to_join) {
00901
00902
00903 return_cmd_error(error_message);
00904 } else {
00905
00906
00907 *st = T::GetIfValid(existing_station);
00908 check_surrounding = (*st == NULL);
00909 }
00910 } else {
00911
00912
00913 if (adjacent) check_surrounding = false;
00914 }
00915 }
00916
00917 if (check_surrounding) {
00918
00919 if (!GetStationAround(ta, existing_station, st)) return CMD_ERROR;
00920 }
00921
00922
00923 if (*st == NULL && station_to_join != INVALID_STATION) *st = T::GetIfValid(station_to_join);
00924
00925 return CommandCost();
00926 }
00927
00937 static CommandCost FindJoiningStation(StationID existing_station, StationID station_to_join, bool adjacent, TileArea ta, Station **st)
00938 {
00939 return FindJoiningBaseStation<Station, STR_ERROR_MUST_REMOVE_RAILWAY_STATION_FIRST>(existing_station, station_to_join, adjacent, ta, st);
00940 }
00941
00951 CommandCost FindJoiningWaypoint(StationID existing_waypoint, StationID waypoint_to_join, bool adjacent, TileArea ta, Waypoint **wp)
00952 {
00953 return FindJoiningBaseStation<Waypoint, STR_ERROR_MUST_REMOVE_RAILWAYPOINT_FIRST>(existing_waypoint, waypoint_to_join, adjacent, ta, wp);
00954 }
00955
00973 CommandCost CmdBuildRailStation(TileIndex tile_org, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
00974 {
00975
00976 RailType rt = Extract<RailType, 0, 4>(p1);
00977 Axis axis = Extract<Axis, 4, 1>(p1);
00978 byte numtracks = GB(p1, 8, 8);
00979 byte plat_len = GB(p1, 16, 8);
00980 bool adjacent = HasBit(p1, 24);
00981
00982 StationClassID spec_class = Extract<StationClassID, 0, 8>(p2);
00983 byte spec_index = GB(p2, 8, 8);
00984 StationID station_to_join = GB(p2, 16, 16);
00985
00986
00987 if (!CheckIfAuthorityAllowsNewStation(tile_org, flags)) return CMD_ERROR;
00988 if (!ValParamRailtype(rt)) return CMD_ERROR;
00989
00990
00991 if ((uint)spec_class >= GetNumStationClasses() || spec_class == STAT_CLASS_WAYP) return CMD_ERROR;
00992 if (spec_index >= GetNumCustomStations(spec_class)) return CMD_ERROR;
00993 if (plat_len == 0 || numtracks == 0) return CMD_ERROR;
00994
00995 int w_org, h_org;
00996 if (axis == AXIS_X) {
00997 w_org = plat_len;
00998 h_org = numtracks;
00999 } else {
01000 h_org = plat_len;
01001 w_org = numtracks;
01002 }
01003
01004 bool reuse = (station_to_join != NEW_STATION);
01005 if (!reuse) station_to_join = INVALID_STATION;
01006 bool distant_join = (station_to_join != INVALID_STATION);
01007
01008 if (distant_join && (!_settings_game.station.distant_join_stations || !Station::IsValidID(station_to_join))) return CMD_ERROR;
01009
01010 if (h_org > _settings_game.station.station_spread || w_org > _settings_game.station.station_spread) return CMD_ERROR;
01011
01012
01013 TileArea new_location(tile_org, w_org, h_org);
01014
01015
01016 StationID est = INVALID_STATION;
01017 SmallVector<Train *, 4> affected_vehicles;
01018
01019 CommandCost cost = CheckFlatLandBelow(tile_org, w_org, h_org, flags, 5 << axis, _settings_game.station.nonuniform_stations ? &est : NULL, true, rt, &affected_vehicles);
01020 if (cost.Failed()) return cost;
01021
01022 cost.AddCost((numtracks * _price[PR_BUILD_STATION_RAIL] + _price[PR_BUILD_STATION_RAIL_LENGTH]) * plat_len);
01023 cost.AddCost(numtracks * plat_len * RailBuildCost(rt));
01024
01025 Station *st = NULL;
01026 CommandCost ret = FindJoiningStation(est, station_to_join, adjacent, new_location, &st);
01027 if (ret.Failed()) return ret;
01028
01029
01030 if (st == NULL && reuse) st = GetClosestDeletedStation(tile_org);
01031
01032 if (st != NULL) {
01033
01034 if (st->owner != _current_company)
01035 return_cmd_error(STR_ERROR_TOO_CLOSE_TO_ANOTHER_STATION);
01036
01037 if (st->train_station.tile != INVALID_TILE) {
01038
01039 if (!_settings_game.station.join_stations)
01040 return_cmd_error(STR_ERROR_TOO_CLOSE_TO_ANOTHER_RAILROAD);
01041 if (!CanExpandRailStation(st, new_location, axis))
01042 return CMD_ERROR;
01043 }
01044
01045
01046 if (!st->rect.BeforeAddRect(tile_org, w_org, h_org, StationRect::ADD_TEST)) return CMD_ERROR;
01047 } else {
01048
01049 if (!Station::CanAllocateItem()) return_cmd_error(STR_ERROR_TOO_MANY_STATIONS_LOADING);
01050
01051 if (flags & DC_EXEC) {
01052 st = new Station(tile_org);
01053
01054 st->town = ClosestTownFromTile(tile_org, UINT_MAX);
01055 st->string_id = GenerateStationName(st, tile_org, STATIONNAMING_RAIL);
01056
01057 if (Company::IsValidID(_current_company)) {
01058 SetBit(st->town->have_ratings, _current_company);
01059 }
01060 }
01061 }
01062
01063
01064 const StationSpec *statspec = GetCustomStationSpec(spec_class, spec_index);
01065 int specindex = AllocateSpecToStation(statspec, st, (flags & DC_EXEC) != 0);
01066 if (specindex == -1) return_cmd_error(STR_ERROR_TOO_MANY_STATION_SPECS);
01067
01068 if (statspec != NULL) {
01069
01070
01071
01072 if (HasBit(statspec->disallowed_platforms, numtracks - 1) || HasBit(statspec->disallowed_lengths, plat_len - 1)) {
01073 return CMD_ERROR;
01074 }
01075
01076
01077 if (HasBit(statspec->callback_mask, CBM_STATION_AVAIL) && GB(GetStationCallback(CBID_STATION_AVAILABILITY, 0, 0, statspec, NULL, INVALID_TILE), 0, 8) == 0) {
01078 return CMD_ERROR;
01079 }
01080 }
01081
01082 if (flags & DC_EXEC) {
01083 TileIndexDiff tile_delta;
01084 byte *layout_ptr;
01085 byte numtracks_orig;
01086 Track track;
01087
01088 st->train_station = new_location;
01089 st->AddFacility(FACIL_TRAIN, new_location.tile);
01090
01091 st->rect.BeforeAddRect(tile_org, w_org, h_org, StationRect::ADD_TRY);
01092
01093 if (statspec != NULL) {
01094
01095
01096 st->cached_anim_triggers |= statspec->anim_triggers;
01097 }
01098
01099 tile_delta = (axis == AXIS_X ? TileDiffXY(1, 0) : TileDiffXY(0, 1));
01100 track = AxisToTrack(axis);
01101
01102 layout_ptr = AllocaM(byte, numtracks * plat_len);
01103 GetStationLayout(layout_ptr, numtracks, plat_len, statspec);
01104
01105 numtracks_orig = numtracks;
01106
01107 do {
01108 TileIndex tile = tile_org;
01109 int w = plat_len;
01110 do {
01111 byte layout = *layout_ptr++;
01112 if (IsRailStationTile(tile) && HasStationReservation(tile)) {
01113
01114 Train *v = GetTrainForReservation(tile, AxisToTrack(GetRailStationAxis(tile)));
01115 if (v != NULL) {
01116 FreeTrainTrackReservation(v);
01117 *affected_vehicles.Append() = v;
01118 if (IsRailStationTile(v->tile)) SetRailStationPlatformReservation(v->tile, TrackdirToExitdir(v->GetVehicleTrackdir()), false);
01119 for (; v->Next() != NULL; v = v->Next()) { }
01120 if (IsRailStationTile(v->tile)) SetRailStationPlatformReservation(v->tile, TrackdirToExitdir(ReverseTrackdir(v->GetVehicleTrackdir())), false);
01121 }
01122 }
01123
01124
01125 DeleteAnimatedTile(tile);
01126 byte old_specindex = HasStationTileRail(tile) ? GetCustomStationSpecIndex(tile) : 0;
01127 MakeRailStation(tile, st->owner, st->index, axis, layout & ~1, rt);
01128
01129 DeallocateSpecFromStation(st, old_specindex);
01130
01131 SetCustomStationSpecIndex(tile, specindex);
01132 SetStationTileRandomBits(tile, GB(Random(), 0, 4));
01133 SetStationAnimationFrame(tile, 0);
01134
01135 if (statspec != NULL) {
01136
01137 uint32 platinfo = GetPlatformInfo(AXIS_X, 0, plat_len, numtracks_orig, plat_len - w, numtracks_orig - numtracks, false);
01138
01139
01140 uint16 callback = GetStationCallback(CBID_STATION_TILE_LAYOUT, platinfo, 0, statspec, NULL, tile);
01141 if (callback != CALLBACK_FAILED && callback < 8) SetStationGfx(tile, (callback & ~1) + axis);
01142
01143
01144 StationAnimationTrigger(st, tile, STAT_ANIM_BUILT);
01145 }
01146
01147 tile += tile_delta;
01148 } while (--w);
01149 AddTrackToSignalBuffer(tile_org, track, _current_company);
01150 YapfNotifyTrackLayoutChange(tile_org, track);
01151 tile_org += tile_delta ^ TileDiffXY(1, 1);
01152 } while (--numtracks);
01153
01154 for (uint i = 0; i < affected_vehicles.Length(); ++i) {
01155
01156 Train *v = affected_vehicles[i];
01157 if (IsRailStationTile(v->tile)) SetRailStationPlatformReservation(v->tile, TrackdirToExitdir(v->GetVehicleTrackdir()), true);
01158 TryPathReserve(v, true, true);
01159 for (; v->Next() != NULL; v = v->Next()) { }
01160 if (IsRailStationTile(v->tile)) SetRailStationPlatformReservation(v->tile, TrackdirToExitdir(ReverseTrackdir(v->GetVehicleTrackdir())), true);
01161 }
01162
01163 st->MarkTilesDirty(false);
01164 st->UpdateVirtCoord();
01165 UpdateStationAcceptance(st, false);
