00001
00002
00005 #include "stdafx.h"
00006 #include "openttd.h"
00007 #include "tile_map.h"
00008 #include "station_type.h"
00009 #include "terraform_gui.h"
00010 #include "window_gui.h"
00011 #include "station_gui.h"
00012 #include "command_func.h"
00013 #include "water.h"
00014 #include "window_func.h"
00015 #include "vehicle_func.h"
00016 #include "sound_func.h"
00017 #include "viewport_func.h"
00018 #include "gfx_func.h"
00019 #include "company_func.h"
00020 #include "slope_func.h"
00021 #include "tilehighlight_func.h"
00022 #include "company_base.h"
00023 #include "settings_type.h"
00024
00025 #include "table/sprites.h"
00026 #include "table/strings.h"
00027
00028 static void ShowBuildDockStationPicker(Window *parent);
00029 static void ShowBuildDocksDepotPicker(Window *parent);
00030
00031 static Axis _ship_depot_direction;
00032
00033 void CcBuildDocks(bool success, TileIndex tile, uint32 p1, uint32 p2)
00034 {
00035 if (success) {
00036 SndPlayTileFx(SND_02_SPLAT, tile);
00037 if (!_settings_client.gui.persistent_buildingtools) ResetObjectToPlace();
00038 }
00039 }
00040
00041 void CcBuildCanal(bool success, TileIndex tile, uint32 p1, uint32 p2)
00042 {
00043 if (success) SndPlayTileFx(SND_02_SPLAT, tile);
00044 }
00045
00046
00047 static void PlaceDocks_Dock(TileIndex tile)
00048 {
00049 uint32 p2 = INVALID_STATION << 16;
00050
00051
00052 CommandContainer cmdcont = { tile, _ctrl_pressed, p2, CMD_BUILD_DOCK | CMD_MSG(STR_9802_CAN_T_BUILD_DOCK_HERE), CcBuildDocks, "" };
00053 ShowSelectStationIfNeeded(cmdcont, _thd.size.x / TILE_SIZE, _thd.size.y / TILE_SIZE);
00054 }
00055
00056 static void PlaceDocks_Depot(TileIndex tile)
00057 {
00058 DoCommandP(tile, _ship_depot_direction, 0, CMD_BUILD_SHIP_DEPOT | CMD_MSG(STR_3802_CAN_T_BUILD_SHIP_DEPOT), CcBuildDocks);
00059 }
00060
00061 static void PlaceDocks_Buoy(TileIndex tile)
00062 {
00063 DoCommandP(tile, 0, 0, CMD_BUILD_BUOY | CMD_MSG(STR_9835_CAN_T_POSITION_BUOY_HERE), CcBuildDocks);
00064 }
00065
00066 static void PlaceDocks_BuildCanal(TileIndex tile)
00067 {
00068 VpStartPlaceSizing(tile, (_game_mode == GM_EDITOR) ? VPM_X_AND_Y : VPM_X_OR_Y, DDSP_CREATE_WATER);
00069 }
00070
00071 static void PlaceDocks_BuildLock(TileIndex tile)
00072 {
00073 DoCommandP(tile, 0, 0, CMD_BUILD_LOCK | CMD_MSG(STR_CANT_BUILD_LOCKS), CcBuildDocks);
00074 }
00075
00076 static void PlaceDocks_BuildRiver(TileIndex tile)
00077 {
00078 VpStartPlaceSizing(tile, VPM_X_AND_Y, DDSP_CREATE_RIVER);
00079 }
00080
00081 static void PlaceDocks_Aqueduct(TileIndex tile)
00082 {
00083 VpStartPlaceSizing(tile, VPM_X_OR_Y, DDSP_BUILD_BRIDGE);
00084 }
00085
00086
00088 enum DockToolbarWidgets {
00089 DTW_BEGIN = 0,
00090 DTW_CLOSEBOX = DTW_BEGIN,
00091 DTW_CAPTION,
00092 DTW_STICKY,
00093 DTW_BUTTONS_BEGIN,
00094 DTW_CANAL = DTW_BUTTONS_BEGIN,
00095 DTW_LOCK,
00096 DTW_SEPERATOR,
00097 DTW_DEMOLISH,
00098 DTW_DEPOT,
00099 DTW_STATION,
00100 DTW_BUOY,
00101 DTW_RIVER,
00102 DTW_BUILD_AQUEDUCT,
00103 DTW_END,
00104 };
00105
