Directories | |
directory | ai |
directory | blitter |
directory | core |
directory | misc |
directory | music |
directory | network |
directory | os |
directory | sound |
directory | spriteloader |
directory | strgen |
directory | table |
directory | video |
directory | widgets |
directory | yapf |
Files | |
file | aircraft.h [code] |
file | aircraft_cmd.cpp [code] |
This file deals with aircraft and airport movements functionalities. | |
file | aircraft_gui.cpp [code] |
file | airport.cpp [code] |
file | airport.h [code] |
Various declarations for airports. | |
file | airport_gui.cpp [code] |
file | airport_movement.h [code] |
Heart of the airports and their finite state machines. | |
file | articulated_vehicles.cpp [code] |
file | articulated_vehicles.h [code] |
file | autoreplace_base.h [code] |
Base class for autoreplaces/autorenews. | |
file | autoreplace_cmd.cpp [code] |
file | autoreplace_func.h [code] |
Functions related to autoreplacing. | |
file | autoreplace_gui.cpp [code] |
file | autoreplace_gui.h [code] |
Functions related to the autoreplace GUIs. | |
file | autoreplace_type.h [code] |
Types related to autoreplacing. | |
file | autoslope.h [code] |
file | aystar.cpp [code] |
file | aystar.h [code] |
This file has the header for AyStar AyStar is a fast pathfinding routine and is used for things like AI_pathfinding and Train_pathfinding. | |
file | bmp.cpp [code] |
file | bmp.h [code] |
file | bridge.h [code] |
Header file for bridges. | |
file | bridge_gui.cpp [code] |
Graphical user interface for bridge construction. | |
file | bridge_map.cpp [code] |
Map accessor functions for bridges. | |
file | bridge_map.h [code] |
Map accessor functions for bridges. | |
file | build_vehicle_gui.cpp [code] |
file | callback_table.cpp [code] |
file | callback_table.h [code] |
file | cargo_type.h [code] |
Types related to cargos. | |
file | cargopacket.cpp [code] |
Implementation of the cargo packets. | |
file | cargopacket.h [code] |
file | cargotype.cpp [code] |
file | cargotype.h [code] |
file | clear_cmd.cpp [code] |
file | clear_map.h [code] |
Map accessors for 'clear' tiles. | |
file | cmd_helper.h [code] |
file | command.cpp [code] |
file | command_func.h [code] |
Functions related to commands. | |
file | command_type.h [code] |
Types related to commands. | |
file | console.cpp [code] |
file | console.h [code] |
file | console_cmds.cpp [code] |
file | currency.cpp [code] |
file | currency.h [code] |
file | date.cpp [code] |
file | date_func.h [code] |
Functions related to dates. | |
file | date_type.h [code] |
Types related to the dates in OpenTTD. | |
file | debug.cpp [code] |
file | debug.h [code] |
file | dedicated.cpp [code] |
file | depot.cpp [code] |
file | depot.h [code] |
Header files for depots (not hangars). | |
file | depot_gui.cpp [code] |
file | direction_func.h [code] |
Different functions related to conversions between directions. | |
file | direction_type.h [code] |
Different types to 'show' directions. | |
file | disaster_cmd.cpp [code] |
All disaster/easter egg vehicles are handled here. | |
file | dock_gui.cpp [code] |
file | driver.cpp [code] |
file | driver.h [code] |
file | dummy_land.cpp [code] |
file | economy.cpp [code] |
file | economy_func.h [code] |
Functions related to the economy. | |
file | economy_type.h [code] |
Types related to the economy. | |
file | elrail.cpp [code] |
This file deals with displaying wires and pylons for electric railways. | |
file | endian_check.cpp [code] |
This pretty simple file checks if the system is LITTLE_ENDIAN or BIG_ENDIAN it does that by putting a 1 and a 0 in an array, and read it out as one number. | |
file | engine.cpp [code] |
file | engine.h [code] |
file | engine_gui.cpp [code] |
