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00012 #include "stdafx.h"
00013 #include "currency.h"
00014 #include "spritecache.h"
00015 #include "window_gui.h"
00016 #include "window_func.h"
00017 #include "textbuf_gui.h"
00018 #include "viewport_func.h"
00019 #include "command_func.h"
00020 #include "console_gui.h"
00021 #include "genworld.h"
00022 #include "transparency_gui.h"
00023 #include "functions.h"
00024 #include "sound_func.h"
00025 #include "transparency.h"
00026 #include "strings_func.h"
00027 #include "zoom_func.h"
00028 #include "company_base.h"
00029 #include "company_func.h"
00030 #include "toolbar_gui.h"
00031 #include "statusbar_gui.h"
00032 #include "tilehighlight_func.h"
00033
00034 #include "network/network.h"
00035 #include "network/network_func.h"
00036 #include "network/network_gui.h"
00037 #include "network/network_base.h"
00038
00039 #include "table/sprites.h"
00040 #include "table/strings.h"
00041
00042 static int _rename_id = 1;
00043 static int _rename_what = -1;
00044
00045 void CcGiveMoney(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
00046 {
00047 #ifdef ENABLE_NETWORK
00048 if (result.Failed() || !_settings_game.economy.give_money) return;
00049
00050
00051 char msg[64];
00052 SetDParam(0, p2);
00053 GetString(msg, STR_COMPANY_NAME, lastof(msg));
00054
00055 if (!_network_server) {
00056 NetworkClientSendChat(NETWORK_ACTION_GIVE_MONEY, DESTTYPE_TEAM, p2, msg, p1);
00057 } else {
00058 NetworkServerSendChat(NETWORK_ACTION_GIVE_MONEY, DESTTYPE_TEAM, p2, msg, CLIENT_ID_SERVER, p1);
00059 }
00060 #endif
00061 }
00062
00063 void HandleOnEditText(const char *str)
00064 {
00065 switch (_rename_what) {
00066 #ifdef ENABLE_NETWORK
00067 case 3: {
00068 const Company *c = Company::GetIfValid(_local_company);
00069 if (c == NULL) break;
00070 Money money = min(c->money - c->current_loan, (Money)(atoi(str) / _currency->rate));
00071
00072 uint32 money_c = Clamp(ClampToI32(money), 0, 20000000);
00073
00074
00075 DoCommandP(0, money_c, _rename_id, CMD_GIVE_MONEY | CMD_MSG(STR_ERROR_INSUFFICIENT_FUNDS), CcGiveMoney, str);
00076 } break;
00077 #endif
00078 default: NOT_REACHED();
00079 }
00080
00081 _rename_id = _rename_what = -1;
00082 }
00083
00095 bool HandlePlacePushButton(Window *w, int widget, CursorID cursor, HighLightStyle mode, PlaceProc *placeproc)
00096 {
00097 if (w->IsWidgetDisabled(widget)) return false;
00098
00099 SndPlayFx(SND_15_BEEP);
00100 w->SetDirty();
00101
00102 if (w->IsWidgetLowered(widget)) {
00103 ResetObjectToPlace();
00104 return false;
00105 }
00106
00107 SetObjectToPlace(cursor, PAL_NONE, mode, w->window_class, w->window_number);
00108 w->LowerWidget(widget);
00109 _place_proc = placeproc;
00110 return true;
00111 }
00112
00113
00114 void CcPlaySound10(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
00115 {
00116 if (result.Succeeded()) SndPlayTileFx(SND_12_EXPLOSION, tile);
00117 }
00118
00119 #ifdef ENABLE_NETWORK
