00001
00002
00005 #include "stdafx.h"
00006 #include "openttd.h"
00007 #include "console_internal.h"
00008 #include "debug.h"
00009 #include "engine_func.h"
00010 #include "landscape.h"
00011 #include "saveload/saveload.h"
00012 #include "variables.h"
00013 #include "network/network.h"
00014 #include "network/network_func.h"
00015 #include "network/network_base.h"
00016 #include "command_func.h"
00017 #include "settings_func.h"
00018 #include "fios.h"
00019 #include "fileio_func.h"
00020 #include "screenshot.h"
00021 #include "genworld.h"
00022 #include "strings_func.h"
00023 #include "viewport_func.h"
00024 #include "window_func.h"
00025 #include "map_func.h"
00026 #include "date_func.h"
00027 #include "vehicle_func.h"
00028 #include "string_func.h"
00029 #include "company_func.h"
00030 #include "company_base.h"
00031 #include "settings_type.h"
00032 #include "gamelog.h"
00033 #include "ai/ai.hpp"
00034 #include "ai/ai_config.hpp"
00035
00036 #ifdef ENABLE_NETWORK
00037 #include "table/strings.h"
00038 #endif
00039
00040
00041 static FILE *_script_file;
00042 static bool _script_running;
00043
00044
00045 #define DEF_CONSOLE_CMD(function) static bool function(byte argc, char *argv[])
00046 #define DEF_CONSOLE_HOOK(function) static bool function()
00047
00048
00049
00050
00051
00052
00053 #ifdef ENABLE_NETWORK
00054
00055 static inline bool NetworkAvailable()
00056 {
00057 if (!_network_available) {
00058 IConsoleError("You cannot use this command because there is no network available.");
00059 return false;
00060 }
00061 return true;
00062 }
00063
00064 DEF_CONSOLE_HOOK(ConHookServerOnly)
00065 {
00066 if (!NetworkAvailable()) return false;
00067
00068 if (!_network_server) {
00069 IConsoleError("This command/variable is only available to a network server.");
00070 return false;
00071 }
00072 return true;
00073 }
00074
00075 DEF_CONSOLE_HOOK(ConHookClientOnly)
00076 {
00077 if (!NetworkAvailable()) return false;
00078
00079 if (_network_server) {
00080 IConsoleError("This command/variable is not available to a network server.");
00081 return false;
00082 }
00083 return true;
00084 }
00085
00086 DEF_CONSOLE_HOOK(ConHookNeedNetwork)
00087 {
00088 if (!NetworkAvailable()) return false;
00089
00090 if (!_networking) {
00091 IConsoleError("Not connected. This command/variable is only available in multiplayer.");
00092 return false;
00093 }
00094 return true;
00095 }
00096
00097 DEF_CONSOLE_HOOK(ConHookNoNetwork)
00098 {
00099 if (_networking) {
00100 IConsoleError("This command/variable is forbidden in multiplayer.");
00101 return false;
00102 }
00103 return true;
00104 }
00105
00106 #endif
00107
00108 static void IConsoleHelp(const char *str)
00109 {
00110 IConsolePrintF(CC_WARNING, "- %s", str);
00111 }
00112
00113 DEF_CONSOLE_CMD(ConResetEngines)
00114 {
00115 if (argc == 0) {
00116 IConsoleHelp("Reset status data of all engines. This might solve some issues with 'lost' engines. Usage: 'resetengines'");
00117 return true;
00118 }
00119
00120 StartupEngines();
00121 return true;
00122 }
00123
00124 #ifdef _DEBUG
00125 DEF_CONSOLE_CMD(ConResetTile)
00126 {
00127 if (argc == 0) {
00128 IConsoleHelp("Reset a tile to bare land. Usage: 'resettile <tile>'");
00129 IConsoleHelp("Tile can be either decimal (34161) or hexadecimal (0x4a5B)");
00130 return true;
00131 }
00132
00133 if (argc == 2) {
00134 uint32 result;
00135 if (GetArgumentInteger(&result, argv[1])) {
00136 DoClearSquare((TileIndex)result);
00137 return true;
00138 }
00139 }
00140
00141 return false;
00142 }
00143
00144 DEF_CONSOLE_CMD(ConStopAllVehicles)
00145 {
00146 if (argc == 0) {
00147 IConsoleHelp("Stops all vehicles in the game. For debugging only! Use at your own risk... Usage: 'stopall'");
00148 return true;
00149 }
00150
00151 StopAllVehicles();
00152 return true;
00153 }
00154 #endif
00155
00156 DEF_CONSOLE_CMD(ConScrollToTile)
00157 {
00158 if (argc == 0) {
00159 IConsoleHelp("Center the screen on a given tile. Usage: 'scrollto <tile>'");
00160 IConsoleHelp("Tile can be either decimal (34161) or hexadecimal (0x4a5B)");
00161 return true;
00162 }
00163
00164 if (argc == 2) {
00165 uint32 result;
00166 if (GetArgumentInteger(&result, argv[1])) {
00167 if (result >= MapSize()) {
00168 IConsolePrint(CC_ERROR, "Tile does not exist");
00169 return true;
00170 }
00171 ScrollMainWindowToTile((TileIndex)result);
00172 return true;
00173 }
00174 }
00175
00176 return false;
00177 }
00178
00179 extern void BuildFileList();
00180 extern void SetFiosType(const byte fiostype);
00181
00182
00183 DEF_CONSOLE_CMD(ConSave)
00184 {
00185 if (argc == 0) {
00186 IConsoleHelp("Save the current game. Usage: 'save <filename>'");
00187 return true;
00188 }
00189
00190 if (argc == 2) {
00191 char *filename = str_fmt("%s.sav", argv[1]);
00192 IConsolePrint(CC_DEFAULT, "Saving map...");
00193
00194 if (SaveOrLoad(filename, SL_SAVE, SAVE_DIR) != SL_OK) {
00195 IConsolePrint(CC_ERROR, "Saving map failed");
00196 } else {
00197 IConsolePrintF(CC_DEFAULT, "Map sucessfully saved to %s", filename);
00198 }
00199 free(filename);
00200 return true;
00201 }
00202
00203 return false;
00204 }
00205
00206
00207 DEF_CONSOLE_CMD(ConSaveConfig)
00208 {
00209 if (argc == 0) {
00210 IConsoleHelp("Saves the current config, typically to 'openttd.cfg'.");
00211 return true;
00212 }
00213
00214 SaveToConfig();
00215 IConsolePrint(CC_DEFAULT, "Saved config.");
00216 return true;
00217 }
00218
00219 static const FiosItem *GetFiosItem(const char *file)
00220 {
00221 _saveload_mode = SLD_LOAD_GAME;
00222 BuildFileList();
00223
00224 for (const FiosItem *item = _fios_items.Begin(); item != _fios_items.End(); item++) {
00225 if (strcmp(file, item->name) == 0) return item;
00226 if (strcmp(file, item->title) == 0) return item;
00227 }
00228
00229
00230 char *endptr;
00231 int i = strtol(file, &endptr, 10);
00232 if (file == endptr || *endptr != '\0') i = -1;
00233
00234 return IsInsideMM(i, 0, _fios_items.Length()) ? _fios_items.Get(i) : NULL;
00235 }
00236
00237
00238 DEF_CONSOLE_CMD(ConLoad)
00239 {
00240 if (argc == 0) {
00241 IConsoleHelp("Load a game by name or index. Usage: 'load <file | number>'");
00242 return true;
00243 }
00244
00245 if (argc != 2) return false;
00246
00247 const char *file = argv[1];
00248 const FiosItem *item = GetFiosItem(file);
00249 if (item != NULL) {
00250 switch (item->type) {
00251 case FIOS_TYPE_FILE: case FIOS_TYPE_OLDFILE: {
00252 _switch_mode = SM_LOAD;
00253 SetFiosType(item->type);
00254
00255 strecpy(_file_to_saveload.name, FiosBrowseTo(item), lastof(_file_to_saveload.name));
00256 strecpy(_file_to_saveload.title, item->title, lastof(_file_to_saveload.title));
00257 } break;
00258 default: IConsolePrintF(CC_ERROR, "%s: Not a savegame.", file);
00259 }
00260 } else {
00261 IConsolePrintF(CC_ERROR, "%s: No such file or directory.", file);
00262 }
00263
00264 FiosFreeSavegameList();
00265 return true;
00266 }
00267
00268
00269 DEF_CONSOLE_CMD(ConRemove)
00270 {
00271 if (argc == 0) {
00272 IConsoleHelp("Remove a savegame by name or index. Usage: 'rm <file | number>'");
00273 return true;
00274 }
00275
00276 if (argc != 2) return false;
00277
00278 const char *file = argv[1];
00279 const FiosItem *item = GetFiosItem(file);