file | fileio.cpp [code] |
Standard In/Out file operations. | |
file | fileio.h [code] |
Declarations for Standard In/Out file operations. | |
file | fios.cpp [code] |
This file contains functions for building file lists for the save/load dialogs. | |
file | fios.h [code] |
Declarations for savegames operations. | |
file | fontcache.cpp [code] |
file | fontcache.h [code] |
file | functions.h [code] |
file | genworld.cpp [code] |
file | genworld.h [code] |
file | genworld_gui.cpp [code] |
file | gfx.cpp [code] |
file | gfx_func.h [code] |
Functions related to the gfx engine. | |
file | gfx_type.h [code] |
Types related to the graphics and/or input devices. | |
file | gfxinit.cpp [code] |
file | gfxinit.h [code] |
file | graph_gui.cpp [code] |
file | group.h [code] |
file | group_cmd.cpp [code] |
Handling of the engine groups. | |
file | group_gui.cpp [code] |
file | group_gui.h [code] |
Functions/definitions that have something to do with groups. | |
file | gui.h [code] |
file | heightmap.cpp [code] |
file | heightmap.h [code] |
file | helpers.cpp [code] |
file | industry.h [code] |
file | industry_cmd.cpp [code] |
file | industry_gui.cpp [code] |
file | industry_map.h [code] |
Accessors for industries. | |
file | industry_type.h [code] |
Types related to the industry. | |
file | intro_gui.cpp [code] |
file | landscape.cpp [code] |
file | landscape.h [code] |
file | livery.h [code] |
file | lzoconf.h [code] |
-- configuration for the LZO real-time data compression library | |
file | main_gui.cpp [code] |
file | map.cpp [code] |
file | map_func.h [code] |
file | map_type.h [code] |
Types related to maps. | |
file | md5.cpp [code] |
file | md5.h [code] |
file | minilzo.cpp [code] |
file | minilzo.h [code] |
file | misc.cpp [code] |
file | misc_cmd.cpp [code] |
file | misc_gui.cpp [code] |
file | mixer.cpp [code] |
file | mixer.h [code] |
file | music.cpp [code] |
file | music.h [code] |
file | music_gui.cpp [code] |
file | namegen.cpp [code] |
file | namegen.h [code] |
file | newgrf.cpp [code] |
file | newgrf.h [code] |
file | newgrf_callbacks.h [code] |
file | newgrf_canal.cpp [code] |
file | newgrf_canal.h [code] |
file | newgrf_cargo.cpp [code] |
file | newgrf_cargo.h [code] |
file | newgrf_commons.cpp [code] |
Implementation of the class OverrideManagerBase and its descendance, present and futur. | |
file | newgrf_commons.h [code] |
This file simplyfies and embeds a common mechanism of loading/saving and mapping of grf entities. | |
file | newgrf_config.cpp [code] |
file | newgrf_config.h [code] |
file | newgrf_engine.cpp [code] |
file | newgrf_engine.h [code] |
file | newgrf_generic.cpp [code] |
file | newgrf_generic.h [code] |
file | newgrf_gui.cpp [code] |
file | newgrf_house.cpp [code] |
file | newgrf_house.h [code] |
file | newgrf_industries.cpp [code] |
file | newgrf_industries.h [code] |
file | newgrf_industrytiles.cpp [code] |
file | newgrf_industrytiles.h [code] |
file | newgrf_sound.cpp [code] |
file | newgrf_sound.h [code] |
file | newgrf_spritegroup.cpp [code] |
file | newgrf_spritegroup.h [code] |
file | newgrf_station.cpp [code] |
Functions for dealing with station classes and custom stations. | |
file | newgrf_station.h [code] |
Header file for NewGRF stations. | |
file | newgrf_storage.cpp [code] |
Functionality related to the temporary and persistent storage arrays for NewGRFs. | |
file | newgrf_storage.h [code] |
Functionality related to the temporary and persistent storage arrays for NewGRFs. | |
file | newgrf_string_type.h [code] |
file | newgrf_text.cpp [code] |
Implementation of Action 04 "universal holder" structure and functions. | |
file | newgrf_text.h [code] |
Header of Action 04 "universal holder" structure and functions. | |
