industry.h File Reference

Base of all industries. More...

#include "core/pool_type.hpp"
#include "newgrf_storage.h"
#include "subsidy_type.h"
#include "industry_map.h"
#include "tilearea_type.h"

Go to the source code of this file.

Data Structures

struct  Industry
 Defines the internal data of a functionnal industry. More...

Defines

#define FOR_ALL_INDUSTRIES_FROM(var, start)   FOR_ALL_ITEMS_FROM(Industry, industry_index, var, start)
#define FOR_ALL_INDUSTRIES(var)   FOR_ALL_INDUSTRIES_FROM(var, 0)

Typedefs

typedef Pool< Industry,
IndustryID, 64, 64000 > 
IndustryPool

Functions

void PlantRandomFarmField (const Industry *i)
void ReleaseDisastersTargetingIndustry (IndustryID)
 Marks all disasters targeting this industry in such a way they won't call Industry::Get(v->dest_tile) on invalid industry anymore.
void SetIndustryDailyChanges ()

Variables

IndustryPool _industry_pool

Detailed Description

Base of all industries.

Definition in file industry.h.


Function Documentation

void ReleaseDisastersTargetingIndustry ( IndustryID  i  ) 

Marks all disasters targeting this industry in such a way they won't call Industry::Get(v->dest_tile) on invalid industry anymore.

Parameters:
i deleted industry

Definition at line 933 of file disaster_cmd.cpp.

References Vehicle::current_order, Vehicle::dest_tile, Order::GetDestination(), Order::SetDestination(), and Vehicle::subtype.


Generated on Wed Apr 21 20:31:59 2010 for OpenTTD by  doxygen 1.6.1