00001
00002
00005 #include "stdafx.h"
00006 #include "command_func.h"
00007 #include "cheat_type.h"
00008 #include "company_base.h"
00009 #include "company_func.h"
00010 #include "gfx_func.h"
00011 #include "date_func.h"
00012 #include "saveload/saveload.h"
00013 #include "window_gui.h"
00014 #include "newgrf.h"
00015 #include "settings_type.h"
00016 #include "strings_func.h"
00017 #include "window_func.h"
00018 #include "rail_gui.h"
00019 #include "gui.h"
00020 #include "company_gui.h"
00021 #include "gamelog.h"
00022
00023 #include "table/strings.h"
00024 #include "table/sprites.h"
00025
00026
00032 static int32 _money_cheat_amount = 10000000;
00033
00034 static int32 ClickMoneyCheat(int32 p1, int32 p2)
00035 {
00036 DoCommandP(0, (uint32)(p2 * _money_cheat_amount), 0, CMD_MONEY_CHEAT);
00037 return _money_cheat_amount;
00038 }
00039
00044 static int32 ClickChangeCompanyCheat(int32 p1, int32 p2)
00045 {
00046 while ((uint)p1 < GetCompanyPoolSize()) {
00047 if (IsValidCompanyID((CompanyID)p1)) {
00048 SetLocalCompany((CompanyID)p1);
00049 return _local_company;
00050 }
00051 p1 += p2;
00052 }
00053
00054 return _local_company;
00055 }
00056
00061 static int32 ClickSetProdCheat(int32 p1, int32 p2)
00062 {
00063 InvalidateWindowClasses(WC_INDUSTRY_VIEW);
00064 return p1;
00065 }
00066
00071 static int32 ClickChangeClimateCheat(int32 p1, int32 p2)
00072 {
00073 if (p1 == -1) p1 = 3;
00074 if (p1 == 4) p1 = 0;
00075 _settings_game.game_creation.landscape = p1;
00076
00077 GamelogStartAction(GLAT_CHEAT);
00078 GamelogTestMode();
00079 ReloadNewGRFData();
00080 GamelogStopAction();
00081
00082 return _settings_game.game_creation.landscape;
00083 }
00084
00085 extern void EnginesMonthlyLoop();
00086
00091 static int32 ClickChangeDateCheat(int32 p1, int32 p2)
00092 {
00093 YearMonthDay ymd;
00094 ConvertDateToYMD(_date, &ymd);
00095
00096 if ((ymd.year == MIN_YEAR && p2 == -1) || (ymd.year == MAX_YEAR && p2 == 1)) return _cur_year;
00097
00098 SetDate(ConvertYMDToDate(_cur_year + p2, ymd.month, ymd.day));
00099 EnginesMonthlyLoop();
00100 SetWindowDirty(FindWindowById(WC_STATUS_BAR, 0));
00101 ResetSignalVariant();
00102 return _cur_year;
00103 }
00104
00105 typedef int32 CheckButtonClick(int32, int32);
00106
00107 struct CheatEntry {
00108 VarType type;
00109 StringID str;
00110 void *variable;
00111 bool *been_used;
00112 CheckButtonClick *proc;
00113 };
00114
00115 static const CheatEntry _cheats_ui[] = {
00116 {SLE_INT32, STR_CHEAT_MONEY, &_money_cheat_amount, &_cheats.money.been_used, &ClickMoneyCheat },
00117 {SLE_UINT8, STR_CHEAT_CHANGE_COMPANY, &_local_company, &_cheats.switch_company.been_used, &ClickChangeCompanyCheat },
00118 {SLE_BOOL, STR_CHEAT_EXTRA_DYNAMITE, &_cheats.magic_bulldozer.value, &_cheats.magic_bulldozer.been_used, NULL },
00119 {SLE_BOOL, STR_CHEAT_CROSSINGTUNNELS, &_cheats.crossing_tunnels.value, &_cheats.crossing_tunnels.been_used, NULL },
00120 {SLE_BOOL, STR_CHEAT_BUILD_IN_PAUSE, &_cheats.build_in_pause.value, &_cheats.build_in_pause.been_used, NULL },
00121 {SLE_BOOL, STR_CHEAT_NO_JETCRASH, &_cheats.no_jetcrash.value, &_cheats.no_jetcrash.been_used, NULL },
00122 {SLE_BOOL, STR_CHEAT_SETUP_PROD, &_cheats.setup_prod.value, &_cheats.setup_prod.been_used, &ClickSetProdCheat },
00123 {SLE_UINT8, STR_CHEAT_SWITCH_CLIMATE, &_settings_game.game_creation.landscape, &_cheats.switch_climate.been_used, &ClickChangeClimateCheat },
00124 {SLE_INT32, STR_CHEAT_CHANGE_DATE, &_cur_year, &_cheats.change_date.been_used, &ClickChangeDateCheat },