file | newgrf_town.cpp [code] |
file | newgrf_town.h [code] |
file | newgrf_townname.cpp [code] |
Implementation of Action 0F "universal holder" structure and functions. | |
file | newgrf_townname.h [code] |
Header of Action 0F "universal holder" structure and functions. | |
file | news.h [code] |
file | news_gui.cpp [code] |
News system is realized as a FIFO queue (in an array) The positions in the queue can't be rearranged, we only access the array elements through pointers to the elements. | |
file | npf.cpp [code] |
file | npf.h [code] |
file | oldloader.cpp [code] |
file | oldpool.cpp [code] |
file | oldpool.h [code] |
file | openttd.cpp [code] |
file | openttd.h [code] |
file | order.h [code] |
file | order_cmd.cpp [code] |
file | order_gui.cpp [code] |
file | os2.cpp [code] |
file | os_timer.cpp [code] |
file | pathfind.cpp [code] |
file | pathfind.h [code] |
file | player_base.h [code] |
Definition of stuff that is very close to a player, like the player struct itself. | |
file | player_face.h [code] |
Functionality related to the player's face. | |
file | player_func.h [code] |
Functions related to players. | |
file | player_gui.cpp [code] |
file | player_gui.h [code] |
GUI Functions related to players. | |
file | player_type.h [code] |
Types related to players. | |
file | players.cpp [code] |
file | queue.cpp [code] |
file | queue.h [code] |
file | rail.cpp [code] |
file | rail.h [code] |
file | rail_cmd.cpp [code] |
file | rail_gui.cpp [code] |
File for dealing with rail construction user interface. | |
file | rail_gui.h [code] |
Functions/types etc. | |
file | rail_map.h [code] |
Hides the direct accesses to the map array with map accessors. | |
file | rail_type.h [code] |
The different types of rail. | |
file | resource.h [code] |
file | road.cpp [code] |
file | road_cmd.cpp [code] |
file | road_cmd.h [code] |
file | road_func.h [code] |
Functions related to roads. | |
file | road_gui.cpp [code] |
file | road_gui.h [code] |
Functions/types related to the road GUIs. | |
file | road_internal.h [code] |
Functions used internally by the roads. | |
file | road_map.cpp [code] |
file | road_map.h [code] |
file | road_type.h [code] |
Enums and other types related to roads. | |
file | roadveh.h [code] |
Road vehicle states. | |
file | roadveh_cmd.cpp [code] |
file | roadveh_gui.cpp [code] |
file | saveload.cpp [code] |
All actions handling saving and loading goes on in this file. | |
file | saveload.h [code] |
file | screenshot.cpp [code] |
file | screenshot.h [code] |
file | sdl.cpp [code] |
file | sdl.h [code] |
file | settings.cpp [code] |
All actions handling saving and loading of the settings/configuration goes on in this file. | |
file | settings_func.h [code] |
Functions related to setting/changing the settings. | |
file | settings_gui.cpp [code] |
file | settings_internal.h [code] |
Functions and types used internally for the settings configurations. | |
file | settings_type.h [code] |
Types related to global configuration settings. | |
file | ship.h [code] |
file | ship_cmd.cpp [code] |
file | ship_gui.cpp [code] |
file | signal.cpp [code] |
functions related to rail signals updating | |
file | signal_func.h [code] |
Functions related to signals. | |
file | signs.cpp [code] |
file | signs.h [code] |
file | signs_gui.cpp [code] |
file | slope_func.h [code] |
Functions related to slopes. | |
file | slope_type.h [code] |
Definitions of a slope. | |
file | smallmap_gui.cpp [code] |
file | sound.cpp [code] |
file | sound_func.h [code] |
Functions related to sound. | |
file | sound_type.h [code] |
Types related to sounds. | |
file | sprite.h [code] |
file | spritecache.cpp [code] |
file | spritecache.h [code] |
