00001
00002
00005 #include "stdafx.h"
00006 #include <stdarg.h>
00007 #include "openttd.h"
00008 #include "debug.h"
00009 #include "player_func.h"
00010 #include "gfx_func.h"
00011 #include "console.h"
00012 #include "viewport_func.h"
00013 #include "variables.h"
00014 #include "genworld.h"
00015 #include "blitter/factory.hpp"
00016 #include "window_gui.h"
00017 #include "zoom_func.h"
00018 #include "core/alloc_func.hpp"
00019 #include "map_func.h"
00020 #include "vehicle_base.h"
00021 #include "settings_type.h"
00022
00023 #include "table/sprites.h"
00024
00025
00026 static Point _drag_delta;
00027
00028 static Window _windows[MAX_NUMBER_OF_WINDOWS];
00029 Window *_z_windows[lengthof(_windows)];
00030 Window **_last_z_window;
00031
00032 Point _cursorpos_drag_start;
00033
00034 int _scrollbar_start_pos;
00035 int _scrollbar_size;
00036 byte _scroller_click_timeout;
00037
00038 bool _scrolling_scrollbar;
00039 bool _scrolling_viewport;
00040 bool _popup_menu_active;
00041
00042 byte _special_mouse_mode;
00043
00044
00045 void CDECL Window::SetWidgetsDisabledState(bool disab_stat, int widgets, ...)
00046 {
00047 va_list wdg_list;
00048
00049 va_start(wdg_list, widgets);
00050
00051 while (widgets != WIDGET_LIST_END) {
00052 SetWidgetDisabledState(widgets, disab_stat);
00053 widgets = va_arg(wdg_list, int);
00054 }
00055
00056 va_end(wdg_list);
00057 }
00058
00059 void CDECL Window::SetWidgetsHiddenState(bool hidden_stat, int widgets, ...)
00060 {
00061 va_list wdg_list;
00062
00063 va_start(wdg_list, widgets);
00064
00065 while (widgets != WIDGET_LIST_END) {
00066 SetWidgetHiddenState(widgets, hidden_stat);
00067 widgets = va_arg(wdg_list, int);
00068 }
00069
00070 va_end(wdg_list);
00071 }
00072
00073 void CDECL Window::SetWidgetsLoweredState(bool lowered_stat, int widgets, ...)
00074 {
00075 va_list wdg_list;
00076
00077 va_start(wdg_list, widgets);
00078
00079 while (widgets != WIDGET_LIST_END) {
00080 SetWidgetLoweredState(widgets, lowered_stat);
00081 widgets = va_arg(wdg_list, int);
00082 }
00083
00084 va_end(wdg_list);
00085 }
00086
00087 void Window::RaiseButtons()
00088 {
00089 uint i;
00090
00091 for (i = 0; i < this->widget_count; i++) {
00092 if (this->IsWidgetLowered(i)) {
00093 this->RaiseWidget(i);
00094 this->InvalidateWidget(i);
00095 }
00096 }
00097 }
00098
00099 void Window::InvalidateWidget(byte widget_index) const
00100 {
00101 const Widget *wi = &this->widget[widget_index];
00102
00103
00104 if (wi->type == WWT_EMPTY || IsWidgetHidden(widget_index)) return;
00105
00106 SetDirtyBlocks(this->left + wi->left, this->top + wi->top, this->left + wi->right + 1, this->top + wi->bottom + 1);
00107 }
00108
00109 void Window::HandleButtonClick(byte widget)
00110 {
00111 this->LowerWidget(widget);
00112 this->flags4 |= 5 << WF_TIMEOUT_SHL;
00113 this->InvalidateWidget(widget);
00114 }
00115
00116 static void StartWindowDrag(Window *w);
00117 static void StartWindowSizing(Window *w);
00118
00119 static void DispatchLeftClickEvent(Window *w, int x, int y, bool double_click)
00120 {
00121 WindowEvent e;
00122 const Widget *wi;
00123
00124 e.we.click.pt.x = x;
00125 e.we.click.pt.y = y;
00126 e.event = double_click ? WE_DOUBLE_CLICK : WE_CLICK;
00127
00128 if (w->desc_flags & WDF_DEF_WIDGET) {
00129 e.we.click.widget = GetWidgetFromPos(w, x, y);
00130 if (e.we.click.widget < 0) return;
00131
00132
00133 if (w->IsWidgetDisabled(e.we.click.widget)) return;
00134
00135 wi = &w->widget[e.we.click.widget];
00136
00137 if (wi->type & WWB_MASK) {
00138
00139 switch (wi->type) {
00140 case WWT_PANEL | WWB_PUSHBUTTON:
00141 case WWT_IMGBTN | WWB_PUSHBUTTON:
00142 case WWT_TEXTBTN | WWB_PUSHBUTTON:
00143 w->HandleButtonClick(e.we.click.widget);
00144 break;
00145 }
00146 } else if (wi->type == WWT_SCROLLBAR || wi->type == WWT_SCROLL2BAR || wi->type == WWT_HSCROLLBAR) {
00147 ScrollbarClickHandler(w, wi, e.we.click.pt.x, e.we.click.pt.y);
00148 }
00149
00150 if (w->desc_flags & WDF_STD_BTN) {
00151 if (e.we.click.widget == 0) {
00152 DeleteWindow(w);
00153 return;
00154 }
00155
00156 if (e.we.click.widget == 1) {
00157 StartWindowDrag(w);
00158 return;
00159 }
00160 }
00161
00162 if (w->desc_flags & WDF_RESIZABLE && wi->type == WWT_RESIZEBOX) {
00163 StartWindowSizing(w);
00164 w->InvalidateWidget(e.we.click.widget);
00165 return;
00166 }
00167
00168 if (w->desc_flags & WDF_STICKY_BUTTON && wi->type == WWT_STICKYBOX) {
00169 w->flags4 ^= WF_STICKY;
00170 w->InvalidateWidget(e.we.click.widget);
00171 return;
00172 }
00173 }
00174
00175 w->wndproc(w, &e);
00176 }
00177
00178 static void DispatchRightClickEvent(Window *w, int x, int y)
00179 {
00180 WindowEvent e;
00181
00182
00183 if (w->desc_flags & WDF_STD_TOOLTIPS) {
00184 e.we.click.widget = GetWidgetFromPos(w, x, y);
00185 if (e.we.click.widget < 0)
00186 return;
00187
00188 if (w->widget[e.we.click.widget].tooltips != 0) {
00189 GuiShowTooltips(w->widget[e.we.click.widget].tooltips);
00190 return;
00191 }
00192 }
00193
00194 e.event = WE_RCLICK;
00195 e.we.click.pt.x = x;
00196 e.we.click.pt.y = y;
00197 w->wndproc(w, &e);
00198 }
00199
00206 static void DispatchMouseWheelEvent(Window *w, int widget, int wheel)
00207 {
00208 const Widget *wi1, *wi2;
00209 Scrollbar *sb;
00210
00211 if (widget < 0) return;
00212
00213 wi1 = &w->widget[widget];
00214 wi2 = &w->widget[widget + 1];
00215
00216
00217
00218
00219
00220 if ((sb = &w->vscroll, wi1->type == WWT_SCROLLBAR) || (sb = &w->vscroll2, wi1->type == WWT_SCROLL2BAR) ||
00221 (sb = &w->vscroll2, wi2->type == WWT_SCROLL2BAR) || (sb = &w->vscroll, wi2->type == WWT_SCROLLBAR) ) {
00222
00223 if (sb->count > sb->cap) {
00224 int pos = Clamp(sb->pos + wheel, 0, sb->count - sb->cap);
00225 if (pos != sb->pos) {
00226 sb->pos = pos;
00227 SetWindowDirty(w);
00228 }
00229 }
00230 }
00231 }
00232
00233 static void DrawOverlappedWindow(Window* const *wz, int left, int top, int right, int bottom);
00234
00235 void DrawOverlappedWindowForAll(int left, int top, int right, int bottom)
00236 {
00237 Window* const *wz;
00238 DrawPixelInfo bk;
00239 _cur_dpi = &bk;
00240
00241 FOR_ALL_WINDOWS(wz) {
00242 const Window *w = *wz;
00243 if (right > w->left &&
00244 bottom > w->top &&
00245 left < w->left + w->width &&
00246 top < w->top + w->height) {
00247 DrawOverlappedWindow(wz, left, top, right, bottom);
00248 }
00249 }
00250 }
00251
00252 static void DrawOverlappedWindow(Window* const *wz, int left, int top, int right, int bottom)
00253 {
00254 Window* const *vz = wz;
00255 int x;
00256
00257 while (++vz != _last_z_window) {