00120 void ShowNetworkGiveMoneyWindow(CompanyID company)
00121 {
00122 _rename_id = company;
00123 _rename_what = 3;
00124 ShowQueryString(STR_EMPTY, STR_NETWORK_GIVE_MONEY_CAPTION, 30, 180, NULL, CS_NUMERAL, QSF_NONE);
00125 }
00126 #endif
00127
00128
00129
00130
00131 bool DoZoomInOutWindow(int how, Window *w)
00132 {
00133 ViewPort *vp;
00134
00135 assert(w != NULL);
00136 vp = w->viewport;
00137
00138 switch (how) {
00139 case ZOOM_IN:
00140 if (vp->zoom == ZOOM_LVL_MIN) return false;
00141 vp->zoom = (ZoomLevel)((int)vp->zoom - 1);
00142 vp->virtual_width >>= 1;
00143 vp->virtual_height >>= 1;
00144
00145 w->viewport->scrollpos_x += vp->virtual_width >> 1;
00146 w->viewport->scrollpos_y += vp->virtual_height >> 1;
00147 w->viewport->dest_scrollpos_x = w->viewport->scrollpos_x;
00148 w->viewport->dest_scrollpos_y = w->viewport->scrollpos_y;
00149 break;
00150 case ZOOM_OUT:
00151 if (vp->zoom == ZOOM_LVL_MAX) return false;
00152 vp->zoom = (ZoomLevel)((int)vp->zoom + 1);
00153
00154 w->viewport->scrollpos_x -= vp->virtual_width >> 1;
00155 w->viewport->scrollpos_y -= vp->virtual_height >> 1;
00156 w->viewport->dest_scrollpos_x = w->viewport->scrollpos_x;
00157 w->viewport->dest_scrollpos_y = w->viewport->scrollpos_y;
00158
00159 vp->virtual_width <<= 1;
00160 vp->virtual_height <<= 1;
00161 break;
00162 }
00163 if (vp != NULL) {
00164 vp->virtual_left = w->viewport->scrollpos_x;
00165 vp->virtual_top = w->viewport->scrollpos_y;
00166 }
00167
00168 w->InvalidateData();
00169 return true;
00170 }
00171
00172 void ZoomInOrOutToCursorWindow(bool in, Window *w)
00173 {
00174 assert(w != NULL);
00175
00176 if (_game_mode != GM_MENU) {
00177 ViewPort *vp = w->viewport;
00178 if ((in && vp->zoom == ZOOM_LVL_MIN) || (!in && vp->zoom == ZOOM_LVL_MAX))
00179 return;
00180
00181 Point pt = GetTileZoomCenterWindow(in, w);
00182 if (pt.x != -1) {
00183 ScrollWindowTo(pt.x, pt.y, -1, w, true);
00184
00185 DoZoomInOutWindow(in ? ZOOM_IN : ZOOM_OUT, w);
00186 }
00187 }
00188 }
00189
00191 enum MainWindowWidgets {
00192 MW_VIEWPORT,
00193 };
00194
00195 static const struct NWidgetPart _nested_main_window_widgets[] = {
00196 NWidget(NWID_VIEWPORT, INVALID_COLOUR, MW_VIEWPORT), SetResize(1, 1),
00197 };
00198
00199 static const WindowDesc _main_window_desc(
00200 WDP_MANUAL, 0, 0,
00201 WC_MAIN_WINDOW, WC_NONE,
00202 0,
00203 _nested_main_window_widgets, lengthof(_nested_main_window_widgets)
00204 );
00205
00206 struct MainWindow : Window
00207 {
00208 MainWindow() : Window()
00209 {
00210 this->InitNested(&_main_window_desc, 0);
00211 ResizeWindow(this, _screen.width, _screen.height);
00212
00213 NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(MW_VIEWPORT);
00214 nvp->InitializeViewport(this, TileXY(32, 32), ZOOM_LVL_VIEWPORT);
00215 }
00216
00217 virtual void OnPaint()
00218 {
00219 this->DrawWidgets();
00220 if (_game_mode == GM_MENU) {
00221 int off_x = this->width / 2;
00222