00280 if (item != NULL) {
00281 if (!FiosDelete(item->name))
00282 IConsolePrintF(CC_ERROR, "%s: Failed to delete file", file);
00283 } else {
00284 IConsolePrintF(CC_ERROR, "%s: No such file or directory.", file);
00285 }
00286
00287 FiosFreeSavegameList();
00288 return true;
00289 }
00290
00291
00292
00293 DEF_CONSOLE_CMD(ConListFiles)
00294 {
00295 if (argc == 0) {
00296 IConsoleHelp("List all loadable savegames and directories in the current dir via console. Usage: 'ls | dir'");
00297 return true;
00298 }
00299
00300 BuildFileList();
00301
00302 for (uint i = 0; i < _fios_items.Length(); i++) {
00303 IConsolePrintF(CC_DEFAULT, "%d) %s", i, _fios_items[i].title);
00304 }
00305
00306 FiosFreeSavegameList();
00307 return true;
00308 }
00309
00310
00311 DEF_CONSOLE_CMD(ConChangeDirectory)
00312 {
00313 if (argc == 0) {
00314 IConsoleHelp("Change the dir via console. Usage: 'cd <directory | number>'");
00315 return true;
00316 }
00317
00318 if (argc != 2) return false;
00319
00320 const char *file = argv[1];
00321 const FiosItem *item = GetFiosItem(file);
00322 if (item != NULL) {
00323 switch (item->type) {
00324 case FIOS_TYPE_DIR: case FIOS_TYPE_DRIVE: case FIOS_TYPE_PARENT:
00325 FiosBrowseTo(item);
00326 break;
00327 default: IConsolePrintF(CC_ERROR, "%s: Not a directory.", file);
00328 }
00329 } else {
00330 IConsolePrintF(CC_ERROR, "%s: No such file or directory.", file);
00331 }
00332
00333 FiosFreeSavegameList();
00334 return true;
00335 }
00336
00337 DEF_CONSOLE_CMD(ConPrintWorkingDirectory)
00338 {
00339 const char *path;
00340
00341 if (argc == 0) {
00342 IConsoleHelp("Print out the current working directory. Usage: 'pwd'");
00343 return true;
00344 }
00345
00346
00347 FiosGetSavegameList(SLD_LOAD_GAME);
00348 FiosFreeSavegameList();
00349
00350 FiosGetDescText(&path, NULL);
00351 IConsolePrint(CC_DEFAULT, path);
00352 return true;
00353 }
00354
00355 DEF_CONSOLE_CMD(ConClearBuffer)
00356 {
00357 if (argc == 0) {
00358 IConsoleHelp("Clear the console buffer. Usage: 'clear'");
00359 return true;
00360 }
00361
00362 IConsoleClearBuffer();
00363 InvalidateWindow(WC_CONSOLE, 0);
00364 return true;
00365 }
00366
00367
00368
00369
00370
00371 #ifdef ENABLE_NETWORK
00372
00373 DEF_CONSOLE_CMD(ConBan)
00374 {
00375 NetworkClientInfo *ci;
00376 const char *banip = NULL;
00377 ClientID client_id;
00378
00379 if (argc == 0) {
00380 IConsoleHelp("Ban a client from a network game. Usage: 'ban <ip | client-id>'");
00381 IConsoleHelp("For client-id's, see the command 'clients'");
00382 IConsoleHelp("If the client is no longer online, you can still ban his/her IP");
00383 return true;
00384 }
00385
00386 if (argc != 2) return false;
00387
00388 if (strchr(argv[1], '.') == NULL) {
00389 client_id = (ClientID)atoi(argv[1]);
00390 ci = NetworkFindClientInfoFromClientID(client_id);
00391 } else {
00392 ci = NetworkFindClientInfoFromIP(argv[1]);
00393 if (ci == NULL) {
00394 banip = argv[1];
00395 client_id = (ClientID)-1;
00396 } else {
00397 client_id = ci->client_id;
00398 }
00399 }
00400
00401 if (client_id == CLIENT_ID_SERVER) {
00402 IConsoleError("Silly boy, you can not ban yourself!");
00403 return true;
00404 }
00405
00406 if (client_id == INVALID_CLIENT_ID || (ci == NULL && client_id != (ClientID)-1)) {
00407 IConsoleError("Invalid client");
00408 return true;
00409 }
00410
00411 if (ci != NULL) {
00412 IConsolePrint(CC_DEFAULT, "Client banned");
00413 banip = GetClientIP(ci);
00414 } else {
00415 IConsolePrint(CC_DEFAULT, "Client not online, banned IP");
00416 }
00417
00418 NetworkServerBanIP(banip);
00419
00420 return true;
00421 }
00422
00423 DEF_CONSOLE_CMD(ConUnBan)
00424 {
00425 uint i, index;
00426
00427 if (argc == 0) {
00428 IConsoleHelp("Unban a client from a network game. Usage: 'unban <ip | client-id>'");
00429 IConsoleHelp("For a list of banned IP's, see the command 'banlist'");
00430 return true;
00431 }
00432
00433 if (argc != 2) return false;
00434
00435 index = (strchr(argv[1], '.') == NULL) ? atoi(argv[1]) : 0;
00436 index--;
00437
00438 for (i = 0; i < lengthof(_network_ban_list); i++) {
00439 if (_network_ban_list[i] == NULL) continue;
00440
00441 if (strcmp(_network_ban_list[i], argv[1]) == 0 || index == i) {
00442 free(_network_ban_list[i]);
00443 _network_ban_list[i] = NULL;
00444 IConsolePrint(CC_DEFAULT, "IP unbanned.");
00445 return true;
00446 }
00447 }
00448
00449 IConsolePrint(CC_DEFAULT, "IP not in ban-list.");
00450 return true;
00451 }
00452
00453 DEF_CONSOLE_CMD(ConBanList)
00454 {
00455 uint i;
00456
00457 if (argc == 0) {
00458 IConsoleHelp("List the IP's of banned clients: Usage 'banlist'");
00459 return true;
00460 }
00461
00462 IConsolePrint(CC_DEFAULT, "Banlist: ");
00463
00464 for (i = 0; i < lengthof(_network_ban_list); i++) {
00465 if (_network_ban_list[i] != NULL)
00466 IConsolePrintF(CC_DEFAULT, " %d) %s", i + 1, _network_ban_list[i]);
00467 }
00468
00469 return true;
00470 }
00471
00472 DEF_CONSOLE_CMD(ConPauseGame)
00473 {
00474 if (argc == 0) {
00475 IConsoleHelp("Pause a network game. Usage: 'pause'");
00476 return true;
00477 }
00478
00479 if (_pause_game == 0) {
00480 DoCommandP(0, 1, 0, CMD_PAUSE);
00481 IConsolePrint(CC_DEFAULT, "Game paused.");
00482 } else {
00483 IConsolePrint(CC_DEFAULT, "Game is already paused.");
00484 }
00485
00486 return true;
00487 }
00488
00489 DEF_CONSOLE_CMD(ConUnPauseGame)
00490 {
00491 if (argc == 0) {
00492 IConsoleHelp("Unpause a network game. Usage: 'unpause'");
00493 return true;
00494 }
00495
00496 if (_pause_game != 0) {
00497 DoCommandP(0, 0, 0, CMD_PAUSE);
00498 IConsolePrint(CC_DEFAULT, "Game unpaused.");
00499 } else {
00500 IConsolePrint(CC_DEFAULT, "Game is already unpaused.");
00501 }
00502
00503 return true;
00504 }
00505
00506 DEF_CONSOLE_CMD(ConRcon)
00507 {
00508 if (argc == 0) {
00509 IConsoleHelp("Remote control the server from another client. Usage: 'rcon <password> <command>'");
00510 IConsoleHelp("Remember to enclose the command in quotes, otherwise only the first parameter is sent");
00511 return true;
00512 }
00513
00514 if (argc < 3) return false;
00515
00516 if (_network_server) {
00517 IConsoleCmdExec(argv[2]);
00518 } else {
00519 NetworkClientSendRcon(argv[1], argv[2]);
00520 }
00521 return true;
00522 }
00523
00524 DEF_CONSOLE_CMD(ConStatus)
00525 {
00526 if (argc == 0) {
00527 IConsoleHelp("List the status of all clients connected to the server. Usage 'status'");
00528 return true;
00529 }
00530
00531 NetworkServerShowStatusToConsole();
00532 return true;
00533 }
00534
00535 DEF_CONSOLE_CMD(ConServerInfo)
00536 {
00537 if (argc == 0) {
00538 IConsoleHelp("List current and maximum client/company limits. Usage 'server_info'");
00539 IConsoleHelp("You can change these values by setting the variables 'max_clients', 'max_companies' and 'max_spectators'");
00540 return true;
00541 }
00542
00543 IConsolePrintF(CC_DEFAULT, "Current/maximum clients: %2d/%2d", _network_game_info.clients_on, _settings_client.network.max_clients);
00544 IConsolePrintF(CC_DEFAULT, "Current/maximum companies: %2d/%2d", ActiveCompanyCount(), _settings_client.network.max_companies);
00545 IConsolePrintF(CC_DEFAULT, "Current/maximum spectators: %2d/%2d", NetworkSpectatorCount(), _settings_client.network.max_spectators);
