DrawTileSeqStruct Struct Reference

A tile child sprite and palette to draw for stations etc, with 3D bounding box. More...

#include <sprite.h>

Data Fields

int8 delta_x
 0x80 is sequence terminator
int8 delta_y
int8 delta_z
byte size_x
byte size_y
byte size_z
PalSpriteID image

Detailed Description

A tile child sprite and palette to draw for stations etc, with 3D bounding box.

Definition at line 28 of file sprite.h.


The documentation for this struct was generated from the following file:

Generated on Fri Apr 30 21:56:11 2010 for OpenTTD by  doxygen 1.6.1