00223 DrawSprite(SPR_OTTD_O, PAL_NONE, off_x - 120, 50);
00224 DrawSprite(SPR_OTTD_P, PAL_NONE, off_x - 86, 50);
00225 DrawSprite(SPR_OTTD_E, PAL_NONE, off_x - 53, 50);
00226 DrawSprite(SPR_OTTD_N, PAL_NONE, off_x - 22, 50);
00227
00228 DrawSprite(SPR_OTTD_T, PAL_NONE, off_x + 34, 50);
00229 DrawSprite(SPR_OTTD_T, PAL_NONE, off_x + 65, 50);
00230 DrawSprite(SPR_OTTD_D, PAL_NONE, off_x + 96, 50);
00231 }
00232 }
00233
00234 virtual EventState OnKeyPress(uint16 key, uint16 keycode)
00235 {
00236 switch (keycode) {
00237 case 'Q' | WKC_CTRL:
00238 case 'Q' | WKC_META:
00239 HandleExitGameRequest();
00240 return ES_HANDLED;
00241 }
00242
00243
00244
00245
00246
00247 if (IsGeneratingWorld()) return ES_NOT_HANDLED;
00248
00249 if (keycode == WKC_BACKQUOTE) {
00250 IConsoleSwitch();
00251 return ES_HANDLED;
00252 }
00253
00254 if (keycode == ('B' | WKC_CTRL)) {
00255 extern bool _draw_bounding_boxes;
00256 _draw_bounding_boxes = !_draw_bounding_boxes;
00257 MarkWholeScreenDirty();
00258 return ES_HANDLED;
00259 }
00260
00261 if (_game_mode == GM_MENU) return ES_NOT_HANDLED;
00262
00263 switch (keycode) {
00264 case 'C':
00265 case 'Z': {
00266 Point pt = GetTileBelowCursor();
00267 if (pt.x != -1) {
00268 if (keycode == 'Z') MaxZoomInOut(ZOOM_IN, this);
00269 ScrollMainWindowTo(pt.x, pt.y);
00270 }
00271 break;
00272 }
00273
00274 case WKC_ESC: ResetObjectToPlace(); break;
00275 case WKC_DELETE: DeleteNonVitalWindows(); break;
00276 case WKC_DELETE | WKC_SHIFT: DeleteAllNonVitalWindows(); break;
00277 case 'R' | WKC_CTRL: MarkWholeScreenDirty(); break;
00278
00279 #if defined(_DEBUG)
00280 case '0' | WKC_ALT:
00281 *(byte*)0 = 0;
00282 break;
00283
00284 case '1' | WKC_ALT:
00285
00286 #ifdef ENABLE_NETWORK
00287 if (!_networking || !_network_server || !_settings_client.network.server_advertise)
00288 #endif
00289 DoCommandP(0, 10000000, 0, CMD_MONEY_CHEAT);
00290 break;
00291
00292 case '2' | WKC_ALT:
00293 UpdateAllVirtCoords();
00294 break;
00295 #endif
00296
00297 case '1' | WKC_CTRL:
00298 case '2' | WKC_CTRL:
00299 case '3' | WKC_CTRL:
00300 case '4' | WKC_CTRL:
00301 case '5' | WKC_CTRL:
00302 case '6' | WKC_CTRL:
00303 case '7' | WKC_CTRL:
00304 case '8' | WKC_CTRL:
00305 case '9' | WKC_CTRL:
00306
00307 ToggleTransparency((TransparencyOption)(keycode - ('1' | WKC_CTRL)));
00308 MarkWholeScreenDirty();
00309 break;
00310
00311 case '1' | WKC_CTRL | WKC_SHIFT:
00312 case '2' | WKC_CTRL | WKC_SHIFT:
00313 case '3' | WKC_CTRL | WKC_SHIFT:
00314 case '4' | WKC_CTRL | WKC_SHIFT:
00315 case '5' | WKC_CTRL | WKC_SHIFT:
00316 case '6' | WKC_CTRL | WKC_SHIFT:
00317 case '7' | WKC_CTRL | WKC_SHIFT:
00318 case '8' | WKC_CTRL | WKC_SHIFT:
00319
00320 ToggleInvisibilityWithTransparency((TransparencyOption)(keycode - ('1' | WKC_CTRL | WKC_SHIFT)));
00321 MarkWholeScreenDirty();
00322 break;
00323
00324 case 'X' | WKC_CTRL:
00325 ShowTransparencyToolbar();
00326 break;
00327
00328 case 'X':
00329 ResetRestoreAllTransparency();