00258 const Window *v = *vz;
00259
00260 if (right > v->left &&
00261 bottom > v->top &&
00262 left < v->left + v->width &&
00263 top < v->top + v->height) {
00264 if (left < (x = v->left)) {
00265 DrawOverlappedWindow(wz, left, top, x, bottom);
00266 DrawOverlappedWindow(wz, x, top, right, bottom);
00267 return;
00268 }
00269
00270 if (right > (x = v->left + v->width)) {
00271 DrawOverlappedWindow(wz, left, top, x, bottom);
00272 DrawOverlappedWindow(wz, x, top, right, bottom);
00273 return;
00274 }
00275
00276 if (top < (x = v->top)) {
00277 DrawOverlappedWindow(wz, left, top, right, x);
00278 DrawOverlappedWindow(wz, left, x, right, bottom);
00279 return;
00280 }
00281
00282 if (bottom > (x = v->top + v->height)) {
00283 DrawOverlappedWindow(wz, left, top, right, x);
00284 DrawOverlappedWindow(wz, left, x, right, bottom);
00285 return;
00286 }
00287
00288 return;
00289 }
00290 }
00291
00292 {
00293 DrawPixelInfo *dp = _cur_dpi;
00294 dp->width = right - left;
00295 dp->height = bottom - top;
00296 dp->left = left - (*wz)->left;
00297 dp->top = top - (*wz)->top;
00298 dp->pitch = _screen.pitch;
00299 dp->dst_ptr = BlitterFactoryBase::GetCurrentBlitter()->MoveTo(_screen.dst_ptr, left, top);
00300 dp->zoom = ZOOM_LVL_NORMAL;
00301 CallWindowEventNP(*wz, WE_PAINT);
00302 }
00303 }
00304
00305 void CallWindowEventNP(Window *w, int event)
00306 {
00307 WindowEvent e;
00308
00309 e.event = event;
00310 w->wndproc(w, &e);
00311 }
00312
00313 void SetWindowDirty(const Window *w)
00314 {
00315 if (w == NULL) return;
00316 SetDirtyBlocks(w->left, w->top, w->left + w->width, w->top + w->height);
00317 }
00318
00322 static Window *FindChildWindow(const Window *w)
00323 {
00324 Window* const *wz;
00325
00326 FOR_ALL_WINDOWS(wz) {
00327 Window *v = *wz;
00328 if (v->parent == w) return v;
00329 }
00330
00331 return NULL;
00332 }
00333
00338 Window **FindWindowZPosition(const Window *w)
00339 {
00340 Window **wz;
00341
00342 for (wz = _z_windows; wz != _last_z_window; wz++) {
00343 if (*wz == w) return wz;
00344 }
00345
00346 DEBUG(misc, 3, "Window (cls %d, number %d) is not open, probably removed by recursive calls",
00347 w->window_class, w->window_number);
00348 return NULL;
00349 }
00350
00351 void DeleteWindow(Window *w)
00352 {
00353 Window *v;
00354 Window **wz;
00355 if (w == NULL) return;
00356
00357
00358 v = FindChildWindow(w);
00359 if (v != NULL) DeleteWindow(v);
00360
00361 if (_thd.place_mode != VHM_NONE &&
00362 _thd.window_class == w->window_class &&
00363 _thd.window_number == w->window_number) {
00364 ResetObjectToPlace();
00365 }
00366
00367 CallWindowEventNP(w, WE_DESTROY);
00368 if (w->viewport != NULL) DeleteWindowViewport(w);
00369
00370 SetWindowDirty(w);
00371 free(w->widget);
00372 w->widget = NULL;
00373 w->widget_count = 0;
00374 w->parent = NULL;
00375
00376
00377
00378 wz = FindWindowZPosition(w);
00379 if (wz == NULL) return;
00380 memmove(wz, wz + 1, (byte*)_last_z_window - (byte*)wz);
00381 _last_z_window--;
00382 }
00383
00384 Window *FindWindowById(WindowClass cls, WindowNumber number)
00385 {
00386 Window* const *wz;
00387
00388 FOR_ALL_WINDOWS(wz) {
00389 Window *w = *wz;
00390 if (w->window_class == cls && w->window_number == number) return w;
00391 }
00392
00393 return NULL;
00394 }
00395
00396 void DeleteWindowById(WindowClass cls, WindowNumber number)
00397 {
00398 DeleteWindow(FindWindowById(cls, number));
00399 }
00400
00401 void DeleteWindowByClass(WindowClass cls)
00402 {
00403 Window* const *wz;
00404
00405 restart_search:
00406
00407
00408
00409 FOR_ALL_WINDOWS(wz) {
00410 Window *w = *wz;
00411 if (w->window_class == cls) {
00412 DeleteWindow(w);
00413 goto restart_search;
00414 }
00415 }
00416 }
00417
00422 void DeletePlayerWindows(PlayerID id)
00423 {
00424 Window* const *wz;
00425
00426 restart_search:
00427
00428
00429
00430 FOR_ALL_WINDOWS(wz) {
00431 Window *w = *wz;
00432 if (w->caption_color == id) {
00433 DeleteWindow(w);
00434 goto restart_search;
00435 }
00436 }
00437
00438
00439 DeleteWindowById(WC_BUY_COMPANY, id);
00440 }
00441
00447 void ChangeWindowOwner(PlayerID old_player, PlayerID new_player)
00448 {
00449 Window* const *wz;
00450
00451 FOR_ALL_WINDOWS(wz) {
00452 Window *w = *wz;
00453
00454 if (w->caption_color != old_player) continue;
00455 if (w->window_class == WC_PLAYER_COLOR) continue;
00456 if (w->window_class == WC_FINANCES) continue;
00457 if (w->window_class == WC_STATION_LIST) continue;
00458 if (w->window_class == WC_TRAINS_LIST) continue;
00459 if (w->window_class == WC_ROADVEH_LIST) continue;
00460 if (w->window_class == WC_SHIPS_LIST) continue;
00461 if (w->window_class == WC_AIRCRAFT_LIST) continue;
00462 if (w->window_class == WC_BUY_COMPANY) continue;
00463 if (w->window_class == WC_COMPANY) continue;
00464
00465 w->caption_color = new_player;
00466 }
00467 }
00468
00469 static void BringWindowToFront(const Window *w);
00470
00476 Window *BringWindowToFrontById(WindowClass cls, WindowNumber number)
00477 {
00478 Window *w = FindWindowById(cls, number);
00479
00480 if (w != NULL) {
00481 w->flags4 |= WF_WHITE_BORDER_MASK;
00482 BringWindowToFront(w);
00483 SetWindowDirty(w);
00484 }
00485
00486 return w;
00487 }
00488
00489 static inline bool IsVitalWindow(const Window *w)
00490 {
00491 WindowClass wc = w->window_class;
00492 return (wc == WC_MAIN_TOOLBAR || wc == WC_STATUS_BAR || wc == WC_NEWS_WINDOW || wc == WC_SEND_NETWORK_MSG);
00493 }
00494
00503 static void BringWindowToFront(const Window *w)
00504 {
00505 Window *tempz;
00506 Window **wz = FindWindowZPosition(w);
00507 Window **vz = _last_z_window;
00508
00509
00510 do {
00511 if (--vz < _z_windows) return;
00512 } while (IsVitalWindow(*vz));
00513
00514 if (wz == vz) return;
00515 assert(wz < vz);
00516
00517 tempz = *wz;
00518 memmove(wz, wz + 1, (byte*)vz - (byte*)wz);
00519 *vz = tempz;
00520
00521 SetWindowDirty(w);
00522 }
00523
00531 static Window *FindDeletableWindow()
00532 {
00533 Window* const *wz;
00534
00535 FOR_ALL_WINDOWS(wz) {
00536 Window *w = *wz;
00537 if (w->window_class != WC_MAIN_WINDOW && !IsVitalWindow(w) && !(w->flags4 & WF_STICKY)) {
00538 return w;
00539 }
00540 }
00541 return NULL;
00542 }
00543
00551 static Window *ForceFindDeletableWindow()
00552 {
00553 Window* const *wz;
00554
00555 for (wz = _z_windows;; wz++) {
00556 Window *w = *wz;
00557 assert(wz < _last_z_window);
00558 if (w->window_class != WC_MAIN_WINDOW && !IsVitalWindow(w)) return w;
00559 }
00560 }
00561
00562 bool IsWindowOfPrototype(const Window *w, const Widget *widget)
