00001
00002
00005 #include "stdafx.h"
00006 #include "openttd.h"
00007 #include "bridge_map.h"
00008 #include "clear_map.h"
00009 #include "player_func.h"
00010 #include "player_base.h"
00011 #include "gui.h"
00012 #include "window_gui.h"
00013 #include "viewport_func.h"
00014 #include "gfx_func.h"
00015 #include "command_func.h"
00016 #include "signs.h"
00017 #include "variables.h"
00018 #include "functions.h"
00019 #include "sound_func.h"
00020 #include "station.h"
00021 #include "unmovable_map.h"
00022 #include "textbuf_gui.h"
00023 #include "genworld.h"
00024 #include "settings_type.h"
00025 #include "tree_map.h"
00026
00027 #include "table/sprites.h"
00028 #include "table/strings.h"
00029
00030 void CcTerraform(bool success, TileIndex tile, uint32 p1, uint32 p2)
00031 {
00032 if (success) {
00033 SndPlayTileFx(SND_1F_SPLAT, tile);
00034 } else {
00035 extern TileIndex _terraform_err_tile;
00036 SetRedErrorSquare(_terraform_err_tile);
00037 }
00038 }
00039
00040
00042 static void GenerateDesertArea(TileIndex end, TileIndex start)
00043 {
00044 int size_x, size_y;
00045 int sx = TileX(start);
00046 int sy = TileY(start);
00047 int ex = TileX(end);
00048 int ey = TileY(end);
00049
00050 if (_game_mode != GM_EDITOR) return;
00051
00052 if (ex < sx) Swap(ex, sx);
00053 if (ey < sy) Swap(ey, sy);
00054 size_x = (ex - sx) + 1;
00055 size_y = (ey - sy) + 1;
00056
00057 _generating_world = true;
00058 BEGIN_TILE_LOOP(tile, size_x, size_y, TileXY(sx, sy)) {
00059 if (GetTileType(tile) != MP_WATER) {
00060 SetTropicZone(tile, (_ctrl_pressed) ? TROPICZONE_NORMAL : TROPICZONE_DESERT);
00061 DoCommandP(tile, 0, 0, NULL, CMD_LANDSCAPE_CLEAR);
00062 MarkTileDirtyByTile(tile);
00063 }
00064 } END_TILE_LOOP(tile, size_x, size_y, 0);
00065 _generating_world = false;
00066 }
00067
00069 static void GenerateRockyArea(TileIndex end, TileIndex start)
00070 {
00071 int size_x, size_y;
00072 bool success = false;
00073 int sx = TileX(start);
00074 int sy = TileY(start);
00075 int ex = TileX(end);
00076 int ey = TileY(end);
00077
00078 if (_game_mode != GM_EDITOR) return;
00079
00080 if (ex < sx) Swap(ex, sx);
00081 if (ey < sy) Swap(ey, sy);
00082 size_x = (ex - sx) + 1;
00083 size_y = (ey - sy) + 1;
00084
00085 BEGIN_TILE_LOOP(tile, size_x, size_y, TileXY(sx, sy)) {
00086 switch (GetTileType(tile)) {
00087 case MP_TREES:
00088 if (GetTreeGround(tile) == TREE_GROUND_SHORE) continue;
00089
00090 case MP_CLEAR:
00091 MakeClear(tile, CLEAR_ROCKS, 3);
00092 break;
00093
00094 default: continue;
00095 }
00096 MarkTileDirtyByTile(tile);
00097 success = true;
