autoreplace_func.h
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00002
00005 #ifndef AUTOREPLACE_FUNC_H
00006 #define AUTOREPLACE_FUNC_H
00007
00008 #include "autoreplace_type.h"
00009 #include "player_base.h"
00010
00016 void RemoveAllEngineReplacement(EngineRenewList *erl);
00017
00025 EngineID EngineReplacement(EngineRenewList erl, EngineID engine, GroupID group);
00026
00035 CommandCost AddEngineReplacement(EngineRenewList *erl, EngineID old_engine, EngineID new_engine, GroupID group, uint32 flags);
00036
00044 CommandCost RemoveEngineReplacement(EngineRenewList *erl, EngineID engine, GroupID group, uint32 flags);
00045
00050 static inline void RemoveAllEngineReplacementForPlayer(Player *p)
00051 {
00052 RemoveAllEngineReplacement(&p->engine_renew_list);
00053 }
00054
00062 static inline EngineID EngineReplacementForPlayer(const Player *p, EngineID engine, GroupID group)
00063 {
00064 return EngineReplacement(p->engine_renew_list, engine, group);
00065 }
00066
00073 static inline bool EngineHasReplacementForPlayer(const Player *p, EngineID engine, GroupID group)
00074 {
00075 return EngineReplacementForPlayer(p, engine, group) != INVALID_ENGINE;
00076 }
00077
00086 static inline CommandCost AddEngineReplacementForPlayer(Player *p, EngineID old_engine, EngineID new_engine, GroupID group, uint32 flags)
00087 {
00088 return AddEngineReplacement(&p->engine_renew_list, old_engine, new_engine, group, flags);
00089 }
00090
00098 static inline CommandCost RemoveEngineReplacementForPlayer(Player *p, EngineID engine, GroupID group, uint32 flags)
00099 {
00100 return RemoveEngineReplacement(&p->engine_renew_list, engine, group, flags);
00101 }
00102
00103 #endif