00563 {
00564 return (w->original_widget == widget);
00565 }
00566
00570 void AssignWidgetToWindow(Window *w, const Widget *widget)
00571 {
00572 w->original_widget = widget;
00573
00574 if (widget != NULL) {
00575 uint index = 1;
00576 const Widget *wi;
00577
00578 for (wi = widget; wi->type != WWT_LAST; wi++) index++;
00579
00580 w->widget = ReallocT(w->widget, index);
00581 memcpy(w->widget, widget, sizeof(*w->widget) * index);
00582 w->widget_count = index - 1;
00583 } else {
00584 w->widget = NULL;
00585 w->widget_count = 0;
00586 }
00587 }
00588
00589 static Window *FindFreeWindow()
00590 {
00591 Window *w;
00592
00593 for (w = _windows; w < endof(_windows); w++) {
00594 Window* const *wz;
00595 bool window_in_use = false;
00596
00597 FOR_ALL_WINDOWS(wz) {
00598 if (*wz == w) {
00599 window_in_use = true;
00600 break;
00601 }
00602 }
00603
00604 if (!window_in_use) return w;
00605 }
00606
00607 assert(_last_z_window == endof(_z_windows));
00608 return NULL;
00609 }
00610
00628 static Window *LocalAllocateWindow(
00629 int x, int y, int min_width, int min_height, int def_width, int def_height,
00630 WindowProc *proc, WindowClass cls, const Widget *widget, int window_number, void *data)
00631 {
00632 Window *w = FindFreeWindow();
00633
00634
00635 if (w == NULL) {
00636 w = FindDeletableWindow();
00637 if (w == NULL) w = ForceFindDeletableWindow();
00638 DeleteWindow(w);
00639 }
00640
00641
00642 memset(w, 0, sizeof(*w));
00643 w->window_class = cls;
00644 w->flags4 = WF_WHITE_BORDER_MASK;
00645 w->caption_color = 0xFF;
00646 w->left = x;
00647 w->top = y;
00648 w->width = min_width;
00649 w->height = min_height;
00650 w->wndproc = proc;
00651 AssignWidgetToWindow(w, widget);
00652 w->resize.width = min_width;
00653 w->resize.height = min_height;
00654 w->resize.step_width = 1;
00655 w->resize.step_height = 1;
00656 w->window_number = window_number;
00657
00658 {
00659 Window **wz = _last_z_window;
00660
00661
00662
00663
00664
00665
00666
00667
00668
00669 if (wz != _z_windows && w->window_class != WC_SEND_NETWORK_MSG && w->window_class != WC_HIGHSCORE && w->window_class != WC_ENDSCREEN) {
00670 if (FindWindowById(WC_MAIN_TOOLBAR, 0) != NULL) wz--;
00671 if (FindWindowById(WC_STATUS_BAR, 0) != NULL) wz--;
00672 if (FindWindowById(WC_NEWS_WINDOW, 0) != NULL) wz--;
00673 if (FindWindowById(WC_SEND_NETWORK_MSG, 0) != NULL) wz--;
00674
00675 assert(wz >= _z_windows);
00676 if (wz != _last_z_window) memmove(wz + 1, wz, (byte*)_last_z_window - (byte*)wz);
00677 }
00678
00679 *wz = w;
00680 _last_z_window++;
00681 }
00682
00683 WindowEvent e;
00684 e.event = WE_CREATE;
00685 e.we.create.data = data;
00686 w->wndproc(w, &e);
00687
00688
00689
00690
00691
00692
00693 if (w->width != def_width || w->height != def_height) {
00694
00695 int free_height = _screen.height;
00696 const Window *wt = FindWindowById(WC_STATUS_BAR, 0);
00697 if (wt != NULL) free_height -= wt->height;
00698 wt = FindWindowById(WC_MAIN_TOOLBAR, 0);
00699 if (wt != NULL) free_height -= wt->height;
00700
00701 int enlarge_x = max(min(def_width - w->width, _screen.width - w->width), 0);
00702 int enlarge_y = max(min(def_height - w->height, free_height - w->height), 0);
00703
00704
00705
00706
00707 if (w->resize.step_width > 1) enlarge_x -= enlarge_x % (int)w->resize.step_width;
00708 if (w->resize.step_height > 1) enlarge_y -= enlarge_y % (int)w->resize.step_height;
00709
00710 ResizeWindow(w, enlarge_x, enlarge_y);
00711
00712 WindowEvent e;
00713 e.event = WE_RESIZE;
00714 e.we.sizing.size.x = w->width;
00715 e.we.sizing.size.y = w->height;
00716 e.we.sizing.diff.x = enlarge_x;
00717 e.we.sizing.diff.y = enlarge_y;
00718 w->wndproc(w, &e);
00719 }
00720
00721 int nx = w->left;
00722 int ny = w->top;
00723
00724 if (nx + w->width > _screen.width) nx -= (nx + w->width - _screen.width);
00725
00726 const Window *wt = FindWindowById(WC_MAIN_TOOLBAR, 0);
00727 ny = max(ny, (wt == NULL || w == wt || y == 0) ? 0 : wt->height);
00728 nx = max(nx, 0);
00729
00730 if (w->viewport != NULL) {
00731 w->viewport->left += nx - w->left;
00732 w->viewport->top += ny - w->top;
00733 }
00734 w->left = nx;
00735 w->top = ny;
00736
00737 SetWindowDirty(w);
00738
00739 return w;
00740 }
00741
00755 Window *AllocateWindow(
00756 int x, int y, int width, int height,
00757 WindowProc *proc, WindowClass cls, const Widget *widget, void *data)
00758 {
00759 return LocalAllocateWindow(x, y, width, height, width, height, proc, cls, widget, 0, data);
00760 }
00761
00762 struct SizeRect {
00763 int left,top,width,height;
00764 };
00765
00766
00767 static bool IsGoodAutoPlace1(int left, int top, int width, int height, Point &pos)
00768 {
00769 Window* const *wz;
00770
00771 int right = width + left;
00772 int bottom = height + top;
00773
00774 if (left < 0 || top < 22 || right > _screen.width || bottom > _screen.height)
00775 return false;
00776
00777
00778 FOR_ALL_WINDOWS(wz) {
00779 const Window *w = *wz;
00780 if (w->window_class == WC_MAIN_WINDOW) continue;
00781
00782 if (right > w->left &&
00783 w->left + w->width > left &&
00784 bottom > w->top &&
00785 w->top + w->height > top) {
00786 return false;
00787 }
00788 }
00789
00790 pos.x = left;
00791 pos.y = top;
00792 return true;
00793 }
00794
00795 static bool IsGoodAutoPlace2(int left, int top, int width, int height, Point &pos)
00796 {
00797 Window* const *wz;
00798
00799 if (left < -(width>>2) || left > _screen.width - (width>>1)) return false;
00800 if (top < 22 || top > _screen.height - (height>>2)) return false;
00801
00802
00803 FOR_ALL_WINDOWS(wz) {
00804 const Window *w = *wz;
00805 if (w->window_class == WC_MAIN_WINDOW) continue;
00806
00807 if (left + width > w->left &&
00808 w->left + w->width > left &&
00809 top + height > w->top &&
00810 w->top + w->height > top) {
00811 return false;
00812 }
00813 }
00814
00815 pos.x = left;
00816 pos.y = top;
00817 return true;
00818 }
00819
00820 static Point GetAutoPlacePosition(int width, int height)
00821 {
00822 Window* const *wz;
00823 Point pt;
00824
00825 if (IsGoodAutoPlace1(0, 24, width, height, pt)) return pt;
00826
00827 FOR_ALL_WINDOWS(wz) {
00828 const Window *w = *wz;
00829 if (w->window_class == WC_MAIN_WINDOW) continue;
00830
00831 if (IsGoodAutoPlace1(w->left + w->width + 2, w->top, width, height, pt)) return pt;
00832 if (IsGoodAutoPlace1(w->left - width - 2, w->top, width, height, pt)) return pt;
00833 if (IsGoodAutoPlace1(w->left, w->top + w->height + 2, width, height, pt)) return pt;