00098 } END_TILE_LOOP(tile, size_x, size_y, 0);
00099
00100 if (success) SndPlayTileFx(SND_1F_SPLAT, end);
00101 }
00102
00111 bool GUIPlaceProcDragXY(const WindowEvent *e)
00112 {
00113 TileIndex start_tile = e->we.place.starttile;
00114 TileIndex end_tile = e->we.place.tile;
00115
00116 switch (e->we.place.select_proc) {
00117 case DDSP_DEMOLISH_AREA:
00118 DoCommandP(end_tile, start_tile, 0, CcPlaySound10, CMD_CLEAR_AREA | CMD_MSG(STR_00B5_CAN_T_CLEAR_THIS_AREA));
00119 break;
00120 case DDSP_RAISE_AND_LEVEL_AREA:
00121 DoCommandP(end_tile, start_tile, 1, CcTerraform, CMD_LEVEL_LAND | CMD_MSG(STR_0808_CAN_T_RAISE_LAND_HERE));
00122 break;
00123 case DDSP_LOWER_AND_LEVEL_AREA:
00124 DoCommandP(end_tile, start_tile, (uint32)-1, CcTerraform, CMD_LEVEL_LAND | CMD_MSG(STR_0809_CAN_T_LOWER_LAND_HERE));
00125 break;
00126 case DDSP_LEVEL_AREA:
00127 DoCommandP(end_tile, start_tile, 0, CcPlaySound10, CMD_LEVEL_LAND);
00128 break;
00129 case DDSP_CREATE_ROCKS:
00130 GenerateRockyArea(end_tile, start_tile);
00131 break;
00132 case DDSP_CREATE_DESERT:
00133 GenerateDesertArea(end_tile, start_tile);
00134 break;
00135 case DDSP_CREATE_WATER:
00136 DoCommandP(end_tile, start_tile, _ctrl_pressed, CcBuildCanal, CMD_BUILD_CANAL | CMD_MSG(STR_CANT_BUILD_CANALS));
00137 break;
00138 case DDSP_CREATE_RIVER:
00139 DoCommandP(end_tile, start_tile, 2, CcBuildCanal, CMD_BUILD_CANAL | CMD_MSG(STR_CANT_BUILD_CANALS));
00140 break;
00141 default:
00142 return false;
00143 }
00144
00145 return true;
00146 }
00147
00148 typedef void OnButtonClick(Window *w);
00149
00150 static const uint16 _terraform_keycodes[] = {
00151 'Q',
00152 'W',
00153 'E',
00154 'D',
00155 'U',
00156 'I',
00157 'O',
00158 };
00159
00160 void PlaceProc_DemolishArea(TileIndex tile)
00161 {
00162 VpStartPlaceSizing(tile, VPM_X_AND_Y, DDSP_DEMOLISH_AREA);
00163 }
00164
00165 static void PlaceProc_RaiseLand(TileIndex tile)
00166 {
00167 VpStartPlaceSizing(tile, VPM_X_AND_Y, DDSP_RAISE_AND_LEVEL_AREA);
00168 }
00169
00170 static void PlaceProc_LowerLand(TileIndex tile)
00171 {
00172 VpStartPlaceSizing(tile, VPM_X_AND_Y, DDSP_LOWER_AND_LEVEL_AREA);
00173 }
00174
00175 void PlaceProc_LevelLand(TileIndex tile)
00176 {
00177 VpStartPlaceSizing(tile, VPM_X_AND_Y, DDSP_LEVEL_AREA);
00178 }
00179
00180 static void TerraformClick_Lower(Window *w)
00181 {
00182 HandlePlacePushButton(w, 4, ANIMCURSOR_LOWERLAND, VHM_POINT, PlaceProc_LowerLand);
00183 }
00184
00185 static void TerraformClick_Raise(Window *w)
00186 {
00187 HandlePlacePushButton(w, 5, ANIMCURSOR_RAISELAND, VHM_POINT, PlaceProc_RaiseLand);
00188 }
00189