00106
00107 static void BuildDocksClick_Canal(Window *w)
00108 {
00109
00110 HandlePlacePushButton(w, DTW_CANAL, SPR_CURSOR_CANAL, VHM_RECT, PlaceDocks_BuildCanal);
00111 }
00112
00113 static void BuildDocksClick_Lock(Window *w)
00114 {
00115 HandlePlacePushButton(w, DTW_LOCK, SPR_CURSOR_LOCK, VHM_RECT, PlaceDocks_BuildLock);
00116 }
00117
00118 static void BuildDocksClick_Demolish(Window *w)
00119 {
00120 HandlePlacePushButton(w, DTW_DEMOLISH, ANIMCURSOR_DEMOLISH, VHM_RECT, PlaceProc_DemolishArea);
00121 }
00122
00123 static void BuildDocksClick_Depot(Window *w)
00124 {
00125 if (!CanBuildVehicleInfrastructure(VEH_SHIP)) return;
00126 if (HandlePlacePushButton(w, DTW_DEPOT, SPR_CURSOR_SHIP_DEPOT, VHM_RECT, PlaceDocks_Depot)) ShowBuildDocksDepotPicker(w);
00127 }
00128
00129 static void BuildDocksClick_Dock(Window *w)
00130 {
00131 if (!CanBuildVehicleInfrastructure(VEH_SHIP)) return;
00132 if (HandlePlacePushButton(w, DTW_STATION, SPR_CURSOR_DOCK, VHM_SPECIAL, PlaceDocks_Dock)) ShowBuildDockStationPicker(w);
00133 }
00134
00135 static void BuildDocksClick_Buoy(Window *w)
00136 {
00137 if (!CanBuildVehicleInfrastructure(VEH_SHIP)) return;
00138 HandlePlacePushButton(w, DTW_BUOY, SPR_CURSOR_BOUY, VHM_RECT, PlaceDocks_Buoy);
00139 }
00140
00141 static void BuildDocksClick_River(Window *w)
00142 {
00143 if (_game_mode != GM_EDITOR) return;
00144 HandlePlacePushButton(w, DTW_RIVER, SPR_CURSOR_RIVER, VHM_RECT, PlaceDocks_BuildRiver);
00145 }
00146
00147 static void BuildDocksClick_Aqueduct(Window *w)
00148 {
00149 HandlePlacePushButton(w, DTW_BUILD_AQUEDUCT, SPR_CURSOR_AQUEDUCT, VHM_RECT, PlaceDocks_Aqueduct);
00150 }
00151
00152
00153 typedef void OnButtonClick(Window *w);
00154 static OnButtonClick * const _build_docks_button_proc[] = {
00155 BuildDocksClick_Canal,
00156 BuildDocksClick_Lock,
00157 NULL,
00158 BuildDocksClick_Demolish,
00159 BuildDocksClick_Depot,
00160 BuildDocksClick_Dock,
00161 BuildDocksClick_Buoy,
00162 BuildDocksClick_River,
00163 BuildDocksClick_Aqueduct
00164 };
00165
00166 struct BuildDocksToolbarWindow : Window {
00167 BuildDocksToolbarWindow(const WindowDesc *desc, WindowNumber window_number) : Window(desc, window_number)
00168 {
00169 this->FindWindowPlacementAndResize(desc);
00170 if (_settings_client.gui.link_terraform_toolbar) ShowTerraformToolbar(this);
00171 }
00172
00173 ~BuildDocksToolbarWindow()
00174 {
00175 if (_settings_client.gui.link_terraform_toolbar) DeleteWindowById(WC_SCEN_LAND_GEN, 0, false);
00176 }
00177
00178 virtual void OnPaint()
00179 {
00180 this->SetWidgetsDisabledState(!CanBuildVehicleInfrastructure(VEH_SHIP), DTW_DEPOT, DTW_STATION, DTW_BUOY, WIDGET_LIST_END);
00181 this->DrawWidgets();
00182 }
00183
00184 virtual void OnClick(Point pt, int widget)
00185 {
00186 if (widget >= DTW_BUTTONS_BEGIN && widget != DTW_SEPERATOR) _build_docks_button_proc[widget - DTW_BUTTONS_BEGIN](this);
00187 }
00188
00189 virtual EventState OnKeyPress(uint16 key, uint16 keycode)
00190 {
00191 switch (keycode) {