01166 st->RecomputeIndustriesNear();
01167 InvalidateWindowData(WC_SELECT_STATION, 0, 0);
01168 InvalidateWindowData(WC_STATION_LIST, st->owner, 0);
01169 SetWindowWidgetDirty(WC_STATION_VIEW, st->index, SVW_TRAINS);
01170 }
01171
01172 return cost;
01173 }
01174
01175 static void MakeRailStationAreaSmaller(BaseStation *st)
01176 {
01177 TileArea ta = st->train_station;
01178
01179 restart:
01180
01181
01182 if (ta.w != 0 && ta.h != 0) {
01183
01184 for (uint i = 0; !st->TileBelongsToRailStation(ta.tile + TileDiffXY(0, i));) {
01185
01186 if (++i == ta.h) {
01187 ta.tile += TileDiffXY(1, 0);
01188 ta.w--;
01189 goto restart;
01190 }
01191 }
01192
01193
01194 for (uint i = 0; !st->TileBelongsToRailStation(ta.tile + TileDiffXY(ta.w - 1, i));) {
01195
01196 if (++i == ta.h) {
01197 ta.w--;
01198 goto restart;
01199 }
01200 }
01201
01202
01203 for (uint i = 0; !st->TileBelongsToRailStation(ta.tile + TileDiffXY(i, 0));) {
01204
01205 if (++i == ta.w) {
01206 ta.tile += TileDiffXY(0, 1);
01207 ta.h--;
01208 goto restart;
01209 }
01210 }
01211
01212
01213 for (uint i = 0; !st->TileBelongsToRailStation(ta.tile + TileDiffXY(i, ta.h - 1));) {
01214
01215 if (++i == ta.w) {
01216 ta.h--;
01217 goto restart;
01218 }
01219 }
01220 } else {
01221 ta.Clear();
01222 }
01223
01224 st->train_station = ta;
01225 }
01226
01237 template <class T>
01238 CommandCost RemoveFromRailBaseStation(TileArea ta, SmallVector<T *, 4> &affected_stations, DoCommandFlag flags, Money removal_cost, bool keep_rail)
01239 {
01240
01241 int quantity = 0;
01242 CommandCost total_cost(EXPENSES_CONSTRUCTION);
01243
01244
01245 TILE_AREA_LOOP(tile, ta) {
01246
01247 if (!HasStationTileRail(tile)) continue;
01248
01249
01250 if (!EnsureNoVehicleOnGround(tile)) continue;
01251
01252
01253 T *st = T::GetByTile(tile);
01254 if (st == NULL) continue;
01255 if (_current_company != OWNER_WATER && !CheckOwnership(st->owner)) continue;
01256
01257
01258
01259
01260 if (!_settings_game.station.nonuniform_stations) return_cmd_error(STR_ERROR_NONUNIFORM_STATIONS_DISALLOWED);
01261
01262
01263 quantity++;
01264
01265 if (flags & DC_EXEC) {
01266
01267 uint specindex = GetCustomStationSpecIndex(tile);
01268 Track track = GetRailStationTrack(tile);
01269 Owner owner = GetTileOwner(tile);
01270 RailType rt = GetRailType(tile);
01271 Train *v = NULL;
01272
01273 if (HasStationReservation(tile)) {
01274 v = GetTrainForReservation(tile, track);
01275 if (v != NULL) {
01276
01277 FreeTrainTrackReservation(v);
01278 if (IsRailStationTile(v->tile)) SetRailStationPlatformReservation(v->tile, TrackdirToExitdir(v->GetVehicleTrackdir()), false);
01279 Vehicle *temp = v;
01280 for (; temp->Next() != NULL; temp = temp->Next()) { }
01281 if (IsRailStationTile(temp->tile)) SetRailStationPlatformReservation(temp->tile, TrackdirToExitdir(ReverseTrackdir(temp->GetVehicleTrackdir())), false);
01282 }
01283 }
01284
01285 bool build_rail = keep_rail && !IsStationTileBlocked(tile);
01286
01287 DoClearSquare(tile);
01288 if (build_rail) MakeRailNormal(tile, owner, TrackToTrackBits(track), rt);
01289
01290 st->rect.AfterRemoveTile(st, tile);
01291 AddTrackToSignalBuffer(tile, track, owner);
01292 YapfNotifyTrackLayoutChange(tile, track);
01293
01294 DeallocateSpecFromStation(st, specindex);
01295
01296 affected_stations.Include(st);
01297
01298 if (v != NULL) {
01299
01300 if (IsRailStationTile(v->tile)) SetRailStationPlatformReservation(v->tile, TrackdirToExitdir(v->GetVehicleTrackdir()), true);
01301 TryPathReserve(v, true, true);
01302 for (; v->Next() != NULL; v = v->Next()) { }
01303 if (IsRailStationTile(v->tile)) SetRailStationPlatformReservation(v->tile, TrackdirToExitdir(ReverseTrackdir(v->GetVehicleTrackdir())), true);
01304 }
01305 }
01306 if (keep_rail) {
01307
01308 total_cost.AddCost(-_price[PR_CLEAR_RAIL]);
01309 }
01310 }
01311
01312 if (quantity == 0) return CMD_ERROR;
01313
01314 for (T **stp = affected_stations.Begin(); stp != affected_stations.End(); stp++) {
01315 T *st = *stp;
01316
01317
01318
01319
01320 MakeRailStationAreaSmaller(st);
01321 UpdateStationSignCoord(st);
01322
01323
01324 if (st->train_station.tile == INVALID_TILE) {
01325 st->facilities &= ~FACIL_TRAIN;
01326 SetWindowWidgetDirty(WC_STATION_VIEW, st->index, SVW_TRAINS);
01327 st->UpdateVirtCoord();
01328 DeleteStationIfEmpty(st);
01329 }
01330 }
01331
01332 total_cost.AddCost(quantity * removal_cost);
01333 return total_cost;
01334 }
01335
01346 CommandCost CmdRemoveFromRailStation(TileIndex start, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
01347 {
01348 TileIndex end = p1 == 0 ? start : p1;
01349 if (start >= MapSize() || end >= MapSize()) return CMD_ERROR;
01350
01351 TileArea ta(start, end);
01352 SmallVector<Station *, 4> affected_stations;
01353
01354 CommandCost ret = RemoveFromRailBaseStation(ta, affected_stations, flags, _price[PR_CLEAR_STATION_RAIL], HasBit(p2, 0));
01355 if (ret.Failed()) return ret;
01356
01357
01358 for (Station **stp = affected_stations.Begin(); stp != affected_stations.End(); stp++) {
01359 Station *st = *stp;
01360
01361 if (st->train_station.tile == INVALID_TILE) SetWindowWidgetDirty(WC_STATION_VIEW, st->index, SVW_TRAINS);
01362 st->MarkTilesDirty(false);
01363 st->RecomputeIndustriesNear();
01364 }
01365
01366
01367 return ret;
01368 }
01369
01380 CommandCost CmdRemoveFromRailWaypoint(TileIndex start, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
01381 {
01382 TileIndex end = p1 == 0 ? start : p1;
01383 if (start >= MapSize() || end >= MapSize()) return CMD_ERROR;
01384
01385 TileArea ta(start, end);
01386 SmallVector<Waypoint *, 4> affected_stations;
01387
01388 return RemoveFromRailBaseStation(ta, affected_stations, flags, _price[PR_CLEAR_WAYPOINT_RAIL], HasBit(p2, 0));
01389 }
01390
01391
01399 template <class T>
01400 CommandCost RemoveRailStation(T *st, DoCommandFlag flags)
01401 {
01402
01403 if (_current_company != OWNER_WATER && !CheckOwnership(st->owner)) return CMD_ERROR;
01404
01405
01406 TileArea ta = st->train_station;
01407
01408 assert(ta.w != 0 && ta.h != 0);
01409
01410 CommandCost cost(EXPENSES_CONSTRUCTION);
01411
01412 TILE_AREA_LOOP(tile, ta) {
01413
01414 if (!st->TileBelongsToRailStation(tile)) continue;
01415
01416 if (!EnsureNoVehicleOnGround(tile)) return CMD_ERROR;
01417
01418 cost.AddCost(_price[PR_CLEAR_STATION_RAIL]);
01419 if (flags & DC_EXEC) {
01420
01421 Track track = GetRailStationTrack(tile);
01422 Owner owner = GetTileOwner(tile);
01423 Train *v = NULL;
01424 if (HasStationReservation(tile)) {
01425 v = GetTrainForReservation(tile, track);
01426 if (v != NULL) FreeTrainTrackReservation(v);
01427 }
01428 DoClearSquare(tile);
01429 AddTrackToSignalBuffer(tile, track, owner);
01430 YapfNotifyTrackLayoutChange(tile, track);
01431 if (v != NULL) TryPathReserve(v, true);
01432 }
01433 }
01434
01435 if (flags & DC_EXEC) {
01436 st->rect.AfterRemoveRect(st, st->train_station.tile, st->train_station.w, st->train_station.h);
01437
01438 st->train_station.Clear();
01439
01440 st->facilities &= ~FACIL_TRAIN;
01441
01442 free(st->speclist);
01443 st->num_specs = 0;
01444 st->speclist = NULL;
01445 st->cached_anim_triggers = 0;
01446
01447 SetWindowWidgetDirty(WC_STATION_VIEW, st->index, SVW_TRAINS);
01448 st->UpdateVirtCoord();
01449 DeleteStationIfEmpty(st);
01450 }
01451
01452 return cost;
01453 }
01454
01461 static CommandCost RemoveRailStation(TileIndex tile, DoCommandFlag flags)
01462 {
01463
01464 if (_current_company == OWNER_WATER && _settings_game.station.nonuniform_stations) {
01465 return DoCommand(tile, 0, 0, DC_EXEC, CMD_REMOVE_FROM_RAIL_STATION);
01466 }
01467
01468 Station *st = Station::GetByTile(tile);
01469 CommandCost cost = RemoveRailStation(st, flags);
01470
01471 if (flags & DC_EXEC) st->RecomputeIndustriesNear();
01472
01473 return cost;
01474 }
01475
01482 static CommandCost RemoveRailWaypoint(TileIndex tile, DoCommandFlag flags)
01483 {
01484
01485 if (_current_company == OWNER_WATER && _settings_game.station.nonuniform_stations) {
01486 return DoCommand(tile, 0, 0, DC_EXEC, CMD_REMOVE_FROM_RAIL_WAYPOINT);
01487 }
01488
01489 return RemoveRailStation(Waypoint::GetByTile(tile), flags);
01490 }
01491
01492
01498 static RoadStop **FindRoadStopSpot(bool truck_station, Station *st)
01499 {
01500 RoadStop **primary_stop = (truck_station) ? &st->truck_stops : &st->bus_stops;
01501
