-----------------------------------------------------------------------------
Q: Why use OpenGL when the game is so 2D?

A: A number of reasons:

   1) the game runs much faster with hardware acceleration than when using
      software drawing routines;

   2) the game is becoming more and more 3D with every revision; since
      version 0.7, there are multiple camera views available, and I am
      looking for more ideas on how to make the game fully immersive.

-----------------------------------------------------------------------------

Q: Why does the game run so slowly on my machine? I have hardware accelerated
   display drivers!

A: In addition to needing a fast video card, you also need a pretty beefy
   CPU to run SSC. I am personally running an Athlon-XP 2000+ (1.6 Ghz). I
   suspect that about a 1 Ghz processor is the around the minimum, but am
   still waiting on feedback from users on this.

   Please write me to let me know how SSC runs on your system!
