unmovable_land.h File Reference

Sprites to use and how to display them for unmovable tiles. More...

Go to the source code of this file.

Defines

#define TILE_SEQ_LINE(sz, img)   { 0, 0, 0, 16, 16, sz, {img, PAL_NONE} },
#define TILE_SEQ_END()   { (int8)0x80, 0, 0, 0, 0, 0, {0, 0} }
#define TILE_SPRITE_LINE(img, dtss)   { {img | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE}, dtss },

Variables

static const DrawTileSeqStruct _draw_tile_transmitterlighthouse_data []
static const DrawTileSeqStruct _unmovable_display_nothing []
static const DrawTileSeqStruct _unmovable_display_datas_8 []
static const DrawTileSeqStruct _unmovable_display_datas_9 []
static const DrawTileSeqStruct _unmovable_display_datas_10 []
static const DrawTileSeqStruct _unmovable_display_datas_12 []
static const DrawTileSeqStruct _unmovable_display_datas_13 []
static const DrawTileSeqStruct _unmovable_display_datas_14 []
static const DrawTileSeqStruct _unmovable_display_datas_16 []
static const DrawTileSeqStruct _unmovable_display_datas_17 []
static const DrawTileSeqStruct _unmovable_display_datas_18 []
static const DrawTileSprites _unmovable_display_datas []
static const UnmovableSpec _original_unmovable []

Detailed Description

Sprites to use and how to display them for unmovable tiles.

Definition in file unmovable_land.h.


Variable Documentation

const DrawTileSeqStruct _draw_tile_transmitterlighthouse_data[] [static]
Initial value:
 {
  {   7,  7,  0,  2,  2, 70, {SPR_UNMOVABLE_TRANSMITTER, PAL_NONE}},
  {   4,  4,  0,  7,  7, 61, {SPR_UNMOVABLE_LIGHTHOUSE, PAL_NONE}},
}

Definition at line 12 of file unmovable_land.h.

const UnmovableSpec _original_unmovable[] [static]
Initial value:
 {
  {STR_LAI_UNMOVABLE_DESCRIPTION_TRANSMITTER,          1,   1},
  {STR_LAI_UNMOVABLE_DESCRIPTION_LIGHTHOUSE,           1,   1},
  {STR_TOWN_BUILDING_NAME_STATUE_1,                    1,   1},
  {STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND,   10,  2},
  {STR_LAI_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS, 1,   1},
}

Definition at line 103 of file unmovable_land.h.

const DrawTileSprites _unmovable_display_datas[] [static]
Initial value:
 {
























}

Definition at line 74 of file unmovable_land.h.

const DrawTileSeqStruct _unmovable_display_datas_10[] [static]
Initial value:
 {


}

Definition at line 34 of file unmovable_land.h.

const DrawTileSeqStruct _unmovable_display_datas_12[] [static]
Initial value:
 {


}

Definition at line 39 of file unmovable_land.h.

const DrawTileSeqStruct _unmovable_display_datas_13[] [static]
Initial value:
 {


}

Definition at line 44 of file unmovable_land.h.

const DrawTileSeqStruct _unmovable_display_datas_14[] [static]
Initial value:
 {


}

Definition at line 49 of file unmovable_land.h.

const DrawTileSeqStruct _unmovable_display_datas_16[] [static]
Initial value:
 {


}

Definition at line 54 of file unmovable_land.h.

const DrawTileSeqStruct _unmovable_display_datas_17[] [static]
Initial value:
 {


}

Definition at line 59 of file unmovable_land.h.

const DrawTileSeqStruct _unmovable_display_datas_18[] [static]
Initial value:
 {


}

Definition at line 64 of file unmovable_land.h.

const DrawTileSeqStruct _unmovable_display_datas_8[] [static]
Initial value:
 {


}

Definition at line 24 of file unmovable_land.h.

const DrawTileSeqStruct _unmovable_display_datas_9[] [static]
Initial value:
 {


}

Definition at line 29 of file unmovable_land.h.

const DrawTileSeqStruct _unmovable_display_nothing[] [static]
Initial value:
 {

}

Definition at line 20 of file unmovable_land.h.


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