00190 static void TerraformClick_Level(Window *w)
00191 {
00192 HandlePlacePushButton(w, 6, SPR_CURSOR_LEVEL_LAND, VHM_POINT, PlaceProc_LevelLand);
00193 }
00194
00195 static void TerraformClick_Dynamite(Window *w)
00196 {
00197 HandlePlacePushButton(w, 7, ANIMCURSOR_DEMOLISH , VHM_RECT, PlaceProc_DemolishArea);
00198 }
00199
00200 static void TerraformClick_BuyLand(Window *w)
00201 {
00202 HandlePlacePushButton(w, 8, SPR_CURSOR_BUY_LAND, VHM_RECT, PlaceProc_BuyLand);
00203 }
00204
00205 static void TerraformClick_Trees(Window *w)
00206 {
00207
00208 ShowBuildTreesToolbar();
00209 }
00210
00211 static void TerraformClick_PlaceSign(Window *w)
00212 {
00213 HandlePlacePushButton(w, 10, SPR_CURSOR_SIGN, VHM_RECT, PlaceProc_Sign);
00214 }
00215
00216 static OnButtonClick * const _terraform_button_proc[] = {
00217 TerraformClick_Lower,
00218 TerraformClick_Raise,
00219 TerraformClick_Level,
00220 TerraformClick_Dynamite,
00221 TerraformClick_BuyLand,
00222 TerraformClick_Trees,
00223 TerraformClick_PlaceSign,
00224 };
00225
00226 static void TerraformToolbWndProc(Window *w, WindowEvent *e)
00227 {
00228 switch (e->event) {
00229 case WE_PAINT:
00230 DrawWindowWidgets(w);
00231 break;
00232
00233 case WE_CLICK:
00234 if (e->we.click.widget >= 4) _terraform_button_proc[e->we.click.widget - 4](w);
00235 break;
00236
00237 case WE_KEYPRESS: {
00238 uint i;
00239
00240 for (i = 0; i != lengthof(_terraform_keycodes); i++) {
00241 if (e->we.keypress.keycode == _terraform_keycodes[i]) {
00242 e->we.keypress.cont = false;
00243 _terraform_button_proc[i](w);
00244 break;
00245 }
00246 }
00247 break;
00248 }
00249
00250 case WE_PLACE_OBJ:
00251 _place_proc(e->we.place.tile);
00252 return;
00253
00254 case WE_PLACE_DRAG:
00255 VpSelectTilesWithMethod(e->we.place.pt.x, e->we.place.pt.y, e->we.place.select_method);
00256 break;
00257
00258 case WE_PLACE_MOUSEUP:
00259 if (e->we.place.pt.x != -1) {
00260 switch (e->we.place.select_proc) {
00261 case DDSP_DEMOLISH_AREA:
00262 case DDSP_RAISE_AND_LEVEL_AREA:
00263 case DDSP_LOWER_AND_LEVEL_AREA:
00264 case DDSP_LEVEL_AREA:
00265 GUIPlaceProcDragXY(e);
00266 break;
00267 }
00268 }
00269 break;
00270
00271 case WE_ABORT_PLACE_OBJ:
00272 w->RaiseButtons();
00273 break;
00274 }
00275 }
00276
00277 static const Widget _terraform_widgets[] = {
00278 { WWT_CLOSEBOX, RESIZE_NONE, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
00279 { WWT_CAPTION, RESIZE_NONE, 7, 11, 145, 0, 13, STR_LANDSCAPING_TOOLBAR, STR_018C_WINDOW_TITLE_DRAG_THIS},
00280 {WWT_STICKYBOX, RESIZE_NONE, 7, 146, 157, 0, 13, STR_NULL, STR_STICKY_BUTTON},
00281