00546
00547 return true;
00548 }
00549
00550 DEF_CONSOLE_CMD(ConClientNickChange)
00551 {
00552 if (argc != 3) {
00553 IConsoleHelp("Change the nickname of a connected client. Usage: 'client_name <client-id> <new-name>'");
00554 IConsoleHelp("For client-id's, see the command 'clients'");
00555 return true;
00556 }
00557
00558 ClientID client_id = (ClientID)atoi(argv[1]);
00559
00560 if (client_id == CLIENT_ID_SERVER) {
00561 IConsoleError("Please use the command 'name' to change your own name!");
00562 return true;
00563 }
00564
00565 if (NetworkFindClientInfoFromClientID(client_id) == NULL) {
00566 IConsoleError("Invalid client");
00567 return true;
00568 }
00569
00570 if (!NetworkServerChangeClientName(client_id, argv[2])) {
00571 IConsoleError("Cannot give a client a duplicate name");
00572 }
00573
00574 return true;
00575 }
00576
00577 DEF_CONSOLE_CMD(ConKick)
00578 {
00579 NetworkClientInfo *ci;
00580 ClientID client_id;
00581
00582 if (argc == 0) {
00583 IConsoleHelp("Kick a client from a network game. Usage: 'kick <ip | client-id>'");
00584 IConsoleHelp("For client-id's, see the command 'clients'");
00585 return true;
00586 }
00587
00588 if (argc != 2) return false;
00589
00590 if (strchr(argv[1], '.') == NULL) {
00591 client_id = (ClientID)atoi(argv[1]);
00592 ci = NetworkFindClientInfoFromClientID(client_id);
00593 } else {
00594 ci = NetworkFindClientInfoFromIP(argv[1]);
00595 client_id = (ci == NULL) ? INVALID_CLIENT_ID : ci->client_id;
00596 }
00597
00598 if (client_id == CLIENT_ID_SERVER) {
00599 IConsoleError("Silly boy, you can not kick yourself!");
00600 return true;
00601 }
00602
00603 if (client_id == INVALID_CLIENT_ID) {
00604 IConsoleError("Invalid client");
00605 return true;
00606 }
00607
00608 if (ci != NULL) {
00609 NetworkServerKickClient(client_id);
00610 } else {
00611 IConsoleError("Client not found");
00612 }
00613
00614 return true;
00615 }
00616
00617 DEF_CONSOLE_CMD(ConJoinCompany)
00618 {
00619 if (argc < 2) {
00620 IConsoleHelp("Request joining another company. Usage: join <company-id> [<password>]");
00621 IConsoleHelp("For valid company-id see company list, use 255 for spectator");
00622 return true;
00623 }
00624
00625 CompanyID company_id = (CompanyID)(atoi(argv[1]) <= MAX_COMPANIES ? atoi(argv[1]) - 1 : atoi(argv[1]));
00626
00627
00628 if (!IsValidCompanyID(company_id) && company_id != COMPANY_SPECTATOR) {
00629 IConsolePrintF(CC_ERROR, "Company does not exist. Company-id must be between 1 and %d.", MAX_COMPANIES);
00630 return true;
00631 }
00632
00633 if (NetworkFindClientInfoFromClientID(_network_own_client_id)->client_playas == company_id) {
00634 IConsoleError("You are already there!");
00635 return true;
00636 }
00637
00638 if (company_id == COMPANY_SPECTATOR && NetworkMaxSpectatorsReached()) {
00639 IConsoleError("Cannot join spectators, maximum number of spectators reached.");
00640 return true;
00641 }
00642
00643 if (company_id != COMPANY_SPECTATOR && GetCompany(company_id)->is_ai) {
00644 IConsoleError("Cannot join AI company.");
00645 return true;
00646 }
00647
00648
00649 if (NetworkCompanyIsPassworded(company_id) && argc < 3) {
00650 IConsolePrintF(CC_ERROR, "Company %d requires a password to join.", company_id + 1);
00651 return true;
00652 }
00653
00654
00655 if (_network_server) {
00656 NetworkServerDoMove(CLIENT_ID_SERVER, company_id);
00657 } else {
00658 NetworkClientRequestMove(company_id, NetworkCompanyIsPassworded(company_id) ? argv[2] : "");
00659 }
00660
00661 return true;
00662 }
00663
00664 DEF_CONSOLE_CMD(ConMoveClient)
00665 {
00666 if (argc < 3) {
00667 IConsoleHelp("Move a client to another company. Usage: move <client-id> <company-id>");
00668 IConsoleHelp("For valid client-id see 'clients', for valid company-id see 'companies', use 255 for moving to spectators");
00669 return true;
00670 }
00671
00672 const NetworkClientInfo *ci = NetworkFindClientInfoFromClientID((ClientID)atoi(argv[1]));
00673 CompanyID company_id = (CompanyID)(atoi(argv[2]) <= MAX_COMPANIES ? atoi(argv[2]) - 1 : atoi(argv[2]));
00674
00675
00676 if (ci == NULL) {
00677 IConsoleError("Invalid client-id, check the command 'clients' for valid client-id's.");
00678 return true;
00679 }
00680
00681 if (!IsValidCompanyID(company_id) && company_id != COMPANY_SPECTATOR) {
00682 IConsolePrintF(CC_ERROR, "Company does not exist. Company-id must be between 1 and %d.", MAX_COMPANIES);
00683 return true;
00684 }
00685
00686 if (company_id != COMPANY_SPECTATOR && GetCompany(company_id)->is_ai) {
00687 IConsoleError("You cannot move clients to AI companies.");
00688 return true;
00689 }
00690
00691 if (ci->client_id == CLIENT_ID_SERVER && _network_dedicated) {
00692 IConsoleError("Silly boy, you cannot move the server!");
00693 return true;
00694 }
00695
00696 if (ci->client_playas == company_id) {
00697 IConsoleError("You cannot move someone to where he/she already is!");
00698 return true;
00699 }
00700
00701
00702 NetworkServerDoMove(ci->client_id, company_id);
00703
00704 return true;
00705 }
00706
00707 DEF_CONSOLE_CMD(ConResetCompany)
00708 {
00709 CompanyID index;
00710
00711 if (argc == 0) {
00712 IConsoleHelp("Remove an idle company from the game. Usage: 'reset_company <company-id>'");
00713 IConsoleHelp("For company-id's, see the list of companies from the dropdown menu. Company 1 is 1, etc.");
00714 return true;
00715 }
00716
00717 if (argc != 2) return false;
00718
00719 index = (CompanyID)(atoi(argv[1]) - 1);
00720
00721
00722 if (!IsValidCompanyID(index)) {
00723 IConsolePrintF(CC_ERROR, "Company does not exist. Company-id must be between 1 and %d.", MAX_COMPANIES);
00724 return true;
00725 }
00726
00727 const Company *c = GetCompany(index);
00728
00729 if (c->is_ai) {
00730 IConsoleError("Company is owned by an AI.");
00731 return true;
00732 }
00733
00734 if (NetworkCompanyHasClients(index)) {
00735 IConsoleError("Cannot remove company: a client is connected to that company.");
00736 return false;
00737 }
00738 const NetworkClientInfo *ci = NetworkFindClientInfoFromClientID(CLIENT_ID_SERVER);
00739 if (ci->client_playas == index) {
00740 IConsoleError("Cannot remove company: the server is connected to that company.");
00741 return true;
00742 }
00743
00744
00745 DoCommandP(0, 2, index, CMD_COMPANY_CTRL);
00746 IConsolePrint(CC_DEFAULT, "Company deleted.");
00747
00748 return true;
00749 }
00750
00751 DEF_CONSOLE_CMD(ConNetworkClients)
00752 {
00753 if (argc == 0) {
00754 IConsoleHelp("Get a list of connected clients including their ID, name, company-id, and IP. Usage: 'clients'");
00755 return true;
00756 }
00757
00758 NetworkPrintClients();
00759
00760 return true;
00761 }
00762
00763 DEF_CONSOLE_CMD(ConNetworkConnect)
00764 {
00765 char *ip;
00766 const char *port = NULL;
00767 const char *company = NULL;
00768 uint16 rport;
00769
00770 if (argc == 0) {
00771 IConsoleHelp("Connect to a remote OTTD server and join the game. Usage: 'connect <ip>'");
00772 IConsoleHelp("IP can contain port and company: 'IP[[#Company]:Port]', eg: 'server.ottd.org#2:443'");
00773 IConsoleHelp("Company #255 is spectator all others are a certain company with Company 1 being #1");
00774 return true;
00775 }
00776
00777 if (argc < 2) return false;
