00001
00002
00005 #include "stdafx.h"
00006 #include "openttd.h"
00007 #include "debug.h"
00008 #include "roadveh.h"
00009 #include "gui.h"
00010 #include "window_gui.h"
00011 #include "viewport_func.h"
00012 #include "gfx_func.h"
00013 #include "command_func.h"
00014 #include "depot.h"
00015 #include "vehicle_gui.h"
00016 #include "newgrf_engine.h"
00017 #include "strings_func.h"
00018 #include "vehicle_func.h"
00019 #include "string_func.h"
00020
00021 #include "table/sprites.h"
00022 #include "table/strings.h"
00023
00024 void DrawRoadVehDetails(const Vehicle *v, int x, int y)
00025 {
00026 uint y_offset = RoadVehHasArticPart(v) ? 15 : 0;
00027 StringID str;
00028 Money feeder_share = 0;
00029
00030 SetDParam(0, v->engine_type);
00031 SetDParam(1, v->build_year);
00032 SetDParam(2, v->value);
00033 DrawString(x, y + y_offset, STR_9011_BUILT_VALUE, TC_FROMSTRING);
00034
00035 if (RoadVehHasArticPart(v)) {
00036 AcceptedCargo max_cargo;
00037 char capacity[512];
00038
00039 memset(max_cargo, 0, sizeof(max_cargo));
00040
00041 for (const Vehicle *u = v; u != NULL; u = u->Next()) {
00042 max_cargo[u->cargo_type] += u->cargo_cap;
00043 }
00044
00045 GetString(capacity, STR_ARTICULATED_RV_CAPACITY, lastof(capacity));
00046
00047 bool first = true;
00048 for (CargoID i = 0; i < NUM_CARGO; i++) {
00049 if (max_cargo[i] > 0) {
00050 char buffer[128];
00051
00052 SetDParam(0, i);
00053 SetDParam(1, max_cargo[i]);
00054 GetString(buffer, STR_BARE_CARGO, lastof(buffer));
00055
00056 if (!first) strecat(capacity, ", ", lastof(capacity));
00057 strecat(capacity, buffer, lastof(capacity));
00058 first = false;
00059 }
00060 }
00061
00062 SetDParamStr(0, capacity);
00063 DrawStringTruncated(x, y + 10 + y_offset, STR_JUST_STRING, TC_BLUE, 380 - x);
00064
00065 for (const Vehicle *u = v; u != NULL; u = u->Next()) {
00066 if (u->cargo_cap == 0) continue;
00067
00068 str = STR_8812_EMPTY;
00069 if (!u->cargo.Empty()) {
00070 SetDParam(0, u->cargo_type);
00071 SetDParam(1, u->cargo.Count());
00072 SetDParam(2, u->cargo.Source());
00073 str = STR_8813_FROM;
00074 feeder_share += u->cargo.FeederShare();
00075 }
00076 DrawString(x, y + 21 + y_offset, str, TC_FROMSTRING);
00077
00078 y_offset += 11;
00079 }
00080
00081 y_offset -= 11;
00082 } else {
00083 SetDParam(0, v->cargo_type);
00084 SetDParam(1, v->cargo_cap);
00085 DrawString(x, y + 10 + y_offset, STR_9012_CAPACITY, TC_FROMSTRING);
00086
00087 str = STR_8812_EMPTY;
00088 if (!v->cargo.Empty()) {
00089 SetDParam(0, v->cargo_type);
00090 SetDParam(1, v->cargo.Count());
00091 SetDParam(2, v->cargo.Source());
00092 str = STR_8813_FROM;
00093 feeder_share += v->cargo.FeederShare();
00094 }
00095 DrawString(x, y + 21 + y_offset, str, TC_FROMSTRING);
00096 }
00097
00098
00099 SetDParam(0, feeder_share);
00100 DrawString(x, y + 33 + y_offset, STR_FEEDER_CARGO_VALUE, TC_FROMSTRING);
00101 }
00102
00103
00104 static inline int RoadVehLengthToPixels(int length)
00105 {
00106 return (length * 28) / 8;
00107 }
00108
00109 void DrawRoadVehImage(const Vehicle *v, int x, int y, VehicleID selection, int count)
00110 {
00111
00112
00113
00114 int max_length = (count == 0) ? 80 : count * 8;
00115
00116 for (int dx = 0 ; v != NULL && dx < max_length ; dx += v->u.road.cached_veh_length, v = v->Next()) {
00117 if (dx + v->u.road.cached_veh_length > 0 && dx <= max_length) {
00118 SpriteID pal = (v->vehstatus & VS_CRASHED) ? PALETTE_CRASH : GetVehiclePalette(v);
00119 DrawSprite(v->GetImage(DIR_W), pal, x + 14 + RoadVehLengthToPixels(dx), y + 6);
00120
00121 if (v->index == selection) {
00122 DrawFrameRect(x - 1, y - 1, x + 28, y + 12, 15, FR_BORDERONLY);
00123 }
00124 }
00125 }
00126 }
00127
00128 void CcBuildRoadVeh(bool success, TileIndex tile, uint32 p1, uint32 p2)
00129 {
00130 const Vehicle *v;
00131
00132 if (!success) return;
00133
00134 v = GetVehicle(_new_vehicle_id);
00135 if (v->tile == _backup_orders_tile) {
00136 _backup_orders_tile = 0;
00137 RestoreVehicleOrders(v);
00138 }
00139 ShowVehicleViewWindow(v);
00140 }