01502 if (*primary_stop == NULL) {
01503
01504 return primary_stop;
01505 } else {
01506
01507 RoadStop *stop = *primary_stop;
01508 while (stop->next != NULL) stop = stop->next;
01509 return &stop->next;
01510 }
01511 }
01512
01525 CommandCost CmdBuildRoadStop(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
01526 {
01527 bool type = HasBit(p2, 0);
01528 bool is_drive_through = HasBit(p2, 1);
01529 bool build_over_road = is_drive_through && IsNormalRoadTile(tile);
01530 RoadTypes rts = Extract<RoadTypes, 2, 2>(p2);
01531 StationID station_to_join = GB(p2, 16, 16);
01532 bool reuse = (station_to_join != NEW_STATION);
01533 if (!reuse) station_to_join = INVALID_STATION;
01534 bool distant_join = (station_to_join != INVALID_STATION);
01535 Owner tram_owner = _current_company;
01536 Owner road_owner = _current_company;
01537
01538 if (distant_join && (!_settings_game.station.distant_join_stations || !Station::IsValidID(station_to_join))) return CMD_ERROR;
01539
01540 if (!HasExactlyOneBit(rts) || !HasRoadTypesAvail(_current_company, rts)) return CMD_ERROR;
01541
01542
01543 if (!is_drive_through && HasBit(rts, ROADTYPE_TRAM)) return CMD_ERROR;
01544
01545
01546 if (!IsValidDiagDirection((DiagDirection)p1)) return CMD_ERROR;
01547
01548 if (is_drive_through && !IsValidAxis((Axis)p1)) return CMD_ERROR;
01549
01550 if (build_over_road && (GetAllRoadBits(tile) & ((Axis)p1 == AXIS_X ? ROAD_Y : ROAD_X)) != 0) return_cmd_error(STR_ERROR_DRIVE_THROUGH_DIRECTION);
01551
01552 if (!CheckIfAuthorityAllowsNewStation(tile, flags)) return CMD_ERROR;
01553
01554 RoadTypes cur_rts = IsNormalRoadTile(tile) ? GetRoadTypes(tile) : ROADTYPES_NONE;
01555 uint num_roadbits = 0;
01556
01557 if (build_over_road) {
01558
01559 if (HasBit(cur_rts, ROADTYPE_ROAD)) {
01560 road_owner = GetRoadOwner(tile, ROADTYPE_ROAD);
01561 if (road_owner == OWNER_TOWN) {
01562 if (!_settings_game.construction.road_stop_on_town_road) return_cmd_error(STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD);
01563 } else if (!_settings_game.construction.road_stop_on_competitor_road && road_owner != OWNER_NONE && !CheckOwnership(road_owner)) {
01564 return CMD_ERROR;
01565 }
01566 num_roadbits += CountBits(GetRoadBits(tile, ROADTYPE_ROAD));
01567 }
01568
01569
01570 if (HasBit(cur_rts, ROADTYPE_TRAM)) {
01571 tram_owner = GetRoadOwner(tile, ROADTYPE_TRAM);
01572 if (!_settings_game.construction.road_stop_on_competitor_road && tram_owner != OWNER_NONE && !CheckOwnership(tram_owner)) {
01573 return CMD_ERROR;
01574 }
01575 num_roadbits += CountBits(GetRoadBits(tile, ROADTYPE_TRAM));
01576 }
01577
01578
01579 if (!EnsureNoVehicleOnGround(tile)) return CMD_ERROR;
01580
01581
01582 rts |= cur_rts;
01583 }
01584
01585 CommandCost cost = CheckFlatLandBelow(tile, 1, 1, flags, is_drive_through ? 5 << p1 : 1 << p1, NULL, !build_over_road);
01586 if (cost.Failed()) return cost;
01587 uint roadbits_to_build = CountBits(rts) * 2 - num_roadbits;
01588 cost.AddCost(_price[PR_BUILD_ROAD] * roadbits_to_build);
01589
01590 Station *st = NULL;
01591 CommandCost ret = FindJoiningStation(INVALID_STATION, station_to_join, HasBit(p2, 5), TileArea(tile, 1, 1), &st);
01592 if (ret.Failed()) return ret;
01593
01594
01595 if (st == NULL && reuse) st = GetClosestDeletedStation(tile);
01596
01597
01598 if (!RoadStop::CanAllocateItem()) return_cmd_error(type ? STR_ERROR_TOO_MANY_TRUCK_STOPS : STR_ERROR_TOO_MANY_BUS_STOPS);
01599
01600 if (st != NULL) {
01601 if (st->owner != _current_company) {
01602 return_cmd_error(STR_ERROR_TOO_CLOSE_TO_ANOTHER_STATION);
01603 }
01604
01605 if (!st->rect.BeforeAddTile(tile, StationRect::ADD_TEST)) return CMD_ERROR;
01606 } else {
01607
01608 if (!Station::CanAllocateItem()) return_cmd_error(STR_ERROR_TOO_MANY_STATIONS_LOADING);
01609
01610 if (flags & DC_EXEC) {
01611 st = new Station(tile);
01612
01613 st->town = ClosestTownFromTile(tile, UINT_MAX);
01614 st->string_id = GenerateStationName(st, tile, STATIONNAMING_ROAD);
01615
01616 if (Company::IsValidID(_current_company)) {
01617 SetBit(st->town->have_ratings, _current_company);
01618 }
01619 }
01620 }
01621
01622 cost.AddCost(_price[type ? PR_BUILD_STATION_TRUCK : PR_BUILD_STATION_BUS]);
01623
01624 if (flags & DC_EXEC) {
01625 RoadStop *road_stop = new RoadStop(tile);
01626
01627 RoadStop **currstop = FindRoadStopSpot(type, st);
01628 *currstop = road_stop;
01629
01630 if (type) {
01631 st->truck_station.Add(tile);
01632 } else {
01633 st->bus_station.Add(tile);
01634 }
01635
01636
01637 st->AddFacility((type) ? FACIL_TRUCK_STOP : FACIL_BUS_STOP, tile);
01638
01639 st->rect.BeforeAddTile(tile, StationRect::ADD_TRY);
01640
01641 RoadStopType rs_type = type ? ROADSTOP_TRUCK : ROADSTOP_BUS;
01642 if (is_drive_through) {
01643 MakeDriveThroughRoadStop(tile, st->owner, road_owner, tram_owner, st->index, rs_type, rts, (Axis)p1);
01644 road_stop->MakeDriveThrough();
01645 } else {
01646 MakeRoadStop(tile, st->owner, st->index, rs_type, rts, (DiagDirection)p1);
01647 }
01648
01649 st->UpdateVirtCoord();
01650 UpdateStationAcceptance(st, false);
01651 st->RecomputeIndustriesNear();
01652 InvalidateWindowData(WC_SELECT_STATION, 0, 0);
01653 InvalidateWindowData(WC_STATION_LIST, st->owner, 0);
01654 SetWindowWidgetDirty(WC_STATION_VIEW, st->index, SVW_ROADVEHS);
01655 }
01656 return cost;
01657 }
01658
01659
01660 static Vehicle *ClearRoadStopStatusEnum(Vehicle *v, void *)
01661 {
01662 if (v->type == VEH_ROAD) {
01663
01664
01665
01666
01667
01668
01669 RoadVehicle *rv = RoadVehicle::From(v);
01670 if (HasBit(rv->state, RVS_IN_DT_ROAD_STOP)) rv->state &= RVSB_ROAD_STOP_TRACKDIR_MASK;
01671 }
01672
01673 return NULL;
01674 }
01675
01676
01683 static CommandCost RemoveRoadStop(TileIndex tile, DoCommandFlag flags)
01684 {
01685 Station *st = Station::GetByTile(tile);
01686
01687 if (_current_company != OWNER_WATER && !CheckOwnership(st->owner)) {
01688 return CMD_ERROR;
01689 }
01690
01691 bool is_truck = IsTruckStop(tile);
01692
01693 RoadStop **primary_stop;
01694 RoadStop *cur_stop;
01695 if (is_truck) {
01696 primary_stop = &st->truck_stops;
01697 cur_stop = RoadStop::GetByTile(tile, ROADSTOP_TRUCK);
01698 } else {
01699 primary_stop = &st->bus_stops;
01700 cur_stop = RoadStop::GetByTile(tile, ROADSTOP_BUS);
01701 }
01702
01703 assert(cur_stop != NULL);
01704
01705
01706 if (IsDriveThroughStopTile(tile) && (flags & DC_BANKRUPT)) {
01707
01708 if (flags & DC_EXEC) FindVehicleOnPos(tile, NULL, &ClearRoadStopStatusEnum);
01709 } else {
01710 if (!EnsureNoVehicleOnGround(tile)) return CMD_ERROR;
01711 }
01712
01713 if (flags & DC_EXEC) {
01714 if (*primary_stop == cur_stop) {
01715
01716 *primary_stop = cur_stop->next;
01717
01718 if (*primary_stop == NULL) {
01719 st->facilities &= (is_truck ? ~FACIL_TRUCK_STOP : ~FACIL_BUS_STOP);
01720 }
01721 } else {
01722
01723 RoadStop *pred = *primary_stop;
01724 while (pred->next != cur_stop) pred = pred->next;
01725 pred->next = cur_stop->next;
01726 }
01727
01728 if (IsDriveThroughStopTile(tile)) {
01729
01730 cur_stop->ClearDriveThrough();
01731 } else {
01732 DoClearSquare(tile);
01733 }
01734
01735 SetWindowWidgetDirty(WC_STATION_VIEW, st->index, SVW_ROADVEHS);
01736 delete cur_stop;
01737
01738
01739 RoadVehicle *v;
01740 FOR_ALL_ROADVEHICLES(v) {
01741 if (v->First() == v && v->current_order.IsType(OT_GOTO_STATION) &&
01742 v->dest_tile == tile) {
01743 v->dest_tile = v->GetOrderStationLocation(st->index);
01744 }
01745 }
01746
01747 st->rect.AfterRemoveTile(st, tile);
01748
01749 st->UpdateVirtCoord();
01750 st->RecomputeIndustriesNear();
01751 DeleteStationIfEmpty(st);
01752
01753
01754 if (is_truck) {
01755 st->truck_station.Clear();
01756 for (const RoadStop *rs = st->truck_stops; rs != NULL; rs = rs->next) st->truck_station.Add(rs->xy);
01757 } else {
01758 st->bus_station.Clear();
01759 for (const RoadStop *rs = st->bus_stops; rs != NULL; rs = rs->next) st->bus_station.Add(rs->xy);
01760 }
01761 }
01762
01763 return CommandCost(EXPENSES_CONSTRUCTION, _price[is_truck ? PR_CLEAR_STATION_TRUCK : PR_CLEAR_STATION_BUS]);
01764 }
01765
01774 CommandCost CmdRemoveRoadStop(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
01775 {
01776
01777 if (!IsTileType(tile, MP_STATION) || !IsRoadStop(tile) || (uint32)GetRoadStopType(tile) != GB(p2, 0, 1)) return CMD_ERROR;
01778
01779
01780 bool is_drive_through = IsDriveThroughStopTile(tile);