00834 if (IsGoodAutoPlace1(w->left, w->top - height - 2, width, height, pt)) return pt;
00835 if (IsGoodAutoPlace1(w->left + w->width + 2, w->top + w->height - height, width, height, pt)) return pt;
00836 if (IsGoodAutoPlace1(w->left - width - 2, w->top + w->height - height, width, height, pt)) return pt;
00837 if (IsGoodAutoPlace1(w->left + w->width - width, w->top + w->height + 2, width, height, pt)) return pt;
00838 if (IsGoodAutoPlace1(w->left + w->width - width, w->top - height - 2, width, height, pt)) return pt;
00839 }
00840
00841 FOR_ALL_WINDOWS(wz) {
00842 const Window *w = *wz;
00843 if (w->window_class == WC_MAIN_WINDOW) continue;
00844
00845 if (IsGoodAutoPlace2(w->left + w->width + 2, w->top, width, height, pt)) return pt;
00846 if (IsGoodAutoPlace2(w->left - width - 2, w->top, width, height, pt)) return pt;
00847 if (IsGoodAutoPlace2(w->left, w->top + w->height + 2, width, height, pt)) return pt;
00848 if (IsGoodAutoPlace2(w->left, w->top - height - 2, width, height, pt)) return pt;
00849 }
00850
00851 {
00852 int left = 0, top = 24;
00853
00854 restart:
00855 FOR_ALL_WINDOWS(wz) {
00856 const Window *w = *wz;
00857
00858 if (w->left == left && w->top == top) {
00859 left += 5;
00860 top += 5;
00861 goto restart;
00862 }
00863 }
00864
00865 pt.x = left;
00866 pt.y = top;
00867 return pt;
00868 }
00869 }
00870
00880 static Window *LocalAllocateWindowDesc(const WindowDesc *desc, int window_number, void *data)
00881 {
00882 Point pt;
00883 Window *w;
00884
00885
00886
00887
00888
00889
00890
00891 if (desc->parent_cls != 0 &&
00892 (w = FindWindowById(desc->parent_cls, window_number)) != NULL &&
00893 w->left < _screen.width - 20 && w->left > -60 && w->top < _screen.height - 20) {
00894
00895 pt.x = w->left + ((desc->parent_cls == WC_BUILD_TOOLBAR || desc->parent_cls == WC_SCEN_LAND_GEN) ? 0 : 10);
00896 if (pt.x > _screen.width + 10 - desc->default_width) {
00897 pt.x = (_screen.width + 10 - desc->default_width) - 20;
00898 }
00899 pt.y = w->top + ((desc->parent_cls == WC_BUILD_TOOLBAR || desc->parent_cls == WC_SCEN_LAND_GEN) ? 36 : 10);
00900 } else {
00901 switch (desc->left) {
00902 case WDP_ALIGN_TBR: {
00903 w = FindWindowById(WC_MAIN_TOOLBAR, 0);
00904 pt.x = (w->left + w->width) - desc->default_width;
00905 } break;
00906 case WDP_ALIGN_TBL:
00907 pt.x = FindWindowById(WC_MAIN_TOOLBAR, 0)->left;
00908 break;
00909 case WDP_AUTO:
00910 pt = GetAutoPlacePosition(desc->default_width, desc->default_height);
00911 goto allocate_window;
00912 case WDP_CENTER:
00913 pt.x = (_screen.width - desc->default_width) / 2;
00914 break;
00915 default:
00916 pt.x = desc->left;
00917 if (pt.x < 0) pt.x += _screen.width;
00918 }
00919
00920 switch (desc->top) {
00921 case WDP_CENTER:
00922 pt.y = (_screen.height - desc->default_height) / 2;
00923 break;
00924
00925
00926 case WDP_AUTO:
00927 NOT_REACHED();
00928 assert(desc->left == WDP_AUTO && desc->top != WDP_AUTO);
00929
00930 default:
00931 pt.y = desc->top;
00932 if (pt.y < 0) pt.y += _screen.height;
00933 break;
00934 }
00935 }
00936
00937 allocate_window:
00938 w = LocalAllocateWindow(pt.x, pt.y, desc->minimum_width, desc->minimum_height, desc->default_width, desc->default_height, desc->proc, desc->cls, desc->widgets, window_number, data);
00939 w->desc_flags = desc->flags;
00940 return w;
00941 }
00942
00949 Window *AllocateWindowDesc(const WindowDesc *desc, void *data)
00950 {
00951 return LocalAllocateWindowDesc(desc, 0, data);
00952 }
00953
00961 Window *AllocateWindowDescFront(const WindowDesc *desc, int window_number, void *data)
00962 {
00963 Window *w;
00964
00965 if (BringWindowToFrontById(desc->cls, window_number)) return NULL;
00966 w = LocalAllocateWindowDesc(desc, window_number, data);
00967 return w;
00968 }
00969
00975 Window *FindWindowFromPt(int x, int y)
00976 {
00977 Window* const *wz;
00978
00979 for (wz = _last_z_window; wz != _z_windows;) {
00980 Window *w = *--wz;
00981 if (IsInsideBS(x, w->left, w->width) && IsInsideBS(y, w->top, w->height)) {
00982 return w;
00983 }
00984 }
00985
00986 return NULL;
00987 }
00988
00989 void InitWindowSystem()
00990 {
00991 IConsoleClose();
00992
00993 memset(&_windows, 0, sizeof(_windows));
00994 _last_z_window = _z_windows;
00995 InitViewports();
00996 _no_scroll = 0;
00997 }
00998
00999 void UnInitWindowSystem()
01000 {
01001 Window **wz;
01002
01003 restart_search:
01004
01005
01006
01007
01008
01009 FOR_ALL_WINDOWS(wz) {
01010 DeleteWindow(*wz);
01011 goto restart_search;
01012 }
01013
01014 assert(_last_z_window == _z_windows);
01015 }
01016
01017 void ResetWindowSystem()
01018 {
01019 UnInitWindowSystem();
01020 InitWindowSystem();
01021 _thd.pos.x = 0;
01022 _thd.pos.y = 0;
01023 _thd.new_pos.x = 0;
01024 _thd.new_pos.y = 0;
01025 }
01026
01027 static void DecreaseWindowCounters()
01028 {
01029 Window *w;
01030 Window* const *wz;
01031
01032 for (wz = _last_z_window; wz != _z_windows;) {
01033 w = *--wz;
01034
01035 if (w->flags4 & (WF_SCROLL_DOWN | WF_SCROLL_UP)) {
01036 w->flags4 &= ~(WF_SCROLL_DOWN | WF_SCROLL_UP);
01037 SetWindowDirty(w);
01038 }
01039 CallWindowEventNP(w, WE_MOUSELOOP);
01040 }
01041
01042 for (wz = _last_z_window; wz != _z_windows;) {
01043 w = *--wz;
01044
01045 if (w->flags4&WF_TIMEOUT_MASK && !(--w->flags4&WF_TIMEOUT_MASK)) {
01046 CallWindowEventNP(w, WE_TIMEOUT);
01047 if (w->desc_flags & WDF_UNCLICK_BUTTONS) w->RaiseButtons();
01048 }
01049 }
01050 }
01051
01052 Window *GetCallbackWnd()
01053 {
01054 return FindWindowById(_thd.window_class, _thd.window_number);
01055 }
01056
01057 static void HandlePlacePresize()
01058 {
01059 Window *w;
01060 WindowEvent e;
01061
01062 if (_special_mouse_mode != WSM_PRESIZE) return;
01063
01064 w = GetCallbackWnd();
01065 if (w == NULL) return;
01066
01067 e.we.place.pt = GetTileBelowCursor();
01068 if (e.we.place.pt.x == -1) {
01069 _thd.selend.x = -1;
01070 return;
01071 }
01072 e.we.place.tile = TileVirtXY(e.we.place.pt.x, e.we.place.pt.y);
01073 e.event = WE_PLACE_PRESIZE;
01074 w->wndproc(w, &e);
01075 }
01076
01077 static bool HandleDragDrop()
01078 {
01079 Window *w;
01080 WindowEvent e;
01081
01082 if (_special_mouse_mode != WSM_DRAGDROP) return true;
01083
01084 if (_left_button_down) return false;
01085
01086 w = GetCallbackWnd();
01087
01088 if (w != NULL) {
01089
01090 e.event = WE_DRAGDROP;
01091 e.we.dragdrop.pt.x = _cursor.pos.x - w->left;
01092 e.we.dragdrop.pt.y = _cursor.pos.y - w->top;
01093 e.we.dragdrop.widget = GetWidgetFromPos(w, e.we.dragdrop.pt.x, e.we.dragdrop.pt.y);
01094 w->wndproc(w, &e);
01095 }
01096