00778 if (_networking) NetworkDisconnect();
00779
00780 ip = argv[1];
00781
00782 rport = NETWORK_DEFAULT_PORT;
00783 _network_playas = COMPANY_NEW_COMPANY;
00784
00785 ParseConnectionString(&company, &port, ip);
00786
00787 IConsolePrintF(CC_DEFAULT, "Connecting to %s...", ip);
00788 if (company != NULL) {
00789 _network_playas = (CompanyID)atoi(company);
00790 IConsolePrintF(CC_DEFAULT, " company-no: %d", _network_playas);
00791
00792
00793
00794 if (_network_playas != COMPANY_SPECTATOR) {
00795 if (_network_playas > MAX_COMPANIES) return false;
00796 _network_playas--;
00797 }
00798 }
00799 if (port != NULL) {
00800 rport = atoi(port);
00801 IConsolePrintF(CC_DEFAULT, " port: %s", port);
00802 }
00803
00804 NetworkClientConnectGame(NetworkAddress(ip, rport));
00805
00806 return true;
00807 }
00808
00809 #endif
00810
00811
00812
00813
00814
00815 DEF_CONSOLE_CMD(ConExec)
00816 {
00817 char cmdline[ICON_CMDLN_SIZE];
00818 char *cmdptr;
00819
00820 if (argc == 0) {
00821 IConsoleHelp("Execute a local script file. Usage: 'exec <script> <?>'");
00822 return true;
00823 }
00824
00825 if (argc < 2) return false;
00826
00827 _script_file = FioFOpenFile(argv[1], "r", BASE_DIR);
00828
00829 if (_script_file == NULL) {
00830 if (argc == 2 || atoi(argv[2]) != 0) IConsoleError("script file not found");
00831 return true;
00832 }
00833
00834 _script_running = true;
00835
00836 while (_script_running && fgets(cmdline, sizeof(cmdline), _script_file) != NULL) {
00837
00838 for (cmdptr = cmdline; *cmdptr != '\0'; cmdptr++) {
00839 if (*cmdptr == '\n' || *cmdptr == '\r') {
00840 *cmdptr = '\0';
00841 break;
00842 }
00843 }
00844 IConsoleCmdExec(cmdline);
00845 }
00846
00847 if (ferror(_script_file))
00848 IConsoleError("Encountered errror while trying to read from script file");
00849
00850 _script_running = false;
00851 FioFCloseFile(_script_file);
00852 return true;
00853 }
00854
00855 DEF_CONSOLE_CMD(ConReturn)
00856 {
00857 if (argc == 0) {
00858 IConsoleHelp("Stop executing a running script. Usage: 'return'");
00859 return true;
00860 }
00861
00862 _script_running = false;
00863 return true;
00864 }
00865
00866
00867
00868
00869 extern bool CloseConsoleLogIfActive();
00870
00871 DEF_CONSOLE_CMD(ConScript)
00872 {
00873 extern FILE *_iconsole_output_file;
00874
00875 if (argc == 0) {
00876 IConsoleHelp("Start or stop logging console output to a file. Usage: 'script <filename>'");
00877 IConsoleHelp("If filename is omitted, a running log is stopped if it is active");
00878 return true;
00879 }
00880
00881 if (!CloseConsoleLogIfActive()) {
00882 if (argc < 2) return false;
00883
00884 IConsolePrintF(CC_DEFAULT, "file output started to: %s", argv[1]);
00885 _iconsole_output_file = fopen(argv[1], "ab");
00886 if (_iconsole_output_file == NULL) IConsoleError("could not open file");
00887 }
00888
00889 return true;
00890 }
00891
00892
00893 DEF_CONSOLE_CMD(ConEcho)
00894 {
00895 if (argc == 0) {
00896 IConsoleHelp("Print back the first argument to the console. Usage: 'echo <arg>'");
00897 return true;
00898 }
00899
00900 if (argc < 2) return false;
00901 IConsolePrint(CC_DEFAULT, argv[1]);
00902 return true;
00903 }
00904
00905 DEF_CONSOLE_CMD(ConEchoC)
00906 {
00907 if (argc == 0) {
00908 IConsoleHelp("Print back the first argument to the console in a given colour. Usage: 'echoc <colour> <arg2>'");
00909 return true;
00910 }
00911
00912 if (argc < 3) return false;
00913 IConsolePrint((ConsoleColour)atoi(argv[1]), argv[2]);
00914 return true;
00915 }
00916
00917 DEF_CONSOLE_CMD(ConNewGame)
00918 {
00919 if (argc == 0) {
00920 IConsoleHelp("Start a new game. Usage: 'newgame [seed]'");
00921 IConsoleHelp("The server can force a new game using 'newgame'; any client joined will rejoin after the server is done generating the new game.");
00922 return true;
00923 }
00924
00925 StartNewGameWithoutGUI((argc == 2) ? (uint)atoi(argv[1]) : GENERATE_NEW_SEED);
00926 return true;
00927 }
00928
00929 extern void SwitchToMode(SwitchMode new_mode);
00930
00931 DEF_CONSOLE_CMD(ConRestart)
00932 {
00933 if (argc == 0) {
00934 IConsoleHelp("Restart game. Usage: 'restart'");
00935 IConsoleHelp("Restarts a game. It tries to reproduce the exact same map as the game started with.");
00936 return true;
00937 }
00938
00939
00940 _settings_game.game_creation.map_x = MapLogX();
00941 _settings_game.game_creation.map_y = FindFirstBit(MapSizeY());
00942 SwitchToMode(SM_NEWGAME);
00943 return true;
00944 }
00945
00946 DEF_CONSOLE_CMD(ConListAI)
00947 {
00948 char buf[4096];
00949 char *p = &buf[0];
00950 p = AI::GetConsoleList(p, lastof(buf));
00951
00952 p = &buf[0];
00953
00954 for (char *p2 = &buf[0]; *p2 != '\0'; p2++) {
00955 if (*p2 == '\n') {
00956 *p2 = '\0';
00957 IConsolePrintF(CC_DEFAULT, "%s", p);
00958 p = p2 + 1;
00959 }
00960 }
00961
00962 return true;
00963 }
00964
00965 DEF_CONSOLE_CMD(ConStartAI)
00966 {
00967 if (argc == 0 || argc > 3) {
00968 IConsoleHelp("Start a new AI. Usage: 'start_ai [<AI>] [<settings>]'");
00969 IConsoleHelp("Start a new AI. If <AI> is given, it starts that specific AI (if found).");
00970 IConsoleHelp("If <settings> is given, it is parsed and the AI settings are set to that.");
00971 return true;
00972 }
00973
00974 if (_game_mode != GM_NORMAL) {
00975 IConsoleWarning("AIs can only be managed in a game.");
00976 return true;
00977 }
00978
00979 if (ActiveCompanyCount() == MAX_COMPANIES) {
00980 IConsoleWarning("Can't start a new AI (no more free slots).");
00981 return true;
00982 }
00983 if (_networking && !_network_server) {
00984 IConsoleWarning("Only the server can start a new AI.");
00985 return true;
00986 }
00987 if (_networking && !_settings_game.ai.ai_in_multiplayer) {
00988 IConsoleWarning("AIs are not allowed in multiplayer by configuration.");
00989 IConsoleWarning("Switch AI -> AI in multiplayer to True.");
00990 return true;
00991 }
00992 if (!AI::CanStartNew()) {
00993 IConsoleWarning("Can't start a new AI.");
00994 return true;
00995 }
00996
00997 int n = 0;
00998 Company *c;
00999
01000 FOR_ALL_COMPANIES(c) {
01001 if (c->index != n) break;
01002 n++;
01003 }
01004
01005 AIConfig *config = AIConfig::GetConfig((CompanyID)n);
01006 if (argc >= 2) {
01007 config->ChangeAI(argv[1]);
01008 if (!config->HasAI()) {
01009 IConsoleWarning("Failed to load the specified AI");
01010 return true;
01011 }
01012 if (argc == 3) {
01013 config->StringToSettings(argv[2]);
01014 }
01015 }
01016
01017
01018 DoCommandP(0, 1, 0, CMD_COMPANY_CTRL);
01019
01020 return true;
01021 }
01022
01023 DEF_CONSOLE_CMD(ConReloadAI)
01024 {
01025 if (argc != 2) {
01026 IConsoleHelp("Reload an AI. Usage: 'reload_ai <company-id>'");
01027 IConsoleHelp("Reload the AI with the given company id. For company-id's, see the list of companies from the dropdown menu. Company 1 is 1, etc.");
01028 return true;
01029 }
01030
01031 if (_game_mode != GM_NORMAL) {
01032 IConsoleWarning("AIs can only be managed in a game.");
01033 return true;
01034 }
01035
01036 if (_networking && !_network_server) {
01037 IConsoleWarning("Only the server can reload an AI.");
01038 return true;
01039 }
01040
01041 CompanyID company_id = (CompanyID)(atoi(argv[1]) - 1);
01042 if (!IsValidCompanyID(company_id)) {