01781 RoadTypes rts = GetRoadTypes(tile);
01782 RoadBits road_bits = IsDriveThroughStopTile(tile) ?
01783 ((GetRoadStopDir(tile) == DIAGDIR_NE) ? ROAD_X : ROAD_Y) :
01784 DiagDirToRoadBits(GetRoadStopDir(tile));
01785
01786 Owner road_owner = GetRoadOwner(tile, ROADTYPE_ROAD);
01787 Owner tram_owner = GetRoadOwner(tile, ROADTYPE_TRAM);
01788 CommandCost ret = RemoveRoadStop(tile, flags);
01789
01790
01791 if ((flags & DC_EXEC) && ret.Succeeded() && is_drive_through) {
01792
01793
01794
01795 MakeRoadNormal(tile, road_bits, rts, ClosestTownFromTile(tile, UINT_MAX)->index,
01796 road_owner, tram_owner);
01797 }
01798
01799 return ret;
01800 }
01801
01809 static uint GetMinimalAirportDistanceToTile(const AirportSpec *as, TileIndex town_tile, TileIndex airport_tile)
01810 {
01811 uint ttx = TileX(town_tile);
01812 uint tty = TileY(town_tile);
01813
01814 uint atx = TileX(airport_tile);
01815 uint aty = TileY(airport_tile);
01816
01817 uint btx = TileX(airport_tile) + as->size_x - 1;
01818 uint bty = TileY(airport_tile) + as->size_y - 1;
01819
01820
01821
01822
01823 uint dx = ttx < atx ? atx - ttx : (ttx <= btx ? 0 : ttx - btx);
01824 uint dy = tty < aty ? aty - tty : (tty <= bty ? 0 : tty - bty);
01825
01826 return dx + dy;
01827 }
01828
01837 uint8 GetAirportNoiseLevelForTown(const AirportSpec *as, TileIndex town_tile, TileIndex tile)
01838 {
01839
01840
01841 if (as->noise_level < 2) return as->noise_level;
01842
01843 uint distance = GetMinimalAirportDistanceToTile(as, town_tile, tile);
01844
01845
01846
01847
01848
01849 uint8 town_tolerance_distance = 8 + (_settings_game.difficulty.town_council_tolerance * 4);
01850
01851
01852
01853 uint noise_reduction = distance / town_tolerance_distance;
01854
01855
01856
01857 return noise_reduction >= as->noise_level ? 1 : as->noise_level - noise_reduction;
01858 }
01859
01867 Town *AirportGetNearestTown(const AirportSpec *as, TileIndex airport_tile)
01868 {
01869 Town *t, *nearest = NULL;
01870 uint add = as->size_x + as->size_y - 2;
01871 uint mindist = UINT_MAX - add;
01872 FOR_ALL_TOWNS(t) {
01873 if (DistanceManhattan(t->xy, airport_tile) < mindist + add) {
01874 uint dist = GetMinimalAirportDistanceToTile(as, t->xy, airport_tile);
01875 if (dist < mindist) {
01876 nearest = t;
01877 mindist = dist;
01878 }
01879 }
01880 }
01881
01882 return nearest;
01883 }
01884
01885
01887 void UpdateAirportsNoise()
01888 {
01889 Town *t;
01890 const Station *st;
01891
01892 FOR_ALL_TOWNS(t) t->noise_reached = 0;
01893
01894 FOR_ALL_STATIONS(st) {
01895 if (st->airport_tile != INVALID_TILE) {
01896 const AirportSpec *as = st->GetAirportSpec();
01897 Town *nearest = AirportGetNearestTown(as, st->airport_tile);
01898 nearest->noise_reached += GetAirportNoiseLevelForTown(as, nearest->xy, st->airport_tile);
01899 }
01900 }
01901 }
01902
01913 CommandCost CmdBuildAirport(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
01914 {
01915 bool airport_upgrade = true;
01916 StationID station_to_join = GB(p2, 16, 16);
01917 bool reuse = (station_to_join != NEW_STATION);
01918 if (!reuse) station_to_join = INVALID_STATION;
01919 bool distant_join = (station_to_join != INVALID_STATION);
01920
01921 if (distant_join && (!_settings_game.station.distant_join_stations || !Station::IsValidID(station_to_join))) return CMD_ERROR;
01922
01923 if (p1 >= NUM_AIRPORTS) return CMD_ERROR;
01924
01925 if (!CheckIfAuthorityAllowsNewStation(tile, flags)) {
01926 return CMD_ERROR;
01927 }
01928
01929
01930 const AirportSpec *as = AirportSpec::Get(p1);
01931 if (!as->IsAvailable()) return CMD_ERROR;
01932
01933 Town *t = ClosestTownFromTile(tile, UINT_MAX);
01934 int w = as->size_x;
01935 int h = as->size_y;
01936
01937 if (w > _settings_game.station.station_spread || h > _settings_game.station.station_spread) {
01938 _error_message = STR_ERROR_STATION_TOO_SPREAD_OUT;
01939 return CMD_ERROR;
01940 }
01941
01942 CommandCost cost = CheckFlatLandBelow(tile, w, h, flags, 0, NULL);
01943 if (cost.Failed()) return cost;
01944
01945
01946 Town *nearest = AirportGetNearestTown(as, tile);
01947 uint newnoise_level = GetAirportNoiseLevelForTown(as, nearest->xy, tile);
01948
01949
01950 StringID authority_refuse_message = STR_NULL;
01951
01952 if (_settings_game.economy.station_noise_level) {
01953
01954 if ((nearest->noise_reached + newnoise_level) > nearest->MaxTownNoise()) {
01955 authority_refuse_message = STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE;
01956 }
01957 } else {
01958 uint num = 0;
01959 const Station *st;
01960 FOR_ALL_STATIONS(st) {
01961 if (st->town == t && (st->facilities & FACIL_AIRPORT) && st->airport_type != AT_OILRIG) num++;
01962 }
01963 if (num >= 2) {
01964 authority_refuse_message = STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT;
01965 }
01966 }
01967
01968 if (authority_refuse_message != STR_NULL) {
01969 SetDParam(0, t->index);
01970 return_cmd_error(authority_refuse_message);
01971 }
01972
01973 Station *st = NULL;
01974 CommandCost ret = FindJoiningStation(INVALID_STATION, station_to_join, HasBit(p2, 0), TileArea(tile, w, h), &st);
01975 if (ret.Failed()) return ret;
01976
01977
01978 if (st == NULL && distant_join) st = Station::GetIfValid(station_to_join);
01979
01980
01981 if (st == NULL && reuse) st = GetClosestDeletedStation(tile);
01982
01983 if (st != NULL) {
01984 if (st->owner != _current_company) {
01985 return_cmd_error(STR_ERROR_TOO_CLOSE_TO_ANOTHER_STATION);
01986 }
01987
01988 if (!st->rect.BeforeAddRect(tile, w, h, StationRect::ADD_TEST)) return CMD_ERROR;
01989
01990 if (st->airport_tile != INVALID_TILE) {
01991 return_cmd_error(STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT);
01992 }
01993 } else {
01994 airport_upgrade = false;
01995
01996
01997 if (!Station::CanAllocateItem()) return_cmd_error(STR_ERROR_TOO_MANY_STATIONS_LOADING);
01998
01999 if (flags & DC_EXEC) {
02000 st = new Station(tile);
02001
02002 st->town = t;
02003 st->string_id = GenerateStationName(st, tile, !(GetAirport(p1)->flags & AirportFTAClass::AIRPLANES) ? STATIONNAMING_HELIPORT : STATIONNAMING_AIRPORT);
02004
02005 if (Company::IsValidID(_current_company)) {
02006 SetBit(st->town->have_ratings, _current_company);
02007 }
02008 }
02009 }
02010
02011 cost.AddCost(_price[PR_BUILD_STATION_AIRPORT] * w * h);
02012
02013 if (flags & DC_EXEC) {
02014
02015 nearest->noise_reached += newnoise_level;
02016
02017 st->airport_tile = tile;
02018 st->AddFacility(FACIL_AIRPORT, tile);
02019 st->airport_type = (byte)p1;
02020 st->airport_flags = 0;
02021
02022 st->rect.BeforeAddRect(tile, w, h, StationRect::ADD_TRY);
02023
02024
02025
02026
02027
02028
02029
02030
02031 if (airport_upgrade) UpdateAirplanesOnNewStation(st);
02032
02033 const AirportTileTable *it = as->table[0];
02034 do {
02035 TileIndex cur_tile = tile + ToTileIndexDiff(it->ti);
02036 MakeAirport(cur_tile, st->owner, st->index, it->gfx);
02037 } while ((++it)->ti.x != -0x80);
02038
02039 st->UpdateVirtCoord();
02040 UpdateStationAcceptance(st, false);
02041 st->RecomputeIndustriesNear();
02042 InvalidateWindowData(WC_SELECT_STATION, 0, 0);
02043 InvalidateWindowData(WC_STATION_LIST, st->owner, 0);
02044 SetWindowWidgetDirty(WC_STATION_VIEW, st->index, SVW_PLANES);
02045
02046 if (_settings_game.economy.station_noise_level) {
02047 SetWindowDirty(WC_TOWN_VIEW, st->town->index);
02048 }
02049 }
02050
02051 return cost;
02052 }
02053
02060 static CommandCost RemoveAirport(TileIndex tile, DoCommandFlag flags)
02061 {
02062 Station *st = Station::GetByTile(tile);
02063
02064 if (_current_company != OWNER_WATER && !CheckOwnership(st->owner)) {
02065 return CMD_ERROR;
02066 }
02067
02068 tile = st->airport_tile;
02069
02070 const AirportSpec *as = st->GetAirportSpec();
02071 int w = as->size_x;
02072 int h = as->size_y;
02073
02074 CommandCost cost(EXPENSES_CONSTRUCTION);
02075
02076 const Aircraft *a;
02077 FOR_ALL_AIRCRAFT(a) {
02078 if (!a->IsNormalAircraft()) continue;
02079 if (a->targetairport == st->index && a->state != FLYING) return CMD_ERROR;
02080 }
02081
02082 TILE_LOOP(tile_cur, w, h, tile) {
02083 if (!EnsureNoVehicleOnGround(tile_cur)) return CMD_ERROR;
02084
02085 if (!st->TileBelongsToAirport(tile_cur)) continue;
02086
02087 cost.AddCost(_price[PR_CLEAR_STATION_AIRPORT]);
02088
02089 if (flags & DC_EXEC) {
02090 DeleteAnimatedTile(tile_cur);
02091 DoClearSquare(tile_cur);
02092 }
02093 }
02094
02095 if (flags & DC_EXEC) {
02096 for (uint i = 0; i < as->nof_depots; ++i) {
02097 DeleteWindowById(
02098 WC_VEHICLE_DEPOT, st->GetHangarTile(i)
02099 );
02100 }
02101
02102
02103
02104
02105 Town *nearest = AirportGetNearestTown(as, tile);
02106 nearest->noise_reached -= GetAirportNoiseLevelForTown(as, nearest->xy, tile);
02107
02108 st->rect.AfterRemoveRect(st, tile, w, h);
02109
02110 st->airport_tile = INVALID_TILE;
02111 st->facilities &= ~FACIL_AIRPORT;
02112
02113 SetWindowWidgetDirty(WC_STATION_VIEW, st->index, SVW_PLANES);
02114
02115 if (_settings_game.economy.station_noise_level) {
02116 SetWindowDirty(WC_TOWN_VIEW, st->town->index);
02117 }
02118
02119 st->UpdateVirtCoord();
02120 st->RecomputeIndustriesNear();
02121 DeleteStationIfEmpty(st);
02122 }
02123
02124 return cost;
02125 }
02126
02133 bool HasStationInUse(StationID station, CompanyID company)
02134 {
02135 const Vehicle *v;
02136 FOR_ALL_VEHICLES(v) {
02137 if (company == INVALID_COMPANY || v->owner == company) {
02138 const Order *order;
02139 FOR_VEHICLE_ORDERS(v, order) {