00330 break;
00331
00332 #ifdef ENABLE_NETWORK
00333 case WKC_RETURN: case 'T':
00334 if (_networking) {
00335 const NetworkClientInfo *cio = NetworkFindClientInfoFromClientID(_network_own_client_id);
00336 if (cio == NULL) break;
00337
00338 ShowNetworkChatQueryWindow(NetworkClientPreferTeamChat(cio) ? DESTTYPE_TEAM : DESTTYPE_BROADCAST, cio->client_playas);
00339 }
00340 break;
00341
00342 case WKC_SHIFT | WKC_RETURN: case WKC_SHIFT | 'T':
00343 if (_networking) ShowNetworkChatQueryWindow(DESTTYPE_BROADCAST, 0);
00344 break;
00345
00346 case WKC_CTRL | WKC_RETURN: case WKC_CTRL | 'T':
00347 if (_networking) {
00348 const NetworkClientInfo *cio = NetworkFindClientInfoFromClientID(_network_own_client_id);
00349 if (cio == NULL) break;
00350
00351 ShowNetworkChatQueryWindow(DESTTYPE_TEAM, cio->client_playas);
00352 }
00353 break;
00354 #endif
00355
00356 default: return ES_NOT_HANDLED;
00357 }
00358 return ES_HANDLED;
00359 }
00360
00361 virtual void OnScroll(Point delta)
00362 {
00363 ViewPort *vp = IsPtInWindowViewport(this, _cursor.pos.x, _cursor.pos.y);
00364
00365 if (vp == NULL) {
00366 _cursor.fix_at = false;
00367 _scrolling_viewport = false;
00368 }
00369
00370 this->viewport->scrollpos_x += ScaleByZoom(delta.x, vp->zoom);
00371 this->viewport->scrollpos_y += ScaleByZoom(delta.y, vp->zoom);
00372 this->viewport->dest_scrollpos_x = this->viewport->scrollpos_x;
00373 this->viewport->dest_scrollpos_y = this->viewport->scrollpos_y;
00374 };
00375
00376 virtual void OnMouseWheel(int wheel)
00377 {
00378 ZoomInOrOutToCursorWindow(wheel < 0, this);
00379 }
00380
00381 virtual void OnResize()
00382 {
00383 if (this->viewport != NULL) {
00384 NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(MW_VIEWPORT);
00385 nvp->UpdateViewportCoordinates(this);
00386 }
00387 }
00388
00389 virtual void OnInvalidateData(int data)
00390 {
00391
00392 InvalidateWindowData(WC_MAIN_TOOLBAR, 0, data);
00393 }
00394 };
00395
00396
00397 void ShowSelectGameWindow();
00398
00399 void SetupColoursAndInitialWindow()
00400 {
00401 for (uint i = 0; i != 16; i++) {
00402 const byte *b = GetNonSprite(PALETTE_RECOLOUR_START + i, ST_RECOLOUR);
00403
00404 assert(b);
00405 memcpy(_colour_gradient[i], b + 0xC6, sizeof(_colour_gradient[i]));
00406 }
00407
00408 new MainWindow;
00409
00410
00411 switch (_game_mode) {
00412 default: NOT_REACHED();
00413 case GM_MENU:
00414 ShowSelectGameWindow();
00415 break;
00416
00417 case GM_NORMAL:
00418 case GM_EDITOR:
00419 ShowVitalWindows();
00420 break;
00421 }
00422 }
00423
00424 void ShowVitalWindows()
00425 {
00426 AllocateToolbar();
00427
00428
00429 if (_game_mode == GM_EDITOR) return;
00430
00431 ShowStatusBar();
00432 }
00433
00438 void GameSizeChanged()
00439 {
00440 _cur_resolution.width = _screen.width;
00441 _cur_resolution.height = _screen.height;
00442 ScreenSizeChanged();
00443 RelocateAllWindows(_screen.width, _screen.height);
00444 MarkWholeScreenDirty();
00445 }