file | station.cpp [code] |
file | station.h [code] |
file | station_cmd.cpp [code] |
file | station_gui.cpp [code] |
file | station_gui.h [code] |
Contains enums and function declarations connected with stations GUI. | |
file | station_map.h [code] |
file | stdafx.h [code] |
file | string.cpp [code] |
file | string_func.h [code] |
Functions related to low-level strings. | |
file | string_type.h [code] |
Types for strings. | |
file | strings.cpp [code] |
file | strings_func.h [code] |
Functions related to OTTD's strings. | |
file | strings_type.h [code] |
Types related to strings. | |
file | subsidy_gui.cpp [code] |
file | terraform_cmd.cpp [code] |
Commands related to terraforming. | |
file | terraform_gui.cpp [code] |
file | terraform_gui.h [code] |
GUI stuff related to terraforming. | |
file | textbuf_gui.h [code] |
Stuff related to the text buffer GUI. | |
file | texteff.cpp [code] |
file | texteff.hpp [code] |
file | tgp.cpp [code] |
OTTD Perlin Noise Landscape Generator, aka TerraGenesis Perlin. | |
file | tgp.h [code] |
file | thread.cpp [code] |
file | thread.h [code] |
file | tile_cmd.h [code] |
Generic 'commands' that can be performed on all tiles. | |
file | tile_map.cpp [code] |
file | tile_map.h [code] |
Map writing/reading functions for tiles. | |
file | tile_type.h [code] |
Types related to tiles. | |
file | timetable.h [code] |
file | timetable_cmd.cpp [code] |
file | timetable_gui.cpp [code] |
file | town.h [code] |
file | town_cmd.cpp [code] |
file | town_gui.cpp [code] |
file | town_map.h [code] |
Accessors for towns. | |
file | town_type.h [code] |
Types related to towns. | |
file | track_func.h [code] |
Different conversion functions from one kind of track to another. | |
file | track_type.h [code] |
All types related to tracks. | |
file | train.h [code] |
file | train_cmd.cpp [code] |
file | train_gui.cpp [code] |
file | transparency.h [code] |
file | transparency_gui.cpp [code] |
file | transparency_gui.h [code] |
file | tree_cmd.cpp [code] |
file | tree_map.h [code] |
file | tunnel_map.cpp [code] |
file | tunnel_map.h [code] |
file | tunnelbridge.h [code] |
Header file for things common for tunnels and bridges. | |
file | tunnelbridge_cmd.cpp [code] |
This file deals with tunnels and bridges (non-gui stuff). | |
file | tunnelbridge_map.h [code] |
Functions that have tunnels and bridges in common. | |
file | unix.cpp [code] |
file | unmovable.h [code] |
file | unmovable_cmd.cpp [code] |
file | unmovable_map.h [code] |
file | variables.h [code] |
file | vehicle.cpp [code] |
file | vehicle_base.h [code] |
Base class for all vehicles. | |
file | vehicle_func.h [code] |
file | vehicle_gui.cpp [code] |
file | vehicle_gui.h [code] |
file | vehicle_type.h [code] |
Types related to vehicles. | |
file | viewport.cpp [code] |
file | viewport_func.h [code] |
Functions related to (drawing on) viewports. | |
file | viewport_type.h [code] |
Types related to viewports. | |
file | void_map.h [code] |
file | water.h [code] |
Functions related to water (management). | |
file | water_cmd.cpp [code] |
file | water_map.h [code] |
file | waypoint.cpp [code] |
file | waypoint.h [code] |
file | widget.cpp [code] |
file | win32.cpp [code] |
Implementation of MS Windows system calls. | |
file | win32.h [code] |
declarations of functions for MS windows systems | |
file | window.cpp [code] |
windowing system, widgets and events | |
file | window_func.h [code] |
Window functions not directly related to making/drawing windows. | |
file | window_gui.h [code] |
Functions, definitions and such used only by the GUI. | |
file | window_type.h [code] |
Types related to windows. | |
file | zoom_func.h [code] |
file | zoom_type.h [code] |
Types related to zooming in and out. |