02140 if ((order->IsType(OT_GOTO_STATION) || order->IsType(OT_GOTO_WAYPOINT)) && order->GetDestination() == station) {
02141 return true;
02142 }
02143 }
02144 }
02145 }
02146 return false;
02147 }
02148
02149 static const TileIndexDiffC _dock_tileoffs_chkaround[] = {
02150 {-1, 0},
02151 { 0, 0},
02152 { 0, 0},
02153 { 0, -1}
02154 };
02155 static const byte _dock_w_chk[4] = { 2, 1, 2, 1 };
02156 static const byte _dock_h_chk[4] = { 1, 2, 1, 2 };
02157
02166 CommandCost CmdBuildDock(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
02167 {
02168 StationID station_to_join = GB(p2, 16, 16);
02169 bool reuse = (station_to_join != NEW_STATION);
02170 if (!reuse) station_to_join = INVALID_STATION;
02171 bool distant_join = (station_to_join != INVALID_STATION);
02172
02173 if (distant_join && (!_settings_game.station.distant_join_stations || !Station::IsValidID(station_to_join))) return CMD_ERROR;
02174
02175 DiagDirection direction = GetInclinedSlopeDirection(GetTileSlope(tile, NULL));
02176 if (direction == INVALID_DIAGDIR) return_cmd_error(STR_ERROR_SITE_UNSUITABLE);
02177 direction = ReverseDiagDir(direction);
02178
02179
02180 if (IsWaterTile(tile)) return_cmd_error(STR_ERROR_SITE_UNSUITABLE);
02181
02182 if (!CheckIfAuthorityAllowsNewStation(tile, flags)) return CMD_ERROR;
02183
02184 if (MayHaveBridgeAbove(tile) && IsBridgeAbove(tile)) return_cmd_error(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST);
02185
02186 if (DoCommand(tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR).Failed()) return CMD_ERROR;
02187
02188 TileIndex tile_cur = tile + TileOffsByDiagDir(direction);
02189
02190 if (!IsTileType(tile_cur, MP_WATER) || GetTileSlope(tile_cur, NULL) != SLOPE_FLAT) {
02191 return_cmd_error(STR_ERROR_SITE_UNSUITABLE);
02192 }
02193
02194 if (MayHaveBridgeAbove(tile_cur) && IsBridgeAbove(tile_cur)) return_cmd_error(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST);
02195
02196
02197 WaterClass wc = GetWaterClass(tile_cur);
02198
02199 if (DoCommand(tile_cur, 0, 0, flags, CMD_LANDSCAPE_CLEAR).Failed()) return CMD_ERROR;
02200
02201 tile_cur += TileOffsByDiagDir(direction);
02202 if (!IsTileType(tile_cur, MP_WATER) || GetTileSlope(tile_cur, NULL) != SLOPE_FLAT) {
02203 return_cmd_error(STR_ERROR_SITE_UNSUITABLE);
02204 }
02205
02206
02207 Station *st = NULL;
02208 CommandCost ret = FindJoiningStation(INVALID_STATION, station_to_join, HasBit(p1, 0),
02209 TileArea(tile + ToTileIndexDiff(_dock_tileoffs_chkaround[direction]),
02210 _dock_w_chk[direction], _dock_h_chk[direction]), &st);
02211 if (ret.Failed()) return ret;
02212
02213
02214 if (st == NULL && distant_join) st = Station::GetIfValid(station_to_join);
02215
02216
02217 if (st == NULL && reuse) st = GetClosestDeletedStation(tile);
02218
02219 if (st != NULL) {
02220 if (st->owner != _current_company) {
02221 return_cmd_error(STR_ERROR_TOO_CLOSE_TO_ANOTHER_STATION);
02222 }
02223
02224 if (!st->rect.BeforeAddRect(
02225 tile + ToTileIndexDiff(_dock_tileoffs_chkaround[direction]),
02226 _dock_w_chk[direction], _dock_h_chk[direction], StationRect::ADD_TEST)) return CMD_ERROR;
02227
02228 if (st->dock_tile != INVALID_TILE) return_cmd_error(STR_ERROR_TOO_CLOSE_TO_ANOTHER_DOCK);
02229 } else {
02230
02231 if (!Station::CanAllocateItem()) return_cmd_error(STR_ERROR_TOO_MANY_STATIONS_LOADING);
02232
02233 if (flags & DC_EXEC) {
02234 st = new Station(tile);
02235
02236 st->town = ClosestTownFromTile(tile, UINT_MAX);
02237 st->string_id = GenerateStationName(st, tile, STATIONNAMING_DOCK);
02238
02239 if (Company::IsValidID(_current_company)) {
02240 SetBit(st->town->have_ratings, _current_company);
02241 }
02242 }
02243 }
02244
02245 if (flags & DC_EXEC) {
02246 st->dock_tile = tile;
02247 st->AddFacility(FACIL_DOCK, tile);
02248
02249 st->rect.BeforeAddRect(
02250 tile + ToTileIndexDiff(_dock_tileoffs_chkaround[direction]),
02251 _dock_w_chk[direction], _dock_h_chk[direction], StationRect::ADD_TRY);
02252
02253 MakeDock(tile, st->owner, st->index, direction, wc);
02254
02255 st->UpdateVirtCoord();
02256 UpdateStationAcceptance(st, false);
02257 st->RecomputeIndustriesNear();
02258 InvalidateWindowData(WC_SELECT_STATION, 0, 0);
02259 InvalidateWindowData(WC_STATION_LIST, st->owner, 0);
02260 SetWindowWidgetDirty(WC_STATION_VIEW, st->index, SVW_SHIPS);
02261 }
02262
02263 return CommandCost(EXPENSES_CONSTRUCTION, _price[PR_BUILD_STATION_DOCK]);
02264 }
02265
02272 static CommandCost RemoveDock(TileIndex tile, DoCommandFlag flags)
02273 {
02274 Station *st = Station::GetByTile(tile);
02275 if (!CheckOwnership(st->owner)) return CMD_ERROR;
02276
02277 TileIndex tile1 = st->dock_tile;
02278 TileIndex tile2 = tile1 + TileOffsByDiagDir(GetDockDirection(tile1));
02279
02280 if (!EnsureNoVehicleOnGround(tile1)) return CMD_ERROR;
02281 if (!EnsureNoVehicleOnGround(tile2)) return CMD_ERROR;
02282
02283 if (flags & DC_EXEC) {
02284 DoClearSquare(tile1);
02285 MakeWaterKeepingClass(tile2, st->owner);
02286
02287 st->rect.AfterRemoveTile(st, tile1);
02288 st->rect.AfterRemoveTile(st, tile2);
02289
02290 MarkTileDirtyByTile(tile2);
02291
02292 st->dock_tile = INVALID_TILE;
02293 st->facilities &= ~FACIL_DOCK;
02294
02295 SetWindowWidgetDirty(WC_STATION_VIEW, st->index, SVW_SHIPS);
02296 st->UpdateVirtCoord();
02297 st->RecomputeIndustriesNear();
02298 DeleteStationIfEmpty(st);
02299 }
02300
02301 return CommandCost(EXPENSES_CONSTRUCTION, _price[PR_CLEAR_STATION_DOCK]);
02302 }
02303
02304 #include "table/station_land.h"
02305
02306 const DrawTileSprites *GetStationTileLayout(StationType st, byte gfx)
02307 {
02308 return &_station_display_datas[st][gfx];
02309 }
02310
02311 static void DrawTile_Station(TileInfo *ti)
02312 {
02313 const DrawTileSprites *t = NULL;
02314 RoadTypes roadtypes;
02315 int32 total_offset;
02316 int32 custom_ground_offset;
02317 const RailtypeInfo *rti = NULL;
02318 uint32 relocation = 0;
02319 const BaseStation *st = NULL;
02320 const StationSpec *statspec = NULL;
02321
02322 if (HasStationRail(ti->tile)) {
02323 rti = GetRailTypeInfo(GetRailType(ti->tile));
02324 roadtypes = ROADTYPES_NONE;
02325 total_offset = rti->total_offset;
02326 custom_ground_offset = rti->custom_ground_offset;
02327
02328 if (IsCustomStationSpecIndex(ti->tile)) {
02329
02330 st = BaseStation::GetByTile(ti->tile);
02331 statspec = st->speclist[GetCustomStationSpecIndex(ti->tile)].spec;
02332
02333 if (statspec != NULL) {
02334 uint tile = GetStationGfx(ti->tile);
02335
02336 relocation = GetCustomStationRelocation(statspec, st, ti->tile);
02337
02338 if (HasBit(statspec->callback_mask, CBM_STATION_SPRITE_LAYOUT)) {
02339 uint16 callback = GetStationCallback(CBID_STATION_SPRITE_LAYOUT, 0, 0, statspec, st, ti->tile);
02340 if (callback != CALLBACK_FAILED) tile = (callback & ~1) + GetRailStationAxis(ti->tile);
02341 }
02342
02343
02344 if (statspec->renderdata != NULL) {
02345 t = &statspec->renderdata[tile < statspec->tiles ? tile : (uint)GetRailStationAxis(ti->tile)];
02346 }
02347 }
02348 }
02349 } else {
02350 roadtypes = IsRoadStop(ti->tile) ? GetRoadTypes(ti->tile) : ROADTYPES_NONE;
02351 total_offset = 0;
02352 custom_ground_offset = 0;
02353 }
02354
02355 if (IsAirport(ti->tile)) {
02356 switch (GetStationGfx(ti->tile)) {
02357 case APT_RADAR_GRASS_FENCE_SW:
02358 t = &_station_display_datas_airport_radar_grass_fence_sw[GetStationAnimationFrame(ti->tile)];
02359 break;
02360 case APT_GRASS_FENCE_NE_FLAG:
02361 t = &_station_display_datas_airport_flag_grass_fence_ne[GetStationAnimationFrame(ti->tile)];
02362 break;
02363 case APT_RADAR_FENCE_SW:
02364 t = &_station_display_datas_airport_radar_fence_sw[GetStationAnimationFrame(ti->tile)];
02365 break;
02366 case APT_RADAR_FENCE_NE:
02367 t = &_station_display_datas_airport_radar_fence_ne[GetStationAnimationFrame(ti->tile)];
02368 break;
02369 case APT_GRASS_FENCE_NE_FLAG_2:
02370 t = &_station_display_datas_airport_flag_grass_fence_ne_2[GetStationAnimationFrame(ti->tile)];
02371 break;
02372 }
02373 }
02374
02375 Owner owner = GetTileOwner(ti->tile);
02376
02377 PaletteID palette;
02378 if (Company::IsValidID(owner)) {
02379 palette = COMPANY_SPRITE_COLOUR(owner);
02380 } else {
02381
02382 palette = PALETTE_TO_GREY;
02383 }
02384
02385 if (t == NULL || t->seq == NULL) t = GetStationTileLayout(GetStationType(ti->tile), GetStationGfx(ti->tile));
02386
02387
02388 if (ti->tileh != SLOPE_FLAT && !IsDock(ti->tile)) {
02389 if (statspec != NULL && HasBit(statspec->flags, SSF_CUSTOM_FOUNDATIONS)) {
02390
02391 SpriteID image = GetCustomStationFoundationRelocation(statspec, st, ti->tile);
02392
02393 if (HasBit(statspec->flags, SSF_EXTENDED_FOUNDATIONS)) {
02394
02395
02396 static const uint8 foundation_parts[] = {
02397 0, 0, 0, 0,
02398 0, 1, 2, 3,
02399 0, 4, 5, 6,
02400 7, 8, 9
02401 };
02402
02403 AddSortableSpriteToDraw(image + foundation_parts[ti->tileh], PAL_NONE, ti->x, ti->y, 16, 16, 7, ti->z);
02404 } else {
02405
02406
02407
02408
02409 static const uint8 composite_foundation_parts[] = {
02410
02411 0x00, 0xD1, 0xE4, 0xE0,
02412
02413 0xCA, 0xC9, 0xC4, 0xC0,
02414
02415 0xD2, 0x91, 0xE4, 0xA0,
02416
02417 0x4A, 0x09, 0x44
02418 };
02419
02420 uint8 parts = composite_foundation_parts[ti->tileh];
02421
02422
02423
02424 uint z;
02425 Slope slope = GetFoundationSlope(ti->tile, &z);
02426 if (!HasFoundationNW(ti->tile, slope, z)) ClrBit(parts, 6);
02427 if (!HasFoundationNE(ti->tile, slope, z)) ClrBit(parts, 7);
02428
02429 StartSpriteCombine();
02430 for (int i = 0; i < 8; i++) {
02431 if (HasBit(parts, i)) {
