Package org.sunflow.core.shader
Class AlphaPhongShader
- java.lang.Object
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- org.sunflow.core.shader.PhongShader
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- org.sunflow.core.shader.AlphaPhongShader
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- All Implemented Interfaces:
AlphaShader,RenderObject,Shader
- Direct Known Subclasses:
TransparentShinyPhong
public class AlphaPhongShader extends PhongShader implements AlphaShader
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Field Summary
Fields Modifier and Type Field Description private floattransparencyprivate ColortransparencyColor
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Constructor Summary
Constructors Constructor Description AlphaPhongShader()
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description ColorgetOpacity(ShadingState state)ColorgetRadiance(ShadingState state)Gets the radiance for a specified rendering state.booleanupdate(ParameterList pl, SunflowAPI api)Update this object given a list of parameters.-
Methods inherited from class org.sunflow.core.shader.PhongShader
getDiffuse, scatterPhoton
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Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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Methods inherited from interface org.sunflow.core.Shader
scatterPhoton
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Field Detail
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transparency
private float transparency
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transparencyColor
private Color transparencyColor
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Method Detail
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update
public boolean update(ParameterList pl, SunflowAPI api)
Description copied from interface:RenderObjectUpdate this object given a list of parameters. This method is guarenteed to be called at least once on every object, but it should correctly handle empty parameter lists. This means that the object should be in a valid state from the time it is constructed. This method should also return true or false depending on whether the update was succesfull or not.- Specified by:
updatein interfaceRenderObject- Overrides:
updatein classPhongShader- Parameters:
pl- list of parameters to read fromapi- reference to the current scene- Returns:
trueif the update is succesfull,falseotherwise
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getRadiance
public Color getRadiance(ShadingState state)
Description copied from interface:ShaderGets the radiance for a specified rendering state. When this method is called, you can assume that a hit has been registered in the state and that the hit surface information has been computed.- Specified by:
getRadiancein interfaceShader- Overrides:
getRadiancein classPhongShader- Parameters:
state- current render state- Returns:
- color emitted or reflected by the shader
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getOpacity
public Color getOpacity(ShadingState state)
- Specified by:
getOpacityin interfaceAlphaShader
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