01097 ResetObjectToPlace();
01098
01099 return false;
01100 }
01101
01102 static bool HandlePopupMenu()
01103 {
01104 Window *w;
01105 WindowEvent e;
01106
01107 if (!_popup_menu_active) return true;
01108
01109 w = FindWindowById(WC_TOOLBAR_MENU, 0);
01110 if (w == NULL) {
01111 _popup_menu_active = false;
01112 return false;
01113 }
01114
01115 if (_left_button_down) {
01116 e.event = WE_POPUPMENU_OVER;
01117 e.we.popupmenu.pt = _cursor.pos;
01118 } else {
01119 _popup_menu_active = false;
01120 e.event = WE_POPUPMENU_SELECT;
01121 e.we.popupmenu.pt = _cursor.pos;
01122 }
01123
01124 w->wndproc(w, &e);
01125
01126 return false;
01127 }
01128
01129 static bool HandleMouseOver()
01130 {
01131 Window *w;
01132 WindowEvent e;
01133 static Window *last_w = NULL;
01134
01135 w = FindWindowFromPt(_cursor.pos.x, _cursor.pos.y);
01136
01137
01138 if (last_w != NULL && last_w != w) {
01139 e.event = WE_MOUSEOVER;
01140 e.we.mouseover.pt.x = -1;
01141 e.we.mouseover.pt.y = -1;
01142 if (last_w->wndproc) last_w->wndproc(last_w, &e);
01143 }
01144 last_w = w;
01145
01146 if (w != NULL) {
01147
01148 e.event = WE_MOUSEOVER;
01149 e.we.mouseover.pt.x = _cursor.pos.x - w->left;
01150 e.we.mouseover.pt.y = _cursor.pos.y - w->top;
01151 if (w->widget != NULL) {
01152 e.we.mouseover.widget = GetWidgetFromPos(w, e.we.mouseover.pt.x, e.we.mouseover.pt.y);
01153 }
01154 w->wndproc(w, &e);
01155 }
01156
01157
01158 return true;
01159 }
01160
01167 void ResizeWindow(Window *w, int x, int y)
01168 {
01169 Widget *wi;
01170 bool resize_height = false;
01171 bool resize_width = false;
01172
01173 if (x == 0 && y == 0) return;
01174
01175 SetWindowDirty(w);
01176 for (wi = w->widget; wi->type != WWT_LAST; wi++) {
01177
01178 byte rsizeflag = GB(wi->display_flags, 0, 4);
01179
01180 if (rsizeflag == RESIZE_NONE) continue;
01181
01182
01183 if (rsizeflag & RESIZE_LEFT) {
01184 wi->left += x;
01185 resize_width = true;
01186 }
01187
01188 if (rsizeflag & RESIZE_RIGHT) {
01189 wi->right += x;
01190 resize_width = true;
01191 }
01192
01193 if (rsizeflag & RESIZE_TOP) {
01194 wi->top += y;
01195 resize_height = true;
01196 }
01197
01198 if (rsizeflag & RESIZE_BOTTOM) {
01199 wi->bottom += y;
01200 resize_height = true;
01201 }
01202 }
01203
01204
01205 if (resize_width) w->width += x;
01206 if (resize_height) w->height += y;
01207
01208 SetWindowDirty(w);
01209 }
01210
01211 static bool _dragging_window;
01212
01213 static bool HandleWindowDragging()
01214 {
01215 Window* const *wz;
01216
01217 if (!_dragging_window) return true;
01218
01219
01220 FOR_ALL_WINDOWS(wz) {
01221 Window *w = *wz;
01222
01223 if (w->flags4 & WF_DRAGGING) {
01224 const Widget *t = &w->widget[1];
01225 const Window *v;
01226 int x;
01227 int y;
01228 int nx;
01229 int ny;
01230
01231
01232 if (!_left_button_down) {
01233 w->flags4 &= ~WF_DRAGGING;
01234 break;
01235 }
01236
01237 SetWindowDirty(w);
01238
01239 x = _cursor.pos.x + _drag_delta.x;
01240 y = _cursor.pos.y + _drag_delta.y;
01241 nx = x;
01242 ny = y;
01243
01244 if (_patches.window_snap_radius != 0) {
01245 Window* const *vz;
01246
01247 int hsnap = _patches.window_snap_radius;
01248 int vsnap = _patches.window_snap_radius;
01249 int delta;
01250
01251 FOR_ALL_WINDOWS(vz) {
01252 const Window *v = *vz;
01253
01254 if (v == w) continue;
01255
01256 if (y + w->height > v->top && y < v->top + v->height) {
01257
01258 delta = abs(v->left + v->width - x);
01259 if (delta <= hsnap) {
01260 nx = v->left + v->width;
01261 hsnap = delta;
01262 }
01263
01264
01265 delta = abs(v->left - x - w->width);
01266 if (delta <= hsnap) {
01267 nx = v->left - w->width;
01268 hsnap = delta;
01269 }
01270 }
01271
01272 if (w->top + w->height >= v->top && w->top <= v->top + v->height) {
01273
01274 delta = abs(v->left - x);
01275 if (delta <= hsnap) {
01276 nx = v->left;
01277 hsnap = delta;
01278 }
01279
01280
01281 delta = abs(v->left + v->width - x - w->width);
01282 if (delta <= hsnap) {
01283 nx = v->left + v->width - w->width;
01284 hsnap = delta;
01285 }
01286 }
01287
01288 if (x + w->width > v->left && x < v->left + v->width) {
01289
01290 delta = abs(v->top + v->height - y);
01291 if (delta <= vsnap) {
01292 ny = v->top + v->height;
01293 vsnap = delta;
01294 }
01295
01296
01297 delta = abs(v->top - y - w->height);
01298 if (delta <= vsnap) {
01299 ny = v->top - w->height;
01300 vsnap = delta;
01301 }
01302 }
01303
01304 if (w->left + w->width >= v->left && w->left <= v->left + v->width) {
01305
01306 delta = abs(v->top - y);
01307 if (delta <= vsnap) {
01308 ny = v->top;
01309 vsnap = delta;
01310 }
01311
01312
01313 delta = abs(v->top + v->height - y - w->height);
01314 if (delta <= vsnap) {
01315 ny = v->top + v->height - w->height;
01316 vsnap = delta;
01317 }
01318 }
01319 }
01320 }
01321
01322
01323
01324 nx = Clamp(nx, 13 - t->right, _screen.width - 13 - t->left);
01325 ny = Clamp(ny, 0, _screen.height - 13);
01326
01327
01328 v = FindWindowById(WC_MAIN_TOOLBAR, 0);
01329 if (v != NULL) {
01330 int v_bottom = v->top + v->height;
01331 int v_right = v->left + v->width;
01332 if (ny + t->top >= v->top && ny + t->top < v_bottom) {
01333 if ((v->left < 13 && nx + t->left < v->left) ||
01334 (v_right > _screen.width - 13 && nx + t->right > v_right)) {
01335 ny = v_bottom;
01336 } else {
01337 if (nx + t->left > v->left - 13 &&
01338 nx + t->right < v_right + 13) {
01339 if (w->top >= v_bottom) {
01340 ny = v_bottom;
01341 } else if (w->left < nx) {
01342 nx = v->left - 13 - t->left;
01343 } else {
01344 nx = v_right + 13 - t->right;
01345 }
01346 }
01347 }
01348 }
01349 }
01350
01351 if (w->viewport != NULL) {
01352 w->viewport->left += nx - w->left;
01353 w->viewport->top += ny - w->top;
01354 }
01355 w->left = nx;
01356 w->top = ny;
01357
01358 SetWindowDirty(w);
01359 return false;
01360 } else if (w->flags4 & WF_SIZING) {
01361 WindowEvent e;
01362 int x, y;
01363
01364
01365 if (!_left_button_down) {
01366 w->flags4 &= ~WF_SIZING;
01367 SetWindowDirty(w);
01368 break;
01369 }
01370
01371 x = _cursor.pos.x - _drag_delta.x;
01372 y = _cursor.pos.y - _drag_delta.y;
01373
01374
01375
01376
01377 if (w->resize.step_width > 1) x -= x % (int)w->resize.step_width;
01378
01379 if (w->resize.step_height > 1) y -= y % (int)w->resize.step_height;
01380
01381
01382 if ((int)w->width + x < (int)w->resize.width)
01383 x = w->resize.width - w->width;
01384 if ((int)w->height + y < (int)w->resize.height)
01385 y = w->resize.height - w->height;
01386
01387
01388 if (x == 0 && y == 0) return false;
01389
01390
01391