00282 { WWT_PANEL, RESIZE_NONE, 7, 66, 69, 14, 35, 0x0, STR_NULL},
00283 { WWT_IMGBTN, RESIZE_NONE, 7, 0, 21, 14, 35, SPR_IMG_TERRAFORM_DOWN, STR_018E_LOWER_A_CORNER_OF_LAND},
00284 { WWT_IMGBTN, RESIZE_NONE, 7, 22, 43, 14, 35, SPR_IMG_TERRAFORM_UP, STR_018F_RAISE_A_CORNER_OF_LAND},
00285 { WWT_IMGBTN, RESIZE_NONE, 7, 44, 65, 14, 35, SPR_IMG_LEVEL_LAND, STR_LEVEL_LAND_TOOLTIP},
00286 { WWT_IMGBTN, RESIZE_NONE, 7, 70, 91, 14, 35, SPR_IMG_DYNAMITE, STR_018D_DEMOLISH_BUILDINGS_ETC},
00287 { WWT_IMGBTN, RESIZE_NONE, 7, 92, 113, 14, 35, SPR_IMG_BUY_LAND, STR_0329_PURCHASE_LAND_FOR_FUTURE},
00288 { WWT_IMGBTN, RESIZE_NONE, 7, 114, 135, 14, 35, SPR_IMG_PLANTTREES, STR_0185_PLANT_TREES_PLACE_SIGNS},
00289 { WWT_IMGBTN, RESIZE_NONE, 7, 136, 157, 14, 35, SPR_IMG_SIGN, STR_0289_PLACE_SIGN},
00290
00291 { WIDGETS_END},
00292 };
00293
00294 static const WindowDesc _terraform_desc = {
00295 WDP_ALIGN_TBR, 22 + 36, 158, 36, 158, 36,
00296 WC_SCEN_LAND_GEN, WC_NONE,
00297 WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_STICKY_BUTTON,
00298 _terraform_widgets,
00299 TerraformToolbWndProc
00300 };
00301
00302 void ShowTerraformToolbar(Window *link)
00303 {
00304 if (!IsValidPlayer(_current_player)) return;
00305 Window *w = AllocateWindowDescFront(&_terraform_desc, 0);
00306 if (w != NULL && link != NULL) {
00307
00308
00309
00310 w->top = 22;
00311 link->left = w->left - link->width;
00312
00313 SetWindowDirty(link);
00314 }
00315 }
00316
00317 static byte _terraform_size = 1;
00318
00328 static void CommonRaiseLowerBigLand(TileIndex tile, int mode)
00329 {
00330 int sizex, sizey;
00331 uint h;
00332
00333 _generating_world = true;
00334
00335 if (_terraform_size == 1) {
00336 StringID msg =
00337 mode ? STR_0808_CAN_T_RAISE_LAND_HERE : STR_0809_CAN_T_LOWER_LAND_HERE;
00338
00339 DoCommandP(tile, SLOPE_N, (uint32)mode, CcTerraform, CMD_TERRAFORM_LAND | CMD_MSG(msg));
00340 } else {
00341 assert(_terraform_size != 0);
00342
00343 sizex = min(MapSizeX() - TileX(tile) - 1, _terraform_size);
00344 sizey = min(MapSizeY() - TileY(tile) - 1, _terraform_size);
00345
00346 if (sizex == 0 || sizey == 0) return;
00347
00348 SndPlayTileFx(SND_1F_SPLAT, tile);
00349
00350 if (mode != 0) {
00351
00352 h = 15;
00353 BEGIN_TILE_LOOP(tile2, sizex, sizey, tile) {
00354 h = min(h, TileHeight(tile2));
00355 } END_TILE_LOOP(tile2, sizex, sizey, tile)
00356 } else {
00357
00358 h = 0;
00359 BEGIN_TILE_LOOP(tile2, sizex, sizey, tile) {
00360 h = max(h, TileHeight(tile2));
00361 } END_TILE_LOOP(tile2, sizex, sizey, tile)
00362 }
00363
00364 BEGIN_TILE_LOOP(tile2, sizex, sizey, tile) {
