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00012 #include "stdafx.h"
00013 #include "crashlog.h"
00014 #include "gamelog.h"
00015 #include "date_func.h"
00016 #include "map_func.h"
00017 #include "rev.h"
00018 #include "strings_func.h"
00019 #include "blitter/factory.hpp"
00020 #include "base_media_base.h"
00021 #include "music/music_driver.hpp"
00022 #include "sound/sound_driver.hpp"
00023 #include "video/video_driver.hpp"
00024 #include "saveload/saveload.h"
00025 #include "screenshot.h"
00026 #include "gfx_func.h"
00027 #include "network/network.h"
00028
00029 #include "ai/ai_info.hpp"
00030 #include "company_base.h"
00031 #include "company_func.h"
00032
00033 #include <time.h>
00034
00035 const char *CrashLog::message = NULL;
00036 char *CrashLog::gamelog_buffer = NULL;
00037 const char *CrashLog::gamelog_last = NULL;
00038
00039 char *CrashLog::LogCompiler(char *buffer, const char *last) const
00040 {
00041 buffer += seprintf(buffer, last, " Compiler: "
00042 #if defined(_MSC_VER)
00043 "MSVC %d", _MSC_VER
00044 #elif defined(__ICC) && defined(__GNUC__)
00045 "ICC %d (GCC %d.%d.%d mode)", __ICC, __GNUC__, __GNUC_MINOR__, __GNUC_PATCHLEVEL__
00046 #elif defined(__ICC)
00047 "ICC %d", __ICC
00048 #elif defined(__GNUC__)
00049 "GCC %d.%d.%d", __GNUC__, __GNUC_MINOR__, __GNUC_PATCHLEVEL__
00050 #elif defined(__WATCOMC__)
00051 "WatcomC %d", __WATCOMC__
00052 #else
00053 "<unknown>"
00054 #endif
00055 );
00056 #if defined(__VERSION__)
00057 return buffer + seprintf(buffer, last, " \"" __VERSION__ "\"\n\n");
00058 #else
00059 return buffer + seprintf(buffer, last, "\n\n");
00060 #endif
00061 }
00062
00063 char *CrashLog::LogRegisters(char *buffer, const char *last) const
00064 {
00065
00066 return buffer;
00067 }
00068
00069 char *CrashLog::LogModules(char *buffer, const char *last) const
00070 {
00071
00072 return buffer;
00073 }
00074
00075 char *CrashLog::LogOpenTTDVersion(char *buffer, const char *last) const
00076 {
00077 return buffer + seprintf(buffer, last,
00078 "OpenTTD version:\n"
00079 " Version: %s (%d)\n"
00080 " NewGRF ver: %08x\n"
00081 " Bits: %d\n"
00082 " Endian: %s\n"
00083 " Dedicated: %s\n"
00084 " Build date: %s\n\n",
00085 _openttd_revision,
00086 _openttd_revision_modified,
00087 _openttd_newgrf_version,
00088 #ifdef _SQ64
00089 64,
00090 #else
00091 32,
00092 #endif
00093 #if (TTD_ENDIAN == TTD_LITTLE_ENDIAN)
00094 "little",
00095 #else
00096 "big",
00097 #endif
00098 #ifdef DEDICATED
00099 "yes",
00100 #else
00101 "no",
00102 #endif
00103 _openttd_build_date
00104 );
00105 }
00106
00107 char *CrashLog::LogConfiguration(char *buffer, const char *last) const
00108 {
00109 buffer += seprintf(buffer, last,
00110 "Configuration:\n"
00111 " Blitter: %s\n"
00112 " Graphics set: %s (%u)\n"
00113 " Language: %s\n"
00114 " Music driver: %s\n"
00115 " Music set: %s (%u)\n"
00116 " Network: %s\n"
00117 " Sound driver: %s\n"
00118 " Sound set: %s (%u)\n"
00119 " Video driver: %s\n\n",
00120 BlitterFactoryBase::GetCurrentBlitter() == NULL ? "none" : BlitterFactoryBase::GetCurrentBlitter()->GetName(),
00121 BaseGraphics::GetUsedSet() == NULL ? "none" : BaseGraphics::GetUsedSet()->name,
00122 BaseGraphics::GetUsedSet() == NULL ? UINT32_MAX : BaseGraphics::GetUsedSet()->version,
00123 StrEmpty(_dynlang.curr_file) ? "none" : _dynlang.curr_file,
00124 _music_driver == NULL ? "none" : _music_driver->GetName(),
00125 BaseMusic::GetUsedSet() == NULL ? "none" : BaseMusic::GetUsedSet()->name,
00126 BaseMusic::GetUsedSet() == NULL ? UINT32_MAX : BaseMusic::GetUsedSet()->version,
00127 _networking ? (_network_server ? "server" : "client") : "no",
00128 _sound_driver == NULL ? "none" : _sound_driver->GetName(),
00129 BaseSounds::GetUsedSet() == NULL ? "none" : BaseSounds::GetUsedSet()->name,
00130 BaseSounds::GetUsedSet() == NULL ? UINT32_MAX : BaseSounds::GetUsedSet()->version,
00131 _video_driver == NULL ? "none" : _video_driver->GetName()
00132 );
00133
00134 buffer += seprintf(buffer, last, "AI Configuration (local: %i):\n", (int)_local_company);