00192 case '1': BuildDocksClick_Canal(this); break;
00193 case '2': BuildDocksClick_Lock(this); break;
00194 case '3': BuildDocksClick_Demolish(this); break;
00195 case '4': BuildDocksClick_Depot(this); break;
00196 case '5': BuildDocksClick_Dock(this); break;
00197 case '6': BuildDocksClick_Buoy(this); break;
00198 case '7': BuildDocksClick_River(this); break;
00199 case 'B':
00200 case '8': BuildDocksClick_Aqueduct(this); break;
00201 default: return ES_NOT_HANDLED;
00202 }
00203 return ES_HANDLED;
00204 }
00205
00206 virtual void OnPlaceObject(Point pt, TileIndex tile)
00207 {
00208 _place_proc(tile);
00209 }
00210
00211 virtual void OnPlaceDrag(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt)
00212 {
00213 VpSelectTilesWithMethod(pt.x, pt.y, select_method);
00214 }
00215
00216 virtual void OnPlaceMouseUp(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt, TileIndex start_tile, TileIndex end_tile)
00217 {
00218 if (pt.x != -1) {
00219 switch (select_proc) {
00220 case DDSP_BUILD_BRIDGE:
00221 if (!_settings_client.gui.persistent_buildingtools) ResetObjectToPlace();
00222 extern void CcBuildBridge(bool success, TileIndex tile, uint32 p1, uint32 p2);
00223 DoCommandP(end_tile, start_tile, TRANSPORT_WATER << 15, CMD_BUILD_BRIDGE | CMD_MSG(STR_CAN_T_BUILD_AQUEDUCT_HERE), CcBuildBridge);
00224
00225 case DDSP_DEMOLISH_AREA:
00226 GUIPlaceProcDragXY(select_proc, start_tile, end_tile);
00227 break;
00228 case DDSP_CREATE_WATER:
00229 DoCommandP(end_tile, start_tile, (_game_mode == GM_EDITOR ? _ctrl_pressed : 0), CMD_BUILD_CANAL | CMD_MSG(STR_CANT_BUILD_CANALS), CcBuildCanal);
00230 break;
00231 case DDSP_CREATE_RIVER:
00232 DoCommandP(end_tile, start_tile, 2, CMD_BUILD_CANAL | CMD_MSG(STR_CANT_PLACE_RIVERS), CcBuildCanal);
00233 break;
00234
00235 default: break;
00236 }
00237 }
00238 }
00239
00240 virtual void OnPlaceObjectAbort()
00241 {
00242 this->RaiseButtons();
00243
00244 DeleteWindowById(WC_BUILD_STATION, 0);
00245 DeleteWindowById(WC_BUILD_DEPOT, 0);
00246 DeleteWindowById(WC_SELECT_STATION, 0);
00247 DeleteWindowById(WC_BUILD_BRIDGE, 0);
00248 }
00249
00250 virtual void OnPlacePresize(Point pt, TileIndex tile_from)
00251 {
00252 DiagDirection dir = GetInclinedSlopeDirection(GetTileSlope(tile_from, NULL));
00253 TileIndex tile_to = (dir != INVALID_DIAGDIR ? TileAddByDiagDir(tile_from, ReverseDiagDir(dir)) : tile_from);
00254
00255 VpSetPresizeRange(tile_from, tile_to);
00256 }
00257 };
00258
00259 static const Widget _build_docks_toolb_widgets[] = {
00260 { WWT_CLOSEBOX, RESIZE_NONE, COLOUR_DARK_GREEN, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
00261 { WWT_CAPTION, RESIZE_NONE, COLOUR_DARK_GREEN, 11, 147, 0, 13, STR_9801_WATERWAYS_CONSTRUCTION, STR_018C_WINDOW_TITLE_DRAG_THIS},
00262 { WWT_STICKYBOX, RESIZE_NONE, COLOUR_DARK_GREEN, 148, 159, 0, 13, 0x0, STR_STICKY_BUTTON},
00263 { WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 0, 21, 14, 35, SPR_IMG_BUILD_CANAL, STR_BUILD_CANALS_TIP},