02432 AddSortableSpriteToDraw(image + i, PAL_NONE, ti->x, ti->y, 16, 16, 7, ti->z);
02433 }
02434 }
02435 EndSpriteCombine();
02436 }
02437
02438 OffsetGroundSprite(31, 1);
02439 ti->z += ApplyFoundationToSlope(FOUNDATION_LEVELED, &ti->tileh);
02440 } else {
02441 DrawFoundation(ti, FOUNDATION_LEVELED);
02442 }
02443 }
02444
02445 if (IsBuoy(ti->tile) || IsDock(ti->tile) || (IsOilRig(ti->tile) && GetWaterClass(ti->tile) != WATER_CLASS_INVALID)) {
02446 if (ti->tileh == SLOPE_FLAT) {
02447 DrawWaterClassGround(ti);
02448 } else {
02449 assert(IsDock(ti->tile));
02450 TileIndex water_tile = ti->tile + TileOffsByDiagDir(GetDockDirection(ti->tile));
02451 WaterClass wc = GetWaterClass(water_tile);
02452 if (wc == WATER_CLASS_SEA) {
02453 DrawShoreTile(ti->tileh);
02454 } else {
02455 DrawClearLandTile(ti, 3);
02456 }
02457 }
02458 } else {
02459 SpriteID image = t->ground.sprite;
02460 PaletteID pal = t->ground.pal;
02461 if (rti != NULL && rti->UsesOverlay() && (image == SPR_RAIL_TRACK_X || image == SPR_RAIL_TRACK_Y)) {
02462 SpriteID ground = GetCustomRailSprite(rti, ti->tile, RTSG_GROUND);
02463 DrawGroundSprite(SPR_FLAT_GRASS_TILE, PAL_NONE);
02464 DrawGroundSprite(ground + (image == SPR_RAIL_TRACK_X ? RTO_X : RTO_Y), PAL_NONE);
02465
02466 if (_game_mode != GM_MENU && _settings_client.gui.show_track_reservation && HasStationReservation(ti->tile)) {
02467 SpriteID overlay = GetCustomRailSprite(rti, ti->tile, RTSG_OVERLAY);
02468 DrawGroundSprite(overlay + (image == SPR_RAIL_TRACK_X ? RTO_X : RTO_Y), PALETTE_CRASH);
02469 }
02470 } else {
02471 if (HasBit(image, SPRITE_MODIFIER_CUSTOM_SPRITE)) {
02472 image += GetCustomStationGroundRelocation(statspec, st, ti->tile);
02473 image += custom_ground_offset;
02474 } else {
02475 image += total_offset;
02476 }
02477 DrawGroundSprite(image, GroundSpritePaletteTransform(image, pal, palette));
02478
02479
02480 if (_game_mode != GM_MENU && _settings_client.gui.show_track_reservation && HasStationRail(ti->tile) && HasStationReservation(ti->tile)) {
02481 const RailtypeInfo *rti = GetRailTypeInfo(GetRailType(ti->tile));
02482 DrawGroundSprite(GetRailStationAxis(ti->tile) == AXIS_X ? rti->base_sprites.single_x : rti->base_sprites.single_y, PALETTE_CRASH);
02483 }
02484 }
02485 }
02486
02487 if (HasStationRail(ti->tile) && HasCatenaryDrawn(GetRailType(ti->tile)) && IsStationTileElectrifiable(ti->tile)) DrawCatenary(ti);
02488
02489 if (HasBit(roadtypes, ROADTYPE_TRAM)) {
02490 Axis axis = GetRoadStopDir(ti->tile) == DIAGDIR_NE ? AXIS_X : AXIS_Y;
02491 DrawGroundSprite((HasBit(roadtypes, ROADTYPE_ROAD) ? SPR_TRAMWAY_OVERLAY : SPR_TRAMWAY_TRAM) + (axis ^ 1), PAL_NONE);
02492 DrawTramCatenary(ti, axis == AXIS_X ? ROAD_X : ROAD_Y);
02493 }
02494
02495 if (IsRailWaypoint(ti->tile)) {
02496
02497 total_offset = 0;
02498 }
02499
02500 DrawRailTileSeq(ti, t, TO_BUILDINGS, total_offset, relocation, palette);
02501 }
02502
02503 void StationPickerDrawSprite(int x, int y, StationType st, RailType railtype, RoadType roadtype, int image)
02504 {
02505 int32 total_offset = 0;
02506 PaletteID pal = COMPANY_SPRITE_COLOUR(_local_company);
02507 const DrawTileSprites *t = GetStationTileLayout(st, image);
02508 const RailtypeInfo *rti = NULL;
02509
02510 if (railtype != INVALID_RAILTYPE) {
02511 rti = GetRailTypeInfo(railtype);
02512 total_offset = rti->total_offset;
02513 }
02514
02515 SpriteID img = t->ground.sprite;
02516 if ((img == SPR_RAIL_TRACK_X || img == SPR_RAIL_TRACK_Y) && rti->UsesOverlay()) {
02517 SpriteID ground = GetCustomRailSprite(rti, INVALID_TILE, RTSG_GROUND);
02518 DrawSprite(SPR_FLAT_GRASS_TILE, PAL_NONE, x, y);
02519 DrawSprite(ground + (img == SPR_RAIL_TRACK_X ? RTO_X : RTO_Y), PAL_NONE, x, y);
02520 } else {
02521 DrawSprite(img + total_offset, HasBit(img, PALETTE_MODIFIER_COLOUR) ? pal : PAL_NONE, x, y);
02522 }
02523
02524 if (roadtype == ROADTYPE_TRAM) {
02525 DrawSprite(SPR_TRAMWAY_TRAM + (t->ground.sprite == SPR_ROAD_PAVED_STRAIGHT_X ? 1 : 0), PAL_NONE, x, y);
02526 }
02527
02528
02529 DrawRailTileSeqInGUI(x, y, t, st == STATION_WAYPOINT ? 0 : total_offset, 0, pal);
02530 }
02531
02532 static uint GetSlopeZ_Station(TileIndex tile, uint x, uint y)
02533 {
02534 return GetTileMaxZ(tile);
02535 }
02536
02537 static Foundation GetFoundation_Station(TileIndex tile, Slope tileh)
02538 {
02539 return FlatteningFoundation(tileh);
02540 }
02541
02542 static void GetTileDesc_Station(TileIndex tile, TileDesc *td)
02543 {
02544 td->owner[0] = GetTileOwner(tile);
02545 if (IsDriveThroughStopTile(tile)) {
02546 Owner road_owner = INVALID_OWNER;
02547 Owner tram_owner = INVALID_OWNER;
02548 RoadTypes rts = GetRoadTypes(tile);
02549 if (HasBit(rts, ROADTYPE_ROAD)) road_owner = GetRoadOwner(tile, ROADTYPE_ROAD);
02550 if (HasBit(rts, ROADTYPE_TRAM)) tram_owner = GetRoadOwner(tile, ROADTYPE_TRAM);
02551
02552
02553 if ((tram_owner != INVALID_OWNER && tram_owner != td->owner[0]) ||
02554 (road_owner != INVALID_OWNER && road_owner != td->owner[0])) {
02555 uint i = 1;
02556 if (road_owner != INVALID_OWNER) {
02557 td->owner_type[i] = STR_LAND_AREA_INFORMATION_ROAD_OWNER;
02558 td->owner[i] = road_owner;
02559 i++;
02560 }
02561 if (tram_owner != INVALID_OWNER) {
02562 td->owner_type[i] = STR_LAND_AREA_INFORMATION_TRAM_OWNER;
02563 td->owner[i] = tram_owner;
02564 }
02565 }
02566 }
02567 td->build_date = BaseStation::GetByTile(tile)->build_date;
02568
02569 if (HasStationTileRail(tile)) {
02570 const StationSpec *spec = GetStationSpec(tile);
02571
02572 if (spec != NULL) {
02573 td->station_class = GetStationClassName(spec->sclass);
02574 td->station_name = spec->name;
02575
02576 if (spec->grffile != NULL) {
02577 const GRFConfig *gc = GetGRFConfig(spec->grffile->grfid);
02578 td->grf = gc->name;
02579 }
02580 }
02581
02582 const RailtypeInfo *rti = GetRailTypeInfo(GetRailType(tile));
02583 td->rail_speed = rti->max_speed;
02584 }
02585
02586 StringID str;
02587 switch (GetStationType(tile)) {
02588 default: NOT_REACHED();
02589 case STATION_RAIL: str = STR_LAI_STATION_DESCRIPTION_RAILROAD_STATION; break;
02590 case STATION_AIRPORT:
02591 str = (IsHangar(tile) ? STR_LAI_STATION_DESCRIPTION_AIRCRAFT_HANGAR : STR_LAI_STATION_DESCRIPTION_AIRPORT);
02592 break;
02593 case STATION_TRUCK: str = STR_LAI_STATION_DESCRIPTION_TRUCK_LOADING_AREA; break;
02594 case STATION_BUS: str = STR_LAI_STATION_DESCRIPTION_BUS_STATION; break;
02595 case STATION_OILRIG: str = STR_INDUSTRY_NAME_OIL_RIG; break;
02596 case STATION_DOCK: str = STR_LAI_STATION_DESCRIPTION_SHIP_DOCK; break;
02597 case STATION_BUOY: str = STR_LAI_STATION_DESCRIPTION_BUOY; break;
02598 case STATION_WAYPOINT: str = STR_LAI_STATION_DESCRIPTION_WAYPOINT; break;
02599 }
02600 td->str = str;
02601 }
02602
02603
02604 static TrackStatus GetTileTrackStatus_Station(TileIndex tile, TransportType mode, uint sub_mode, DiagDirection side)
02605 {
02606 TrackBits trackbits = TRACK_BIT_NONE;
02607
02608 switch (mode) {
02609 case TRANSPORT_RAIL:
02610 if (HasStationRail(tile) && !IsStationTileBlocked(tile)) {
02611 trackbits = TrackToTrackBits(GetRailStationTrack(tile));
02612 }
02613 break;
02614
02615 case TRANSPORT_WATER:
02616
02617 if (IsBuoy(tile)) {
02618 trackbits = TRACK_BIT_ALL;
02619
02620 if (TileX(tile) == 0) trackbits &= ~(TRACK_BIT_X | TRACK_BIT_UPPER | TRACK_BIT_RIGHT);
02621
02622 if (TileY(tile) == 0) trackbits &= ~(TRACK_BIT_Y | TRACK_BIT_LEFT | TRACK_BIT_UPPER);
02623 }
02624 break;
02625
02626 case TRANSPORT_ROAD:
02627 if ((GetRoadTypes(tile) & sub_mode) != 0 && IsRoadStop(tile)) {
02628 DiagDirection dir = GetRoadStopDir(tile);
02629 Axis axis = DiagDirToAxis(dir);
02630
02631 if (side != INVALID_DIAGDIR) {
02632 if (axis != DiagDirToAxis(side) || (IsStandardRoadStopTile(tile) && dir != side)) break;
02633 }
02634
02635 trackbits = AxisToTrackBits(axis);
02636 }
02637 break;
02638
02639 default:
02640 break;
02641 }
02642
02643 return CombineTrackStatus(TrackBitsToTrackdirBits(trackbits), TRACKDIR_BIT_NONE);
02644 }
02645
02646
02647 static void TileLoop_Station(TileIndex tile)
02648 {
02649
02650
02651 switch (GetStationType(tile)) {
02652 case STATION_AIRPORT:
02653 if (AirportTileSpec::Get(GetStationGfx(tile))->animation_info != 0xFFFF) {
02654 AddAnimatedTile(tile);
02655 }
02656 break;
02657
02658 case STATION_DOCK:
02659 if (GetTileSlope(tile, NULL) != SLOPE_FLAT) break;
02660
02661 case STATION_OILRIG:
02662 case STATION_BUOY:
02663 TileLoop_Water(tile);
02664 break;
02665
02666 default: break;
02667 }
02668 }
02669
02670
02671 static void AnimateTile_Station(TileIndex tile)
02672 {
02673 if (HasStationRail(tile)) {
02674 AnimateStationTile(tile);
02675 return;
02676 }
02677
02678 if (IsAirport(tile)) {
02679 const AirportTileSpec *ats = AirportTileSpec::Get(GetStationGfx(tile));
02680 uint16 mask = (1 << ats->animation_speed) - 1;
02681 if (ats->animation_info != 0xFFFF && (_tick_counter & mask) == 0) {
02682 uint8 next_frame = GetStationAnimationFrame(tile) + 1;
02683 if (next_frame >= GB(ats->animation_info, 0, 8)) next_frame = 0;
02684 SetStationAnimationFrame(tile, next_frame);
02685 MarkTileDirtyByTile(tile);
02686 }
02687 }
02688 }
02689
02690
02691 static bool ClickTile_Station(TileIndex tile)
02692 {
02693 const BaseStation *st = BaseStation::GetByTile(tile);
02694
02695 if (st->facilities & FACIL_WAYPOINT) {
02696 ShowWaypointWindow(Waypoint::From(st));
02697 } else if (IsHangar(tile)) {
02698 ShowDepotWindow(tile, VEH_AIRCRAFT);
02699 } else {
02700 ShowStationViewWindow(st->index);
02701 }
02702 return true;