00135 const Company *c;
00136 FOR_ALL_COMPANIES(c) {
00137 if (c->ai_info == NULL) {
00138 buffer += seprintf(buffer, last, " %2i: Human\n", (int)c->index);
00139 } else {
00140 #ifdef ENABLE_AI
00141 buffer += seprintf(buffer, last, " %2i: %s (v%d)\n", (int)c->index, c->ai_info->GetName(), c->ai_info->GetVersion());
00142 #endif
00143 }
00144 }
00145 buffer += seprintf(buffer, last, "\n");
00146
00147 return buffer;
00148 }
00149
00150
00151 #ifdef WITH_ALLEGRO
00152 # include <allegro.h>
00153 #endif
00154 #ifdef WITH_FONTCONFIG
00155 # include <fontconfig/fontconfig.h>
00156 #endif
00157 #ifdef WITH_PNG
00158
00159
00160 # include <png.h>
00161 #endif
00162 #ifdef WITH_FREETYPE
00163 # include <ft2build.h>
00164 # include FT_FREETYPE_H
00165 #endif
00166 #ifdef WITH_ICU
00167 # include <unicode/uversion.h>
00168 #endif
00169 #ifdef WITH_LZO
00170 #include <lzo/lzo1x.h>
00171 #endif
00172 #ifdef WITH_SDL
00173 # include "sdl.h"
00174 # include <SDL.h>
00175 #endif
00176 #ifdef WITH_ZLIB
00177 # include <zlib.h>
00178 #endif
00179
00180 char *CrashLog::LogLibraries(char *buffer, const char *last) const
00181 {
00182 buffer += seprintf(buffer, last, "Libraries:\n");
00183
00184 #ifdef WITH_ALLEGRO
00185 buffer += seprintf(buffer, last, " Allegro: %s\n", allegro_id);
00186 #endif
00187
00188 #ifdef WITH_FONTCONFIG
00189 int version = FcGetVersion();
00190 buffer += seprintf(buffer, last, " FontConfig: %d.%d.%d\n", version / 10000, (version / 100) % 100, version % 100);
00191 #endif
00192
00193 #ifdef WITH_FREETYPE
00194 FT_Library library;
00195 int major, minor, patch;
00196 FT_Init_FreeType(&library);
00197 FT_Library_Version(library, &major, &minor, &patch);
00198 FT_Done_FreeType(library);
00199 buffer += seprintf(buffer, last, " FreeType: %d.%d.%d\n", major, minor, patch);
00200 #endif
00201
00202 #ifdef WITH_ICU
00203
00204 char buf[4 * 3 + 3 + 1];
00205 UVersionInfo ver;
00206 u_getVersion(ver);
00207 u_versionToString(ver, buf);
00208 buffer += seprintf(buffer, last, " ICU: %s\n", buf);
00209 #endif
00210
00211 #ifdef WITH_LZO
00212 buffer += seprintf(buffer, last, " LZO: %s\n", lzo_version_string());
00213 #endif
00214
00215 #ifdef WITH_PNG
00216 buffer += seprintf(buffer, last, " PNG: %s\n", png_get_libpng_ver(NULL));
00217 #endif
00218
00219 #ifdef WITH_SDL
00220 #ifdef DYNAMICALLY_LOADED_SDL
00221 if (SDL_CALL SDL_Linked_Version != NULL) {
00222 #else
00223 {
00224 #endif
00225 const SDL_version *v = SDL_CALL SDL_Linked_Version();
00226 buffer += seprintf(buffer, last, " SDL: %d.%d.%d\n", v->major, v->minor, v->patch);
00227 }
00228 #endif
00229
00230 #ifdef WITH_ZLIB
00231 buffer += seprintf(buffer, last, " Zlib: %s\n", zlibVersion());
00232 #endif
00233
00234 buffer += seprintf(buffer, last, "\n");
00235 return buffer;
00236 }
00237
00238 void CrashLog::GamelogFillCrashLog(const char *s)
00239 {
00240 CrashLog::gamelog_buffer += seprintf(CrashLog::gamelog_buffer, CrashLog::gamelog_last, "%s\n", s);
00241 }
00242
00243 char *CrashLog::LogGamelog(char *buffer, const char *last) const
00244 {
00245 CrashLog::gamelog_buffer = buffer;
00246 CrashLog::gamelog_last = last;
00247 GamelogPrint(&CrashLog::GamelogFillCrashLog);
00248 return CrashLog::gamelog_buffer + seprintf(CrashLog::gamelog_buffer, last, "\n");
00249 }
00250
00251 char *CrashLog::FillCrashLog(char *buffer, const char *last) const
00252 {
00253 time_t cur_time = time(NULL);
00254 buffer += seprintf(buffer, last, "*** OpenTTD Crash Report ***\n\n");
00255 buffer += seprintf(buffer, last, "Crash at: %s", asctime(gmtime(&cur_time)));
00256
00257 YearMonthDay ymd;
00258 ConvertDateToYMD(_date, &ymd);
00259 buffer += seprintf(buffer, last, "In game date: %i-%02i-%02i (%i)\n\n", ymd.year, ymd.month + 1, ymd.day, _date_fract);
00260
00261 buffer = this->LogError(buffer, last, CrashLog::message);
00262 buffer = this->LogOpenTTDVersion(buffer, last);
00263 buffer = this->LogRegisters(buffer, last);
00264 buffer = this->LogStacktrace(buffer, last);