00365 if (TileHeight(tile2) == h) {
00366 DoCommandP(tile2, SLOPE_N, (uint32)mode, NULL, CMD_TERRAFORM_LAND);
00367 }
00368 } END_TILE_LOOP(tile2, sizex, sizey, tile)
00369 }
00370
00371 _generating_world = false;
00372 }
00373
00374 static void PlaceProc_RaiseBigLand(TileIndex tile)
00375 {
00376 CommonRaiseLowerBigLand(tile, 1);
00377 }
00378
00379 static void PlaceProc_LowerBigLand(TileIndex tile)
00380 {
00381 CommonRaiseLowerBigLand(tile, 0);
00382 }
00383
00384 static void PlaceProc_RockyArea(TileIndex tile)
00385 {
00386 VpStartPlaceSizing(tile, VPM_X_AND_Y, DDSP_CREATE_ROCKS);
00387 }
00388
00389 static void PlaceProc_LightHouse(TileIndex tile)
00390 {
00391
00392 if (GetTileSlope(tile, NULL) != SLOPE_FLAT || !(IsTileType(tile, MP_TREES) || (IsTileType(tile, MP_CLEAR) && !IsBridgeAbove(tile)))) {
00393 return;
00394 }
00395
00396 MakeLighthouse(tile);
00397 MarkTileDirtyByTile(tile);
00398 SndPlayTileFx(SND_1F_SPLAT, tile);
00399 }
00400
00401 static void PlaceProc_Transmitter(TileIndex tile)
00402 {
00403
00404 if (GetTileSlope(tile, NULL) != SLOPE_FLAT || !(IsTileType(tile, MP_TREES) || (IsTileType(tile, MP_CLEAR) && !IsBridgeAbove(tile)))) {
00405 return;
00406 }
00407
00408 MakeTransmitter(tile);
00409 MarkTileDirtyByTile(tile);
00410 SndPlayTileFx(SND_1F_SPLAT, tile);
00411 }
00412
00413 static void PlaceProc_DesertArea(TileIndex tile)
00414 {
00415 VpStartPlaceSizing(tile, VPM_X_AND_Y, DDSP_CREATE_DESERT);
00416 }
00417
00418 static void PlaceProc_WaterArea(TileIndex tile)
00419 {
00420 VpStartPlaceSizing(tile, VPM_X_AND_Y, DDSP_CREATE_WATER);
00421 }
00422
00423 static void PlaceProc_RiverArea(TileIndex tile)
00424 {
00425 VpStartPlaceSizing(tile, VPM_X_AND_Y, DDSP_CREATE_RIVER);
00426 }
00427
00428 static const Widget _scen_edit_land_gen_widgets[] = {
00429 { WWT_CLOSEBOX, RESIZE_NONE, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
00430 { WWT_CAPTION, RESIZE_NONE, 7, 11, 191, 0, 13, STR_0223_LAND_GENERATION, STR_018C_WINDOW_TITLE_DRAG_THIS},
00431 { WWT_STICKYBOX, RESIZE_NONE, 7, 192, 203, 0, 13, STR_NULL, STR_STICKY_BUTTON},
00432 { WWT_PANEL, RESIZE_NONE, 7, 0, 203, 14, 102, 0x0, STR_NULL},
00433 { WWT_IMGBTN, RESIZE_NONE, 14, 2, 23, 16, 37, SPR_IMG_DYNAMITE, STR_018D_DEMOLISH_BUILDINGS_ETC},
00434 { WWT_IMGBTN, RESIZE_NONE, 14, 24, 45, 16, 37, SPR_IMG_TERRAFORM_DOWN, STR_018E_LOWER_A_CORNER_OF_LAND},
00435 { WWT_IMGBTN, RESIZE_NONE, 14, 46, 67, 16, 37, SPR_IMG_TERRAFORM_UP, STR_018F_RAISE_A_CORNER_OF_LAND},
00436 { WWT_IMGBTN, RESIZE_NONE, 14, 68, 89, 16, 37, SPR_IMG_LEVEL_LAND, STR_LEVEL_LAND_TOOLTIP},
