spritecache.h File Reference

#include "gfx_type.h"

Go to the source code of this file.

Data Structures

struct  Sprite

Functions

const void * GetRawSprite (SpriteID sprite, bool real_sprite)
bool SpriteExists (SpriteID sprite)
static const Sprite * GetSprite (SpriteID sprite)
static const byte * GetNonSprite (SpriteID sprite)
void GfxInitSpriteMem ()
void IncreaseSpriteLRU ()
bool LoadNextSprite (int load_index, byte file_index, uint file_sprite_id)
void DupSprite (SpriteID old_spr, SpriteID new_spr)

Variables

uint _sprite_cache_size


Detailed Description

Definition in file spritecache.h.


Generated on Mon Sep 22 20:34:26 2008 for openttd by  doxygen 1.5.6