00125 };
00126
00127
00128 static const Widget _cheat_widgets[] = {
00129 { WWT_CLOSEBOX, RESIZE_NONE, COLOUR_GREY, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
00130 { WWT_CAPTION, RESIZE_NONE, COLOUR_GREY, 11, 399, 0, 13, STR_CHEATS, STR_018C_WINDOW_TITLE_DRAG_THIS},
00131 { WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 399, 14, 169, 0x0, STR_NULL},
00132 { WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 399, 14, 169, 0x0, STR_CHEATS_TIP},
00133 { WIDGETS_END},
00134 };
00135
00136 struct CheatWindow : Window {
00137 int clicked;
00138
00139 CheatWindow(const WindowDesc *desc) : Window(desc)
00140 {
00141 this->FindWindowPlacementAndResize(desc);
00142 }
00143
00144 virtual void OnPaint()
00145 {
00146 this->DrawWidgets();
00147 DrawStringMultiCenter(200, 25, STR_CHEATS_WARNING, width - 50);
00148
00149 for (int i = 0, x = 0, y = 45; i != lengthof(_cheats_ui); i++) {
00150 const CheatEntry *ce = &_cheats_ui[i];
00151
00152 DrawSprite((*ce->been_used) ? SPR_BOX_CHECKED : SPR_BOX_EMPTY, PAL_NONE, x + 5, y + 2);
00153
00154 switch (ce->type) {
00155 case SLE_BOOL: {
00156 bool on = (*(bool*)ce->variable);
00157
00158 DrawFrameRect(x + 20, y + 1, x + 30 + 9, y + 9, on ? COLOUR_GREEN : COLOUR_RED, on ? FR_LOWERED : FR_NONE);
00159 SetDParam(0, on ? STR_CONFIG_SETTING_ON : STR_CONFIG_SETTING_OFF);
00160 } break;
00161
00162 default: {
00163 int32 val = (int32)ReadValue(ce->variable, ce->type);
00164 char buf[512];
00165
00166
00167 DrawArrowButtons(x + 20, y, COLOUR_YELLOW, clicked - (i * 2), true, true);
00168
00169 switch (ce->str) {
00170
00171 case STR_CHEAT_CHANGE_DATE: SetDParam(0, _date); break;
00172
00173
00174 case STR_CHEAT_CHANGE_COMPANY:
00175 SetDParam(0, val + 1);
00176 GetString(buf, STR_CHEAT_CHANGE_COMPANY, lastof(buf));
00177 DrawCompanyIcon(_local_company, 60 + GetStringBoundingBox(buf).width, y + 2);
00178 break;
00179
00180
00181 case STR_CHEAT_SWITCH_CLIMATE: val += STR_TEMPERATE_LANDSCAPE;
00182
00183
00184 default: SetDParam(0, val);
00185 }
00186 } break;
00187 }
00188
00189 DrawString(50, y + 1, ce->str, TC_FROMSTRING);
00190
00191 y += 12;
00192 }
00193 }
00194
00195 virtual void OnClick(Point pt, int widget)
00196 {
00197 uint btn = (pt.y - 46) / 12;
00198 uint x = pt.x;
00199
00200
00201 if (!IsInsideMM(x, 20, 40) || btn >= lengthof(_cheats_ui)) return;
00202
00203 const CheatEntry *ce = &_cheats_ui[btn];
00204 int value = (int32)ReadValue(ce->variable, ce->type);
00205 int oldvalue = value;
00206
00207 *ce->been_used = true;
00208
00209 switch (ce->type) {
00210 case SLE_BOOL:
00211 value ^= 1;
00212 if (ce->proc != NULL) ce->proc(value, 0);
00213 break;
00214
00215 default:
00216
00217 value = ce->proc(value + ((x >= 30) ? 1 : -1), (x >= 30) ? 1 : -1);
00218
00219
00220 if (value != oldvalue || btn == 0) this->clicked = btn * 2 + 1 + ((x >= 30) ? 1 : 0);
00221 break;
00222 }
00223
00224 if (value != oldvalue) WriteValue(ce->variable, ce->type, (int64)value);
00225
00226 this->flags4 |= WF_TIMEOUT_BEGIN;
00227
00228 SetDirty();
00229 }
00230
00231 virtual void OnTimeout()
00232 {
00233 this->clicked = 0;
00234 this->SetDirty();
00235 }
00236 };
00237
00238 static const WindowDesc _cheats_desc = {
00239 240, 22, 400, 170, 400, 170,
00240 WC_CHEATS, WC_NONE,
00241 WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
00242 _cheat_widgets,
00243 };
00244
00245
00246 void ShowCheatWindow()
00247 {
00248 DeleteWindowById(WC_CHEATS, 0);
00249 new CheatWindow(&_cheats_desc);
00250 }