00265 buffer = this->LogOSVersion(buffer, last);
00266 buffer = this->LogCompiler(buffer, last);
00267 buffer = this->LogConfiguration(buffer, last);
00268 buffer = this->LogLibraries(buffer, last);
00269 buffer = this->LogModules(buffer, last);
00270 buffer = this->LogGamelog(buffer, last);
00271
00272 buffer += seprintf(buffer, last, "*** End of OpenTTD Crash Report ***\n");
00273 return buffer;
00274 }
00275
00276 bool CrashLog::WriteCrashLog(const char *buffer, char *filename, const char *filename_last) const
00277 {
00278 seprintf(filename, filename_last, "%scrash.log", _personal_dir);
00279
00280 FILE *file = FioFOpenFile(filename, "w", NO_DIRECTORY);
00281 if (file == NULL) return false;
00282
00283 size_t len = strlen(buffer);
00284 size_t written = fwrite(buffer, 1, len, file);
00285
00286 FioFCloseFile(file);
00287 return len == written;
00288 }
00289
00290 int CrashLog::WriteCrashDump(char *filename, const char *filename_last) const
00291 {
00292
00293 return 0;
00294 }
00295
00296 bool CrashLog::WriteSavegame(char *filename, const char *filename_last) const
00297 {
00298
00299
00300 if (_m == NULL) return false;
00301
00302 try {
00303 GamelogEmergency();
00304
00305 seprintf(filename, filename_last, "%scrash.sav", _personal_dir);
00306
00307
00308 return SaveOrLoad(filename, SL_SAVE, NO_DIRECTORY, false) == SL_OK;
00309 } catch (...) {
00310 return false;
00311 }
00312 }
00313
00314 bool CrashLog::WriteScreenshot(char *filename, const char *filename_last) const
00315 {
00316
00317 if (_screen.width < 1 || _screen.height < 1 || _screen.dst_ptr == NULL) return false;
00318
00319 bool res = MakeScreenshot(SC_RAW, "crash");
00320 if (res) strecpy(filename, _full_screenshot_name, filename_last);
00321 return res;
00322 }
00323
00324 bool CrashLog::MakeCrashLog() const
00325 {
00326
00327 static bool crashlogged = false;
00328 if (crashlogged) return false;
00329 crashlogged = true;
00330
00331 char filename[MAX_PATH];
00332 char buffer[65536];
00333 bool ret = true;
00334
00335 printf("Crash encountered, generating crash log...\n");
00336 this->FillCrashLog(buffer, lastof(buffer));
00337 printf("%s\n", buffer);
00338 printf("Crash log generated.\n\n");
00339
00340 printf("Writing crash log to disk...\n");
00341 bool bret = this->WriteCrashLog(buffer, filename, lastof(filename));
00342 if (bret) {
00343 printf("Crash log written to %s. Please add this file to any bug reports.\n\n", filename);
00344 } else {
00345 printf("Writing crash log failed. Please attach the output above to any bug reports.\n\n");
00346 ret = false;
00347 }
00348
00349
00350 int dret = this->WriteCrashDump(filename, lastof(filename));
00351 if (dret < 0) {
00352 printf("Writing crash dump failed.\n\n");
00353 ret = false;
00354 } else if (dret > 0) {
00355 printf("Crash dump written to %s. Please add this file to any bug reports.\n\n", filename);
00356 }
00357
00358 printf("Writing crash savegame...\n");
00359 bret = this->WriteSavegame(filename, lastof(filename));
00360 if (bret) {
00361 printf("Crash savegame written to %s. Please add this file and the last (auto)save to any bug reports.\n\n", filename);
00362 } else {
00363 ret = false;
00364 printf("Writing crash savegame failed. Please attach the last (auto)save to any bug reports.\n\n");
00365 }
00366
00367 printf("Writing crash screenshot...\n");
00368 bret = this->WriteScreenshot(filename, lastof(filename));
00369 if (bret) {
00370 printf("Crash screenshot written to %s. Please add this file to any bug reports.\n\n", filename);
00371 } else {
00372 ret = false;
00373 printf("Writing crash screenshot failed.\n\n");
00374 }
00375
00376 return ret;
00377 }
00378
00379 void CrashLog::SetErrorMessage(const char *message)
00380 {
00381 CrashLog::message = message;
00382 }
00383
00384 void CrashLog::AfterCrashLogCleanup()
00385 {
00386 if (_music_driver != NULL) _music_driver->Stop();
00387 if (_sound_driver != NULL) _sound_driver->Stop();
00388 if (_video_driver != NULL) _video_driver->Stop();
00389 }