01392 _drag_delta.x += x;
01393 _drag_delta.y += y;
01394
01395
01396 ResizeWindow(w, x, y);
01397
01398 e.event = WE_RESIZE;
01399 e.we.sizing.size.x = x + w->width;
01400 e.we.sizing.size.y = y + w->height;
01401 e.we.sizing.diff.x = x;
01402 e.we.sizing.diff.y = y;
01403 w->wndproc(w, &e);
01404 return false;
01405 }
01406 }
01407
01408 _dragging_window = false;
01409 return false;
01410 }
01411
01412 static void StartWindowDrag(Window *w)
01413 {
01414 w->flags4 |= WF_DRAGGING;
01415 _dragging_window = true;
01416
01417 _drag_delta.x = w->left - _cursor.pos.x;
01418 _drag_delta.y = w->top - _cursor.pos.y;
01419
01420 BringWindowToFront(w);
01421 DeleteWindowById(WC_DROPDOWN_MENU, 0);
01422 }
01423
01424 static void StartWindowSizing(Window *w)
01425 {
01426 w->flags4 |= WF_SIZING;
01427 _dragging_window = true;
01428
01429 _drag_delta.x = _cursor.pos.x;
01430 _drag_delta.y = _cursor.pos.y;
01431
01432 BringWindowToFront(w);
01433 DeleteWindowById(WC_DROPDOWN_MENU, 0);
01434 }
01435
01436
01437 static bool HandleScrollbarScrolling()
01438 {
01439 Window* const *wz;
01440 int i;
01441 int pos;
01442 Scrollbar *sb;
01443
01444
01445 if (!_scrolling_scrollbar) return true;
01446
01447
01448 FOR_ALL_WINDOWS(wz) {
01449 Window *w = *wz;
01450
01451 if (w->flags4 & WF_SCROLL_MIDDLE) {
01452
01453 if (!_left_button_down) {
01454 w->flags4 &= ~WF_SCROLL_MIDDLE;
01455 SetWindowDirty(w);
01456 break;
01457 }
01458
01459 if (w->flags4 & WF_HSCROLL) {
01460 sb = &w->hscroll;
01461 i = _cursor.pos.x - _cursorpos_drag_start.x;
01462 } else if (w->flags4 & WF_SCROLL2){
01463 sb = &w->vscroll2;
01464 i = _cursor.pos.y - _cursorpos_drag_start.y;
01465 } else {
01466 sb = &w->vscroll;
01467 i = _cursor.pos.y - _cursorpos_drag_start.y;
01468 }
01469
01470
01471 pos = min(max(0, i + _scrollbar_start_pos) * sb->count / _scrollbar_size, max(0, sb->count - sb->cap));
01472 if (pos != sb->pos) {
01473 sb->pos = pos;
01474 SetWindowDirty(w);
01475 }
01476 return false;
01477 }
01478 }
01479
01480 _scrolling_scrollbar = false;
01481 return false;
01482 }
01483
01484 static bool HandleViewportScroll()
01485 {
01486 WindowEvent e;
01487 Window *w;
01488
01489 bool scrollwheel_scrolling = _patches.scrollwheel_scrolling == 1 && (_cursor.v_wheel != 0 || _cursor.h_wheel != 0);
01490
01491 if (!_scrolling_viewport) return true;
01492
01493 w = FindWindowFromPt(_cursor.pos.x, _cursor.pos.y);
01494
01495 if (!(_right_button_down || scrollwheel_scrolling) || w == NULL) {
01496 _cursor.fix_at = false;
01497 _scrolling_viewport = false;
01498 return true;
01499 }
01500
01501 if (WP(w, vp_d).follow_vehicle != INVALID_VEHICLE && w == FindWindowById(WC_MAIN_WINDOW, 0)) {
01502
01503 const Vehicle *veh = GetVehicle(WP(w, vp_d).follow_vehicle);
01504 ScrollMainWindowTo(veh->x_pos, veh->y_pos, true);
01505 return true;
01506 }
01507
01508 if (_patches.reverse_scroll) {
01509 e.we.scroll.delta.x = -_cursor.delta.x;
01510 e.we.scroll.delta.y = -_cursor.delta.y;
01511 } else {
01512 e.we.scroll.delta.x = _cursor.delta.x;
01513 e.we.scroll.delta.y = _cursor.delta.y;
01514 }
01515
01516 if (scrollwheel_scrolling) {
01517
01518 e.we.scroll.delta.x = _cursor.h_wheel;
01519 e.we.scroll.delta.y = _cursor.v_wheel;
01520 _cursor.v_wheel = 0;
01521 _cursor.h_wheel = 0;
01522 }
01523
01524
01525 e.event = WE_SCROLL;
01526 w->wndproc(w, &e);
01527
01528 _cursor.delta.x = 0;
01529 _cursor.delta.y = 0;
01530 return false;
01531 }
01532
01541 static bool MaybeBringWindowToFront(const Window *w)
01542 {
01543 bool bring_to_front = false;
01544 Window* const *wz;
01545 Window* const *uz;
01546
01547 if (w->window_class == WC_MAIN_WINDOW ||
01548 IsVitalWindow(w) ||
01549 w->window_class == WC_TOOLTIPS ||
01550 w->window_class == WC_DROPDOWN_MENU) {
01551 return true;
01552 }
01553
01554 wz = FindWindowZPosition(w);
01555 for (uz = wz; ++uz != _last_z_window;) {
01556 Window *u = *uz;
01557
01558
01559 if (u->parent == w && (u->desc_flags & WDF_MODAL)) {
01560 u->flags4 |= WF_WHITE_BORDER_MASK;
01561 SetWindowDirty(u);
01562 return false;
01563 }
01564
01565 if (u->window_class == WC_MAIN_WINDOW ||
01566 IsVitalWindow(u) ||
01567 u->window_class == WC_TOOLTIPS ||
01568 u->window_class == WC_DROPDOWN_MENU) {
01569 continue;
01570 }
01571
01572
01573 if (w->left + w->width <= u->left ||
01574 u->left + u->width <= w->left ||
01575 w->top + w->height <= u->top ||
01576 u->top + u->height <= w->top) {
01577 continue;
01578 }
01579
01580 bring_to_front = true;
01581 }
01582
01583 if (bring_to_front) BringWindowToFront(w);
01584 return true;
01585 }
01586
01593 static void SendWindowMessageW(Window *w, uint msg, uint wparam, uint lparam)
01594 {
01595 WindowEvent e;
01596
01597 e.event = WE_MESSAGE;
01598 e.we.message.msg = msg;
01599 e.we.message.wparam = wparam;
01600 e.we.message.lparam = lparam;
01601
01602 w->wndproc(w, &e);
01603 }
01604
01612 void SendWindowMessage(WindowClass wnd_class, WindowNumber wnd_num, int msg, int wparam, int lparam)
01613 {
01614 Window *w = FindWindowById(wnd_class, wnd_num);
01615 if (w != NULL) SendWindowMessageW(w, msg, wparam, lparam);
01616 }
01617
01625 void SendWindowMessageClass(WindowClass wnd_class, int msg, int wparam, int lparam)
01626 {
01627 Window* const *wz;
01628
01629 FOR_ALL_WINDOWS(wz) {
01630 if ((*wz)->window_class == wnd_class) SendWindowMessageW(*wz, msg, wparam, lparam);
01631 }
01632 }
01633
01637 void HandleKeypress(uint32 key)
01638 {
01639 Window* const *wz;
01640 WindowEvent e;
01641
01642
01643
01644 bool query_open = false;
01645
01646
01647
01648
01649
01650
01651
01652
01653
01654
01655 if (!IsGeneratingWorld()) _current_player = _local_player;
01656
01657
01658 e.event = WE_KEYPRESS;
01659 e.we.keypress.key = GB(key, 0, 16);
01660 e.we.keypress.keycode = GB(key, 16, 16);
01661 e.we.keypress.cont = true;
01662
01663
01664
01665
01666
01667
01668
01669
01670 if (e.we.keypress.key >= 0xE000 && e.we.keypress.key <= 0xF8FF) e.we.keypress.key = 0;
01671
01672
01673
01674
01675 if (e.we.keypress.key == 0 && e.we.keypress.keycode == 0) return;
01676
01677
01678 if (FindWindowById(WC_QUERY_STRING, 0) != NULL ||
01679 FindWindowById(WC_SEND_NETWORK_MSG, 0) != NULL ||
01680 FindWindowById(WC_GENERATE_LANDSCAPE, 0) != NULL ||
01681 FindWindowById(WC_CONSOLE, 0) != NULL ||
01682 FindWindowById(WC_SAVELOAD, 0) != NULL ||
01683 FindWindowById(WC_COMPANY_PASSWORD_WINDOW, 0) != NULL) {
01684 query_open = true;
01685 }
01686
01687
01688 for (wz = _last_z_window; wz != _z_windows;) {
01689 Window *w = *--wz;
01690
