Go to the source code of this file.
Enumerations | |
enum | GameMode { GM_MENU, GM_NORMAL, GM_EDITOR } |
enum | SwitchMode { SM_NONE, SM_NEWGAME, SM_RESTARTGAME, SM_EDITOR, SM_LOAD, SM_MENU, SM_SAVE, SM_GENRANDLAND, SM_LOAD_SCENARIO, SM_START_SCENARIO, SM_START_HEIGHTMAP, SM_LOAD_HEIGHTMAP } |
enum | { DO_SHOW_TOWN_NAMES = 0, DO_SHOW_STATION_NAMES = 1, DO_SHOW_SIGNS = 2, DO_FULL_ANIMATION = 3, DO_FULL_DETAIL = 5, DO_WAYPOINTS = 6 } |
Variables | |
GameMode | _game_mode |
SwitchMode | _switch_mode |
The next mainloop command. | |
bool | _exit_game |
int8 | _pause_game |
Definition in file openttd.h.