00264 { WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 22, 43, 14, 35, SPR_IMG_BUILD_LOCK, STR_BUILD_LOCKS_TIP},
00265
00266 { WWT_PANEL, RESIZE_NONE, COLOUR_DARK_GREEN, 44, 48, 14, 35, 0x0, STR_NULL},
00267
00268 { WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 49, 70, 14, 35, SPR_IMG_DYNAMITE, STR_018D_DEMOLISH_BUILDINGS_ETC},
00269 { WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 71, 92, 14, 35, SPR_IMG_SHIP_DEPOT, STR_981E_BUILD_SHIP_DEPOT_FOR_BUILDING},
00270 { WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 93, 114, 14, 35, SPR_IMG_SHIP_DOCK, STR_981D_BUILD_SHIP_DOCK},
00271 { WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 115, 136, 14, 35, SPR_IMG_BOUY, STR_9834_POSITION_BUOY_WHICH_CAN},
00272 { WWT_EMPTY, RESIZE_NONE, COLOUR_DARK_GREEN, 0, 0, 0, 0, 0x0, STR_NULL},
00273 { WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 137, 159, 14, 35, SPR_IMG_AQUEDUCT, STR_BUILD_AQUEDUCT},
00274 { WIDGETS_END},
00275 };
00276
00277 static const WindowDesc _build_docks_toolbar_desc = {
00278 WDP_ALIGN_TBR, 22, 160, 36, 160, 36,
00279 WC_BUILD_TOOLBAR, WC_NONE,
00280 WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_STICKY_BUTTON | WDF_CONSTRUCTION,
00281 _build_docks_toolb_widgets,
00282 };
00283
00284 void ShowBuildDocksToolbar()
00285 {
00286 if (!IsValidCompanyID(_local_company)) return;
00287
00288 DeleteWindowByClass(WC_BUILD_TOOLBAR);
00289 AllocateWindowDescFront<BuildDocksToolbarWindow>(&_build_docks_toolbar_desc, TRANSPORT_WATER);
00290 }
00291
00292
00293 static const Widget _build_docks_scen_toolb_widgets[] = {
00294 { WWT_CLOSEBOX, RESIZE_NONE, COLOUR_DARK_GREEN, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
00295 { WWT_CAPTION, RESIZE_NONE, COLOUR_DARK_GREEN, 11, 102, 0, 13, STR_9801_WATERWAYS_CONSTRUCTION_SE, STR_018C_WINDOW_TITLE_DRAG_THIS},
00296 { WWT_STICKYBOX, RESIZE_NONE, COLOUR_DARK_GREEN, 103, 114, 0, 13, 0x0, STR_STICKY_BUTTON},
00297 { WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 0, 21, 14, 35, SPR_IMG_BUILD_CANAL, STR_CREATE_LAKE},
00298 { WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 22, 43, 14, 35, SPR_IMG_BUILD_LOCK, STR_BUILD_LOCKS_TIP},
00299
00300 { WWT_PANEL, RESIZE_NONE, COLOUR_DARK_GREEN, 44, 48, 14, 35, 0x0, STR_NULL},
00301
00302 { WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 49, 70, 14, 35, SPR_IMG_DYNAMITE, STR_018D_DEMOLISH_BUILDINGS_ETC},
00303 { WWT_EMPTY, RESIZE_NONE, COLOUR_DARK_GREEN, 0, 0, 0, 0, 0x0, STR_NULL},
00304 { WWT_EMPTY, RESIZE_NONE, COLOUR_DARK_GREEN, 0, 0, 0, 0, 0x0, STR_NULL},
00305 { WWT_EMPTY, RESIZE_NONE, COLOUR_DARK_GREEN, 0, 0, 0, 0, 0x0, STR_NULL},
00306 { WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 71, 92, 14, 35, SPR_IMG_BUILD_RIVER, STR_CREATE_RIVER},
00307 { WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 93, 114, 14, 35, SPR_IMG_AQUEDUCT, STR_BUILD_AQUEDUCT},
00308 { WIDGETS_END},
00309 };
00310
00311
00312 static const WindowDesc _build_docks_scen_toolbar_desc = {
00313 WDP_AUTO, WDP_AUTO, 115, 36, 115, 36,