02703 }
02704
02705 static VehicleEnterTileStatus VehicleEnter_Station(Vehicle *v, TileIndex tile, int x, int y)
02706 {
02707 if (v->type == VEH_TRAIN) {
02708 StationID station_id = GetStationIndex(tile);
02709 if (!v->current_order.ShouldStopAtStation(v, station_id)) return VETSB_CONTINUE;
02710 if (!IsRailStation(tile) || !Train::From(v)->IsFrontEngine()) return VETSB_CONTINUE;
02711
02712 int station_ahead;
02713 int station_length;
02714 int stop = GetTrainStopLocation(station_id, tile, Train::From(v), &station_ahead, &station_length);
02715
02716
02717
02718
02719
02720 if (!IsInsideBS(stop + station_ahead, station_length, TILE_SIZE)) return VETSB_CONTINUE;
02721
02722 DiagDirection dir = DirToDiagDir(v->direction);
02723
02724 x &= 0xF;
02725 y &= 0xF;
02726
02727 if (DiagDirToAxis(dir) != AXIS_X) Swap(x, y);
02728 if (y == TILE_SIZE / 2) {
02729 if (dir != DIAGDIR_SE && dir != DIAGDIR_SW) x = TILE_SIZE - 1 - x;
02730 stop &= TILE_SIZE - 1;
02731
02732 if (x == stop) return VETSB_ENTERED_STATION | (VehicleEnterTileStatus)(station_id << VETS_STATION_ID_OFFSET);
02733 if (x < stop) {
02734 uint16 spd;
02735
02736 v->vehstatus |= VS_TRAIN_SLOWING;
02737 spd = max(0, (stop - x) * 20 - 15);
02738 if (spd < v->cur_speed) v->cur_speed = spd;
02739 }
02740 }
02741 } else if (v->type == VEH_ROAD) {
02742 RoadVehicle *rv = RoadVehicle::From(v);
02743 if (rv->state < RVSB_IN_ROAD_STOP && !IsReversingRoadTrackdir((Trackdir)rv->state) && rv->frame == 0) {
02744 if (IsRoadStop(tile) && rv->IsRoadVehFront()) {
02745
02746 return RoadStop::GetByTile(tile, GetRoadStopType(tile))->Enter(rv) ? VETSB_CONTINUE : VETSB_CANNOT_ENTER;
02747 }
02748 }
02749 }
02750
02751 return VETSB_CONTINUE;
02752 }
02753
02760 static bool StationHandleBigTick(BaseStation *st)
02761 {
02762 if (!st->IsInUse() && ++st->delete_ctr >= 8) {
02763 delete st;
02764 return false;
02765 }
02766
02767 if ((st->facilities & FACIL_WAYPOINT) == 0) UpdateStationAcceptance(Station::From(st), true);
02768
02769 return true;
02770 }
02771
02772 static inline void byte_inc_sat(byte *p)
02773 {
02774 byte b = *p + 1;
02775 if (b != 0) *p = b;
02776 }
02777
02778 static void UpdateStationRating(Station *st)
02779 {
02780 bool waiting_changed = false;
02781
02782 byte_inc_sat(&st->time_since_load);
02783 byte_inc_sat(&st->time_since_unload);
02784
02785 const CargoSpec *cs;
02786 FOR_ALL_CARGOSPECS(cs) {
02787 GoodsEntry *ge = &st->goods[cs->Index()];
02788
02789
02790
02791 if (!HasBit(ge->acceptance_pickup, GoodsEntry::PICKUP) && ge->rating < INITIAL_STATION_RATING) {
02792 ge->rating++;
02793 }
02794
02795
02796 if (HasBit(ge->acceptance_pickup, GoodsEntry::PICKUP)) {
02797 byte_inc_sat(&ge->days_since_pickup);
02798
02799 bool skip = false;
02800 int rating = 0;
02801 uint waiting = ge->cargo.Count();
02802
02803 if (HasBit(cs->callback_mask, CBM_CARGO_STATION_RATING_CALC)) {
02804
02805
02806
02807
02808 uint last_speed = ge->last_speed;
02809 if (last_speed == 0) last_speed = 0xFF;
02810
02811 uint32 var18 = min(ge->days_since_pickup, 0xFF) | (min(waiting, 0xFFFF) << 8) | (min(last_speed, 0xFF) << 24);
02812
02813 uint32 var10 = (st->last_vehicle_type == VEH_INVALID) ? 0x0 : (st->last_vehicle_type + 0x10);
02814 uint16 callback = GetCargoCallback(CBID_CARGO_STATION_RATING_CALC, var10, var18, cs);
02815 if (callback != CALLBACK_FAILED) {
02816 skip = true;
02817 rating = GB(callback, 0, 14);
02818
02819
02820 if (HasBit(callback, 14)) rating -= 0x4000;
02821 }
02822 }
02823
02824 if (!skip) {
02825 int b = ge->last_speed - 85;
02826 if (b >= 0) rating += b >> 2;
02827
02828 byte days = ge->days_since_pickup;
02829 if (st->last_vehicle_type == VEH_SHIP) days >>= 2;
02830 (days > 21) ||
02831 (rating += 25, days > 12) ||
02832 (rating += 25, days > 6) ||
02833 (rating += 45, days > 3) ||
02834 (rating += 35, true);
02835
02836 (rating -= 90, waiting > 1500) ||
02837 (rating += 55, waiting > 1000) ||
02838 (rating += 35, waiting > 600) ||
02839 (rating += 10, waiting > 300) ||
02840 (rating += 20, waiting > 100) ||
02841 (rating += 10, true);
02842 }
02843
02844 if (Company::IsValidID(st->owner) && HasBit(st->town->statues, st->owner)) rating += 26;
02845
02846 byte age = ge->last_age;
02847 (age >= 3) ||
02848 (rating += 10, age >= 2) ||
02849 (rating += 10, age >= 1) ||
02850 (rating += 13, true);
02851
02852 {
02853 int or_ = ge->rating;
02854
02855
02856 ge->rating = rating = or_ + Clamp(Clamp(rating, 0, 255) - or_, -2, 2);
02857
02858
02859
02860 if (rating <= 64 && waiting >= 200) {
02861 int dec = Random() & 0x1F;
02862 if (waiting < 400) dec &= 7;
02863 waiting -= dec + 1;
02864 waiting_changed = true;
02865 }
02866
02867
02868 if (rating <= 127 && waiting != 0) {
02869 uint32 r = Random();
02870 if (rating <= (int)GB(r, 0, 7)) {
02871
02872 waiting = max((int)waiting - (int)GB(r, 8, 2) - 1, 0);
02873 waiting_changed = true;
02874 }
02875 }
02876
02877
02878
02879
02880 static const uint WAITING_CARGO_THRESHOLD = 1 << 12;
02881 static const uint WAITING_CARGO_CUT_FACTOR = 1 << 6;
02882 static const uint MAX_WAITING_CARGO = 1 << 15;
02883
02884 if (waiting > WAITING_CARGO_THRESHOLD) {
02885 uint difference = waiting - WAITING_CARGO_THRESHOLD;
02886 waiting -= (difference / WAITING_CARGO_CUT_FACTOR);
02887
02888 waiting = min(waiting, MAX_WAITING_CARGO);
02889 waiting_changed = true;
02890 }
02891
02892 if (waiting_changed) ge->cargo.Truncate(waiting);
02893 }
02894 }
02895 }
02896
02897 StationID index = st->index;
02898 if (waiting_changed) {
02899 SetWindowDirty(WC_STATION_VIEW, index);
02900 } else {
02901 SetWindowWidgetDirty(WC_STATION_VIEW, index, SVW_RATINGLIST);
02902 }
02903 }
02904
02905
02906 static void StationHandleSmallTick(BaseStation *st)
02907 {
02908 if ((st->facilities & FACIL_WAYPOINT) != 0 || !st->IsInUse()) return;
02909
02910 byte b = st->delete_ctr + 1;
02911 if (b >= 185) b = 0;
02912 st->delete_ctr = b;
02913
02914 if (b == 0) UpdateStationRating(Station::From(st));
02915 }
02916
02917 void OnTick_Station()
02918 {
02919 if (_game_mode == GM_EDITOR) return;
02920
02921 BaseStation *st;
02922 FOR_ALL_BASE_STATIONS(st) {
02923 StationHandleSmallTick(st);
02924
02925
02926
02927
02928 if ((_tick_counter + st->index) % 250 == 0) {
02929
02930 if (!StationHandleBigTick(st)) continue;
02931 StationAnimationTrigger(st, st->xy, STAT_ANIM_250_TICKS);
02932 }
02933 }
02934 }
02935
02936 void StationMonthlyLoop()
02937 {
02938
02939 }
02940
02941
02942 void ModifyStationRatingAround(TileIndex tile, Owner owner, int amount, uint radius)
02943 {
02944 Station *st;
02945
02946 FOR_ALL_STATIONS(st) {
02947 if (st->owner == owner &&
02948 DistanceManhattan(tile, st->xy) <= radius) {
02949 for (CargoID i = 0; i < NUM_CARGO; i++) {
02950 GoodsEntry *ge = &st->goods[i];
02951
02952 if (ge->acceptance_pickup != 0) {
02953 ge->rating = Clamp(ge->rating + amount, 0, 255);
02954 }
02955 }
02956 }
02957 }
02958 }
02959
02960 static void UpdateStationWaiting(Station *st, CargoID type, uint amount, SourceType source_type, SourceID source_id)
02961 {
02962 st->goods[type].cargo.Append(new CargoPacket(st->index, st->xy, amount, source_type, source_id));
02963 SetBit(st->goods[type].acceptance_pickup, GoodsEntry::PICKUP);
02964
02965 StationAnimationTrigger(st, st->xy, STAT_ANIM_NEW_CARGO, type);
02966
02967 SetWindowDirty(WC_STATION_VIEW, st->index);
02968 st->MarkTilesDirty(true);
02969 }
02970
02971 static bool IsUniqueStationName(const char *name)
02972 {
02973 const Station *st;
02974
02975 FOR_ALL_STATIONS(st) {
02976 if (st->name != NULL && strcmp(st->name, name) == 0) return false;
02977 }
02978
02979 return true;
02980 }
02981
02990 CommandCost CmdRenameStation(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
02991 {
02992 Station *st = Station::GetIfValid(p1);
02993 if (st == NULL || !CheckOwnership(st->owner)) return CMD_ERROR;
02994
02995 bool reset = StrEmpty(text);
02996
02997 if (!reset) {
02998 if (strlen(text) >= MAX_LENGTH_STATION_NAME_BYTES) return CMD_ERROR;
02999 if (!IsUniqueStationName(text)) return_cmd_error(STR_ERROR_NAME_MUST_BE_UNIQUE);
03000 }
03001
03002 if (flags & DC_EXEC) {
03003 free(st->name);
03004 st->name = reset ? NULL : strdup(text);
03005
03006 st->UpdateVirtCoord();
03007 InvalidateWindowData(WC_STATION_LIST, st->owner, 1);
03008 }
03009
03010 return CommandCost();
03011 }
03012
03019 void FindStationsAroundTiles(const TileArea &location, StationList *stations)
03020 {
03021
03022 int max_rad = (_settings_game.station.modified_catchment ? MAX_CATCHMENT : CA_UNMODIFIED);
03023
03024 for (int dy = -max_rad; dy < location.h + max_rad; dy++) {
03025 for (int dx = -max_rad; dx < location.w + max_rad; dx++) {
03026 TileIndex cur_tile = TileAddWrap(location.tile, dx, dy);
03027 if (cur_tile == INVALID_TILE || !IsTileType(cur_tile, MP_STATION)) continue;
03028
03029 Station *st = Station::GetByTile(cur_tile);
03030 if (st == NULL) continue;
03031
03032 if (_settings_game.station.modified_catchment) {
03033 int rad = st->GetCatchmentRadius();
03034 if (dx < -rad || dx >= rad + location.w || dy < -rad || dy >= rad + location.h) continue;
03035 }
03036
03037
03038
03039
03040 stations->Include(st);
03041 }
03042 }
03043 }
03044
03049 const StationList *StationFinder::GetStations()
03050 {
03051 if (this->tile != INVALID_TILE) {
03052 FindStationsAroundTiles(*this, &this->stations);
03053 this->tile = INVALID_TILE;
03054 }
03055 return &this->stations;
03056 }
03057
