A tile child sprite and palette to draw for stations etc, with 3D bounding box. More...
#include <sprite.h>
Data Fields | |
int8 | delta_x |
0x80 is sequence terminator | |
int8 | delta_y |
int8 | delta_z |
byte | size_x |
byte | size_y |
byte | size_z |
PalSpriteID | image |
A tile child sprite and palette to draw for stations etc, with 3D bounding box.
Definition at line 28 of file sprite.h.