00314 WC_SCEN_BUILD_TOOLBAR, WC_NONE,
00315 WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_STICKY_BUTTON | WDF_CONSTRUCTION,
00316 _build_docks_scen_toolb_widgets,
00317 };
00318
00319 void ShowBuildDocksScenToolbar()
00320 {
00321 AllocateWindowDescFront<BuildDocksToolbarWindow>(&_build_docks_scen_toolbar_desc, TRANSPORT_WATER);
00322 }
00323
00324 struct BuildDocksStationWindow : public PickerWindowBase {
00325 private:
00326 enum BuildDockStationWidgets {
00327 BDSW_CLOSE,
00328 BDSW_CAPTION,
00329 BDSW_BACKGROUND,
00330 BDSW_LT_OFF,
00331 BDSW_LT_ON,
00332 BDSW_INFO,
00333 };
00334
00335 public:
00336 BuildDocksStationWindow(const WindowDesc *desc, Window *parent) : PickerWindowBase(desc, parent)
00337 {
00338 this->LowerWidget(_settings_client.gui.station_show_coverage + BDSW_LT_OFF);
00339 this->FindWindowPlacementAndResize(desc);
00340 }
00341
00342 virtual ~BuildDocksStationWindow()
00343 {
00344 DeleteWindowById(WC_SELECT_STATION, 0);
00345 }
00346
00347 virtual void OnPaint()
00348 {
00349 int rad = (_settings_game.station.modified_catchment) ? CA_DOCK : CA_UNMODIFIED;
00350
00351 this->DrawWidgets();
00352
00353 if (_settings_client.gui.station_show_coverage) {
00354 SetTileSelectBigSize(-rad, -rad, 2 * rad, 2 * rad);
00355 } else {
00356 SetTileSelectSize(1, 1);
00357 }
00358
00359 int text_end = DrawStationCoverageAreaText(4, 50, SCT_ALL, rad, false);
00360 text_end = DrawStationCoverageAreaText(4, text_end + 4, SCT_ALL, rad, true) + 4;
00361 if (text_end != this->widget[BDSW_BACKGROUND].bottom) {
00362 this->SetDirty();
00363 ResizeWindowForWidget(this, 2, 0, text_end - this->widget[BDSW_BACKGROUND].bottom);
00364 this->SetDirty();
00365 }
00366 }
00367
00368 virtual void OnClick(Point pt, int widget)
00369 {
00370 switch (widget) {
00371 case BDSW_LT_OFF:
00372 case BDSW_LT_ON:
00373 this->RaiseWidget(_settings_client.gui.station_show_coverage + BDSW_LT_OFF);
00374 _settings_client.gui.station_show_coverage = (widget != BDSW_LT_OFF);
00375 this->LowerWidget(_settings_client.gui.station_show_coverage + BDSW_LT_OFF);
00376 SndPlayFx(SND_15_BEEP);
00377 this->SetDirty();
00378 break;
00379 }
00380 }
00381
00382 virtual void OnTick()
00383 {
00384 CheckRedrawStationCoverage(this);
00385 }
00386 };
00387
00388 static const Widget _build_dock_station_widgets[] = {
00389 { WWT_CLOSEBOX, RESIZE_NONE, COLOUR_DARK_GREEN, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
00390 { WWT_CAPTION, RESIZE_NONE, COLOUR_DARK_GREEN, 11, 147, 0, 13, STR_3068_DOCK, STR_018C_WINDOW_TITLE_DRAG_THIS},
00391 { WWT_PANEL, RESIZE_NONE, COLOUR_DARK_GREEN, 0, 147, 14, 74, 0x0, STR_NULL},
00392 { WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 14, 73, 30, 40, STR_02DB_OFF, STR_3065_DON_T_HIGHLIGHT_COVERAGE},
00393 { WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 74, 133, 30, 40, STR_02DA_ON, STR_3064_HIGHLIGHT_COVERAGE_AREA},
00394 { WWT_LABEL, RESIZE_NONE, COLOUR_DARK_GREEN, 0, 147, 17, 30, STR_3066_COVERAGE_AREA_HIGHLIGHT, STR_NULL},
