aircraft.h

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00001 /* $Id: aircraft.h 14347 2008-09-16 20:29:09Z rubidium $ */
00002 
00005 #ifndef AIRCRAFT_H
00006 #define AIRCRAFT_H
00007 
00008 #include "station_map.h"
00009 #include "vehicle_base.h"
00010 #include "engine.h"
00011 
00013 enum AircraftSubType {
00014   AIR_HELICOPTER = 0, 
00015   AIR_AIRCRAFT   = 2, 
00016   AIR_SHADOW     = 4, 
00017   AIR_ROTOR      = 6  
00018 };
00019 
00020 
00026 static inline bool IsNormalAircraft(const Vehicle *v)
00027 {
00028   assert(v->type == VEH_AIRCRAFT);
00029   /* To be fully correct the commented out functionality is the proper one,
00030    * but since value can only be 0 or 2, it is sufficient to only check <= 2
00031    * return (v->subtype == AIR_HELICOPTER) || (v->subtype == AIR_AIRCRAFT); */
00032   return v->subtype <= AIR_AIRCRAFT;
00033 }
00034 
00040 static inline bool CanAircraftUseStation(EngineID engine, const Station *st)
00041 {
00042   const AirportFTAClass *apc = st->Airport();
00043   const AircraftVehicleInfo *avi = AircraftVehInfo(engine);
00044 
00045   return (apc->flags & (avi->subtype & AIR_CTOL ? AirportFTAClass::AIRPLANES : AirportFTAClass::HELICOPTERS)) != 0;
00046 }
00047 
00053 static inline bool CanAircraftUseStation(EngineID engine, TileIndex tile)
00054 {
00055   return CanAircraftUseStation(engine, GetStationByTile(tile));
00056 }
00057 
00065 uint16 AircraftDefaultCargoCapacity(CargoID cid, const AircraftVehicleInfo *avi);
00066 
00074 void CcBuildAircraft(bool success, TileIndex tile, uint32 p1, uint32 p2);
00075 
00079 void HandleAircraftEnterHangar(Vehicle *v);
00080 
00086 void GetAircraftSpriteSize(EngineID engine, uint &width, uint &height);
00087 
00092 void UpdateAirplanesOnNewStation(const Station *st);
00093 
00098 void UpdateAircraftCache(Vehicle *v);
00099 
00108 struct Aircraft : public Vehicle {
00110   Aircraft() { this->type = VEH_AIRCRAFT; }
00111 
00113   virtual ~Aircraft() { this->PreDestructor(); }
00114 
00115   const char *GetTypeString() const { return "aircraft"; }
00116   void MarkDirty();
00117   void UpdateDeltaXY(Direction direction);
00118   ExpensesType GetExpenseType(bool income) const { return income ? EXPENSES_AIRCRAFT_INC : EXPENSES_AIRCRAFT_RUN; }
00119   WindowClass GetVehicleListWindowClass() const { return WC_AIRCRAFT_LIST; }
00120   bool IsPrimaryVehicle() const { return IsNormalAircraft(this); }
00121   int GetImage(Direction direction) const;
00122   int GetDisplaySpeed() const { return this->cur_speed * 10 / 16; }
00123   int GetDisplayMaxSpeed() const { return this->max_speed * 10 / 16; }
00124   Money GetRunningCost() const { return AircraftVehInfo(this->engine_type)->running_cost * _price.aircraft_running; }
00125   bool IsInDepot() const { return (this->vehstatus & VS_HIDDEN) != 0 && IsHangarTile(this->tile); }
00126   void Tick();
00127   void OnNewDay();
00128 };
00129 
00130 Station *GetTargetAirportIfValid(const Vehicle *v);
00131 
00132 #endif /* AIRCRAFT_H */

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