01043 IConsolePrintF(CC_DEFAULT, "Unknown company. Company range is between 1 and %d.", MAX_COMPANIES);
01044 return true;
01045 }
01046
01047 if (IsHumanCompany(company_id)) {
01048 IConsoleWarning("Company is not controlled by an AI.");
01049 return true;
01050 }
01051
01052
01053 DoCommandP(0, 2, company_id, CMD_COMPANY_CTRL);
01054 DoCommandP(0, 1, 0, CMD_COMPANY_CTRL);
01055 IConsolePrint(CC_DEFAULT, "AI reloaded.");
01056
01057 return true;
01058 }
01059
01060 DEF_CONSOLE_CMD(ConStopAI)
01061 {
01062 if (argc != 2) {
01063 IConsoleHelp("Stop an AI. Usage: 'stop_ai <company-id>'");
01064 IConsoleHelp("Stop the AI with the given company id. For company-id's, see the list of companies from the dropdown menu. Company 1 is 1, etc.");
01065 return true;
01066 }
01067
01068 if (_game_mode != GM_NORMAL) {
01069 IConsoleWarning("AIs can only be managed in a game.");
01070 return true;
01071 }
01072
01073 if (_networking && !_network_server) {
01074 IConsoleWarning("Only the server can stop an AI.");
01075 return true;
01076 }
01077
01078 CompanyID company_id = (CompanyID)(atoi(argv[1]) - 1);
01079 if (!IsValidCompanyID(company_id)) {
01080 IConsolePrintF(CC_DEFAULT, "Unknown company. Company range is between 1 and %d.", MAX_COMPANIES);
01081 return true;
01082 }
01083
01084 if (IsHumanCompany(company_id)) {
01085 IConsoleWarning("Company is not controlled by an AI.");
01086 return true;
01087 }
01088
01089
01090 DoCommandP(0, 2, company_id, CMD_COMPANY_CTRL);
01091 IConsolePrint(CC_DEFAULT, "AI stopped, company deleted.");
01092
01093 return true;
01094 }
01095
01096 DEF_CONSOLE_CMD(ConRescanAI)
01097 {
01098 if (argc == 0) {
01099 IConsoleHelp("Rescan the AI dir for scripts. Usage: 'rescan_ai'");
01100 return true;
01101 }
01102
01103 if (_networking && !_network_server) {
01104 IConsoleWarning("Only the server can rescan the AI dir for scripts.");
01105 return true;
01106 }
01107
01108 AI::Rescan();
01109
01110 return true;
01111 }
01112
01113 DEF_CONSOLE_CMD(ConGetSeed)
01114 {
01115 if (argc == 0) {
01116 IConsoleHelp("Returns the seed used to create this game. Usage: 'getseed'");
01117 IConsoleHelp("The seed can be used to reproduce the exact same map as the game started with.");
01118 return true;
01119 }
01120
01121 IConsolePrintF(CC_DEFAULT, "Generation Seed: %u", _settings_game.game_creation.generation_seed);
01122 return true;
01123 }
01124
01125 DEF_CONSOLE_CMD(ConGetDate)
01126 {
01127 if (argc == 0) {
01128 IConsoleHelp("Returns the current date (day-month-year) of the game. Usage: 'getdate'");
01129 return true;
01130 }
01131
01132 YearMonthDay ymd;
01133 ConvertDateToYMD(_date, &ymd);
01134 IConsolePrintF(CC_DEFAULT, "Date: %d-%d-%d", ymd.day, ymd.month + 1, ymd.year);
01135 return true;
01136 }
01137
01138
01139 DEF_CONSOLE_CMD(ConAlias)
01140 {
01141 IConsoleAlias *alias;
01142
01143 if (argc == 0) {
01144 IConsoleHelp("Add a new alias, or redefine the behaviour of an existing alias . Usage: 'alias <name> <command>'");
01145 return true;
01146 }
01147
01148 if (argc < 3) return false;
01149
01150 alias = IConsoleAliasGet(argv[1]);
01151 if (alias == NULL) {
01152 IConsoleAliasRegister(argv[1], argv[2]);
01153 } else {
01154 free(alias->cmdline);
01155 alias->cmdline = strdup(argv[2]);
01156 }
01157 return true;
01158 }
01159
01160 DEF_CONSOLE_CMD(ConScreenShot)
01161 {
01162 if (argc == 0) {
01163 IConsoleHelp("Create a screenshot of the game. Usage: 'screenshot [big | no_con]'");
01164 IConsoleHelp("'big' makes a screenshot of the whole map, 'no_con' hides the console to create the screenshot");
01165 return true;
01166 }
01167
01168 if (argc > 3) return false;
01169
01170 SetScreenshotType(SC_VIEWPORT);
01171 if (argc > 1) {
01172 if (strcmp(argv[1], "big") == 0 || (argc == 3 && strcmp(argv[2], "big") == 0))
01173 SetScreenshotType(SC_WORLD);
01174
01175 if (strcmp(argv[1], "no_con") == 0 || (argc == 3 && strcmp(argv[2], "no_con") == 0))
01176 IConsoleClose();
01177 }
01178
01179 return true;
01180 }
01181
01182 DEF_CONSOLE_CMD(ConInfoVar)
01183 {
01184 static const char *_icon_vartypes[] = {"boolean", "byte", "uint16", "uint32", "int16", "int32", "string"};
01185 const IConsoleVar *var;
01186
01187 if (argc == 0) {
01188 IConsoleHelp("Print out debugging information about a variable. Usage: 'info_var <var>'");
01189 return true;
01190 }
01191
01192 if (argc < 2) return false;
01193
01194 var = IConsoleVarGet(argv[1]);
01195 if (var == NULL) {
01196 IConsoleError("the given variable was not found");
01197 return true;
01198 }
01199
01200 IConsolePrintF(CC_DEFAULT, "variable name: %s", var->name);
01201 IConsolePrintF(CC_DEFAULT, "variable type: %s", _icon_vartypes[var->type]);
01202 IConsolePrintF(CC_DEFAULT, "variable addr: %p", var->addr);
01203
01204 if (var->hook.access) IConsoleWarning("variable is access hooked");
01205 if (var->hook.pre) IConsoleWarning("variable is pre hooked");
01206 if (var->hook.post) IConsoleWarning("variable is post hooked");
01207 return true;
01208 }
01209
01210
01211 DEF_CONSOLE_CMD(ConInfoCmd)
01212 {
01213 const IConsoleCmd *cmd;
01214
01215 if (argc == 0) {
01216 IConsoleHelp("Print out debugging information about a command. Usage: 'info_cmd <cmd>'");
01217 return true;
01218 }
01219
01220 if (argc < 2) return false;
01221
01222 cmd = IConsoleCmdGet(argv[1]);
01223 if (cmd == NULL) {
01224 IConsoleError("the given command was not found");
01225 return true;
01226 }
01227
01228 IConsolePrintF(CC_DEFAULT, "command name: %s", cmd->name);
01229 IConsolePrintF(CC_DEFAULT, "command proc: %p", cmd->proc);
01230
01231 if (cmd->hook.access) IConsoleWarning("command is access hooked");
01232 if (cmd->hook.pre) IConsoleWarning("command is pre hooked");
01233 if (cmd->hook.post) IConsoleWarning("command is post hooked");
01234
01235 return true;
01236 }
01237
01238 DEF_CONSOLE_CMD(ConDebugLevel)
01239 {
01240 if (argc == 0) {
01241 IConsoleHelp("Get/set the default debugging level for the game. Usage: 'debug_level [<level>]'");
01242 IConsoleHelp("Level can be any combination of names, levels. Eg 'net=5 ms=4'. Remember to enclose it in \"'s");
01243 return true;
01244 }
01245
01246 if (argc > 2) return false;
01247
01248 if (argc == 1) {
01249 IConsolePrintF(CC_DEFAULT, "Current debug-level: '%s'", GetDebugString());
01250 } else {
01251 SetDebugString(argv[1]);
01252 }
01253
01254 return true;
01255 }
01256
01257 DEF_CONSOLE_CMD(ConExit)
01258 {
01259 if (argc == 0) {
01260 IConsoleHelp("Exit the game. Usage: 'exit'");
01261 return true;
01262 }
01263
01264 if (_game_mode == GM_NORMAL && _settings_client.gui.autosave_on_exit) DoExitSave();
01265
01266 _exit_game = true;
01267 return true;
01268 }
01269
01270 DEF_CONSOLE_CMD(ConPart)
01271 {
01272 if (argc == 0) {
01273 IConsoleHelp("Leave the currently joined/running game (only ingame). Usage: 'part'");
01274 return true;
01275 }
01276
01277 if (_game_mode != GM_NORMAL) return false;
01278
01279 _switch_mode = SM_MENU;
01280 return true;
01281 }
01282
01283 DEF_CONSOLE_CMD(ConHelp)
01284 {
01285 if (argc == 2) {
01286 const IConsoleCmd *cmd;
01287 const IConsoleVar *var;
01288 const IConsoleAlias *alias;
01289
01290 cmd = IConsoleCmdGet(argv[1]);
01291 if (cmd != NULL) {
01292 cmd->proc(0, NULL);
01293 return true;