01691
01692 if (query_open &&
01693 w->window_class != WC_QUERY_STRING &&
01694 w->window_class != WC_SEND_NETWORK_MSG &&
01695 w->window_class != WC_GENERATE_LANDSCAPE &&
01696 w->window_class != WC_CONSOLE &&
01697 w->window_class != WC_SAVELOAD &&
01698 w->window_class != WC_COMPANY_PASSWORD_WINDOW) {
01699 continue;
01700 }
01701 w->wndproc(w, &e);
01702 if (!e.we.keypress.cont) break;
01703 }
01704
01705 if (e.we.keypress.cont) {
01706 Window *w = FindWindowById(WC_MAIN_TOOLBAR, 0);
01707
01708 if (w != NULL) w->wndproc(w, &e);
01709 }
01710 }
01711
01712 void HandleCtrlChanged()
01713 {
01714 WindowEvent e;
01715
01716 e.event = WE_CTRL_CHANGED;
01717 e.we.ctrl.cont = true;
01718
01719
01720 for (Window* const *wz = _last_z_window; wz != _z_windows;) {
01721 Window *w = *--wz;
01722 w->wndproc(w, &e);
01723 if (!e.we.ctrl.cont) break;
01724 }
01725 }
01726
01727 extern void UpdateTileSelection();
01728 extern bool VpHandlePlaceSizingDrag();
01729
01730 static int _input_events_this_tick = 0;
01731
01732 static void HandleAutoscroll()
01733 {
01734 Window *w;
01735 ViewPort *vp;
01736 int x = _cursor.pos.x;
01737 int y = _cursor.pos.y;
01738
01739 if (_input_events_this_tick != 0) {
01740
01741 _input_events_this_tick = 0;
01742
01743 return;
01744 }
01745
01746 if (_patches.autoscroll && _game_mode != GM_MENU && !IsGeneratingWorld()) {
01747 w = FindWindowFromPt(x, y);
01748 if (w == NULL || w->flags4 & WF_DISABLE_VP_SCROLL) return;
01749 vp = IsPtInWindowViewport(w, x, y);
01750 if (vp != NULL) {
01751 x -= vp->left;
01752 y -= vp->top;
01753
01754 #define scrollspeed 3
01755 if (x - 15 < 0) {
01756 WP(w, vp_d).dest_scrollpos_x += ScaleByZoom((x - 15) * scrollspeed, vp->zoom);
01757 } else if (15 - (vp->width - x) > 0) {
01758 WP(w, vp_d).dest_scrollpos_x += ScaleByZoom((15 - (vp->width - x)) * scrollspeed, vp->zoom);
01759 }
01760 if (y - 15 < 0) {
01761 WP(w, vp_d).dest_scrollpos_y += ScaleByZoom((y - 15) * scrollspeed, vp->zoom);
01762 } else if (15 - (vp->height - y) > 0) {
01763 WP(w, vp_d).dest_scrollpos_y += ScaleByZoom((15 - (vp->height - y)) * scrollspeed, vp->zoom);
01764 }
01765 #undef scrollspeed
01766 }
01767 }
01768 }
01769
01770 enum MouseClick {
01771 MC_NONE = 0,
01772 MC_LEFT,
01773 MC_RIGHT,
01774 MC_DOUBLE_LEFT,
01775
01776 MAX_OFFSET_DOUBLE_CLICK = 5,
01777 TIME_BETWEEN_DOUBLE_CLICK = 500,
01778 };
01779
01780 void MouseLoop(MouseClick click, int mousewheel)
01781 {
01782 int x,y;
01783 Window *w;
01784 ViewPort *vp;
01785 bool scrollwheel_scrolling = _patches.scrollwheel_scrolling == 1 && (_cursor.v_wheel != 0 || _cursor.h_wheel != 0);
01786
01787 DecreaseWindowCounters();
01788 HandlePlacePresize();
01789 UpdateTileSelection();
01790 if (!VpHandlePlaceSizingDrag()) return;
01791 if (!HandleDragDrop()) return;
01792 if (!HandlePopupMenu()) return;
01793 if (!HandleWindowDragging()) return;
01794 if (!HandleScrollbarScrolling()) return;
01795 if (!HandleViewportScroll()) return;
01796 if (!HandleMouseOver()) return;
01797
01798 x = _cursor.pos.x;
01799 y = _cursor.pos.y;
01800
01801 if (click == MC_NONE && mousewheel == 0 && !scrollwheel_scrolling) return;
01802
01803 w = FindWindowFromPt(x, y);
01804 if (w == NULL) return;
01805 if (!MaybeBringWindowToFront(w)) return;
01806 vp = IsPtInWindowViewport(w, x, y);
01807
01808
01809 if (vp != NULL && (_game_mode == GM_MENU || IsGeneratingWorld())) return;
01810
01811 if (mousewheel != 0) {
01812 if (_patches.scrollwheel_scrolling == 0) {
01813
01814 WindowEvent e;
01815
01816
01817 e.event = WE_MOUSEWHEEL;
01818 e.we.wheel.wheel = mousewheel;
01819 w->wndproc(w, &e);
01820 }
01821
01822
01823 if (vp == NULL) DispatchMouseWheelEvent(w, GetWidgetFromPos(w, x - w->left, y - w->top), mousewheel);
01824 }
01825
01826 if (vp != NULL) {
01827 if (scrollwheel_scrolling) click = MC_RIGHT;
01828 switch (click) {
01829 case MC_DOUBLE_LEFT:
01830 case MC_LEFT:
01831 DEBUG(misc, 2, "Cursor: 0x%X (%d)", _cursor.sprite, _cursor.sprite);
01832 if (_thd.place_mode != VHM_NONE &&
01833
01834 _cursor.sprite != SPR_CURSOR_QUERY &&
01835 _cursor.sprite != SPR_CURSOR_SIGN &&
01836 _pause_game != 0 &&
01837 !_cheats.build_in_pause.value) {
01838 return;
01839 }
01840
01841 if (_thd.place_mode == VHM_NONE) {
01842 HandleViewportClicked(vp, x, y);
01843 } else {
01844 PlaceObject();
01845 }
01846 break;
01847
01848 case MC_RIGHT:
01849 if (!(w->flags4 & WF_DISABLE_VP_SCROLL)) {
01850 _scrolling_viewport = true;
01851 _cursor.fix_at = true;
01852 }
01853 break;
01854
01855 default:
01856 break;
01857 }
01858 } else {
01859 switch (click) {
01860 case MC_DOUBLE_LEFT: DispatchLeftClickEvent(w, x - w->left, y - w->top, true);
01861
01862 case MC_LEFT: DispatchLeftClickEvent(w, x - w->left, y - w->top, false); break;
01863 default:
01864 if (!scrollwheel_scrolling || w == NULL || w->window_class != WC_SMALLMAP) break;
01865
01866
01867
01868 case MC_RIGHT: DispatchRightClickEvent(w, x - w->left, y - w->top); break;
01869 }
01870 }
01871 }
01872
01873 void HandleMouseEvents()
01874 {
01875 static int double_click_time = 0;
01876 static int double_click_x = 0;
01877 static int double_click_y = 0;
01878 MouseClick click;
01879 int mousewheel;
01880
01881
01882
01883
01884
01885
01886
01887
01888
01889
01890 if (!IsGeneratingWorld()) _current_player = _local_player;
01891
01892
01893 click = MC_NONE;
01894 if (_left_button_down && !_left_button_clicked) {
01895 click = MC_LEFT;
01896 if (double_click_time != 0 && _realtime_tick - double_click_time < TIME_BETWEEN_DOUBLE_CLICK &&
01897 double_click_x != 0 && abs(_cursor.pos.x - double_click_x) < MAX_OFFSET_DOUBLE_CLICK &&
01898 double_click_y != 0 && abs(_cursor.pos.y - double_click_y) < MAX_OFFSET_DOUBLE_CLICK) {
01899 click = MC_DOUBLE_LEFT;
01900 }
01901 double_click_time = _realtime_tick;
01902 double_click_x = _cursor.pos.x;
01903 double_click_y = _cursor.pos.y;
01904 _left_button_clicked = true;
01905 _input_events_this_tick++;
01906 } else if (_right_button_clicked) {
01907 _right_button_clicked = false;
01908 click = MC_RIGHT;
01909 _input_events_this_tick++;
01910 }
01911
01912 mousewheel = 0;
01913 if (_cursor.wheel) {
01914 mousewheel = _cursor.wheel;
01915 _cursor.wheel = 0;
01916 _input_events_this_tick++;
01917 }
01918
01919 MouseLoop(click, mousewheel);
01920 }
01921
01922 void InputLoop()
01923 {
01924 HandleMouseEvents();
01925 HandleAutoscroll();
01926 }
01927
01928 void UpdateWindows()
01929 {
01930 Window* const *wz;
01931 static int we4_timer = 0;
01932 int t = we4_timer + 1;
01933
