#include "stdafx.h"
#include "openttd.h"
#include "debug.h"
#include "roadveh.h"
#include "gui.h"
#include "window_gui.h"
#include "viewport_func.h"
#include "gfx_func.h"
#include "command_func.h"
#include "depot.h"
#include "vehicle_gui.h"
#include "newgrf_engine.h"
#include "strings_func.h"
#include "vehicle_func.h"
#include "string_func.h"
#include "table/sprites.h"
#include "table/strings.h"
Go to the source code of this file.
Functions | |
void | DrawRoadVehDetails (const Vehicle *v, int x, int y) |
static int | RoadVehLengthToPixels (int length) |
void | DrawRoadVehImage (const Vehicle *v, int x, int y, VehicleID selection, int count) |
void | CcBuildRoadVeh (bool success, TileIndex tile, uint32 p1, uint32 p2) |
Definition in file roadveh_gui.cpp.