01294 }
01295
01296 alias = IConsoleAliasGet(argv[1]);
01297 if (alias != NULL) {
01298 cmd = IConsoleCmdGet(alias->cmdline);
01299 if (cmd != NULL) {
01300 cmd->proc(0, NULL);
01301 return true;
01302 }
01303 IConsolePrintF(CC_ERROR, "ERROR: alias is of special type, please see its execution-line: '%s'", alias->cmdline);
01304 return true;
01305 }
01306
01307 var = IConsoleVarGet(argv[1]);
01308 if (var != NULL && var->help != NULL) {
01309 IConsoleHelp(var->help);
01310 return true;
01311 }
01312
01313 IConsoleError("command or variable not found");
01314 return true;
01315 }
01316
01317 IConsolePrint(CC_WARNING, " ---- OpenTTD Console Help ---- ");
01318 IConsolePrint(CC_DEFAULT, " - variables: [command to list all variables: list_vars]");
01319 IConsolePrint(CC_DEFAULT, " set value with '<var> = <value>', use '++/--' to in-or decrement");
01320 IConsolePrint(CC_DEFAULT, " or omit '=' and just '<var> <value>'. get value with typing '<var>'");
01321 IConsolePrint(CC_DEFAULT, " - commands: [command to list all commands: list_cmds]");
01322 IConsolePrint(CC_DEFAULT, " call commands with '<command> <arg2> <arg3>...'");
01323 IConsolePrint(CC_DEFAULT, " - to assign strings, or use them as arguments, enclose it within quotes");
01324 IConsolePrint(CC_DEFAULT, " like this: '<command> \"string argument with spaces\"'");
01325 IConsolePrint(CC_DEFAULT, " - use 'help <command> | <variable>' to get specific information");
01326 IConsolePrint(CC_DEFAULT, " - scroll console output with shift + (up | down) | (pageup | pagedown))");
01327 IConsolePrint(CC_DEFAULT, " - scroll console input history with the up | down arrows");
01328 IConsolePrint(CC_DEFAULT, "");
01329 return true;
01330 }
01331
01332 DEF_CONSOLE_CMD(ConListCommands)
01333 {
01334 const IConsoleCmd *cmd;
01335 size_t l = 0;
01336
01337 if (argc == 0) {
01338 IConsoleHelp("List all registered commands. Usage: 'list_cmds [<pre-filter>]'");
01339 return true;
01340 }
01341
01342 if (argv[1] != NULL) l = strlen(argv[1]);
01343
01344 for (cmd = _iconsole_cmds; cmd != NULL; cmd = cmd->next) {
01345 if (argv[1] == NULL || strncmp(cmd->name, argv[1], l) == 0) {
01346 IConsolePrintF(CC_DEFAULT, "%s", cmd->name);
01347 }
01348 }
01349
01350 return true;
01351 }
01352
01353 DEF_CONSOLE_CMD(ConListVariables)
01354 {
01355 const IConsoleVar *var;
01356 size_t l = 0;
01357
01358 if (argc == 0) {
01359 IConsoleHelp("List all registered variables. Usage: 'list_vars [<pre-filter>]'");
01360 return true;
01361 }
01362
01363 if (argv[1] != NULL) l = strlen(argv[1]);
01364
01365 for (var = _iconsole_vars; var != NULL; var = var->next) {
01366 if (argv[1] == NULL || strncmp(var->name, argv[1], l) == 0)
01367 IConsolePrintF(CC_DEFAULT, "%s", var->name);
01368 }
01369
01370 return true;
01371 }
01372
01373 DEF_CONSOLE_CMD(ConListAliases)
01374 {
01375 const IConsoleAlias *alias;
01376 size_t l = 0;
01377
01378 if (argc == 0) {
01379 IConsoleHelp("List all registered aliases. Usage: 'list_aliases [<pre-filter>]'");
01380 return true;
01381 }
01382
01383 if (argv[1] != NULL) l = strlen(argv[1]);
01384
01385 for (alias = _iconsole_aliases; alias != NULL; alias = alias->next) {
01386 if (argv[1] == NULL || strncmp(alias->name, argv[1], l) == 0)
01387 IConsolePrintF(CC_DEFAULT, "%s => %s", alias->name, alias->cmdline);
01388 }
01389
01390 return true;
01391 }
01392
01393 #ifdef ENABLE_NETWORK
01394
01395 DEF_CONSOLE_CMD(ConSay)
01396 {
01397 if (argc == 0) {
01398 IConsoleHelp("Chat to your fellow players in a multiplayer game. Usage: 'say \"<msg>\"'");
01399 return true;
01400 }
01401
01402 if (argc != 2) return false;
01403
01404 if (!_network_server) {
01405 NetworkClientSendChat(NETWORK_ACTION_CHAT, DESTTYPE_BROADCAST, 0 , argv[1]);
01406 } else {
01407 NetworkServerSendChat(NETWORK_ACTION_CHAT, DESTTYPE_BROADCAST, 0, argv[1], CLIENT_ID_SERVER);
01408 }
01409
01410 return true;
01411 }
01412
01413 DEF_CONSOLE_CMD(ConCompanies)
01414 {
01415 Company *c;
01416
01417 if (argc == 0) {
01418 IConsoleHelp("List the in-game details of all clients connected to the server. Usage 'companies'");
01419 return true;
01420 }
01421 NetworkCompanyStats company_stats[MAX_COMPANIES];
01422 NetworkPopulateCompanyStats(company_stats);
01423
01424 FOR_ALL_COMPANIES(c) {
01425
01426 char company_name[NETWORK_COMPANY_NAME_LENGTH];
01427 SetDParam(0, c->index);
01428 GetString(company_name, STR_COMPANY_NAME, lastof(company_name));
01429
01430 char buffer[512];
01431 const NetworkCompanyStats *stats = &company_stats[c->index];
01432
01433 GetString(buffer, STR_00D1_DARK_BLUE + _company_colours[c->index], lastof(buffer));
01434 IConsolePrintF(CC_INFO, "#:%d(%s) Company Name: '%s' Year Founded: %d Money: " OTTD_PRINTF64 " Loan: " OTTD_PRINTF64 " Value: " OTTD_PRINTF64 " (T:%d, R:%d, P:%d, S:%d) %sprotected",
01435 c->index + 1, buffer, company_name, c->inaugurated_year, (int64)c->money, (int64)c->current_loan, (int64)CalculateCompanyValue(c),
01436 stats->num_vehicle[0],
01437 stats->num_vehicle[1] + stats->num_vehicle[2],
01438 stats->num_vehicle[3],
01439 stats->num_vehicle[4],
01440 StrEmpty(_network_company_states[c->index].password) ? "un" : "");
01441 }
01442
01443 return true;
01444 }
01445
01446 DEF_CONSOLE_CMD(ConSayCompany)
01447 {
01448 if (argc == 0) {
01449 IConsoleHelp("Chat to a certain company in a multiplayer game. Usage: 'say_company <company-no> \"<msg>\"'");
01450 IConsoleHelp("CompanyNo is the company that plays as company <companyno>, 1 through max_companies");
01451 return true;
01452 }
01453
01454 if (argc != 3) return false;
01455
01456 CompanyID company_id = (CompanyID)(atoi(argv[1]) - 1);
01457 if (!IsValidCompanyID(company_id)) {
01458 IConsolePrintF(CC_DEFAULT, "Unknown company. Company range is between 1 and %d.", MAX_COMPANIES);
01459 return true;
01460 }
01461
01462 if (!_network_server) {
01463 NetworkClientSendChat(NETWORK_ACTION_CHAT_COMPANY, DESTTYPE_TEAM, company_id, argv[2]);
01464 } else {
01465 NetworkServerSendChat(NETWORK_ACTION_CHAT_COMPANY, DESTTYPE_TEAM, company_id, argv[2], CLIENT_ID_SERVER);
01466 }
01467
01468 return true;
01469 }
01470
01471 DEF_CONSOLE_CMD(ConSayClient)
01472 {
01473 if (argc == 0) {
01474 IConsoleHelp("Chat to a certain client in a multiplayer game. Usage: 'say_client <client-no> \"<msg>\"'");
01475 IConsoleHelp("For client-id's, see the command 'clients'");
01476 return true;
01477 }
01478
01479 if (argc != 3) return false;
01480
01481 if (!_network_server) {
01482 NetworkClientSendChat(NETWORK_ACTION_CHAT_CLIENT, DESTTYPE_CLIENT, atoi(argv[1]), argv[2]);
01483 } else {
01484 NetworkServerSendChat(NETWORK_ACTION_CHAT_CLIENT, DESTTYPE_CLIENT, atoi(argv[1]), argv[2], CLIENT_ID_SERVER);
01485 }
01486
01487 return true;
01488 }
01489
01490 extern void HashCurrentCompanyPassword(const char *password);
01491
01492
01493 bool NetworkChangeCompanyPassword(byte argc, char *argv[])
01494 {
01495 if (argc == 0) {
01496 IConsoleHelp("Change the password of your company. Usage: 'company_pw \"<password>\"'");
01497 IConsoleHelp("Use \"*\" to disable the password.");
01498 return true;
01499 }
01500
01501 if (!IsValidCompanyID(_local_company)) {
01502 IConsoleError("You have to own a company to make use of this command.");