00437 { WWT_IMGBTN, RESIZE_NONE, 14, 90, 111, 16, 37, SPR_IMG_BUILD_CANAL, STR_CREATE_LAKE},
00438 { WWT_IMGBTN, RESIZE_NONE, 14, 112, 133, 16, 37, SPR_IMG_BUILD_RIVER, STR_CREATE_RIVER},
00439 { WWT_IMGBTN, RESIZE_NONE, 14, 134, 156, 16, 37, SPR_IMG_ROCKS, STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE},
00440 { WWT_IMGBTN, RESIZE_NONE, 14, 157, 179, 16, 37, SPR_IMG_LIGHTHOUSE_DESERT, STR_NULL},
00441 { WWT_IMGBTN, RESIZE_NONE, 14, 180, 201, 16, 37, SPR_IMG_TRANSMITTER, STR_028E_PLACE_TRANSMITTER},
00442 { WWT_IMGBTN, RESIZE_NONE, 14, 150, 161, 45, 56, SPR_ARROW_UP, STR_0228_INCREASE_SIZE_OF_LAND_AREA},
00443 { WWT_IMGBTN, RESIZE_NONE, 14, 150, 161, 58, 69, SPR_ARROW_DOWN, STR_0229_DECREASE_SIZE_OF_LAND_AREA},
00444 { WWT_TEXTBTN, RESIZE_NONE, 14, 24, 179, 76, 87, STR_SE_NEW_WORLD, STR_022A_GENERATE_RANDOM_LAND},
00445 { WWT_TEXTBTN, RESIZE_NONE, 14, 24, 179, 89, 100, STR_022B_RESET_LANDSCAPE, STR_RESET_LANDSCAPE_TOOLTIP},
00446 { WIDGETS_END},
00447 };
00448
00449 static const int8 _multi_terraform_coords[][2] = {
00450 { 0, -2},
00451 { 4, 0}, { -4, 0}, { 0, 2},
00452 { -8, 2}, { -4, 4}, { 0, 6}, { 4, 4}, { 8, 2},
00453 {-12, 0}, { -8, -2}, { -4, -4}, { 0, -6}, { 4, -4}, { 8, -2}, { 12, 0},
00454 {-16, 2}, {-12, 4}, { -8, 6}, { -4, 8}, { 0, 10}, { 4, 8}, { 8, 6}, { 12, 4}, { 16, 2},
00455 {-20, 0}, {-16, -2}, {-12, -4}, { -8, -6}, { -4, -8}, { 0,-10}, { 4, -8}, { 8, -6}, { 12, -4}, { 16, -2}, { 20, 0},
00456 {-24, 2}, {-20, 4}, {-16, 6}, {-12, 8}, { -8, 10}, { -4, 12}, { 0, 14}, { 4, 12}, { 8, 10}, { 12, 8}, { 16, 6}, { 20, 4}, { 24, 2},
00457 {-28, 0}, {-24, -2}, {-20, -4}, {-16, -6}, {-12, -8}, { -8,-10}, { -4,-12}, { 0,-14}, { 4,-12}, { 8,-10}, { 12, -8}, { 16, -6}, { 20, -4}, { 24, -2}, { 28, 0},
00458 };
00459
00464 static void EditorTerraformClick_Dynamite(Window *w)
00465 {
00466 HandlePlacePushButton(w, 4, ANIMCURSOR_DEMOLISH, VHM_RECT, PlaceProc_DemolishArea);
00467 }
00468
00469 static void EditorTerraformClick_LowerBigLand(Window *w)
00470 {
00471 HandlePlacePushButton(w, 5, ANIMCURSOR_LOWERLAND, VHM_POINT, PlaceProc_LowerBigLand);
00472 }
00473
00474 static void EditorTerraformClick_RaiseBigLand(Window *w)
00475 {
00476 HandlePlacePushButton(w, 6, ANIMCURSOR_RAISELAND, VHM_POINT, PlaceProc_RaiseBigLand);
00477 }
00478
00479 static void EditorTerraformClick_LevelLand(Window *w)
00480 {
00481 HandlePlacePushButton(w, 7, SPR_CURSOR_LEVEL_LAND, VHM_POINT, PlaceProc_LevelLand);
00482 }
00483
00484 static void EditorTerraformClick_WaterArea(Window *w)
00485 {
00486 HandlePlacePushButton(w, 8, SPR_CURSOR_CANAL, VHM_RECT, PlaceProc_WaterArea);
00487 }
00488