00395 { WIDGETS_END},
00396 };
00397
00398 static const WindowDesc _build_dock_station_desc = {
00399 WDP_AUTO, WDP_AUTO, 148, 75, 148, 75,
00400 WC_BUILD_STATION, WC_BUILD_TOOLBAR,
00401 WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_CONSTRUCTION,
00402 _build_dock_station_widgets,
00403 };
00404
00405 static void ShowBuildDockStationPicker(Window *parent)
00406 {
00407 new BuildDocksStationWindow(&_build_dock_station_desc, parent);
00408 }
00409
00410 struct BuildDocksDepotWindow : public PickerWindowBase {
00411 private:
00412 enum BuildDockDepotWidgets {
00413 BDDW_CLOSE,
00414 BDDW_CAPTION,
00415 BDDW_BACKGROUND,
00416 BDDW_X,
00417 BDDW_Y,
00418 };
00419
00420 static void UpdateDocksDirection()
00421 {
00422 if (_ship_depot_direction != AXIS_X) {
00423 SetTileSelectSize(1, 2);
00424 } else {
00425 SetTileSelectSize(2, 1);
00426 }
00427 }
00428
00429 public:
00430 BuildDocksDepotWindow(const WindowDesc *desc, Window *parent) : PickerWindowBase(desc, parent)
00431 {
00432 this->LowerWidget(_ship_depot_direction + BDDW_X);
00433 UpdateDocksDirection();
00434 this->FindWindowPlacementAndResize(desc);
00435 }
00436
00437 virtual void OnPaint()
00438 {
00439 this->DrawWidgets();
00440
00441 DrawShipDepotSprite(67, 35, 0);
00442 DrawShipDepotSprite(35, 51, 1);
00443 DrawShipDepotSprite(135, 35, 2);
00444 DrawShipDepotSprite(167, 51, 3);
00445 }
00446
00447 virtual void OnClick(Point pt, int widget)
00448 {
00449 switch (widget) {
00450 case BDDW_X:
00451 case BDDW_Y:
00452 this->RaiseWidget(_ship_depot_direction + BDDW_X);
00453 _ship_depot_direction = (widget == BDDW_X ? AXIS_X : AXIS_Y);
00454 this->LowerWidget(_ship_depot_direction + BDDW_X);
00455 SndPlayFx(SND_15_BEEP);
00456 UpdateDocksDirection();
00457 this->SetDirty();
00458 break;
00459 }
00460 }
00461 };
00462
00463 static const Widget _build_docks_depot_widgets[] = {
00464 { WWT_CLOSEBOX, RESIZE_NONE, COLOUR_DARK_GREEN, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
00465 { WWT_CAPTION, RESIZE_NONE, COLOUR_DARK_GREEN, 11, 203, 0, 13, STR_3800_SHIP_DEPOT_ORIENTATION, STR_018C_WINDOW_TITLE_DRAG_THIS},
00466 { WWT_PANEL, RESIZE_NONE, COLOUR_DARK_GREEN, 0, 203, 14, 85, 0x0, STR_NULL},
00467 { WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 3, 100, 17, 82, 0x0, STR_3803_SELECT_SHIP_DEPOT_ORIENTATION},
00468 { WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 103, 200, 17, 82, 0x0, STR_3803_SELECT_SHIP_DEPOT_ORIENTATION},
00469 { WIDGETS_END},
00470 };
00471
00472 static const WindowDesc _build_docks_depot_desc = {
00473 WDP_AUTO, WDP_AUTO, 204, 86, 204, 86,
00474 WC_BUILD_DEPOT, WC_BUILD_TOOLBAR,
00475 WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_CONSTRUCTION,
00476 _build_docks_depot_widgets,
00477 };
00478
00479
00480 static void ShowBuildDocksDepotPicker(Window *parent)
00481 {
00482 new BuildDocksDepotWindow(&_build_docks_depot_desc, parent);
00483 }
00484
00485
00486 void InitializeDockGui()
00487 {
00488 _ship_depot_direction = AXIS_X;
00489 }