01934 if (t >= 100) {
01935 for (wz = _last_z_window; wz != _z_windows;) {
01936 CallWindowEventNP(*--wz, WE_4);
01937 }
01938 t = 0;
01939 }
01940 we4_timer = t;
01941
01942 for (wz = _last_z_window; wz != _z_windows;) {
01943 Window *w = *--wz;
01944 if (w->flags4 & WF_WHITE_BORDER_MASK) {
01945 w->flags4 -= WF_WHITE_BORDER_ONE;
01946
01947 if (!(w->flags4 & WF_WHITE_BORDER_MASK)) SetWindowDirty(w);
01948 }
01949 }
01950
01951 DrawDirtyBlocks();
01952
01953 FOR_ALL_WINDOWS(wz) {
01954 if ((*wz)->viewport != NULL) UpdateViewportPosition(*wz);
01955 }
01956 DrawChatMessage();
01957
01958 DrawMouseCursor();
01959 }
01960
01961
01962 int GetMenuItemIndex(const Window *w, int x, int y)
01963 {
01964 if ((x -= w->left) >= 0 && x < w->width && (y -= w->top + 1) >= 0) {
01965 y /= 10;
01966
01967 if (y < WP(w, const menu_d).item_count &&
01968 !HasBit(WP(w, const menu_d).disabled_items, y)) {
01969 return y;
01970 }
01971 }
01972 return -1;
01973 }
01974
01975 void InvalidateWindow(WindowClass cls, WindowNumber number)
01976 {
01977 Window* const *wz;
01978
01979 FOR_ALL_WINDOWS(wz) {
01980 const Window *w = *wz;
01981 if (w->window_class == cls && w->window_number == number) SetWindowDirty(w);
01982 }
01983 }
01984
01985 void InvalidateWindowWidget(WindowClass cls, WindowNumber number, byte widget_index)
01986 {
01987 Window* const *wz;
01988
01989 FOR_ALL_WINDOWS(wz) {
01990 const Window *w = *wz;
01991 if (w->window_class == cls && w->window_number == number) {
01992 w->InvalidateWidget(widget_index);
01993 }
01994 }
01995 }
01996
01997 void InvalidateWindowClasses(WindowClass cls)
01998 {
01999 Window* const *wz;
02000
02001 FOR_ALL_WINDOWS(wz) {
02002 if ((*wz)->window_class == cls) SetWindowDirty(*wz);
02003 }
02004 }
02005
02006 void InvalidateThisWindowData(Window *w)
02007 {
02008 CallWindowEventNP(w, WE_INVALIDATE_DATA);
02009 SetWindowDirty(w);
02010 }
02011
02012 void InvalidateWindowData(WindowClass cls, WindowNumber number)
02013 {
02014 Window* const *wz;
02015
02016 FOR_ALL_WINDOWS(wz) {
02017 Window *w = *wz;
02018 if (w->window_class == cls && w->window_number == number) InvalidateThisWindowData(w);
02019 }
02020 }
02021
02022 void InvalidateWindowClassesData(WindowClass cls)
02023 {
02024 Window* const *wz;
02025
02026 FOR_ALL_WINDOWS(wz) {
02027 if ((*wz)->window_class == cls) InvalidateThisWindowData(*wz);
02028 }
02029 }
02030
02031 void CallWindowTickEvent()
02032 {
02033 Window* const *wz;
02034
02035 for (wz = _last_z_window; wz != _z_windows;) {
02036 CallWindowEventNP(*--wz, WE_TICK);
02037 }
02038 }
02039
02040 void DeleteNonVitalWindows()
02041 {
02042 Window* const *wz;
02043
02044 restart_search:
02045
02046
02047
02048 FOR_ALL_WINDOWS(wz) {
02049 Window *w = *wz;
02050 if (w->window_class != WC_MAIN_WINDOW &&
02051 w->window_class != WC_SELECT_GAME &&
02052 w->window_class != WC_MAIN_TOOLBAR &&
02053 w->window_class != WC_STATUS_BAR &&
02054 w->window_class != WC_TOOLBAR_MENU &&
02055 w->window_class != WC_TOOLTIPS &&
02056 (w->flags4 & WF_STICKY) == 0) {
02057
02058 DeleteWindow(w);
02059 goto restart_search;
02060 }
02061 }
02062 }
02063
02069 void DeleteAllNonVitalWindows()
02070 {
02071 Window* const *wz;
02072
02073
02074 DeleteNonVitalWindows();
02075
02076 restart_search:
02077
02078
02079
02080 FOR_ALL_WINDOWS(wz) {
02081 if ((*wz)->flags4 & WF_STICKY) {
02082 DeleteWindow(*wz);
02083 goto restart_search;
02084 }
02085 }
02086 }
02087
02089 void HideVitalWindows()
02090 {
02091 DeleteWindowById(WC_TOOLBAR_MENU, 0);
02092 DeleteWindowById(WC_MAIN_TOOLBAR, 0);
02093 DeleteWindowById(WC_STATUS_BAR, 0);
02094 }
02095
02096 int PositionMainToolbar(Window *w)
02097 {
02098 DEBUG(misc, 5, "Repositioning Main Toolbar...");
02099
02100 if (w == NULL || w->window_class != WC_MAIN_TOOLBAR) {
02101 w = FindWindowById(WC_MAIN_TOOLBAR, 0);
02102 }
02103
02104 switch (_patches.toolbar_pos) {
02105 case 1: w->left = (_screen.width - w->width) / 2; break;
02106 case 2: w->left = _screen.width - w->width; break;
02107 default: w->left = 0;
02108 }
02109 SetDirtyBlocks(0, 0, _screen.width, w->height);
02110 return w->left;
02111 }
02112
02113 void RelocateAllWindows(int neww, int newh)
02114 {
02115 Window* const *wz;
02116
02117 FOR_ALL_WINDOWS(wz) {
02118 Window *w = *wz;
02119 int left, top;
02120
02121 if (w->window_class == WC_MAIN_WINDOW) {
02122 ViewPort *vp = w->viewport;
02123 vp->width = w->width = neww;
02124 vp->height = w->height = newh;
02125 vp->virtual_width = ScaleByZoom(neww, vp->zoom);
02126 vp->virtual_height = ScaleByZoom(newh, vp->zoom);
02127 continue;
02128 }
02129
02130
02131
02132 switch (w->window_class) {
02133 case WC_MAIN_TOOLBAR:
02134 if (neww - w->width != 0) {
02135 ResizeWindow(w, min(neww, 640) - w->width, 0);
02136
02137 WindowEvent e;
02138 e.event = WE_RESIZE;
02139 e.we.sizing.size.x = w->width;
02140 e.we.sizing.size.y = w->height;
02141 e.we.sizing.diff.x = neww - w->width;
02142 e.we.sizing.diff.y = 0;
02143 w->wndproc(w, &e);
02144 }
02145
02146 top = w->top;
02147 left = PositionMainToolbar(w);
02148 break;
02149
02150 case WC_SELECT_GAME:
02151 case WC_GAME_OPTIONS:
02152 case WC_NETWORK_WINDOW:
02153 top = (newh - w->height) >> 1;
02154 left = (neww - w->width) >> 1;
02155 break;
02156
02157 case WC_NEWS_WINDOW:
02158 top = newh - w->height;
02159 left = (neww - w->width) >> 1;
02160 break;
02161
02162 case WC_STATUS_BAR:
02163 ResizeWindow(w, Clamp(neww, 320, 640) - w->width, 0);
02164 top = newh - w->height;
02165 left = (neww - w->width) >> 1;
02166 break;
02167
02168 case WC_SEND_NETWORK_MSG:
02169 ResizeWindow(w, Clamp(neww, 320, 640) - w->width, 0);
02170 top = (newh - 26);
02171 left = (neww - w->width) >> 1;
02172 break;
02173
02174 case WC_CONSOLE:
02175 IConsoleResize(w);
02176 continue;
02177
02178 default: {
02179 left = w->left;
02180 if (left + (w->width >> 1) >= neww) left = neww - w->width;
02181 if (left < 0) left = 0;
02182
02183 top = w->top;
02184 if (top + (w->height >> 1) >= newh) top = newh - w->height;
02185
02186 const Window *wt = FindWindowById(WC_MAIN_TOOLBAR, 0);
02187 if (wt != NULL) {
02188 if (top < wt->height && wt->left < (w->left + w->width) && (wt->left + wt->width) > w->left) top = wt->height;
02189 if (top >= newh) top = newh - 1;
02190 } else {
02191 if (top < 0) top = 0;
02192 }
02193 } break;
02194 }
02195
02196 if (w->viewport != NULL) {
02197 w->viewport->left += left - w->left;
02198 w->viewport->top += top - w->top;
02199 }
02200
02201 w->left = left;
02202 w->top = top;
02203 }
02204 }