01503 return false;
01504 }
01505
01506 if (argc != 1) return false;
01507
01508 if (strcmp(argv[0], "*") == 0) argv[0][0] = '\0';
01509
01510 if (!_network_server) {
01511 NetworkClientSetPassword(argv[0]);
01512 } else {
01513 HashCurrentCompanyPassword(argv[0]);
01514 }
01515
01516 IConsolePrintF(CC_WARNING, "'company_pw' changed to: %s", argv[0]);
01517
01518 return true;
01519 }
01520
01521 #include "network/network_content.h"
01522
01524 static ContentType StringToContentType(const char *str)
01525 {
01526 static const char *inv_lookup[] = { "", "base", "newgrf", "ai", "ailib", "scenario", "heightmap" };
01527 for (uint i = 1 ; i < lengthof(inv_lookup); i++) {
01528 if (strcasecmp(str, inv_lookup[i]) == 0) return (ContentType)i;
01529 }
01530 return CONTENT_TYPE_END;
01531 }
01532
01534 struct ConsoleContentCallback : public ContentCallback {
01535 void OnConnect(bool success)
01536 {
01537 IConsolePrintF(CC_DEFAULT, "Content server connection %s", success ? "established" : "failed");
01538 }
01539
01540 void OnDisconnect()
01541 {
01542 IConsolePrintF(CC_DEFAULT, "Content server connection closed");
01543 }
01544
01545 void OnDownloadComplete(ContentID cid)
01546 {
01547 IConsolePrintF(CC_DEFAULT, "Completed download of %d", cid);
01548 }
01549 };
01550
01551 DEF_CONSOLE_CMD(ConContent)
01552 {
01553 static ContentCallback *cb = NULL;
01554 if (cb == NULL) {
01555 cb = new ConsoleContentCallback();
01556 _network_content_client.AddCallback(cb);
01557 }
01558
01559 if (argc <= 1) {
01560 IConsoleHelp("Query, select and download content. Usage: 'content update|upgrade|select [all|id]|unselect [all|id]|state|download'");
01561 IConsoleHelp(" update: get a new list of downloadable content; must be run first");
01562 IConsoleHelp(" upgrade: select all items that are upgrades");
01563 IConsoleHelp(" select: select a specific item given by its id or 'all' to select all");
01564 IConsoleHelp(" unselect: unselect a specific item given by its id or 'all' to unselect all");
01565 IConsoleHelp(" state: show the download/select state of all downloadable content");
01566 IConsoleHelp(" download: download all content you've selected");
01567 return true;
01568 }
01569
01570 if (strcasecmp(argv[1], "update") == 0) {
01571 _network_content_client.RequestContentList((argc > 2) ? StringToContentType(argv[2]) : CONTENT_TYPE_END);
01572 return true;
01573 }
01574
01575 if (strcasecmp(argv[1], "upgrade") == 0) {
01576 _network_content_client.SelectUpgrade();
01577 return true;
01578 }
01579
01580 if (strcasecmp(argv[1], "select") == 0) {
01581 if (argc <= 2) {
01582 IConsoleError("You must enter the id.");
01583 return false;
01584 }
01585 if (strcasecmp(argv[2], "all") == 0) {
01586 _network_content_client.SelectAll();
01587 } else {
01588 _network_content_client.Select((ContentID)atoi(argv[2]));
01589 }
01590 return true;
01591 }
01592
01593 if (strcasecmp(argv[1], "unselect") == 0) {
01594 if (argc <= 2) {
01595 IConsoleError("You must enter the id.");
01596 return false;
01597 }
01598 if (strcasecmp(argv[2], "all") == 0) {
01599 _network_content_client.UnselectAll();
01600 } else {
01601 _network_content_client.Unselect((ContentID)atoi(argv[2]));
01602 }
01603 return true;
01604 }
01605
01606 if (strcasecmp(argv[1], "state") == 0) {
01607 IConsolePrintF(CC_WHITE, "id, type, state, name");
01608 for (ConstContentIterator iter = _network_content_client.Begin(); iter != _network_content_client.End(); iter++) {
01609 static const char *types[] = { "Base graphics", "NewGRF", "AI", "AI library", "Scenario", "Heightmap" };
01610 static const char *states[] = { "Not selected", "Selected" , "Dep Selected", "Installed", "Unknown" };
01611 static ConsoleColour state_to_colour[] = { CC_COMMAND, CC_INFO, CC_INFO, CC_WHITE, CC_ERROR };
01612
01613 const ContentInfo *ci = *iter;
01614 IConsolePrintF(state_to_colour[ci->state], "%d, %s, %s, %s", ci->id, types[ci->type - 1], states[ci->state], ci->name);
01615 }
01616 return true;
01617 }
01618
01619 if (strcasecmp(argv[1], "download") == 0) {
01620 uint files;
01621 uint bytes;
01622 _network_content_client.DownloadSelectedContent(files, bytes);
01623 IConsolePrintF(CC_DEFAULT, "Downloading %d file(s) (%d bytes)", files, bytes);
01624 return true;
01625 }
01626
01627 return false;
01628 }
01629
01630 #endif
01631
01632 DEF_CONSOLE_CMD(ConSetting)
01633 {
01634 if (argc == 0) {
01635 IConsoleHelp("Change setting for all clients. Usage: 'setting <name> [<value>]'");
01636 IConsoleHelp("Omitting <value> will print out the current value of the setting.");
01637 return true;
01638 }
01639
01640 if (argc == 1 || argc > 3) return false;
01641
01642 if (argc == 2) {
01643 IConsoleGetSetting(argv[1]);
01644 } else {
01645 IConsoleSetSetting(argv[1], argv[2]);
01646 }
01647
01648 return true;
01649 }
01650
01651 DEF_CONSOLE_CMD(ConListSettings)
01652 {
01653 if (argc == 0) {
01654 IConsoleHelp("List settings. Usage: 'list_settings [<pre-filter>]'");
01655 return true;
01656 }
01657
01658 if (argc > 2) return false;
01659
01660 IConsoleListSettings((argc == 2) ? argv[1] : NULL);
01661 return true;
01662 }
01663
01664 DEF_CONSOLE_CMD(ConListDumpVariables)
01665 {
01666 const IConsoleVar *var;
01667 size_t l = 0;
01668
01669 if (argc == 0) {
01670 IConsoleHelp("List all variables with their value. Usage: 'dump_vars [<pre-filter>]'");
01671 return true;
01672 }
01673
01674 if (argv[1] != NULL) l = strlen(argv[1]);
01675
01676 for (var = _iconsole_vars; var != NULL; var = var->next) {
01677 if (argv[1] == NULL || strncmp(var->name, argv[1], l) == 0)
01678 IConsoleVarPrintGetValue(var);
01679 }
01680
01681 return true;
01682 }
01683
01684 DEF_CONSOLE_CMD(ConGamelogPrint)
01685 {
01686 GamelogPrintConsole();
01687 return true;
01688 }
01689
01690 #ifdef _DEBUG
01691
01692
01693
01694
01695 static void IConsoleDebugLibRegister()
01696 {
01697
01698 extern bool _stdlib_con_developer;
01699
01700 IConsoleVarRegister("con_developer", &_stdlib_con_developer, ICONSOLE_VAR_BOOLEAN, "Enable/disable console debugging information (internal)");
01701 IConsoleCmdRegister("resettile", ConResetTile);
01702 IConsoleCmdRegister("stopall", ConStopAllVehicles);
01703 IConsoleAliasRegister("dbg_echo", "echo %A; echo %B");
01704 IConsoleAliasRegister("dbg_echo2", "echo %!");
01705 }
01706 #endif
01707
01708
01709
01710
01711
01712 void IConsoleStdLibRegister()
01713 {
01714
01715 extern byte _stdlib_developer;
01716
01717
01718 IConsoleCmdRegister("debug_level", ConDebugLevel);
01719 IConsoleCmdRegister("dump_vars", ConListDumpVariables);
01720 IConsoleCmdRegister("echo", ConEcho);
01721 IConsoleCmdRegister("echoc", ConEchoC);
01722 IConsoleCmdRegister("exec", ConExec);
01723 IConsoleCmdRegister("exit", ConExit);
01724 IConsoleCmdRegister("part", ConPart);
01725 IConsoleCmdRegister("help", ConHelp);
01726 IConsoleCmdRegister("info_cmd", ConInfoCmd);
01727 IConsoleCmdRegister("info_var", ConInfoVar);
01728 IConsoleCmdRegister("list_ai", ConListAI);
01729 IConsoleCmdRegister("list_cmds", ConListCommands);
01730 IConsoleCmdRegister("list_vars", ConListVariables);
01731 IConsoleCmdRegister("list_aliases", ConListAliases);
01732 IConsoleCmdRegister("newgame", ConNewGame);
