Internally used functions for the console. More...
#include "console_type.h"
Go to the source code of this file.
Data Structures | |
struct | IConsoleCmd |
struct | IConsoleAlias |
--Aliases-- Aliases are like shortcuts for complex functions, variable assignments, etc. More... | |
Typedefs | |
typedef bool | IConsoleCmdProc (byte argc, char *argv[]) |
--Commands-- Commands are commands, or functions. | |
typedef bool | IConsoleHook () |
Enumerations | |
enum | { ICON_CMDLN_SIZE = 1024, ICON_MAX_STREAMSIZE = 2048 } |
Functions | |
void | IConsoleClearBuffer () |
void | IConsoleCmdRegister (const char *name, IConsoleCmdProc *proc, IConsoleHook *hook=NULL) |
Register a new command to be used in the console. | |
void | IConsoleAliasRegister (const char *name, const char *cmd) |
Register a an alias for an already existing command in the console. | |
IConsoleCmd * | IConsoleCmdGet (const char *name) |
Find the command pointed to by its string. | |
IConsoleAlias * | IConsoleAliasGet (const char *name) |
Find the alias pointed to by its string. | |
void | IConsoleStdLibRegister () |
bool | GetArgumentInteger (uint32 *value, const char *arg) |
Change a string into its number representation. | |
void | IConsoleGUIInit () |
void | IConsoleGUIFree () |
void | IConsoleGUIPrint (ConsoleColour colour_code, char *string) |
Handle the printing of text entered into the console or redirected there by any other means. | |
Variables | |
IConsoleCmd * | _iconsole_cmds |
list of registred commands | |
IConsoleAlias * | _iconsole_aliases |
list of registred aliases |
Internally used functions for the console.
Definition in file console_internal.h.
typedef bool IConsoleCmdProc(byte argc, char *argv[]) |
--Commands-- Commands are commands, or functions.
They get executed once and any effect they produce are carried out. The arguments to the commands are given to them, each input word seperated by a double-quote () is an argument If you want to handle multiple words as one, enclose them in double-quotes eg. 'say "hello sexy boy"'
Definition at line 29 of file console_internal.h.
anonymous enum |
ICON_CMDLN_SIZE |
maximum length of a typed in command |
ICON_MAX_STREAMSIZE |
maximum length of a totally expanded command |
Definition at line 17 of file console_internal.h.
bool GetArgumentInteger | ( | uint32 * | value, | |
const char * | arg | |||
) |
Change a string into its number representation.
Supports decimal and hexadecimal numbers as well as 'on'/'off' 'true'/'false'
*value | the variable a successful conversion will be put in | |
*arg | the string to be converted |
Definition at line 177 of file console.cpp.
IConsoleAlias* IConsoleAliasGet | ( | const char * | name | ) |
Find the alias pointed to by its string.
name | alias to be found |
Definition at line 290 of file console.cpp.
References IConsoleAlias::name, and IConsoleAlias::next.
Referenced by IConsoleCmdExec().
void IConsoleAliasRegister | ( | const char * | name, | |
const char * | cmd | |||
) |
Register a an alias for an already existing command in the console.
name | name of the alias that will be used | |
cmd | name of the command that 'name' will be alias of |
Definition at line 272 of file console.cpp.
References IConsoleAlias::cmdline, IConsoleAddSorted, IConsoleAlias::name, and IConsoleAlias::next.
IConsoleCmd* IConsoleCmdGet | ( | const char * | name | ) |
Find the command pointed to by its string.
name | command to be found |
Definition at line 257 of file console.cpp.
References IConsoleCmd::name, and IConsoleCmd::next.
Referenced by IConsoleCmdExec().
void IConsoleCmdRegister | ( | const char * | name, | |
IConsoleCmdProc * | proc, | |||
IConsoleHook * | hook | |||
) |
Register a new command to be used in the console.
name | name of the command that will be used | |
proc | function that will be called upon execution of command |
Definition at line 241 of file console.cpp.
References IConsoleCmd::hook, IConsoleAddSorted, IConsoleCmd::name, IConsoleCmd::next, and IConsoleCmd::proc.
void IConsoleGUIPrint | ( | ConsoleColour | colour_code, | |
char * | str | |||
) |
Handle the printing of text entered into the console or redirected there by any other means.
Text can be redirected to other clients in a network game as well as to a logfile. If the network server is a dedicated server, all activities are also logged. All lines to print are added to a temporary buffer which can be used as a history to print them onscreen
colour_code | the colour of the command. Red in case of errors, etc. | |
str | the message entered or output on the console (notice, error, etc.) |
Definition at line 479 of file console_gui.cpp.
References SetWindowDirty().
Referenced by IConsolePrint().