00489 static void EditorTerraformClick_RiverArea(Window *w)
00490 {
00491 HandlePlacePushButton(w, 9, SPR_CURSOR_RIVER, VHM_RECT, PlaceProc_RiverArea);
00492 }
00493
00494 static void EditorTerraformClick_RockyArea(Window *w)
00495 {
00496 HandlePlacePushButton(w, 10, SPR_CURSOR_ROCKY_AREA, VHM_RECT, PlaceProc_RockyArea);
00497 }
00498
00499 static void EditorTerraformClick_DesertLightHouse(Window *w)
00500 {
00501 HandlePlacePushButton(w, 11, SPR_CURSOR_LIGHTHOUSE, VHM_RECT, (_opt.landscape == LT_TROPIC) ? PlaceProc_DesertArea : PlaceProc_LightHouse);
00502 }
00503
00504 static void EditorTerraformClick_Transmitter(Window *w)
00505 {
00506 HandlePlacePushButton(w, 12, SPR_CURSOR_TRANSMITTER, VHM_RECT, PlaceProc_Transmitter);
00507 }
00508
00509 static const uint16 _editor_terraform_keycodes[] = {
00510 'D',
00511 'Q',
00512 'W',
00513 'E',
00514 'R',
00515 'T',
00516 'Y',
00517 'U',
00518 'I'
00519 };
00520
00521 typedef void OnButtonClick(Window *w);
00522 static OnButtonClick * const _editor_terraform_button_proc[] = {
00523 EditorTerraformClick_Dynamite,
00524 EditorTerraformClick_LowerBigLand,
00525 EditorTerraformClick_RaiseBigLand,
00526 EditorTerraformClick_LevelLand,
00527 EditorTerraformClick_WaterArea,
00528 EditorTerraformClick_RiverArea,
00529 EditorTerraformClick_RockyArea,
00530 EditorTerraformClick_DesertLightHouse,
00531 EditorTerraformClick_Transmitter
00532 };
00533
00534
00538 static void ResetLandscapeConfirmationCallback(Window *w, bool confirmed)
00539 {
00540 if (confirmed) {
00541 Player *p;
00542
00543
00544
00545 _generating_world = true;
00546
00547 FOR_ALL_PLAYERS(p) {
00548 if (p->is_active) {
00549 ChangeOwnershipOfPlayerItems(p->index, PLAYER_SPECTATOR);
00550 p->is_active = false;
00551 }
00552 }
00553 _generating_world = false;
00554
00555
00556 Station *st;
00557 FOR_ALL_STATIONS(st) {
00558 if (IsValidPlayer(st->owner)) delete st;
00559 }
00560 }
00561 }
00562
00563 static void ScenEditLandGenWndProc(Window *w, WindowEvent *e)
00564 {
00565 switch (e->event) {
00566 case WE_CREATE:
00567
00568 w->widget[11].tooltips = (_opt.landscape == LT_TROPIC) ? STR_028F_DEFINE_DESERT_AREA : STR_028D_PLACE_LIGHTHOUSE;
00569 break;
00570
00571 case WE_PAINT: {
00572 DrawWindowWidgets(w);
00573
00574 int n = _terraform_size * _terraform_size;
00575 const int8 *coords = &_multi_terraform_coords[0][0];
00576
00577 assert(n != 0);
00578 do {
00579 DrawSprite(SPR_WHITE_POINT, PAL_NONE, 88 + coords[0], 55 + coords[1]);
00580 coords += 2;
00581 } while (--n);
00582
00583 if (w->IsWidgetLowered(5) || w->IsWidgetLowered(6))