01733 IConsoleCmdRegister("restart", ConRestart);
01734 IConsoleCmdRegister("getseed", ConGetSeed);
01735 IConsoleCmdRegister("getdate", ConGetDate);
01736 IConsoleCmdRegister("quit", ConExit);
01737 IConsoleCmdRegister("reload_ai", ConReloadAI);
01738 IConsoleCmdRegister("rescan_ai", ConRescanAI);
01739 IConsoleCmdRegister("resetengines", ConResetEngines);
01740 IConsoleCmdRegister("return", ConReturn);
01741 IConsoleCmdRegister("screenshot", ConScreenShot);
01742 IConsoleCmdRegister("script", ConScript);
01743 IConsoleCmdRegister("scrollto", ConScrollToTile);
01744 IConsoleCmdRegister("alias", ConAlias);
01745 IConsoleCmdRegister("load", ConLoad);
01746 IConsoleCmdRegister("rm", ConRemove);
01747 IConsoleCmdRegister("save", ConSave);
01748 IConsoleCmdRegister("saveconfig", ConSaveConfig);
01749 IConsoleCmdRegister("start_ai", ConStartAI);
01750 IConsoleCmdRegister("stop_ai", ConStopAI);
01751 IConsoleCmdRegister("ls", ConListFiles);
01752 IConsoleCmdRegister("cd", ConChangeDirectory);
01753 IConsoleCmdRegister("pwd", ConPrintWorkingDirectory);
01754 IConsoleCmdRegister("clear", ConClearBuffer);
01755 IConsoleCmdRegister("setting", ConSetting);
01756 IConsoleCmdRegister("list_settings",ConListSettings);
01757 IConsoleCmdRegister("gamelog", ConGamelogPrint);
01758
01759 IConsoleAliasRegister("dir", "ls");
01760 IConsoleAliasRegister("del", "rm %+");
01761 IConsoleAliasRegister("newmap", "newgame");
01762 IConsoleAliasRegister("new_map", "newgame");
01763 IConsoleAliasRegister("new_game", "newgame");
01764 IConsoleAliasRegister("patch", "setting %+");
01765 IConsoleAliasRegister("set", "setting %+");
01766 IConsoleAliasRegister("list_patches", "list_settings %+");
01767
01768
01769
01770 IConsoleVarRegister("developer", &_stdlib_developer, ICONSOLE_VAR_BYTE, "Redirect debugging output from the console/command line to the ingame console (value 2). Default value: 1");
01771
01772
01773 #ifdef ENABLE_NETWORK
01774
01775 IConsoleCmdHookAdd ("resetengines", ICONSOLE_HOOK_ACCESS, ConHookNoNetwork);
01776 IConsoleCmdRegister("content", ConContent);
01777
01778
01779 IConsoleCmdRegister("say", ConSay);
01780 IConsoleCmdHookAdd("say", ICONSOLE_HOOK_ACCESS, ConHookNeedNetwork);
01781 IConsoleCmdRegister("companies", ConCompanies);
01782 IConsoleCmdHookAdd("companies", ICONSOLE_HOOK_ACCESS, ConHookServerOnly);
01783 IConsoleAliasRegister("players", "companies");
01784 IConsoleCmdRegister("say_company", ConSayCompany);
01785 IConsoleCmdHookAdd("say_company", ICONSOLE_HOOK_ACCESS, ConHookNeedNetwork);
01786 IConsoleAliasRegister("say_player", "say_company %+");
01787 IConsoleCmdRegister("say_client", ConSayClient);
01788 IConsoleCmdHookAdd("say_client", ICONSOLE_HOOK_ACCESS, ConHookNeedNetwork);
01789
01790 IConsoleCmdRegister("connect", ConNetworkConnect);
01791 IConsoleCmdHookAdd("connect", ICONSOLE_HOOK_ACCESS, ConHookClientOnly);
01792 IConsoleCmdRegister("clients", ConNetworkClients);
01793 IConsoleCmdHookAdd("clients", ICONSOLE_HOOK_ACCESS, ConHookNeedNetwork);
01794 IConsoleCmdRegister("status", ConStatus);
01795 IConsoleCmdHookAdd("status", ICONSOLE_HOOK_ACCESS, ConHookServerOnly);
01796 IConsoleCmdRegister("server_info", ConServerInfo);
01797 IConsoleCmdHookAdd("server_info", ICONSOLE_HOOK_ACCESS, ConHookServerOnly);
01798 IConsoleAliasRegister("info", "server_info");
01799 IConsoleCmdRegister("rcon", ConRcon);
01800 IConsoleCmdHookAdd("rcon", ICONSOLE_HOOK_ACCESS, ConHookNeedNetwork);
01801
01802 IConsoleCmdRegister("join", ConJoinCompany);
01803 IConsoleCmdHookAdd("join", ICONSOLE_HOOK_ACCESS, ConHookNeedNetwork);
01804 IConsoleAliasRegister("spectate", "join 255");
01805 IConsoleCmdRegister("move", ConMoveClient);
01806 IConsoleCmdHookAdd("move", ICONSOLE_HOOK_ACCESS, ConHookServerOnly);
01807 IConsoleCmdRegister("reset_company", ConResetCompany);
01808 IConsoleCmdHookAdd("reset_company", ICONSOLE_HOOK_ACCESS, ConHookServerOnly);
01809 IConsoleAliasRegister("clean_company", "reset_company %A");
01810 IConsoleCmdRegister("client_name", ConClientNickChange);
01811 IConsoleCmdHookAdd("client_name", ICONSOLE_HOOK_ACCESS, ConHookServerOnly);
01812 IConsoleCmdRegister("kick", ConKick);
01813 IConsoleCmdHookAdd("kick", ICONSOLE_HOOK_ACCESS, ConHookServerOnly);
01814 IConsoleCmdRegister("ban", ConBan);
01815 IConsoleCmdHookAdd("ban", ICONSOLE_HOOK_ACCESS, ConHookServerOnly);
01816 IConsoleCmdRegister("unban", ConUnBan);
01817 IConsoleCmdHookAdd("unban", ICONSOLE_HOOK_ACCESS, ConHookServerOnly);
01818 IConsoleCmdRegister("banlist", ConBanList);
01819 IConsoleCmdHookAdd("banlist", ICONSOLE_HOOK_ACCESS, ConHookServerOnly);
01820
01821 IConsoleCmdRegister("pause", ConPauseGame);
01822 IConsoleCmdHookAdd("pause", ICONSOLE_HOOK_ACCESS, ConHookServerOnly);
01823 IConsoleCmdRegister("unpause", ConUnPauseGame);
01824 IConsoleCmdHookAdd("unpause", ICONSOLE_HOOK_ACCESS, ConHookServerOnly);
01825
01826
01827 IConsoleVarStringRegister("company_pw", NULL, 0, "Set a password for your company, so no one without the correct password can join. Use '*' to clear the password");
01828 IConsoleVarHookAdd("company_pw", ICONSOLE_HOOK_ACCESS, ConHookNeedNetwork);
01829 IConsoleVarProcAdd("company_pw", NetworkChangeCompanyPassword);
01830 IConsoleAliasRegister("company_password", "company_pw %+");
01831
01832 IConsoleAliasRegister("net_frame_freq", "setting frame_freq %+");
01833 IConsoleAliasRegister("net_sync_freq", "setting sync_freq %+");
01834 IConsoleAliasRegister("server_pw", "setting server_password %+");
01835 IConsoleAliasRegister("server_password", "setting server_password %+");
01836 IConsoleAliasRegister("rcon_pw", "setting rcon_password %+");
01837 IConsoleAliasRegister("rcon_password", "setting rcon_password %+");
01838 IConsoleAliasRegister("name", "setting client_name %+");
01839 IConsoleAliasRegister("server_name", "setting server_name %+");
01840 IConsoleAliasRegister("server_port", "setting server_port %+");
01841 IConsoleAliasRegister("server_ip", "setting server_bind_ip %+");
01842 IConsoleAliasRegister("server_bind_ip", "setting server_bind_ip %+");
01843 IConsoleAliasRegister("server_ip_bind", "setting server_bind_ip %+");
01844 IConsoleAliasRegister("server_bind", "setting server_bind_ip %+");
01845 IConsoleAliasRegister("server_advertise", "setting server_advertise %+");
01846 IConsoleAliasRegister("max_clients", "setting max_clients %+");
01847 IConsoleAliasRegister("max_companies", "setting max_companies %+");
01848 IConsoleAliasRegister("max_spectators", "setting max_spectators %+");
01849 IConsoleAliasRegister("max_join_time", "setting max_join_time %+");
01850 IConsoleAliasRegister("pause_on_join", "setting pause_on_join %+");
01851 IConsoleAliasRegister("autoclean_companies", "setting autoclean_companies %+");
01852 IConsoleAliasRegister("autoclean_protected", "setting autoclean_protected %+");
01853 IConsoleAliasRegister("autoclean_unprotected", "setting autoclean_unprotected %+");
01854 IConsoleAliasRegister("restart_game_year", "setting restart_game_year %+");
01855 IConsoleAliasRegister("min_players", "setting min_active_clients %+");
01856 IConsoleAliasRegister("reload_cfg", "setting reload_cfg %+");
01857 #endif
01858
01859
01860 #ifdef _DEBUG
01861 IConsoleDebugLibRegister();
01862 #endif
01863 }