03058 uint MoveGoodsToStation(CargoID type, uint amount, SourceType source_type, SourceID source_id, const StationList *all_stations)
03059 {
03060
03061 if (amount == 0) return 0;
03062
03063 Station *st1 = NULL;
03064 Station *st2 = NULL;
03065 uint best_rating1 = 0;
03066 uint best_rating2 = 0;
03067
03068 for (Station * const *st_iter = all_stations->Begin(); st_iter != all_stations->End(); ++st_iter) {
03069 Station *st = *st_iter;
03070
03071
03072 if (st->town->exclusive_counter > 0 && st->town->exclusivity != st->owner) continue;
03073
03074 if (st->goods[type].rating == 0) continue;
03075
03076 if (_settings_game.order.selectgoods && st->goods[type].last_speed == 0) continue;
03077
03078 if (IsCargoInClass(type, CC_PASSENGERS)) {
03079 if (st->facilities == FACIL_TRUCK_STOP) continue;
03080 } else {
03081 if (st->facilities == FACIL_BUS_STOP) continue;
03082 }
03083
03084
03085 if (st1 == NULL || st->goods[type].rating >= best_rating1) {
03086 st2 = st1; best_rating2 = best_rating1; st1 = st; best_rating1 = st->goods[type].rating;
03087 } else if (st2 == NULL || st->goods[type].rating >= best_rating2) {
03088 st2 = st; best_rating2 = st->goods[type].rating;
03089 }
03090 }
03091
03092
03093 if (st1 == NULL) return 0;
03094
03095 if (st2 == NULL) {
03096
03097 uint moved = amount * best_rating1 / 256 + 1;
03098 UpdateStationWaiting(st1, type, moved, source_type, source_id);
03099 return moved;
03100 }
03101
03102
03103 assert(st1 != NULL);
03104 assert(st2 != NULL);
03105 assert(best_rating1 != 0 || best_rating2 != 0);
03106
03107
03108 best_rating2 >>= 1;
03109
03110
03111 uint t = (best_rating1 * (amount + 1)) / (best_rating1 + best_rating2);
03112
03113 uint moved = 0;
03114 if (t != 0) {
03115 moved = t * best_rating1 / 256 + 1;
03116 amount -= t;
03117 UpdateStationWaiting(st1, type, moved, source_type, source_id);
03118 }
03119
03120 if (amount != 0) {
03121 amount = amount * best_rating2 / 256 + 1;
03122 moved += amount;
03123 UpdateStationWaiting(st2, type, amount, source_type, source_id);
03124 }
03125
03126 return moved;
03127 }
03128
03129 void BuildOilRig(TileIndex tile)
03130 {
03131 if (!Station::CanAllocateItem()) {
03132 DEBUG(misc, 0, "Can't allocate station for oilrig at 0x%X, reverting to oilrig only", tile);
03133 return;
03134 }
03135
03136 Station *st = new Station(tile);
03137 st->town = ClosestTownFromTile(tile, UINT_MAX);
03138
03139 st->string_id = GenerateStationName(st, tile, STATIONNAMING_OILRIG);
03140
03141 assert(IsTileType(tile, MP_INDUSTRY));
03142 DeleteAnimatedTile(tile);
03143 MakeOilrig(tile, st->index, GetWaterClass(tile));
03144
03145 st->owner = OWNER_NONE;
03146 st->airport_type = AT_OILRIG;
03147 st->airport_tile = tile;
03148 st->dock_tile = tile;
03149 st->facilities = FACIL_AIRPORT | FACIL_DOCK;
03150 st->build_date = _date;
03151
03152 st->rect.BeforeAddTile(tile, StationRect::ADD_FORCE);
03153
03154 for (CargoID j = 0; j < NUM_CARGO; j++) {
03155 st->goods[j].acceptance_pickup = 0;
03156 st->goods[j].days_since_pickup = 255;
03157 st->goods[j].rating = INITIAL_STATION_RATING;
03158 st->goods[j].last_speed = 0;
03159 st->goods[j].last_age = 255;
03160 }
03161
03162 st->UpdateVirtCoord();
03163 UpdateStationAcceptance(st, false);
03164 st->RecomputeIndustriesNear();
03165 }
03166
03167 void DeleteOilRig(TileIndex tile)
03168 {
03169 Station *st = Station::GetByTile(tile);
03170
03171 MakeWaterKeepingClass(tile, OWNER_NONE);
03172 MarkTileDirtyByTile(tile);
03173
03174 st->dock_tile = INVALID_TILE;
03175 st->airport_tile = INVALID_TILE;
03176 st->facilities &= ~(FACIL_AIRPORT | FACIL_DOCK);
03177 st->airport_flags = 0;
03178
03179 st->rect.AfterRemoveTile(st, tile);
03180
03181 st->UpdateVirtCoord();
03182 st->RecomputeIndustriesNear();
03183 if (!st->IsInUse()) delete st;
03184 }
03185
03186 static void ChangeTileOwner_Station(TileIndex tile, Owner old_owner, Owner new_owner)
03187 {
03188 if (IsDriveThroughStopTile(tile)) {
03189 for (RoadType rt = ROADTYPE_ROAD; rt < ROADTYPE_END; rt++) {
03190
03191 if (GetRoadOwner(tile, rt) == old_owner) {
03192 SetRoadOwner(tile, rt, new_owner == INVALID_OWNER ? OWNER_NONE : new_owner);
03193 }
03194 }
03195 }
03196
03197 if (!IsTileOwner(tile, old_owner)) return;
03198
03199 if (new_owner != INVALID_OWNER) {
03200
03201 SetTileOwner(tile, new_owner);
03202 InvalidateWindowClassesData(WC_STATION_LIST, 0);
03203 } else {
03204 if (IsDriveThroughStopTile(tile)) {
03205
03206 DoCommand(tile, 0, (GetStationType(tile) == STATION_TRUCK) ? ROADSTOP_TRUCK : ROADSTOP_BUS, DC_EXEC | DC_BANKRUPT, CMD_REMOVE_ROAD_STOP);
03207 assert(IsTileType(tile, MP_ROAD));
03208
03209 ChangeTileOwner(tile, old_owner, new_owner);
03210 } else {
03211 DoCommand(tile, 0, 0, DC_EXEC | DC_BANKRUPT, CMD_LANDSCAPE_CLEAR);
03212
03213
03214
03215 if ((IsTileType(tile, MP_WATER) || IsBuoyTile(tile)) && IsTileOwner(tile, old_owner)) SetTileOwner(tile, OWNER_NONE);
03216 }
03217 }
03218 }
03219
03228 static bool CanRemoveRoadWithStop(TileIndex tile, DoCommandFlag flags)
03229 {
03230
03231 if (_current_company == OWNER_WATER) return true;
03232
03233 Owner road_owner = _current_company;
03234 Owner tram_owner = _current_company;
03235
03236 RoadTypes rts = GetRoadTypes(tile);
03237 if (HasBit(rts, ROADTYPE_ROAD)) road_owner = GetRoadOwner(tile, ROADTYPE_ROAD);
03238 if (HasBit(rts, ROADTYPE_TRAM)) tram_owner = GetRoadOwner(tile, ROADTYPE_TRAM);
03239
03240 if ((road_owner != OWNER_TOWN && !CheckOwnership(road_owner)) || !CheckOwnership(tram_owner)) return false;
03241
03242 return road_owner != OWNER_TOWN || CheckAllowRemoveRoad(tile, GetAnyRoadBits(tile, ROADTYPE_ROAD), OWNER_TOWN, ROADTYPE_ROAD, flags);
03243 }
03244
03245 CommandCost ClearTile_Station(TileIndex tile, DoCommandFlag flags)
03246 {
03247 if (flags & DC_AUTO) {
03248 switch (GetStationType(tile)) {
03249 default: break;
03250 case STATION_RAIL: return_cmd_error(STR_ERROR_MUST_DEMOLISH_RAILROAD);
03251 case STATION_WAYPOINT: return_cmd_error(STR_ERROR_BUILDING_MUST_BE_DEMOLISHED);
03252 case STATION_AIRPORT: return_cmd_error(STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST);
03253 case STATION_TRUCK: return_cmd_error(HasTileRoadType(tile, ROADTYPE_TRAM) ? STR_ERROR_MUST_DEMOLISH_CARGO_TRAM_STATION_FIRST : STR_ERROR_MUST_DEMOLISH_TRUCK_STATION_FIRST);
03254 case STATION_BUS: return_cmd_error(HasTileRoadType(tile, ROADTYPE_TRAM) ? STR_ERROR_MUST_DEMOLISH_PASSENGER_TRAM_STATION_FIRST : STR_ERROR_MUST_DEMOLISH_BUS_STATION_FIRST);
03255 case STATION_BUOY: return_cmd_error(STR_ERROR_BUOY_IN_THE_WAY);
03256 case STATION_DOCK: return_cmd_error(STR_ERROR_MUST_DEMOLISH_DOCK_FIRST);
03257 case STATION_OILRIG:
03258 SetDParam(1, STR_INDUSTRY_NAME_OIL_RIG);
03259 return_cmd_error(STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY);
03260 }
03261 }
03262
03263 switch (GetStationType(tile)) {
03264 case STATION_RAIL: return RemoveRailStation(tile, flags);
03265 case STATION_WAYPOINT: return RemoveRailWaypoint(tile, flags);
03266 case STATION_AIRPORT: return RemoveAirport(tile, flags);
03267 case STATION_TRUCK:
03268 if (IsDriveThroughStopTile(tile) && !CanRemoveRoadWithStop(tile, flags))
03269 return_cmd_error(STR_ERROR_MUST_DEMOLISH_TRUCK_STATION_FIRST);
03270 return RemoveRoadStop(tile, flags);
03271 case STATION_BUS:
03272 if (IsDriveThroughStopTile(tile) && !CanRemoveRoadWithStop(tile, flags))
03273 return_cmd_error(STR_ERROR_MUST_DEMOLISH_BUS_STATION_FIRST);
03274 return RemoveRoadStop(tile, flags);
03275 case STATION_BUOY: return RemoveBuoy(tile, flags);
03276 case STATION_DOCK: return RemoveDock(tile, flags);
03277 default: break;
03278 }
03279
03280 return CMD_ERROR;
03281 }
03282
03283 static CommandCost TerraformTile_Station(TileIndex tile, DoCommandFlag flags, uint z_new, Slope tileh_new)
03284 {
03285 if (_settings_game.construction.build_on_slopes && AutoslopeEnabled()) {
03286
03287
03288
03289 if (!IsSteepSlope(tileh_new) && (GetTileMaxZ(tile) == z_new + GetSlopeMaxZ(tileh_new))) {
03290 switch (GetStationType(tile)) {
03291 case STATION_WAYPOINT:
03292 case STATION_RAIL: {
03293 DiagDirection direction = AxisToDiagDir(GetRailStationAxis(tile));
03294 if (!AutoslopeCheckForEntranceEdge(tile, z_new, tileh_new, direction)) break;
03295 if (!AutoslopeCheckForEntranceEdge(tile, z_new, tileh_new, ReverseDiagDir(direction))) break;
03296 return CommandCost(EXPENSES_CONSTRUCTION, _price[PR_BUILD_FOUNDATION]);
03297 }
03298
03299 case STATION_AIRPORT:
03300 return CommandCost(EXPENSES_CONSTRUCTION, _price[PR_BUILD_FOUNDATION]);
03301
03302 case STATION_TRUCK:
03303 case STATION_BUS: {
03304 DiagDirection direction = GetRoadStopDir(tile);
03305 if (!AutoslopeCheckForEntranceEdge(tile, z_new, tileh_new, direction)) break;
03306 if (IsDriveThroughStopTile(tile)) {
03307 if (!AutoslopeCheckForEntranceEdge(tile, z_new, tileh_new, ReverseDiagDir(direction))) break;
03308 }
03309 return CommandCost(EXPENSES_CONSTRUCTION, _price[PR_BUILD_FOUNDATION]);
03310 }
03311
03312 default: break;
03313 }
03314 }
03315 }
03316 return DoCommand(tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
03317 }
03318
03319
03320 extern const TileTypeProcs _tile_type_station_procs = {
03321 DrawTile_Station,
03322 GetSlopeZ_Station,
03323 ClearTile_Station,
03324 NULL,
03325 GetTileDesc_Station,
03326 GetTileTrackStatus_Station,
03327 ClickTile_Station,
03328 AnimateTile_Station,
03329 TileLoop_Station,
03330 ChangeTileOwner_Station,
03331 NULL,
03332 VehicleEnter_Station,
03333 GetFoundation_Station,
03334 TerraformTile_Station,
03335 };