00584 SetTileSelectSize(_terraform_size, _terraform_size);
00585
00586 } break;
00587
00588 case WE_KEYPRESS:
00589 for (uint i = 0; i != lengthof(_editor_terraform_keycodes); i++) {
00590 if (e->we.keypress.keycode == _editor_terraform_keycodes[i]) {
00591 e->we.keypress.cont = false;
00592 _editor_terraform_button_proc[i](w);
00593 break;
00594 }
00595 }
00596 break;
00597
00598 case WE_CLICK:
00599 switch (e->we.click.widget) {
00600 case 4: case 5: case 6: case 7: case 8: case 9: case 10: case 11: case 12:
00601 _editor_terraform_button_proc[e->we.click.widget - 4](w);
00602 break;
00603 case 13: case 14: {
00604 int size = (e->we.click.widget == 13) ? 1 : -1;
00605 w->HandleButtonClick(e->we.click.widget);
00606 size += _terraform_size;
00607
00608 if (!IsInsideMM(size, 1, 8 + 1)) return;
00609 _terraform_size = size;
00610
00611 SndPlayFx(SND_15_BEEP);
00612 SetWindowDirty(w);
00613 } break;
00614 case 15:
00615 w->HandleButtonClick(15);
00616 ShowCreateScenario();
00617 break;
00618 case 16:
00619 ShowQuery(
00620 STR_022C_RESET_LANDSCAPE,
00621 STR_RESET_LANDSCAPE_CONFIRMATION_TEXT,
00622 NULL,
00623 ResetLandscapeConfirmationCallback);
00624 break;
00625 }
00626 break;
00627
00628 case WE_TIMEOUT:
00629 for (uint i = 0; i < w->widget_count; i++) {
00630 if (w->IsWidgetLowered(i)) {
00631 w->RaiseWidget(i);
00632 w->InvalidateWidget(i);
00633 }
00634 if (i == 3) i = 12;
00635 }
00636 break;
00637
00638 case WE_PLACE_OBJ:
00639 _place_proc(e->we.place.tile);
00640 break;
00641
00642 case WE_PLACE_DRAG:
00643 VpSelectTilesWithMethod(e->we.place.pt.x, e->we.place.pt.y, e->we.place.select_method);
00644 break;
00645
00646 case WE_PLACE_MOUSEUP:
00647 if (e->we.place.pt.x != -1) {
00648 switch (e->we.place.select_proc) {
00649 case DDSP_CREATE_ROCKS:
00650 case DDSP_CREATE_DESERT:
00651 case DDSP_CREATE_WATER:
00652 case DDSP_CREATE_RIVER:
00653 case DDSP_RAISE_AND_LEVEL_AREA:
00654 case DDSP_LOWER_AND_LEVEL_AREA:
00655 case DDSP_LEVEL_AREA:
00656 case DDSP_DEMOLISH_AREA:
00657 GUIPlaceProcDragXY(e);
00658 break;
00659 }
00660 }
00661 break;
00662
00663 case WE_ABORT_PLACE_OBJ:
00664 w->RaiseButtons();
00665 SetWindowDirty(w);
00666 break;
00667 }
00668 }
00669
00670 static const WindowDesc _scen_edit_land_gen_desc = {
00671 WDP_AUTO, WDP_AUTO, 204, 103, 204, 103,
00672 WC_SCEN_LAND_GEN, WC_NONE,
00673 WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_STICKY_BUTTON,
00674 _scen_edit_land_gen_widgets,
00675 ScenEditLandGenWndProc,
00676 };
00677
00678 void ShowEditorTerraformToolbar()
00679 {
00680 AllocateWindowDescFront(&_scen_edit_land_gen_desc, 0);
00681 }